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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 //
      5 // The entity that handles framing writes for a Quic client or server.
      6 // Each QuicSession will have a connection associated with it.
      7 //
      8 // On the server side, the Dispatcher handles the raw reads, and hands off
      9 // packets via ProcessUdpPacket for framing and processing.
     10 //
     11 // On the client side, the Connection handles the raw reads, as well as the
     12 // processing.
     13 //
     14 // Note: this class is not thread-safe.
     15 
     16 #ifndef NET_QUIC_QUIC_CONNECTION_H_
     17 #define NET_QUIC_QUIC_CONNECTION_H_
     18 
     19 #include <stddef.h>
     20 #include <deque>
     21 #include <list>
     22 #include <map>
     23 #include <queue>
     24 #include <string>
     25 #include <vector>
     26 
     27 #include "base/logging.h"
     28 #include "net/base/iovec.h"
     29 #include "net/base/ip_endpoint.h"
     30 #include "net/quic/iovector.h"
     31 #include "net/quic/quic_ack_notifier.h"
     32 #include "net/quic/quic_ack_notifier_manager.h"
     33 #include "net/quic/quic_alarm.h"
     34 #include "net/quic/quic_blocked_writer_interface.h"
     35 #include "net/quic/quic_connection_stats.h"
     36 #include "net/quic/quic_packet_creator.h"
     37 #include "net/quic/quic_packet_generator.h"
     38 #include "net/quic/quic_packet_writer.h"
     39 #include "net/quic/quic_protocol.h"
     40 #include "net/quic/quic_received_packet_manager.h"
     41 #include "net/quic/quic_sent_entropy_manager.h"
     42 #include "net/quic/quic_sent_packet_manager.h"
     43 #include "net/quic/quic_types.h"
     44 
     45 namespace net {
     46 
     47 class QuicClock;
     48 class QuicConfig;
     49 class QuicConnection;
     50 class QuicDecrypter;
     51 class QuicEncrypter;
     52 class QuicFecGroup;
     53 class QuicRandom;
     54 
     55 namespace test {
     56 class QuicConnectionPeer;
     57 }  // namespace test
     58 
     59 // Class that receives callbacks from the connection when frames are received
     60 // and when other interesting events happen.
     61 class NET_EXPORT_PRIVATE QuicConnectionVisitorInterface {
     62  public:
     63   virtual ~QuicConnectionVisitorInterface() {}
     64 
     65   // A simple visitor interface for dealing with data frames.
     66   virtual void OnStreamFrames(const std::vector<QuicStreamFrame>& frames) = 0;
     67 
     68   // The session should process all WINDOW_UPDATE frames, adjusting both stream
     69   // and connection level flow control windows.
     70   virtual void OnWindowUpdateFrames(
     71       const std::vector<QuicWindowUpdateFrame>& frames) = 0;
     72 
     73   // BLOCKED frames tell us that the peer believes it is flow control blocked on
     74   // a specified stream. If the session at this end disagrees, something has
     75   // gone wrong with our flow control accounting.
     76   virtual void OnBlockedFrames(const std::vector<QuicBlockedFrame>& frames) = 0;
     77 
     78   // Called when the stream is reset by the peer.
     79   virtual void OnRstStream(const QuicRstStreamFrame& frame) = 0;
     80 
     81   // Called when the connection is going away according to the peer.
     82   virtual void OnGoAway(const QuicGoAwayFrame& frame) = 0;
     83 
     84   // Called when the connection is closed either locally by the framer, or
     85   // remotely by the peer.
     86   virtual void OnConnectionClosed(QuicErrorCode error, bool from_peer) = 0;
     87 
     88   // Called when the connection failed to write because the socket was blocked.
     89   virtual void OnWriteBlocked() = 0;
     90 
     91   // Called once a specific QUIC version is agreed by both endpoints.
     92   virtual void OnSuccessfulVersionNegotiation(const QuicVersion& version) = 0;
     93 
     94   // Called when a blocked socket becomes writable.
     95   virtual void OnCanWrite() = 0;
     96 
     97   // Called to ask if the visitor wants to schedule write resumption as it both
     98   // has pending data to write, and is able to write (e.g. based on flow control
     99   // limits).
    100   // Writes may be pending because they were write-blocked, congestion-throttled
    101   // or yielded to other connections.
    102   virtual bool WillingAndAbleToWrite() const = 0;
    103 
    104   // Called to ask if any handshake messages are pending in this visitor.
