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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "ui/views/widget/root_view.h"
      6 
      7 #include <algorithm>
      8 
      9 #include "base/logging.h"
     10 #include "base/message_loop/message_loop.h"
     11 #include "ui/accessibility/ax_view_state.h"
     12 #include "ui/base/cursor/cursor.h"
     13 #include "ui/base/dragdrop/drag_drop_types.h"
     14 #include "ui/base/ui_base_switches_util.h"
     15 #include "ui/compositor/layer.h"
     16 #include "ui/events/event.h"
     17 #include "ui/events/keycodes/keyboard_codes.h"
     18 #include "ui/gfx/canvas.h"
     19 #include "ui/views/drag_controller.h"
     20 #include "ui/views/focus/view_storage.h"
     21 #include "ui/views/layout/fill_layout.h"
     22 #include "ui/views/view_targeter.h"
     23 #include "ui/views/views_switches.h"
     24 #include "ui/views/widget/widget.h"
     25 #include "ui/views/widget/widget_delegate.h"
     26 
     27 typedef ui::EventDispatchDetails DispatchDetails;
     28 
     29 namespace views {
     30 namespace internal {
     31 
     32 namespace {
     33 
     34 enum EventType {
     35   EVENT_ENTER,
     36   EVENT_EXIT
     37 };
     38 
     39 class MouseEnterExitEvent : public ui::MouseEvent {
     40  public:
     41   MouseEnterExitEvent(const ui::MouseEvent& event, ui::EventType type)
     42       : ui::MouseEvent(event,
     43                        static_cast<View*>(NULL),
     44                        static_cast<View*>(NULL)) {
     45     DCHECK(type == ui::ET_MOUSE_ENTERED ||
     46            type == ui::ET_MOUSE_EXITED);
     47     SetType(type);
     48   }
     49 
     50   virtual ~MouseEnterExitEvent() {}
     51 };
     52 
     53 }  // namespace
     54 
     55 // This event handler receives events in the pre-target phase and takes care of
     56 // the following:
     57 //   - Shows keyboard-triggered context menus.
     58 class PreEventDispatchHandler : public ui::EventHandler {
     59  public:
     60   explicit PreEventDispatchHandler(View* owner)
     61       : owner_(owner) {
     62   }
     63   virtual ~PreEventDispatchHandler() {}
     64 
     65  private:
     66   // ui::EventHandler:
     67   virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE {
     68     CHECK_EQ(ui::EP_PRETARGET, event->phase());
     69     if (event->handled())
     70       return;
     71 
     72     View* v = NULL;
     73     if (owner_->GetFocusManager())  // Can be NULL in unittests.
     74       v = owner_->GetFocusManager()->GetFocusedView();
     75 
     76     // Special case to handle keyboard-triggered context menus.
     77     if (v && v->enabled() && ((event->key_code() == ui::VKEY_APPS) ||
     78        (event->key_code() == ui::VKEY_F10 && event->IsShiftDown()))) {
     79       // Clamp the menu location within the visible bounds of each ancestor view
     80       // to avoid showing the menu over a completely different view or window.
     81       gfx::Point location = v->GetKeyboardContextMenuLocation();
     82       for (View* parent = v->parent(); parent; parent = parent->parent()) {
     83         const gfx::Rect& parent_bounds = parent->GetBoundsInScreen();
     84         location.SetToMax(parent_bounds.origin());
     85         location.SetToMin(parent_bounds.bottom_right());
     86       }
     87       v->ShowContextMenu(location, ui::MENU_SOURCE_KEYBOARD);
     88       event->StopPropagation();
     89     }
     90   }
     91 
     92   View* owner_;
     93 
     94   DISALLOW_COPY_AND_ASSIGN(PreEventDispatchHandler);
     95 };
     96 
     97 // This event handler receives events in the post-target phase and takes care of
     98 // the following:
     99 //   - Generates context menu, or initiates drag-and-drop, from gesture events.
