1 /* 2 * Copyright (C) 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_HWUI_DEFERRED_DISPLAY_LIST_H 18 #define ANDROID_HWUI_DEFERRED_DISPLAY_LIST_H 19 20 #include <utils/Errors.h> 21 #include <utils/LinearAllocator.h> 22 #include <utils/Vector.h> 23 #include <utils/TinyHashMap.h> 24 25 #include "Matrix.h" 26 #include "OpenGLRenderer.h" 27 #include "Rect.h" 28 29 class SkBitmap; 30 31 namespace android { 32 namespace uirenderer { 33 34 class ClipOp; 35 class DrawOp; 36 class SaveOp; 37 class SaveLayerOp; 38 class StateOp; 39 40 class DeferredDisplayState; 41 42 class Batch; 43 class DrawBatch; 44 class MergingDrawBatch; 45 46 typedef const void* mergeid_t; 47 48 class DeferredDisplayState { 49 public: 50 /** static void* operator new(size_t size); PURPOSELY OMITTED **/ 51 static void* operator new(size_t size, LinearAllocator& allocator) { 52 return allocator.alloc(size); 53 } 54 55 // global op bounds, mapped by mMatrix to be in screen space coordinates, clipped 56 Rect mBounds; 57 58 // the below are set and used by the OpenGLRenderer at record and deferred playback 59 bool mClipValid; 60 Rect mClip; 61 int mClipSideFlags; // specifies which sides of the bounds are clipped, unclipped if cleared 62 bool mClipped; 63 mat4 mMatrix; 64 DrawModifiers mDrawModifiers; 65 float mAlpha; 66 const RoundRectClipState* mRoundRectClipState; 67 }; 68 69 class OpStatePair { 70 public: 71 OpStatePair() 72 : op(NULL), state(NULL) {} 73 OpStatePair(DrawOp* newOp, const DeferredDisplayState* newState) 74 : op(newOp), state(newState) {} 75 OpStatePair(const OpStatePair& other) 76 : op(other.op), state(other.state) {} 77 DrawOp* op; 78 const DeferredDisplayState* state; 79 }; 80 81 class DeferredDisplayList { 82 friend class DeferStateStruct; // used to give access to allocator 83 public: 84 DeferredDisplayList(const Rect& bounds, bool avoidOverdraw = true) : 85 mBounds(bounds), mAvoidOverdraw(avoidOverdraw) { 86 clear(); 87 } 88 ~DeferredDisplayList() { clear(); } 89 90 enum OpBatchId { 91 kOpBatch_None = 0, // Don't batch 92 kOpBatch_Bitmap, 93 kOpBatch_Patch, 94 kOpBatch_AlphaVertices, 95 kOpBatch_Vertices, 96 kOpBatch_AlphaMaskTexture, 97 kOpBatch_Text, 98 kOpBatch_ColorText, 99 100 kOpBatch_Count, // Add other batch ids before this 101 }; 102 103 bool isEmpty() { return mBatches.isEmpty(); } 104 105 /** 106 * Plays back all of the draw ops recorded into batches to the renderer. 107 * Adjusts the state of the renderer as necessary, and restores it when complete 108 */ 109 status_t flush(OpenGLRenderer& renderer, Rect& dirty); 110 111 void addClip(OpenGLRenderer& renderer, ClipOp* op); 112 void addSaveLayer(OpenGLRenderer& renderer, SaveLayerOp* op, int newSaveCount); 113 void addSave(OpenGLRenderer& renderer, SaveOp* op, int newSaveCount); 114 void addRestoreToCount(OpenGLRenderer& renderer, StateOp* op, int newSaveCount); 115 116 /** 117 * Add a draw op into the DeferredDisplayList, reordering as needed (for performance) if 118 * disallowReorder is false, respecting draw order when overlaps occur. 119 */ 120 void addDrawOp(OpenGLRenderer& renderer, DrawOp* op); 121 122 private: 123 DeferredDisplayList(const DeferredDisplayList& other); // disallow copy 124 125 DeferredDisplayState* createState() { 126 return new (mAllocator) DeferredDisplayState(); 127 } 128 129 void tryRecycleState(DeferredDisplayState* state) { 130 mAllocator.rewindIfLastAlloc(state, sizeof(DeferredDisplayState)); 131 } 132 133 /** 134 * Resets the batching back-pointers, creating a barrier in the operation stream so that no ops 135 * added in the future will be inserted into a batch that already exist. 136 */ 137 void resetBatchingState(); 138 139 void clear(); 140 141 void storeStateOpBarrier(OpenGLRenderer& renderer, StateOp* op); 142 void storeRestoreToCountBarrier(OpenGLRenderer& renderer, StateOp* op, int newSaveCount); 143 144 bool recordingComplexClip() const { return mComplexClipStackStart >= 0; } 145 146 int getStateOpDeferFlags() const; 147 int getDrawOpDeferFlags() const; 148 149 void discardDrawingBatches(const unsigned int maxIndex); 150 151 // layer space bounds of rendering 152 Rect mBounds; 153 const bool mAvoidOverdraw; 154 155 /** 156 * At defer time, stores the *defer time* savecount of save/saveLayer ops that were deferred, so 157 * that when an associated restoreToCount is deferred, it can be recorded as a 158 * RestoreToCountBatch 159 */ 160 Vector<int> mSaveStack; 161 int mComplexClipStackStart; 162 163 Vector<Batch*> mBatches; 164 165 // Maps batch ids to the most recent *non-merging* batch of that id 166 Batch* mBatchLookup[kOpBatch_Count]; 167 168 // Points to the index after the most recent barrier 169 int mEarliestBatchIndex; 170 171 // Points to the first index that may contain a pure drawing batch 172 int mEarliestUnclearedIndex; 173 174 /** 175 * Maps the mergeid_t returned by an op's getMergeId() to the most recently seen 176 * MergingDrawBatch of that id. These ids are unique per draw type and guaranteed to not 177 * collide, which avoids the need to resolve mergeid collisions. 178 */ 179 TinyHashMap<mergeid_t, DrawBatch*> mMergingBatches[kOpBatch_Count]; 180 181 LinearAllocator mAllocator; 182 }; 183 184 /** 185 * Struct containing information that instructs the defer 186 */ 187 struct DeferInfo { 188 public: 189 DeferInfo() : 190 batchId(DeferredDisplayList::kOpBatch_None), 191 mergeId((mergeid_t) -1), 192 mergeable(false), 193 opaqueOverBounds(false) { 194 }; 195 196 int batchId; 197 mergeid_t mergeId; 198 bool mergeable; 199 bool opaqueOverBounds; // opaque over bounds in DeferredDisplayState - can skip ops below 200 }; 201 202 }; // namespace uirenderer 203 }; // namespace android 204 205 #endif // ANDROID_HWUI_DEFERRED_DISPLAY_LIST_H 206