    105   virtual bool HasPendingHandshake() const = 0;
    106 
    107   // Called to ask if any streams are open in this visitor, excluding the
    108   // reserved crypto and headers stream.
    109   virtual bool HasOpenDataStreams() const = 0;
    110 };
    111 
    112 // Interface which gets callbacks from the QuicConnection at interesting
    113 // points.  Implementations must not mutate the state of the connection
    114 // as a result of these callbacks.
    115 class NET_EXPORT_PRIVATE QuicConnectionDebugVisitor
    116     : public QuicPacketGenerator::DebugDelegate,
    117       public QuicSentPacketManager::DebugDelegate {
    118  public:
    119   virtual ~QuicConnectionDebugVisitor() {}
    120 
    121   // Called when a packet has been sent.
    122   virtual void OnPacketSent(QuicPacketSequenceNumber sequence_number,
    123                             EncryptionLevel level,
    124                             TransmissionType transmission_type,
    125                             const QuicEncryptedPacket& packet,
    126                             WriteResult result) {}
    127 
    128   // Called when the contents of a packet have been retransmitted as
    129   // a new packet.
    130   virtual void OnPacketRetransmitted(
    131       QuicPacketSequenceNumber old_sequence_number,
    132       QuicPacketSequenceNumber new_sequence_number) {}
    133 
    134   // Called when a packet has been received, but before it is
    135   // validated or parsed.
    136   virtual void OnPacketReceived(const IPEndPoint& self_address,
    137                                 const IPEndPoint& peer_address,
    138                                 const QuicEncryptedPacket& packet) {}
    139 
    140   // Called when the protocol version on the received packet doensn't match
    141   // current protocol version of the connection.
    142   virtual void OnProtocolVersionMismatch(QuicVersion version) {}
    143 
    144   // Called when the complete header of a packet has been parsed.
    145   virtual void OnPacketHeader(const QuicPacketHeader& header) {}
    146 
    147   // Called when a StreamFrame has been parsed.
    148   virtual void OnStreamFrame(const QuicStreamFrame& frame) {}
    149 
    150   // Called when a AckFrame has been parsed.
    151   virtual void OnAckFrame(const QuicAckFrame& frame) {}
    152 
    153   // Called when a CongestionFeedbackFrame has been parsed.
    154   virtual void OnCongestionFeedbackFrame(
    155       const QuicCongestionFeedbackFrame& frame) {}
    156 
    157   // Called when a StopWaitingFrame has been parsed.
    158   virtual void OnStopWaitingFrame(const QuicStopWaitingFrame& frame) {}
    159 
    160   // Called when a Ping has been parsed.
    161   virtual void OnPingFrame(const QuicPingFrame& frame) {}
    162 
    163   // Called when a GoAway has been parsed.
    164   virtual void OnGoAwayFrame(const QuicGoAwayFrame& frame) {}
    165 
    166   // Called when a RstStreamFrame has been parsed.
    167   virtual void OnRstStreamFrame(const QuicRstStreamFrame& frame) {}
    168 
    169   // Called when a ConnectionCloseFrame has been parsed.
    170   virtual void OnConnectionCloseFrame(
    171       const QuicConnectionCloseFrame& frame) {}
    172 
    173   // Called when a WindowUpdate has been parsed.
    174   virtual void OnWindowUpdateFrame(const QuicWindowUpdateFrame& frame) {}
    175 
    176   // Called when a BlockedFrame has been parsed.
    177   virtual void OnBlockedFrame(const QuicBlockedFrame& frame) {}
    178 
    179   // Called when a public reset packet has been received.
    180   virtual void OnPublicResetPacket(const QuicPublicResetPacket& packet) {}
    181 
    182   // Called when a version negotiation packet has been received.
    183   virtual void OnVersionNegotiationPacket(
    184       const QuicVersionNegotiationPacket& packet) {}
    185 
    186   // Called after a packet has been successfully parsed which results
    187   // in the revival of a packet via FEC.
    188   virtual void OnRevivedPacket(const QuicPacketHeader& revived_header,
    189                                base::StringPiece payload) {}
    190 };
    191 
    192 class NET_EXPORT_PRIVATE QuicConnectionHelperInterface {
    193  public:
    194   virtual ~QuicConnectionHelperInterface() {}
    195 
    196   // Returns a QuicClock to be used for all time related functions.
    197   virtual const QuicClock* GetClock() const = 0;
    198 
    199   // Returns a QuicRandom to be used for all random number related functions.