    100 class PostEventDispatchHandler : public ui::EventHandler {
    101  public:
    102   PostEventDispatchHandler()
    103       : touch_dnd_enabled_(::switches::IsTouchDragDropEnabled()) {
    104   }
    105   virtual ~PostEventDispatchHandler() {}
    106 
    107  private:
    108   // Overridden from ui::EventHandler:
    109   virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE {
    110     DCHECK_EQ(ui::EP_POSTTARGET, event->phase());
    111     if (event->handled())
    112       return;
    113 
    114     View* target = static_cast<View*>(event->target());
    115     gfx::Point location = event->location();
    116     if (touch_dnd_enabled_ &&
    117         event->type() == ui::ET_GESTURE_LONG_PRESS &&
    118         (!target->drag_controller() ||
    119          target->drag_controller()->CanStartDragForView(
    120              target, location, location))) {
    121       if (target->DoDrag(*event, location,
    122           ui::DragDropTypes::DRAG_EVENT_SOURCE_TOUCH)) {
    123         event->StopPropagation();
    124         return;
    125       }
    126     }
    127 
    128     if (target->context_menu_controller() &&
    129         (event->type() == ui::ET_GESTURE_LONG_PRESS ||
    130          event->type() == ui::ET_GESTURE_LONG_TAP ||
    131          event->type() == ui::ET_GESTURE_TWO_FINGER_TAP)) {
    132       gfx::Point screen_location(location);
    133       View::ConvertPointToScreen(target, &screen_location);
    134       target->ShowContextMenu(screen_location, ui::MENU_SOURCE_TOUCH);
    135       event->StopPropagation();
    136     }
    137   }
    138 
    139   bool touch_dnd_enabled_;
    140 
    141   DISALLOW_COPY_AND_ASSIGN(PostEventDispatchHandler);
    142 };
    143 
    144 // static
    145 const char RootView::kViewClassName[] = "RootView";
    146 
    147 ////////////////////////////////////////////////////////////////////////////////
    148 // RootView, public:
    149 
    150 // Creation and lifetime -------------------------------------------------------
    151 
    152 RootView::RootView(Widget* widget)
    153     : widget_(widget),
    154       mouse_pressed_handler_(NULL),
    155       mouse_move_handler_(NULL),
    156       last_click_handler_(NULL),
    157       explicit_mouse_handler_(false),
    158       last_mouse_event_flags_(0),
    159       last_mouse_event_x_(-1),
    160       last_mouse_event_y_(-1),
    161       gesture_handler_(NULL),
    162       scroll_gesture_handler_(NULL),
    163       pre_dispatch_handler_(new internal::PreEventDispatchHandler(this)),
    164       post_dispatch_handler_(new internal::PostEventDispatchHandler),
    165       focus_search_(this, false, false),
    166       focus_traversable_parent_(NULL),
    167       focus_traversable_parent_view_(NULL),
    168       event_dispatch_target_(NULL),
    169       old_dispatch_target_(NULL) {
    170   AddPreTargetHandler(pre_dispatch_handler_.get());
    171   AddPostTargetHandler(post_dispatch_handler_.get());
    172   SetEventTargeter(scoped_ptr<ui::EventTargeter>(new ViewTargeter()));
    173 }
    174 
    175 RootView::~RootView() {
    176   // If we have children remove them explicitly so to make sure a remove
    177   // notification is sent for each one of them.
    178   if (has_children())
    179     RemoveAllChildViews(true);
    180 }
    181 
    182 // Tree operations -------------------------------------------------------------
    183 
    184 void RootView::SetContentsView(View* contents_view) {
    185   DCHECK(contents_view && GetWidget()->native_widget()) <<
    186       "Can't be called until after the native widget is created!";
    187   // The ContentsView must be set up _after_ the window is created so that its
    188   // Widget pointer is valid.
    189   SetLayoutManager(new FillLayout);
    190   if (has_children())
    191     RemoveAllChildViews(true);
    192   AddChildView(contents_view);
    193 
    194   // Force a layout now, since the attached hierarchy won't be ready for the
    195   // containing window's bounds. Note that we call Layout directly rather than
    196   // calling the widget's size changed handler, since the RootView's bounds may
    197   // not have changed, which will cause the Layout not to be done otherwise.
