/external/chromium_org/ui/file_manager/file_manager/foreground/js/ |
tree.css.js | 28 var MARGIN = 1; 38 WIDTH + MARGIN * 2, 39 HEIGHT + MARGIN * 2); 43 ctx.translate(MARGIN, MARGIN);
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/external/chromium_org/ui/webui/resources/css/ |
tree.css.js | 8 /** @const */ var MARGIN = 1; 11 WIDTH + MARGIN * 2, 12 HEIGHT + MARGIN * 2); 15 ctx.translate(MARGIN, MARGIN);
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/external/chromium_org/base/process/ |
memory_win.cc | 47 static const int MARGIN = 8; 48 scoped_ptr<HANDLE[]> heaps(new HANDLE[number_heaps + MARGIN]); 49 number_heaps = GetProcessHeaps(number_heaps + MARGIN, heaps.get());
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/external/chromium_org/third_party/skia/gm/ |
hittestpath.cpp | 20 const SkScalar MARGIN = SkIntToScalar(4); 23 for (SkScalar y = r.fTop + SK_ScalarHalf - MARGIN; y < r.fBottom + MARGIN; y += SK_Scalar1) { 24 for (SkScalar x = r.fLeft + SK_ScalarHalf - MARGIN; x < r.fRight + MARGIN; x += SK_Scalar1) {
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colorfilterimagefilter.cpp | 19 #define MARGIN SkIntToScalar(10) 84 canvas->translate(FILTER_WIDTH + MARGIN, 0); 87 canvas->translate(0, FILTER_HEIGHT + MARGIN); 93 canvas->translate(FILTER_WIDTH + MARGIN, 0); 100 canvas->translate(FILTER_WIDTH + MARGIN, 0); 107 canvas->translate(FILTER_WIDTH + MARGIN, 0); 114 canvas->translate(FILTER_WIDTH + MARGIN, 0); 121 canvas->translate(FILTER_WIDTH + MARGIN, 0);
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dropshadowimagefilter.cpp | 145 SkScalar MARGIN = SkIntToScalar(16); 146 SkScalar DX = r.width() + MARGIN; 147 SkScalar DY = r.height() + MARGIN; 149 canvas->translate(MARGIN, MARGIN);
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imagefiltersbase.cpp | 206 SkScalar MARGIN = SkIntToScalar(16); 207 SkScalar DX = r.width() + MARGIN; 208 SkScalar DY = r.height() + MARGIN; 210 canvas->translate(MARGIN, MARGIN);
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imagefilterscropexpand.cpp | 117 SkScalar MARGIN = SkIntToScalar(12); 123 canvas->translate(MARGIN, MARGIN);
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imagefilterscropped.cpp | 154 SkScalar MARGIN = SkIntToScalar(16); 155 SkScalar DX = r.width() + MARGIN; 156 SkScalar DY = r.height() + MARGIN; 158 canvas->translate(MARGIN, MARGIN);
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offsetimagefilter.cpp | 14 #define MARGIN 12 111 canvas->translate(SkIntToScalar(bitmap->width() + MARGIN), 0);
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tileimagefilter.cpp | 16 #define MARGIN 12 96 x += bitmap->width() + MARGIN; 99 y += bitmap->height() + MARGIN;
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xfermodeimagefilter.cpp | 16 #define MARGIN 12 139 x += fBitmap.width() + MARGIN; 142 y += fBitmap.height() + MARGIN; 150 x += fBitmap.width() + MARGIN; 153 y += fBitmap.height() + MARGIN; 159 x += fBitmap.width() + MARGIN; 162 y += fBitmap.height() + MARGIN; 176 x += fBitmap.width() + MARGIN; 179 y += fBitmap.height() + MARGIN; 186 x += fBitmap.width() + MARGIN; [all...] |
/external/skia/gm/ |
hittestpath.cpp | 20 const SkScalar MARGIN = SkIntToScalar(4); 23 for (SkScalar y = r.fTop + SK_ScalarHalf - MARGIN; y < r.fBottom + MARGIN; y += SK_Scalar1) { 24 for (SkScalar x = r.fLeft + SK_ScalarHalf - MARGIN; x < r.fRight + MARGIN; x += SK_Scalar1) {
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colorfilterimagefilter.cpp | 19 #define MARGIN SkIntToScalar(10) 84 canvas->translate(FILTER_WIDTH + MARGIN, 0); 87 canvas->translate(0, FILTER_HEIGHT + MARGIN); 93 canvas->translate(FILTER_WIDTH + MARGIN, 0); 100 canvas->translate(FILTER_WIDTH + MARGIN, 0); 107 canvas->translate(FILTER_WIDTH + MARGIN, 0); 114 canvas->translate(FILTER_WIDTH + MARGIN, 0); 121 canvas->translate(FILTER_WIDTH + MARGIN, 0);
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dropshadowimagefilter.cpp | 145 SkScalar MARGIN = SkIntToScalar(16); 146 SkScalar DX = r.width() + MARGIN; 147 SkScalar DY = r.height() + MARGIN; 149 canvas->translate(MARGIN, MARGIN);
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imagefiltersbase.cpp | 206 SkScalar MARGIN = SkIntToScalar(16); 207 SkScalar DX = r.width() + MARGIN; 208 SkScalar DY = r.height() + MARGIN; 210 canvas->translate(MARGIN, MARGIN);
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imagefilterscropexpand.cpp | 117 SkScalar MARGIN = SkIntToScalar(12); 123 canvas->translate(MARGIN, MARGIN);
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imagefilterscropped.cpp | 154 SkScalar MARGIN = SkIntToScalar(16); 155 SkScalar DX = r.width() + MARGIN; 156 SkScalar DY = r.height() + MARGIN; 158 canvas->translate(MARGIN, MARGIN);
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offsetimagefilter.cpp | 14 #define MARGIN 12 111 canvas->translate(SkIntToScalar(bitmap->width() + MARGIN), 0);
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tileimagefilter.cpp | 16 #define MARGIN 12 96 x += bitmap->width() + MARGIN; 99 y += bitmap->height() + MARGIN;
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xfermodeimagefilter.cpp | 16 #define MARGIN 12 139 x += fBitmap.width() + MARGIN; 142 y += fBitmap.height() + MARGIN; 150 x += fBitmap.width() + MARGIN; 153 y += fBitmap.height() + MARGIN; 159 x += fBitmap.width() + MARGIN; 162 y += fBitmap.height() + MARGIN; 176 x += fBitmap.width() + MARGIN; 179 y += fBitmap.height() + MARGIN; 186 x += fBitmap.width() + MARGIN; [all...] |
/external/icu/icu4c/source/samples/layout/ |
paragraph.h | 27 #define MARGIN 10
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/external/zlib/src/examples/ |
fitblk.c | 32 complete (see the MARGIN define below). That will result in a 49 block of the third and final pass. MARGIN is chosen to be just 124 #define MARGIN 8 /* amount to back off for completion */ 208 inf.avail_in = size - MARGIN; /* assure stream will complete */ 215 assert(ret == Z_STREAM_END); /* otherwise MARGIN too small */
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/cts/suite/cts/deviceTests/opengl/jni/reference/scene/flocking/ |
FlockingScene.cpp | 152 const float MARGIN = 30.0f; // So the fish dont disappear and appear at the edges. 155 b->flock((const Boid**) &mBoids, NUM_BOIDS, i, LIMIT_X + MARGIN, LIMIT_Y + MARGIN);
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/cts/tests/tests/view/src/android/view/cts/ |
WindowManager_LayoutParamsTest.java | 42 private static final float MARGIN = 1.0f; 151 params.verticalMargin = MARGIN;
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