    200   virtual QuicRandom* GetRandomGenerator() = 0;
    201 
    202   // Creates a new platform-specific alarm which will be configured to
    203   // notify |delegate| when the alarm fires.  Caller takes ownership
    204   // of the new alarm, which will not yet be "set" to fire.
    205   virtual QuicAlarm* CreateAlarm(QuicAlarm::Delegate* delegate) = 0;
    206 };
    207 
    208 class NET_EXPORT_PRIVATE QuicConnection
    209     : public QuicFramerVisitorInterface,
    210       public QuicBlockedWriterInterface,
    211       public QuicPacketGenerator::DelegateInterface {
    212  public:
    213   enum PacketType {
    214     NORMAL,
    215     QUEUED,
    216     CONNECTION_CLOSE
    217   };
    218 
    219   enum AckBundling {
    220     NO_ACK = 0,
    221     SEND_ACK = 1,
    222     BUNDLE_PENDING_ACK = 2,
    223   };
    224 
    225   // Constructs a new QuicConnection for |connection_id| and |address|.
    226   // |helper| and |writer| must outlive this connection.
    227   QuicConnection(QuicConnectionId connection_id,
    228                  IPEndPoint address,
    229                  QuicConnectionHelperInterface* helper,
    230                  QuicPacketWriter* writer,
    231                  bool is_server,
    232                  const QuicVersionVector& supported_versions);
    233   virtual ~QuicConnection();
    234 
    235   // Sets connection parameters from the supplied |config|.
    236   void SetFromConfig(const QuicConfig& config);
    237 
    238   // Send the data in |data| to the peer in as few packets as possible.
    239   // Returns a pair with the number of bytes consumed from data, and a boolean
    240   // indicating if the fin bit was consumed.  This does not indicate the data
    241   // has been sent on the wire: it may have been turned into a packet and queued
    242   // if the socket was unexpectedly blocked. |fec_protection| indicates if
    243   // data is to be FEC protected. Note that data that is sent immediately
    244   // following MUST_FEC_PROTECT data may get protected by falling within the
    245   // same FEC group.
    246   // If |delegate| is provided, then it will be informed once ACKs have been
    247   // received for all the packets written in this call.
    248   // The |delegate| is not owned by the QuicConnection and must outlive it.
    249   QuicConsumedData SendStreamData(QuicStreamId id,
    250                                   const IOVector& data,
    251                                   QuicStreamOffset offset,
    252                                   bool fin,
    253                                   FecProtection fec_protection,
    254                                   QuicAckNotifier::DelegateInterface* delegate);
    255 
    256   // Send a RST_STREAM frame to the peer.
    257   virtual void SendRstStream(QuicStreamId id,
    258                              QuicRstStreamErrorCode error,
    259                              QuicStreamOffset bytes_written);
    260 
    261   // Send a BLOCKED frame to the peer.
    262   virtual void SendBlocked(QuicStreamId id);
    263 
    264   // Send a WINDOW_UPDATE frame to the peer.
    265   virtual void SendWindowUpdate(QuicStreamId id,
    266                                 QuicStreamOffset byte_offset);
    267 
    268   // Sends the connection close packet without affecting the state of the
    269   // connection.  This should only be called if the session is actively being
    270   // destroyed: otherwise call SendConnectionCloseWithDetails instead.
    271   virtual void SendConnectionClosePacket(QuicErrorCode error,
    272                                          const std::string& details);
    273 
    274   // Sends a connection close frame to the peer, and closes the connection by
    275   // calling CloseConnection(notifying the visitor as it does so).
    276   virtual void SendConnectionClose(QuicErrorCode error);
    277   virtual void SendConnectionCloseWithDetails(QuicErrorCode error,
    278                                               const std::string& details);
    279   // Notifies the visitor of the close and marks the connection as disconnected.
    280   virtual void CloseConnection(QuicErrorCode error, bool from_peer) OVERRIDE;
    281   virtual void SendGoAway(QuicErrorCode error,
    282                           QuicStreamId last_good_stream_id,
    283                           const std::string& reason);
    284 
    285   // Returns statistics tracked for this connection.
    286   const QuicConnectionStats& GetStats();
    287 
    288   // Processes an incoming UDP packet (consisting of a QuicEncryptedPacket) from
    289   // the peer.  If processing this packet permits a packet to be revived from
    290   // its FEC group that packet will be revived and processed.
    291   virtual void ProcessUdpPacket(const IPEndPoint& self_address,
    292                                 const IPEndPoint& peer_address,
    293                                 const QuicEncryptedPacket& packet);
    294 
    295   // QuicBlockedWriterInterface
    296   // Called when the underlying connection becomes writable to allow queued
    297   // writes to happen.