    198   Layout();
    199 }
    200 
    201 View* RootView::GetContentsView() {
    202   return child_count() > 0 ? child_at(0) : NULL;
    203 }
    204 
    205 void RootView::NotifyNativeViewHierarchyChanged() {
    206   PropagateNativeViewHierarchyChanged();
    207 }
    208 
    209 // Focus -----------------------------------------------------------------------
    210 
    211 void RootView::SetFocusTraversableParent(FocusTraversable* focus_traversable) {
    212   DCHECK(focus_traversable != this);
    213   focus_traversable_parent_ = focus_traversable;
    214 }
    215 
    216 void RootView::SetFocusTraversableParentView(View* view) {
    217   focus_traversable_parent_view_ = view;
    218 }
    219 
    220 // System events ---------------------------------------------------------------
    221 
    222 void RootView::ThemeChanged() {
    223   View::PropagateThemeChanged();
    224 }
    225 
    226 void RootView::LocaleChanged() {
    227   View::PropagateLocaleChanged();
    228 }
    229 
    230 ////////////////////////////////////////////////////////////////////////////////
    231 // RootView, FocusTraversable implementation:
    232 
    233 FocusSearch* RootView::GetFocusSearch() {
    234   return &focus_search_;
    235 }
    236 
    237 FocusTraversable* RootView::GetFocusTraversableParent() {
    238   return focus_traversable_parent_;
    239 }
    240 
    241 View* RootView::GetFocusTraversableParentView() {
    242   return focus_traversable_parent_view_;
    243 }
    244 
    245 ////////////////////////////////////////////////////////////////////////////////
    246 // RootView, ui::EventProcessor overrides:
    247 
    248 ui::EventTarget* RootView::GetRootTarget() {
    249   return this;
    250 }
    251 
    252 ui::EventDispatchDetails RootView::OnEventFromSource(ui::Event* event) {
    253   // TODO(tdanderson): Replace the calls to Dispatch*Event() with calls to
    254   //                   EventProcessor::OnEventFromSource() once the code for
    255   //                   that event type has been refactored, and then
    256   //                   eventually remove this function altogether. See
    257   //                   crbug.com/348083.
    258   if (event->IsKeyEvent())
    259     return EventProcessor::OnEventFromSource(event);
    260   else if (event->IsScrollEvent())
    261     return EventProcessor::OnEventFromSource(event);
    262   else if (event->IsTouchEvent())
    263     NOTREACHED() << "Touch events should not be sent to RootView.";
    264   else if (event->IsGestureEvent())
    265     DispatchGestureEvent(static_cast<ui::GestureEvent*>(event));
    266   else if (event->IsMouseEvent())
    267     NOTREACHED() << "Should not be called with a MouseEvent.";
    268   else
    269     NOTREACHED() << "Invalid event type.";
    270 
    271   return DispatchDetails();
    272 }
    273 
    274 ////////////////////////////////////////////////////////////////////////////////
    275 // RootView, View overrides:
    276 
    277 const Widget* RootView::GetWidget() const {
    278   return widget_;
    279 }
    280 
    281 Widget* RootView::GetWidget() {
    282   return const_cast<Widget*>(const_cast<const RootView*>(this)->GetWidget());
    283 }
    284 
    285 bool RootView::IsDrawn() const {
    286   return visible();
    287 }
    288 
    289 void RootView::Layout() {
    290   View::Layout();
    291   widget_->OnRootViewLayout();
    292 }
    293 
    294 const char* RootView::GetClassName() const {
    295   return kViewClassName;
    296 }
    297 
    298 void RootView::SchedulePaintInRect(const gfx::Rect& rect) {
    299   if (layer()) {
    300     layer()->SchedulePaint(rect);
    301   } else {
    302     gfx::Rect xrect = ConvertRectToParent(rect);
    303     gfx::Rect invalid_rect = gfx::IntersectRects(GetLocalBounds(), xrect);
    304     if (!invalid_rect.IsEmpty())
    305       widget_->SchedulePaintInRect(invalid_rect);
    306   }
    307 }
    308 
    309 bool RootView::OnMousePressed(const ui::MouseEvent& event) {
    310   UpdateCursor(event);
    311   SetMouseLocationAndFlags(event);
    312 
    313   // If mouse_pressed_handler_ is non null, we are currently processing
    314   // a pressed -> drag -> released session. In that case we send the
    315   // event to mouse_pressed_handler_
    316   if (mouse_pressed_handler_) {
    317     ui::MouseEvent mouse_pressed_event(event, static_cast<View*>(this),
    318                                        mouse_pressed_handler_);
    319     drag_info_.Reset();
    320     ui::EventDispatchDetails dispatch_details =
    321         DispatchEvent(mouse_pressed_handler_, &mouse_pressed_event);
    322     if (dispatch_details.dispatcher_destroyed)
    323       return true;
    324     return true;
    325   }
    326   DCHECK(!explicit_mouse_handler_);
    327 
    328   bool hit_disabled_view = false;
    329   // Walk up the tree until we find a view that wants the mouse event.
