1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef NET_HTTP_HTTP_TRANSACTION_H_ 6 #define NET_HTTP_HTTP_TRANSACTION_H_ 7 8 #include "net/base/completion_callback.h" 9 #include "net/base/load_states.h" 10 #include "net/base/net_export.h" 11 #include "net/base/request_priority.h" 12 #include "net/base/upload_progress.h" 13 #include "net/websockets/websocket_handshake_stream_base.h" 14 15 namespace net { 16 17 class AuthCredentials; 18 class BoundNetLog; 19 class HttpRequestHeaders; 20 struct HttpRequestInfo; 21 class HttpResponseInfo; 22 class IOBuffer; 23 struct LoadTimingInfo; 24 class QuicServerInfo; 25 class X509Certificate; 26 27 // Represents a single HTTP transaction (i.e., a single request/response pair). 28 // HTTP redirects are not followed and authentication challenges are not 29 // answered. Cookies are assumed to be managed by the caller. 30 class NET_EXPORT_PRIVATE HttpTransaction { 31 public: 32 // If |*defer| is set to true, the transaction will wait until 33 // ResumeNetworkStart is called before establishing a connection. 34 typedef base::Callback<void(bool* defer)> BeforeNetworkStartCallback; 35 36 // Stops any pending IO and destroys the transaction object. 37 virtual ~HttpTransaction() {} 38 39 // Starts the HTTP transaction (i.e., sends the HTTP request). 40 // 41 // Returns OK if the transaction could be started synchronously, which means 42 // that the request was served from the cache. ERR_IO_PENDING is returned to 43 // indicate that the CompletionCallback will be notified once response info is 44 // available or if an IO error occurs. Any other return value indicates that 45 // the transaction could not be started. 46 // 47 // Regardless of the return value, the caller is expected to keep the 48 // request_info object alive until Destroy is called on the transaction. 49 // 50 // NOTE: The transaction is not responsible for deleting the callback object. 51 // 52 // Profiling information for the request is saved to |net_log| if non-NULL. 53 virtual int Start(const HttpRequestInfo* request_info, 54 const CompletionCallback& callback, 55 const BoundNetLog& net_log) = 0; 56 57 // Restarts the HTTP transaction, ignoring the last error. This call can 58 // only be made after a call to Start (or RestartIgnoringLastError) failed. 59 // Once Read has been called, this method cannot be called. This method is 60 // used, for example, to continue past various SSL related errors. 61 // 62 // Not all errors can be ignored using this method. See error code 63 // descriptions for details about errors that can be ignored. 64 // 65 // NOTE: The transaction is not responsible for deleting the callback object. 66 // 67 virtual int RestartIgnoringLastError(const CompletionCallback& callback) = 0; 68 69 // Restarts the HTTP transaction with a client certificate. 70 virtual int RestartWithCertificate(X509Certificate* client_cert, 71 const CompletionCallback& callback) = 0; 72 73 // Restarts the HTTP transaction with authentication credentials. 74 virtual int RestartWithAuth(const AuthCredentials& credentials, 75 const CompletionCallback& callback) = 0; 76 77 // Returns true if auth is ready to be continued. Callers should check 78 // this value anytime Start() completes: if it is true, the transaction 79 // can be resumed with RestartWithAuth(L"", L"", callback) to resume 80 // the automatic auth exchange. This notification gives the caller a 81 // chance to process the response headers from all of the intermediate 82 // restarts needed for authentication. 83 virtual bool IsReadyToRestartForAuth() = 0; 84 85 // Once response info is available for the transaction, response data may be 86 // read by calling this method. 87 // 88 // Response data is copied into the given buffer and the number of bytes 89 // copied is returned. ERR_IO_PENDING is returned if response data is not 90 // yet available. The CompletionCallback is notified when the data copy 91 // completes, and it is passed the number of bytes that were successfully 92 // copied. Or, if a read error occurs, the CompletionCallback is notified of 93 // the error. Any other negative return value indicates that the transaction 94 // could not be read. 95 // 96 // NOTE: The transaction is not responsible for deleting the callback object. 97 // If the operation is not completed immediately, the transaction must acquire 98 // a reference to the provided buffer. 99 // 100 virtual int Read(IOBuffer* buf, int buf_len, 101 const CompletionCallback& callback) = 0; 102 103 // Stops further caching of this request by the HTTP cache, if there is any. 104 virtual void StopCaching() = 0; 105 106 // Gets the full request headers sent to the server. This is guaranteed to 107 // work only if Start returns success and the underlying transaction supports 108 // it. (Right now, this is only network transactions, not cache ones.) 109 // 110 // Returns true and overwrites headers if it can get the request headers; 111 // otherwise, returns false and does not modify headers. 112 virtual bool GetFullRequestHeaders(HttpRequestHeaders* headers) const = 0; 113 114 // Get the number of bytes received from network. 115 virtual int64 GetTotalReceivedBytes() const = 0; 116 117 // Called to tell the transaction that we have successfully reached the end 118 // of the stream. This is equivalent to performing an extra Read() at the end 119 // that should return 0 bytes. This method should not be called if the 120 // transaction is busy processing a previous operation (like a pending Read). 121 // 122 // DoneReading may also be called before the first Read() to notify that the 123 // entire response body is to be ignored (e.g., in a redirect). 124 virtual void DoneReading() = 0; 125 126 // Returns the response info for this transaction or NULL if the response 127 // info is not available. 128 virtual const HttpResponseInfo* GetResponseInfo() const = 0; 129 130 // Returns the load state for this transaction. 131 virtual LoadState GetLoadState() const = 0; 132 133 // Returns the upload progress in bytes. If there is no upload data, 134 // zero will be returned. This does not include the request headers. 135 virtual UploadProgress GetUploadProgress() const = 0; 136 137 // SetQuicServerInfo sets a object which reads and writes public information 138 // about a QUIC server. 139 virtual void SetQuicServerInfo(QuicServerInfo* quic_server_info) = 0; 140 141 // Populates all of load timing, except for request start times and receive 142 // headers time. 143 // |load_timing_info| must have all null times when called. Returns false and 144 // does not modify |load_timing_info| if there's no timing information to 145 // provide. 146 virtual bool GetLoadTimingInfo(LoadTimingInfo* load_timing_info) const = 0; 147 148 // Called when the priority of the parent job changes. 149 virtual void SetPriority(RequestPriority priority) = 0; 150 151 // Set the WebSocketHandshakeStreamBase::CreateHelper to be used for the 152 // request. Only relevant to WebSocket transactions. Must be called before 153 // Start(). Ownership of |create_helper| remains with the caller. 154 virtual void SetWebSocketHandshakeStreamCreateHelper( 155 WebSocketHandshakeStreamBase::CreateHelper* create_helper) = 0; 156 157 // Set the callback to receive notification just before network use. 158 virtual void SetBeforeNetworkStartCallback( 159 const BeforeNetworkStartCallback& callback) = 0; 160 161 // Resumes the transaction after being deferred. 162 virtual int ResumeNetworkStart() = 0; 163 }; 164 165 } // namespace net 166 167 #endif // NET_HTTP_HTTP_TRANSACTION_H_ 168