    298   virtual void OnCanWrite() OVERRIDE;
    299 
    300   // Called when a packet has been finally sent to the network.
    301   bool OnPacketSent(WriteResult result);
    302 
    303   // If the socket is not blocked, writes queued packets.
    304   void WriteIfNotBlocked();
    305 
    306   // Do any work which logically would be done in OnPacket but can not be
    307   // safely done until the packet is validated.  Returns true if the packet
    308   // can be handled, false otherwise.
    309   bool ProcessValidatedPacket();
    310 
    311   // The version of the protocol this connection is using.
    312   QuicVersion version() const { return framer_.version(); }
    313 
    314   // The versions of the protocol that this connection supports.
    315   const QuicVersionVector& supported_versions() const {
    316     return framer_.supported_versions();
    317   }
    318 
    319   // From QuicFramerVisitorInterface
    320   virtual void OnError(QuicFramer* framer) OVERRIDE;
    321   virtual bool OnProtocolVersionMismatch(QuicVersion received_version) OVERRIDE;
    322   virtual void OnPacket() OVERRIDE;
    323   virtual void OnPublicResetPacket(
    324       const QuicPublicResetPacket& packet) OVERRIDE;
    325   virtual void OnVersionNegotiationPacket(
    326       const QuicVersionNegotiationPacket& packet) OVERRIDE;
    327   virtual void OnRevivedPacket() OVERRIDE;
    328   virtual bool OnUnauthenticatedPublicHeader(
    329       const QuicPacketPublicHeader& header) OVERRIDE;
    330   virtual bool OnUnauthenticatedHeader(const QuicPacketHeader& header) OVERRIDE;
    331   virtual void OnDecryptedPacket(EncryptionLevel level) OVERRIDE;
    332   virtual bool OnPacketHeader(const QuicPacketHeader& header) OVERRIDE;
    333   virtual void OnFecProtectedPayload(base::StringPiece payload) OVERRIDE;
    334   virtual bool OnStreamFrame(const QuicStreamFrame& frame) OVERRIDE;
    335   virtual bool OnAckFrame(const QuicAckFrame& frame) OVERRIDE;
    336   virtual bool OnCongestionFeedbackFrame(
    337       const QuicCongestionFeedbackFrame& frame) OVERRIDE;
    338   virtual bool OnStopWaitingFrame(const QuicStopWaitingFrame& frame) OVERRIDE;
    339   virtual bool OnPingFrame(const QuicPingFrame& frame) OVERRIDE;
    340   virtual bool OnRstStreamFrame(const QuicRstStreamFrame& frame) OVERRIDE;
    341   virtual bool OnConnectionCloseFrame(
    342       const QuicConnectionCloseFrame& frame) OVERRIDE;
    343   virtual bool OnGoAwayFrame(const QuicGoAwayFrame& frame) OVERRIDE;
    344   virtual bool OnWindowUpdateFrame(const QuicWindowUpdateFrame& frame) OVERRIDE;
    345   virtual bool OnBlockedFrame(const QuicBlockedFrame& frame) OVERRIDE;
    346   virtual void OnFecData(const QuicFecData& fec) OVERRIDE;
    347   virtual void OnPacketComplete() OVERRIDE;
    348 
    349   // QuicPacketGenerator::DelegateInterface
    350   virtual bool ShouldGeneratePacket(TransmissionType transmission_type,
    351                                     HasRetransmittableData retransmittable,
    352                                     IsHandshake handshake) OVERRIDE;
    353   virtual QuicAckFrame* CreateAckFrame() OVERRIDE;
    354   virtual QuicCongestionFeedbackFrame* CreateFeedbackFrame() OVERRIDE;
    355   virtual QuicStopWaitingFrame* CreateStopWaitingFrame() OVERRIDE;
    356   virtual bool OnSerializedPacket(const SerializedPacket& packet) OVERRIDE;
    357 
    358   // Accessors
    359   void set_visitor(QuicConnectionVisitorInterface* visitor) {
    360     visitor_ = visitor;
    361   }
    362   void set_debug_visitor(QuicConnectionDebugVisitor* debug_visitor) {
    363     debug_visitor_ = debug_visitor;
    364     packet_generator_.set_debug_delegate(debug_visitor);
    365     sent_packet_manager_.set_debug_delegate(debug_visitor);
    366   }
    367   const IPEndPoint& self_address() const { return self_address_; }
    368   const IPEndPoint& peer_address() const { return peer_address_; }
    369   QuicConnectionId connection_id() const { return connection_id_; }
    370   const QuicClock* clock() const { return clock_; }
    371   QuicRandom* random_generator() const { return random_generator_; }
    372   size_t max_packet_length() const;
    373   void set_max_packet_length(size_t length);
    374 
    375   bool connected() const { return connected_; }
    376 
    377   // Must only be called on client connections.