    330   for (mouse_pressed_handler_ = GetEventHandlerForPoint(event.location());
    331        mouse_pressed_handler_ && (mouse_pressed_handler_ != this);
    332        mouse_pressed_handler_ = mouse_pressed_handler_->parent()) {
    333     DVLOG(1) << "OnMousePressed testing "
    334         << mouse_pressed_handler_->GetClassName();
    335     if (!mouse_pressed_handler_->enabled()) {
    336       // Disabled views should eat events instead of propagating them upwards.
    337       hit_disabled_view = true;
    338       break;
    339     }
    340 
    341     // See if this view wants to handle the mouse press.
    342     ui::MouseEvent mouse_pressed_event(event, static_cast<View*>(this),
    343                                        mouse_pressed_handler_);
    344 
    345     // Remove the double-click flag if the handler is different than the
    346     // one which got the first click part of the double-click.
    347     if (mouse_pressed_handler_ != last_click_handler_)
    348       mouse_pressed_event.set_flags(event.flags() & ~ui::EF_IS_DOUBLE_CLICK);
    349 
    350     drag_info_.Reset();
    351     ui::EventDispatchDetails dispatch_details =
    352         DispatchEvent(mouse_pressed_handler_, &mouse_pressed_event);
    353     if (dispatch_details.dispatcher_destroyed)
    354       return mouse_pressed_event.handled();
    355 
    356     // The view could have removed itself from the tree when handling
    357     // OnMousePressed().  In this case, the removal notification will have
    358     // reset mouse_pressed_handler_ to NULL out from under us.  Detect this
    359     // case and stop.  (See comments in view.h.)
    360     //
    361     // NOTE: Don't return true here, because we don't want the frame to
    362     // forward future events to us when there's no handler.
    363     if (!mouse_pressed_handler_)
    364       break;
    365 
    366     // If the view handled the event, leave mouse_pressed_handler_ set and
    367     // return true, which will cause subsequent drag/release events to get
    368     // forwarded to that view.
    369     if (mouse_pressed_event.handled()) {
    370       last_click_handler_ = mouse_pressed_handler_;
    371       DVLOG(1) << "OnMousePressed handled by "
    372           << mouse_pressed_handler_->GetClassName();
    373       return true;
    374     }
    375   }
    376 
    377   // Reset mouse_pressed_handler_ to indicate that no processing is occurring.
    378   mouse_pressed_handler_ = NULL;
    379 
    380   // In the event that a double-click is not handled after traversing the
    381   // entire hierarchy (even as a single-click when sent to a different view),
    382   // it must be marked as handled to avoid anything happening from default
    383   // processing if it the first click-part was handled by us.
    384   if (last_click_handler_ && (event.flags() & ui::EF_IS_DOUBLE_CLICK))
    385     hit_disabled_view = true;
    386 
    387   last_click_handler_ = NULL;
    388   return hit_disabled_view;
    389 }
    390 
    391 bool RootView::OnMouseDragged(const ui::MouseEvent& event) {
    392   if (mouse_pressed_handler_) {
    393     SetMouseLocationAndFlags(event);
    394 
    395     ui::MouseEvent mouse_event(event, static_cast<View*>(this),
    396                                mouse_pressed_handler_);
    397     ui::EventDispatchDetails dispatch_details =
    398         DispatchEvent(mouse_pressed_handler_, &mouse_event);
    399     if (dispatch_details.dispatcher_destroyed)
    400       return false;
    401   }
    402   return false;
    403 }
    404 
    405 void RootView::OnMouseReleased(const ui::MouseEvent& event) {
    406   UpdateCursor(event);
    407 
    408   if (mouse_pressed_handler_) {
    409     ui::MouseEvent mouse_released(event, static_cast<View*>(this),
    410                                   mouse_pressed_handler_);
    411     // We allow the view to delete us from the event dispatch callback. As such,
    412     // configure state such that we're done first, then call View.
    413     View* mouse_pressed_handler = mouse_pressed_handler_;
    414     SetMouseHandler(NULL);
    415     ui::EventDispatchDetails dispatch_details =
    416         DispatchEvent(mouse_pressed_handler, &mouse_released);
    417     if (dispatch_details.dispatcher_destroyed)
    418       return;
    419   }
    420 }
    421 
    422 void RootView::OnMouseCaptureLost() {
    423   // TODO: this likely needs to reset touch handler too.
    424 
    425   if (mouse_pressed_handler_ || gesture_handler_) {
    426     // Synthesize a release event for UpdateCursor.
