es3pDepthTests.cpp | 89 typedef vector<float> Geometry; 94 Geometry geometry; member in struct:deqp::gles3::Performance::__anon24047::ObjectData 96 ObjectData (const ProgramSources& shader_, const Geometry& geometry_) : shader(shader_), geometry(geometry_) {} 116 , m_numVertices (int(object.geometry.size())/4) 124 gl.bufferData(GL_ARRAY_BUFFER, object.geometry.size() * sizeof(float), &object.geometry[0], GL_STATIC_DRAW); 681 log << TestLog::Section("Geometry", "Geometry"); [all...] |