    378   const QuicVersionVector& server_supported_versions() const {
    379     DCHECK(!is_server_);
    380     return server_supported_versions_;
    381   }
    382 
    383   size_t NumFecGroups() const { return group_map_.size(); }
    384 
    385   // Testing only.
    386   size_t NumQueuedPackets() const { return queued_packets_.size(); }
    387 
    388   QuicEncryptedPacket* ReleaseConnectionClosePacket() {
    389     return connection_close_packet_.release();
    390   }
    391 
    392   // Returns true if the underlying UDP socket is writable, there is
    393   // no queued data and the connection is not congestion-control
    394   // blocked.
    395   bool CanWriteStreamData();
    396 
    397   // Returns true if the connection has queued packets or frames.
    398   bool HasQueuedData() const;
    399 
    400   // Sets (or resets) the idle state connection timeout. Also, checks and times
    401   // out the connection if network timer has expired for |timeout|.
    402   void SetIdleNetworkTimeout(QuicTime::Delta timeout);
    403   // Sets (or resets) the total time delta the connection can be alive for.
    404   // Also, checks and times out the connection if timer has expired for
    405   // |timeout|. Used to limit the time a connection can be alive before crypto
    406   // handshake finishes.
    407   void SetOverallConnectionTimeout(QuicTime::Delta timeout);
    408 
    409   // If the connection has timed out, this will close the connection and return
    410   // true.  Otherwise, it will return false and will reset the timeout alarm.
    411   bool CheckForTimeout();
    412 
    413   // Sends a ping, and resets the ping alarm.
    414   void SendPing();
    415 
    416   // Sets up a packet with an QuicAckFrame and sends it out.
    417   void SendAck();
    418 
    419   // Called when an RTO fires.  Resets the retransmission alarm if there are
    420   // remaining unacked packets.
    421   void OnRetransmissionTimeout();
    422 
    423   // Retransmits all unacked packets with retransmittable frames if
    424   // |retransmission_type| is ALL_PACKETS, otherwise retransmits only initially
    425   // encrypted packets. Used when the negotiated protocol version is different
    426   // from what was initially assumed and when the visitor wants to re-transmit
    427   // initially encrypted packets when the initial encrypter changes.
    428   void RetransmitUnackedPackets(RetransmissionType retransmission_type);
    429 
    430   // Calls |sent_packet_manager_|'s NeuterUnencryptedPackets. Used when the
    431   // connection becomes forward secure and hasn't received acks for all packets.
    432   void NeuterUnencryptedPackets();
    433 
    434   // Changes the encrypter used for level |level| to |encrypter|. The function
    435   // takes ownership of |encrypter|.
    436   void SetEncrypter(EncryptionLevel level, QuicEncrypter* encrypter);
    437   const QuicEncrypter* encrypter(EncryptionLevel level) const;
    438 
    439   // SetDefaultEncryptionLevel sets the encryption level that will be applied
    440   // to new packets.
    441   void SetDefaultEncryptionLevel(EncryptionLevel level);
    442 
    443   // SetDecrypter sets the primary decrypter, replacing any that already exists,
    444   // and takes ownership. If an alternative decrypter is in place then the
    445   // function DCHECKs. This is intended for cases where one knows that future
    446   // packets will be using the new decrypter and the previous decrypter is now
    447   // obsolete. |level| indicates the encryption level of the new decrypter.
    448   void SetDecrypter(QuicDecrypter* decrypter, EncryptionLevel level);
    449 
    450   // SetAlternativeDecrypter sets a decrypter that may be used to decrypt
    451   // future packets and takes ownership of it. |level| indicates the encryption
    452   // level of the decrypter. If |latch_once_used| is true, then the first time
    453   // that the decrypter is successful it will replace the primary decrypter.
    454   // Otherwise both decrypters will remain active and the primary decrypter
    455   // will be the one last used.
    456   void SetAlternativeDecrypter(QuicDecrypter* decrypter,
    457                                EncryptionLevel level,
    458                                bool latch_once_used);
    459 
    460   const QuicDecrypter* decrypter() const;
    461   const QuicDecrypter* alternative_decrypter() const;
    462 
    463   bool is_server() const { return is_server_; }
    464 
    465   // Returns the underlying sent packet manager.