    427     if (mouse_pressed_handler_) {
    428       gfx::Point last_point(last_mouse_event_x_, last_mouse_event_y_);
    429       ui::MouseEvent release_event(ui::ET_MOUSE_RELEASED,
    430                                    last_point, last_point,
    431                                    last_mouse_event_flags_,
    432                                    0);
    433       UpdateCursor(release_event);
    434     }
    435     // We allow the view to delete us from OnMouseCaptureLost. As such,
    436     // configure state such that we're done first, then call View.
    437     View* mouse_pressed_handler = mouse_pressed_handler_;
    438     View* gesture_handler = gesture_handler_;
    439     SetMouseHandler(NULL);
    440     if (mouse_pressed_handler)
    441       mouse_pressed_handler->OnMouseCaptureLost();
    442     else
    443       gesture_handler->OnMouseCaptureLost();
    444     // WARNING: we may have been deleted.
    445   }
    446 }
    447 
    448 void RootView::OnMouseMoved(const ui::MouseEvent& event) {
    449   View* v = GetEventHandlerForPoint(event.location());
    450   // Find the first enabled view, or the existing move handler, whichever comes
    451   // first.  The check for the existing handler is because if a view becomes
    452   // disabled while handling moves, it's wrong to suddenly send ET_MOUSE_EXITED
    453   // and ET_MOUSE_ENTERED events, because the mouse hasn't actually exited yet.
    454   while (v && !v->enabled() && (v != mouse_move_handler_))
    455     v = v->parent();
    456   if (v && v != this) {
    457     if (v != mouse_move_handler_) {
    458       if (mouse_move_handler_ != NULL &&
    459           (!mouse_move_handler_->notify_enter_exit_on_child() ||
    460            !mouse_move_handler_->Contains(v))) {
    461         MouseEnterExitEvent exit(event, ui::ET_MOUSE_EXITED);
    462         exit.ConvertLocationToTarget(static_cast<View*>(this),
    463                                      mouse_move_handler_);
    464         ui::EventDispatchDetails dispatch_details =
    465             DispatchEvent(mouse_move_handler_, &exit);
    466         if (dispatch_details.dispatcher_destroyed)
    467           return;
    468         NotifyEnterExitOfDescendant(event, ui::ET_MOUSE_EXITED,
    469             mouse_move_handler_, v);
    470       }
    471       View* old_handler = mouse_move_handler_;
    472       mouse_move_handler_ = v;
    473       if (!mouse_move_handler_->notify_enter_exit_on_child() ||
    474           !mouse_move_handler_->Contains(old_handler)) {
    475         MouseEnterExitEvent entered(event, ui::ET_MOUSE_ENTERED);
    476         entered.ConvertLocationToTarget(static_cast<View*>(this),
    477                                         mouse_move_handler_);
    478         ui::EventDispatchDetails dispatch_details =
    479             DispatchEvent(mouse_move_handler_, &entered);
    480         if (dispatch_details.dispatcher_destroyed)
    481           return;
    482         NotifyEnterExitOfDescendant(event, ui::ET_MOUSE_ENTERED,
    483             mouse_move_handler_, old_handler);
    484       }
    485     }
    486     ui::MouseEvent moved_event(event, static_cast<View*>(this),
    487                                mouse_move_handler_);
    488     mouse_move_handler_->OnMouseMoved(moved_event);
    489     // TODO(tdanderson): It may be possible to avoid setting the cursor twice
    490     //                   (once here and once from CompoundEventFilter) on a
    491     //                   mousemove. See crbug.com/351469.
    492     if (!(moved_event.flags() & ui::EF_IS_NON_CLIENT))
    493       widget_->SetCursor(mouse_move_handler_->GetCursor(moved_event));
    494   } else if (mouse_move_handler_ != NULL) {
    495     MouseEnterExitEvent exited(event, ui::ET_MOUSE_EXITED);
    496     ui::EventDispatchDetails dispatch_details =
    497         DispatchEvent(mouse_move_handler_, &exited);
    498     if (dispatch_details.dispatcher_destroyed)
    499       return;
    500     NotifyEnterExitOfDescendant(event, ui::ET_MOUSE_EXITED,
    501         mouse_move_handler_, v);
    502     // On Aura the non-client area extends slightly outside the root view for
    503     // some windows.  Let the non-client cursor handling code set the cursor
    504     // as we do above.
