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    Searched defs:MARGIN (Results 1 - 25 of 52) sorted by null

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  /external/chromium_org/ui/file_manager/file_manager/foreground/js/
tree.css.js 28 var MARGIN = 1;
38 WIDTH + MARGIN * 2,
39 HEIGHT + MARGIN * 2);
43 ctx.translate(MARGIN, MARGIN);
  /external/chromium_org/ui/webui/resources/css/
tree.css.js 8 /** @const */ var MARGIN = 1;
11 WIDTH + MARGIN * 2,
12 HEIGHT + MARGIN * 2);
15 ctx.translate(MARGIN, MARGIN);
  /external/chromium_org/base/process/
memory_win.cc 47 static const int MARGIN = 8;
48 scoped_ptr<HANDLE[]> heaps(new HANDLE[number_heaps + MARGIN]);
49 number_heaps = GetProcessHeaps(number_heaps + MARGIN, heaps.get());
  /external/chromium_org/third_party/skia/gm/
hittestpath.cpp 20 const SkScalar MARGIN = SkIntToScalar(4);
23 for (SkScalar y = r.fTop + SK_ScalarHalf - MARGIN; y < r.fBottom + MARGIN; y += SK_Scalar1) {
24 for (SkScalar x = r.fLeft + SK_ScalarHalf - MARGIN; x < r.fRight + MARGIN; x += SK_Scalar1) {
colorfilterimagefilter.cpp 19 #define MARGIN SkIntToScalar(10)
84 canvas->translate(FILTER_WIDTH + MARGIN, 0);
87 canvas->translate(0, FILTER_HEIGHT + MARGIN);
93 canvas->translate(FILTER_WIDTH + MARGIN, 0);
100 canvas->translate(FILTER_WIDTH + MARGIN, 0);
107 canvas->translate(FILTER_WIDTH + MARGIN, 0);
114 canvas->translate(FILTER_WIDTH + MARGIN, 0);
121 canvas->translate(FILTER_WIDTH + MARGIN, 0);
dropshadowimagefilter.cpp 145 SkScalar MARGIN = SkIntToScalar(16);
146 SkScalar DX = r.width() + MARGIN;
147 SkScalar DY = r.height() + MARGIN;
149 canvas->translate(MARGIN, MARGIN);
imagefiltersbase.cpp 206 SkScalar MARGIN = SkIntToScalar(16);
207 SkScalar DX = r.width() + MARGIN;
208 SkScalar DY = r.height() + MARGIN;
210 canvas->translate(MARGIN, MARGIN);
imagefilterscropexpand.cpp 117 SkScalar MARGIN = SkIntToScalar(12);
123 canvas->translate(MARGIN, MARGIN);
imagefilterscropped.cpp 154 SkScalar MARGIN = SkIntToScalar(16);
155 SkScalar DX = r.width() + MARGIN;
156 SkScalar DY = r.height() + MARGIN;
158 canvas->translate(MARGIN, MARGIN);
offsetimagefilter.cpp 14 #define MARGIN 12
111 canvas->translate(SkIntToScalar(bitmap->width() + MARGIN), 0);
tileimagefilter.cpp 16 #define MARGIN 12
96 x += bitmap->width() + MARGIN;
99 y += bitmap->height() + MARGIN;
xfermodeimagefilter.cpp 16 #define MARGIN 12
139 x += fBitmap.width() + MARGIN;
142 y += fBitmap.height() + MARGIN;
150 x += fBitmap.width() + MARGIN;
153 y += fBitmap.height() + MARGIN;
159 x += fBitmap.width() + MARGIN;
162 y += fBitmap.height() + MARGIN;
176 x += fBitmap.width() + MARGIN;
179 y += fBitmap.height() + MARGIN;
186 x += fBitmap.width() + MARGIN;
    [all...]
  /external/skia/gm/
hittestpath.cpp 20 const SkScalar MARGIN = SkIntToScalar(4);
23 for (SkScalar y = r.fTop + SK_ScalarHalf - MARGIN; y < r.fBottom + MARGIN; y += SK_Scalar1) {
24 for (SkScalar x = r.fLeft + SK_ScalarHalf - MARGIN; x < r.fRight + MARGIN; x += SK_Scalar1) {
colorfilterimagefilter.cpp 19 #define MARGIN SkIntToScalar(10)
84 canvas->translate(FILTER_WIDTH + MARGIN, 0);
87 canvas->translate(0, FILTER_HEIGHT + MARGIN);
93 canvas->translate(FILTER_WIDTH + MARGIN, 0);
100 canvas->translate(FILTER_WIDTH + MARGIN, 0);
107 canvas->translate(FILTER_WIDTH + MARGIN, 0);
114 canvas->translate(FILTER_WIDTH + MARGIN, 0);
121 canvas->translate(FILTER_WIDTH + MARGIN, 0);
dropshadowimagefilter.cpp 145 SkScalar MARGIN = SkIntToScalar(16);
146 SkScalar DX = r.width() + MARGIN;
147 SkScalar DY = r.height() + MARGIN;
149 canvas->translate(MARGIN, MARGIN);
imagefiltersbase.cpp 206 SkScalar MARGIN = SkIntToScalar(16);
207 SkScalar DX = r.width() + MARGIN;
208 SkScalar DY = r.height() + MARGIN;
210 canvas->translate(MARGIN, MARGIN);
imagefilterscropexpand.cpp 117 SkScalar MARGIN = SkIntToScalar(12);
123 canvas->translate(MARGIN, MARGIN);
imagefilterscropped.cpp 154 SkScalar MARGIN = SkIntToScalar(16);
155 SkScalar DX = r.width() + MARGIN;
156 SkScalar DY = r.height() + MARGIN;
158 canvas->translate(MARGIN, MARGIN);
offsetimagefilter.cpp 14 #define MARGIN 12
111 canvas->translate(SkIntToScalar(bitmap->width() + MARGIN), 0);
tileimagefilter.cpp 16 #define MARGIN 12
96 x += bitmap->width() + MARGIN;
99 y += bitmap->height() + MARGIN;
xfermodeimagefilter.cpp 16 #define MARGIN 12
139 x += fBitmap.width() + MARGIN;
142 y += fBitmap.height() + MARGIN;
150 x += fBitmap.width() + MARGIN;
153 y += fBitmap.height() + MARGIN;
159 x += fBitmap.width() + MARGIN;
162 y += fBitmap.height() + MARGIN;
176 x += fBitmap.width() + MARGIN;
179 y += fBitmap.height() + MARGIN;
186 x += fBitmap.width() + MARGIN;
    [all...]
  /external/icu/icu4c/source/samples/layout/
paragraph.h 27 #define MARGIN 10
  /external/zlib/src/examples/
fitblk.c 32 complete (see the MARGIN define below). That will result in a
49 block of the third and final pass. MARGIN is chosen to be just
124 #define MARGIN 8 /* amount to back off for completion */
208 inf.avail_in = size - MARGIN; /* assure stream will complete */
215 assert(ret == Z_STREAM_END); /* otherwise MARGIN too small */
  /cts/suite/cts/deviceTests/opengl/jni/reference/scene/flocking/
FlockingScene.cpp 152 const float MARGIN = 30.0f; // So the fish dont disappear and appear at the edges.
155 b->flock((const Boid**) &mBoids, NUM_BOIDS, i, LIMIT_X + MARGIN, LIMIT_Y + MARGIN);
  /cts/tests/tests/view/src/android/view/cts/
WindowManager_LayoutParamsTest.java 42 private static final float MARGIN = 1.0f;
151 params.verticalMargin = MARGIN;

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