    466   const QuicSentPacketManager& sent_packet_manager() const {
    467     return sent_packet_manager_;
    468   }
    469 
    470   bool CanWrite(HasRetransmittableData retransmittable);
    471 
    472   // Stores current batch state for connection, puts the connection
    473   // into batch mode, and destruction restores the stored batch state.
    474   // While the bundler is in scope, any generated frames are bundled
    475   // as densely as possible into packets.  In addition, this bundler
    476   // can be configured to ensure that an ACK frame is included in the
    477   // first packet created, if there's new ack information to be sent.
    478   class ScopedPacketBundler {
    479    public:
    480     // In addition to all outgoing frames being bundled when the
    481     // bundler is in scope, setting |include_ack| to true ensures that
    482     // an ACK frame is opportunistically bundled with the first
    483     // outgoing packet.
    484     ScopedPacketBundler(QuicConnection* connection, AckBundling send_ack);
    485     ~ScopedPacketBundler();
    486 
    487    private:
    488     QuicConnection* connection_;
    489     bool already_in_batch_mode_;
    490   };
    491 
    492  protected:
    493   // Send a packet to the peer using encryption |level|. If |sequence_number|
    494   // is present in the |retransmission_map_|, then contents of this packet will
    495   // be retransmitted with a new sequence number if it's not acked by the peer.
    496   // Deletes |packet| if WritePacket call succeeds, or transfers ownership to
    497   // QueuedPacket, ultimately deleted in WriteQueuedPackets. Updates the
    498   // entropy map corresponding to |sequence_number| using |entropy_hash|.
    499   // |transmission_type| and |retransmittable| are supplied to the congestion
    500   // manager, and when |forced| is true, it bypasses the congestion manager.
    501   // TODO(wtc): none of the callers check the return value.
    502   virtual bool SendOrQueuePacket(EncryptionLevel level,
    503                                  const SerializedPacket& packet,
    504                                  TransmissionType transmission_type);
    505 
    506   QuicConnectionHelperInterface* helper() { return helper_; }
    507 
    508   // Selects and updates the version of the protocol being used by selecting a
    509   // version from |available_versions| which is also supported. Returns true if
    510   // such a version exists, false otherwise.
    511   bool SelectMutualVersion(const QuicVersionVector& available_versions);
    512 
    513   QuicPacketWriter* writer() { return writer_; }
    514 
    515  private:
    516   friend class test::QuicConnectionPeer;
    517 
    518   // Packets which have not been written to the wire.
    519   // Owns the QuicPacket* packet.
    520   struct QueuedPacket {
    521     QueuedPacket(SerializedPacket packet,
    522                  EncryptionLevel level,
    523                  TransmissionType transmission_type);
    524 
    525     QuicPacketSequenceNumber sequence_number;
    526     QuicPacket* packet;
    527     const EncryptionLevel encryption_level;
    528     TransmissionType transmission_type;
    529     HasRetransmittableData retransmittable;
    530     IsHandshake handshake;
    531     PacketType type;
    532     QuicByteCount length;
    533   };
    534 
    535   typedef std::list<QueuedPacket> QueuedPacketList;
    536   typedef std::map<QuicFecGroupNumber, QuicFecGroup*> FecGroupMap;
    537 
    538   // Writes the given packet to socket, encrypted with packet's
    539   // encryption_level. Returns true on successful write. Behavior is undefined
    540   // if connection is not established or broken. A return value of true means
    541   // the packet was transmitted and may be destroyed. If the packet is
    542   // retransmittable, WritePacket sets up retransmission for a successful write.
    543   // If packet is FORCE, then it will be sent immediately and the send scheduler
    544   // will not be consulted.
    545   bool WritePacket(QueuedPacket packet);
    546 
    547   // Make sure an ack we got from our peer is sane.
    548   bool ValidateAckFrame(const QuicAckFrame& incoming_ack);
    549 
    550   // Make sure a stop waiting we got from our peer is sane.
    551   bool ValidateStopWaitingFrame(const QuicStopWaitingFrame& stop_waiting);
    552 
    553   // Sends a version negotiation packet to the peer.
    554   void SendVersionNegotiationPacket();
    555 
    556   // Clears any accumulated frames from the last received packet.
    557   void ClearLastFrames();
    558 
    559   // Writes as many queued packets as possible.  The connection must not be
    560   // blocked when this is called.
    561   void WriteQueuedPackets();
    562 
    563   // Writes as many pending retransmissions as possible.