    505     if (!(event.flags() & ui::EF_IS_NON_CLIENT))
    506       widget_->SetCursor(gfx::kNullCursor);
    507     mouse_move_handler_ = NULL;
    508   }
    509 }
    510 
    511 void RootView::OnMouseExited(const ui::MouseEvent& event) {
    512   if (mouse_move_handler_ != NULL) {
    513     MouseEnterExitEvent exited(event, ui::ET_MOUSE_EXITED);
    514     ui::EventDispatchDetails dispatch_details =
    515         DispatchEvent(mouse_move_handler_, &exited);
    516     if (dispatch_details.dispatcher_destroyed)
    517       return;
    518     NotifyEnterExitOfDescendant(event, ui::ET_MOUSE_EXITED,
    519         mouse_move_handler_, NULL);
    520     mouse_move_handler_ = NULL;
    521   }
    522 }
    523 
    524 bool RootView::OnMouseWheel(const ui::MouseWheelEvent& event) {
    525   for (View* v = GetEventHandlerForPoint(event.location());
    526        v && v != this && !event.handled(); v = v->parent()) {
    527     ui::EventDispatchDetails dispatch_details =
    528         DispatchEvent(v, const_cast<ui::MouseWheelEvent*>(&event));
    529     if (dispatch_details.dispatcher_destroyed ||
    530         dispatch_details.target_destroyed) {
    531       return event.handled();
    532     }
    533   }
    534   return event.handled();
    535 }
    536 
    537 void RootView::SetMouseHandler(View* new_mh) {
    538   // If we're clearing the mouse handler, clear explicit_mouse_handler_ as well.
    539   explicit_mouse_handler_ = (new_mh != NULL);
    540   mouse_pressed_handler_ = new_mh;
    541   gesture_handler_ = new_mh;
    542   scroll_gesture_handler_ = new_mh;
    543   drag_info_.Reset();
    544 }
    545 
    546 void RootView::GetAccessibleState(ui::AXViewState* state) {
    547   state->name = widget_->widget_delegate()->GetAccessibleWindowTitle();
    548   state->role = widget_->widget_delegate()->GetAccessibleWindowRole();
    549 }
    550 
    551 void RootView::UpdateParentLayer() {
    552   if (layer())
    553     ReparentLayer(gfx::Vector2d(GetMirroredX(), y()), widget_->GetLayer());
    554 }
    555 
    556 ////////////////////////////////////////////////////////////////////////////////
    557 // RootView, protected:
    558 
    559 void RootView::DispatchGestureEvent(ui::GestureEvent* event) {
    560   if (gesture_handler_) {
    561     // |gesture_handler_| (or |scroll_gesture_handler_|) can be deleted during
    562     // processing.
    563     View* handler = scroll_gesture_handler_ &&
    564         (event->IsScrollGestureEvent() || event->IsFlingScrollEvent())  ?
    565             scroll_gesture_handler_ : gesture_handler_;
    566     ui::GestureEvent handler_event(*event, static_cast<View*>(this), handler);
    567     ui::EventDispatchDetails dispatch_details =
    568         DispatchEvent(handler, &handler_event);
    569     if (dispatch_details.dispatcher_destroyed)
    570       return;
    571 
    572     if (event->type() == ui::ET_GESTURE_END &&
    573         event->details().touch_points() <= 1) {
    574       // In case a drag was in progress, reset all the handlers. Otherwise, just
    575       // reset the gesture handler.
    576       if (gesture_handler_ == mouse_pressed_handler_)
    577         SetMouseHandler(NULL);
    578       else
    579         gesture_handler_ = NULL;
    580     }
    581 
    582     if (scroll_gesture_handler_ &&
    583         (event->type() == ui::ET_GESTURE_SCROLL_END ||
    584          event->type() == ui::ET_SCROLL_FLING_START)) {
    585       scroll_gesture_handler_ = NULL;
    586     }
    587 
    588     if (handler_event.stopped_propagation()) {
    589       event->StopPropagation();
    590       return;
    591     } else if (handler_event.handled()) {
    592       event->SetHandled();
    593       return;
    594     }
    595 
    596     if (event->type() == ui::ET_GESTURE_SCROLL_BEGIN &&
    597         !scroll_gesture_handler_) {
    598       // Some view started processing gesture events, however it does not
    599       // process scroll-gesture events. In such case, we allow the event to
    600       // bubble up, and install a different scroll-gesture handler different
    601       // from the default gesture handler.
