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    Searched defs:FRAME_COUNT (Results 1 - 5 of 5) sorted by null

  /external/lldb/source/Plugins/Process/Utility/
UnwindLLDB.cpp 40 #define FRAME_COUNT 10000
52 if ((m_frames.size() % FRAME_COUNT) == 0)
57 FRAME_COUNT,
60 (float)FRAME_COUNT / ((float)delta_t / (float)TimeValue::NanoSecPerSec));
  /cts/tests/tests/media/src/android/media/cts/
PresentationSyncTest.java 41 private static final int FRAME_COUNT = 128; // ~2 sec @ 60fps
99 long refreshNsec = baseTimeNsec / FRAME_COUNT;
154 for (int frameNum = 0; frameNum < FRAME_COUNT; frameNum++) {
170 long expectedNsec = (long) (frameTimeNsec * FRAME_COUNT * mult);
299 " (" + durationNanos / FRAME_COUNT + "ns)");
364 if (++mCurFrame < FRAME_COUNT) {
  /frameworks/av/media/libmedia/
IAudioFlinger.cpp 37 FRAME_COUNT,
284 remote()->transact(FRAME_COUNT, data, &reply);
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  /external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/
org.eclipse.ui.workbench_3.6.1.M20101117-0800.jar 
  /prebuilts/tools/common/eclipse/
org.eclipse.ui.workbench_3.6.2.M20110210-1200.jar 

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