    564   void WritePendingRetransmissions();
    565 
    566   // Returns true if the packet should be discarded and not sent.
    567   bool ShouldDiscardPacket(EncryptionLevel level,
    568                            QuicPacketSequenceNumber sequence_number,
    569                            HasRetransmittableData retransmittable);
    570 
    571   // Queues |packet| in the hopes that it can be decrypted in the
    572   // future, when a new key is installed.
    573   void QueueUndecryptablePacket(const QuicEncryptedPacket& packet);
    574 
    575   // Attempts to process any queued undecryptable packets.
    576   void MaybeProcessUndecryptablePackets();
    577 
    578   // If a packet can be revived from the current FEC group, then
    579   // revive and process the packet.
    580   void MaybeProcessRevivedPacket();
    581 
    582   void ProcessAckFrame(const QuicAckFrame& incoming_ack);
    583 
    584   void ProcessStopWaitingFrame(const QuicStopWaitingFrame& stop_waiting);
    585 
    586   // Update |stop_waiting| for an outgoing ack.
    587   void UpdateStopWaiting(QuicStopWaitingFrame* stop_waiting);
    588 
    589   // Queues an ack or sets the ack alarm when an incoming packet arrives that
    590   // should be acked.
    591   void MaybeQueueAck();
    592 
    593   // Checks if the last packet should instigate an ack.
    594   bool ShouldLastPacketInstigateAck() const;
    595 
    596   // Checks if the peer is waiting for packets that have been given up on, and
    597   // therefore an ack frame should be sent with a larger least_unacked.
    598   void UpdateStopWaitingCount();
    599 
    600   // Sends any packets which are a response to the last packet, including both
    601   // acks and pending writes if an ack opened the congestion window.
    602   void MaybeSendInResponseToPacket();
    603 
    604   // Gets the least unacked sequence number, which is the next sequence number
    605   // to be sent if there are no outstanding packets.
    606   QuicPacketSequenceNumber GetLeastUnacked() const;
    607 
    608   // Get the FEC group associate with the last processed packet or NULL, if the
    609   // group has already been deleted.
    610   QuicFecGroup* GetFecGroup();
    611 
    612   // Closes any FEC groups protecting packets before |sequence_number|.
    613   void CloseFecGroupsBefore(QuicPacketSequenceNumber sequence_number);
    614 
    615   // Sets the ping alarm to the appropriate value, if any.
    616   void SetPingAlarm();
    617 
    618   // On arrival of a new packet, checks to see if the socket addresses have
    619   // changed since the last packet we saw on this connection.
    620   void CheckForAddressMigration(const IPEndPoint& self_address,
    621                                 const IPEndPoint& peer_address);
    622 
    623   QuicFramer framer_;
    624   QuicConnectionHelperInterface* helper_;  // Not owned.
    625   QuicPacketWriter* writer_;  // Not owned.
    626   EncryptionLevel encryption_level_;
    627   const QuicClock* clock_;
    628   QuicRandom* random_generator_;
    629 
    630   const QuicConnectionId connection_id_;
    631   // Address on the last successfully processed packet received from the
    632   // client.
    633   IPEndPoint self_address_;
    634   IPEndPoint peer_address_;
    635   // Used to store latest peer port to possibly migrate to later.
    636   int migrating_peer_port_;
    637 
    638   bool last_packet_revived_;  // True if the last packet was revived from FEC.
    639   size_t last_size_;  // Size of the last received packet.
    640   EncryptionLevel last_decrypted_packet_level_;
    641   QuicPacketHeader last_header_;
    642   std::vector<QuicStreamFrame> last_stream_frames_;
    643   std::vector<QuicAckFrame> last_ack_frames_;
    644   std::vector<QuicCongestionFeedbackFrame> last_congestion_frames_;
    645   std::vector<QuicStopWaitingFrame> last_stop_waiting_frames_;
    646   std::vector<QuicRstStreamFrame> last_rst_frames_;
    647   std::vector<QuicGoAwayFrame> last_goaway_frames_;
    648   std::vector<QuicWindowUpdateFrame> last_window_update_frames_;
    649   std::vector<QuicBlockedFrame> last_blocked_frames_;
    650   std::vector<QuicConnectionCloseFrame> last_close_frames_;
    651 
    652   QuicCongestionFeedbackFrame outgoing_congestion_feedback_;
    653 
    654   // Track some peer state so we can do less bookkeeping
    655   // Largest sequence sent by the peer which had an ack frame (latest ack info).