    602       for (scroll_gesture_handler_ = gesture_handler_->parent();
    603           scroll_gesture_handler_ && scroll_gesture_handler_ != this;
    604           scroll_gesture_handler_ = scroll_gesture_handler_->parent()) {
    605         ui::GestureEvent gesture_event(*event, static_cast<View*>(this),
    606                                        scroll_gesture_handler_);
    607         ui::EventDispatchDetails dispatch_details =
    608             DispatchEvent(scroll_gesture_handler_, &gesture_event);
    609         if (gesture_event.stopped_propagation()) {
    610           event->StopPropagation();
    611           return;
    612         } else if (gesture_event.handled()) {
    613           event->SetHandled();
    614           return;
    615         } else if (dispatch_details.dispatcher_destroyed ||
    616                    dispatch_details.target_destroyed) {
    617           return;
    618         }
    619       }
    620       scroll_gesture_handler_ = NULL;
    621     }
    622 
    623     return;
    624   }
    625 
    626   // If there was no handler for a SCROLL_BEGIN event, then subsequent scroll
    627   // events are not dispatched to any views.
    628   switch (event->type()) {
    629     case ui::ET_GESTURE_SCROLL_UPDATE:
    630     case ui::ET_GESTURE_SCROLL_END:
    631     case ui::ET_SCROLL_FLING_START:
    632       return;
    633     default:
    634       break;
    635   }
    636 
    637   View* gesture_handler = NULL;
    638   if (views::switches::IsRectBasedTargetingEnabled() &&
    639       !event->details().bounding_box().IsEmpty()) {
    640     // TODO(tdanderson): Pass in the bounding box to GetEventHandlerForRect()
    641     // once crbug.com/313392 is resolved.
    642     gfx::Rect touch_rect(event->details().bounding_box());
    643     touch_rect.set_origin(event->location());
    644     touch_rect.Offset(-touch_rect.width() / 2, -touch_rect.height() / 2);
    645     gesture_handler = GetEventHandlerForRect(touch_rect);
    646   } else {
    647     gesture_handler = GetEventHandlerForPoint(event->location());
    648   }
    649 
    650   // Walk up the tree until we find a view that wants the gesture event.
    651   for (gesture_handler_ = gesture_handler;
    652        gesture_handler_ && (gesture_handler_ != this);
    653        gesture_handler_ = gesture_handler_->parent()) {
    654     if (!gesture_handler_->enabled()) {
    655       // Disabled views eat events but are treated as not handled.
    656       return;
    657     }
    658 
    659     // See if this view wants to handle the Gesture.
    660     ui::GestureEvent gesture_event(*event, static_cast<View*>(this),
    661                                    gesture_handler_);
    662     ui::EventDispatchDetails dispatch_details =
    663         DispatchEvent(gesture_handler_, &gesture_event);
    664     if (dispatch_details.dispatcher_destroyed)
    665       return;
    666 
    667     // The view could have removed itself from the tree when handling
    668     // OnGestureEvent(). So handle as per OnMousePressed. NB: we
    669     // assume that the RootView itself cannot be so removed.
    670     if (!gesture_handler_)
    671       return;
    672 
    673     if (gesture_event.handled()) {
    674       if (gesture_event.type() == ui::ET_GESTURE_SCROLL_BEGIN)
    675         scroll_gesture_handler_ = gesture_handler_;
    676       if (gesture_event.stopped_propagation())
    677         event->StopPropagation();
    678       else
    679         event->SetHandled();
    680       // Last ui::ET_GESTURE_END should not set the gesture_handler_.
    681       if (gesture_event.type() == ui::ET_GESTURE_END &&
    682           event->details().touch_points() <= 1) {
    683         gesture_handler_ = NULL;
    684       }
    685       return;
    686     }
    687 
    688     // The gesture event wasn't processed. Go up the view hierarchy and
    689     // dispatch the gesture event.
    690   }
    691 
    692   gesture_handler_ = NULL;
    693 }
    694 
    695 void RootView::ViewHierarchyChanged(
    696     const ViewHierarchyChangedDetails& details) {
    697   widget_->ViewHierarchyChanged(details);
    698 
    699   if (!details.is_add) {
    700     if (!explicit_mouse_handler_ && mouse_pressed_handler_ == details.child)
    701       mouse_pressed_handler_ = NULL;
    702     if (mouse_move_handler_ == details.child)
    703       mouse_move_handler_ = NULL;
    704     if (gesture_handler_ == details.child)
    705       gesture_handler_ = NULL;
    706     if (scroll_gesture_handler_ == details.child)
    707       scroll_gesture_handler_ = NULL;
    708     if (event_dispatch_target_ == details.child)
    709       event_dispatch_target_ = NULL;
    710     if (old_dispatch_target_ == details.child)
    711       old_dispatch_target_ = NULL;
    712   }
    713 }
    714 
    715 void RootView::VisibilityChanged(View* /*starting_from*/, bool is_visible) {
    716   if (!is_visible) {
    717     // When the root view is being hidden (e.g. when widget is minimized)
    718     // handlers are reset, so that after it is reshown, events are not captured
    719     // by old handlers.
    720     explicit_mouse_handler_ = false;
    721     mouse_pressed_handler_ = NULL;
    722     mouse_move_handler_ = NULL;
    723     gesture_handler_ = NULL;
    724     scroll_gesture_handler_ = NULL;
    725     event_dispatch_target_ = NULL;
    726     old_dispatch_target_ = NULL;
    727   }
    728 }
    729 
    730 void RootView::OnPaint(gfx::Canvas* canvas) {
    731   if (!layer() || !layer()->fills_bounds_opaquely())
    732     canvas->DrawColor(SK_ColorBLACK, SkXfermode::kClear_Mode);
    733 
    734   View::OnPaint(canvas);
    735 }
    736 
    737 gfx::Vector2d RootView::CalculateOffsetToAncestorWithLayer(
    738     ui::Layer** layer_parent) {
    739   gfx::Vector2d offset(View::CalculateOffsetToAncestorWithLayer(layer_parent));
    740   if (!layer() && layer_parent)
    741     *layer_parent = widget_->GetLayer();
    742   return offset;
    743 }
    744 
    745 View::DragInfo* RootView::GetDragInfo() {
    746   return &drag_info_;
    747 }
    748 
    749 ////////////////////////////////////////////////////////////////////////////////
    750 // RootView, private:
    751 
    752 // Input -----------------------------------------------------------------------
    753 
    754 void RootView::UpdateCursor(const ui::MouseEvent& event) {
    755   if (!(event.flags() & ui::EF_IS_NON_CLIENT)) {
    756     View* v = GetEventHandlerForPoint(event.location());
    757     ui::MouseEvent me(event, static_cast<View*>(this), v);
    758     widget_->SetCursor(v->GetCursor(me));
    759   }
    760 }
    761 
    762 void RootView::SetMouseLocationAndFlags(const ui::MouseEvent& event) {
    763   last_mouse_event_flags_ = event.flags();
    764   last_mouse_event_x_ = event.x();
    765   last_mouse_event_y_ = event.y();
    766 }
    767 
    768 void RootView::NotifyEnterExitOfDescendant(const ui::MouseEvent& event,
    769                                            ui::EventType type,
    770                                            View* view,
    771                                            View* sibling) {
    772   for (View* p = view->parent(); p; p = p->parent()) {
    773     if (!p->notify_enter_exit_on_child())
    774       continue;
    775     if (sibling && p->Contains(sibling))
    776       break;
    777     // It is necessary to recreate the notify-event for each dispatch, since one
    778     // of the callbacks can mark the event as handled, and that would cause
    779     // incorrect event dispatch.
    780     MouseEnterExitEvent notify_event(event, type);
    781     ui::EventDispatchDetails dispatch_details = DispatchEvent(p, &notify_event);
    782     if (dispatch_details.dispatcher_destroyed ||
    783         dispatch_details.target_destroyed) {
    784       return;
    785     }
    786   }
    787 }
    788 
    789 bool RootView::CanDispatchToTarget(ui::EventTarget* target) {
    790   return event_dispatch_target_ == target;
    791 }
    792 
    793 ui::EventDispatchDetails RootView::PreDispatchEvent(ui::EventTarget* target,
    794                                                     ui::Event* event) {
    795   old_dispatch_target_ = event_dispatch_target_;
    796   event_dispatch_target_ = static_cast<View*>(target);
    797   return DispatchDetails();
    798 }
    799 
    800 ui::EventDispatchDetails RootView::PostDispatchEvent(ui::EventTarget* target,
    801                                                      const ui::Event& event) {
    802   DispatchDetails details;
    803   if (target != event_dispatch_target_)
    804     details.target_destroyed = true;
    805 
    806   event_dispatch_target_ = old_dispatch_target_;
    807   old_dispatch_target_ = NULL;
    808 
    809 #ifndef NDEBUG
    810   DCHECK(!event_dispatch_target_ || Contains(event_dispatch_target_));
    811 #endif
    812 
    813   return details;
    814 }
    815 
    816 }  // namespace internal
    817 }  // namespace views
    818