    656   QuicPacketSequenceNumber largest_seen_packet_with_ack_;
    657 
    658   // Largest sequence number sent by the peer which had a stop waiting frame.
    659   QuicPacketSequenceNumber largest_seen_packet_with_stop_waiting_;
    660 
    661   // Collection of packets which were received before encryption was
    662   // established, but which could not be decrypted.  We buffer these on
    663   // the assumption that they could not be processed because they were
    664   // sent with the INITIAL encryption and the CHLO message was lost.
    665   std::deque<QuicEncryptedPacket*> undecryptable_packets_;
    666 
    667   // When the version negotiation packet could not be sent because the socket
    668   // was not writable, this is set to true.
    669   bool pending_version_negotiation_packet_;
    670 
    671   // When packets could not be sent because the socket was not writable,
    672   // they are added to this list.  All corresponding frames are in
    673   // unacked_packets_ if they are to be retransmitted.
    674   QueuedPacketList queued_packets_;
    675 
    676   // Contains information about the current write in progress, if any.
    677   scoped_ptr<QueuedPacket> pending_write_;
    678 
    679   // Contains the connection close packet if the connection has been closed.
    680   scoped_ptr<QuicEncryptedPacket> connection_close_packet_;
    681 
    682   FecGroupMap group_map_;
    683 
    684   QuicReceivedPacketManager received_packet_manager_;
    685   QuicSentEntropyManager sent_entropy_manager_;
    686 
    687   // Indicates whether an ack should be sent the next time we try to write.
    688   bool ack_queued_;
    689   // Indicates how many consecutive times an ack has arrived which indicates
    690   // the peer needs to stop waiting for some packets.
    691   int stop_waiting_count_;
    692 
    693   // An alarm that fires when an ACK should be sent to the peer.
    694   scoped_ptr<QuicAlarm> ack_alarm_;
    695   // An alarm that fires when a packet needs to be retransmitted.
    696   scoped_ptr<QuicAlarm> retransmission_alarm_;
    697   // An alarm that is scheduled when the sent scheduler requires a
    698   // a delay before sending packets and fires when the packet may be sent.
    699   scoped_ptr<QuicAlarm> send_alarm_;
    700   // An alarm that is scheduled when the connection can still write and there
    701   // may be more data to send.
    702   scoped_ptr<QuicAlarm> resume_writes_alarm_;
    703   // An alarm that fires when the connection may have timed out.
    704   scoped_ptr<QuicAlarm> timeout_alarm_;
    705   // An alarm that fires when a ping should be sent.
    706   scoped_ptr<QuicAlarm> ping_alarm_;
    707 
    708   QuicConnectionVisitorInterface* visitor_;
    709   QuicConnectionDebugVisitor* debug_visitor_;
    710   QuicPacketGenerator packet_generator_;
    711 
    712   // Network idle time before we kill of this connection.
    713   QuicTime::Delta idle_network_timeout_;
    714   // Overall connection timeout.
    715   QuicTime::Delta overall_connection_timeout_;
    716 
    717   // Statistics for this session.
    718   QuicConnectionStats stats_;
    719 
    720   // The time that we got a packet for this connection.
    721   // This is used for timeouts, and does not indicate the packet was processed.
    722   QuicTime time_of_last_received_packet_;
    723 
    724   // The last time a new (non-retransmitted) packet was sent for this
    725   // connection.
    726   QuicTime time_of_last_sent_new_packet_;
    727 
    728   // Sequence number of the last sent packet.  Packets are guaranteed to be sent
    729   // in sequence number order.
    730   QuicPacketSequenceNumber sequence_number_of_last_sent_packet_;
    731 
    732   // Sent packet manager which tracks the status of packets sent by this
    733   // connection and contains the send and receive algorithms to determine when
    734   // to send packets.
    735   QuicSentPacketManager sent_packet_manager_;
    736 
    737   // The state of connection in version negotiation finite state machine.
    738   QuicVersionNegotiationState version_negotiation_state_;
    739 
    740   // Tracks if the connection was created by the server.
    741   bool is_server_;
    742 
    743   // True by default.  False if we've received or sent an explicit connection
    744   // close.
    745   bool connected_;
    746 
    747   // Set to true if the UDP packet headers have a new IP address for the peer.
    748   // If true, do not perform connection migration.
    749   bool peer_ip_changed_;
    750 
    751   // Set to true if the UDP packet headers have a new port for the peer.
    752   // If true, and the IP has not changed, then we can migrate the connection.
    753   bool peer_port_changed_;
    754 
    755   // Set to true if the UDP packet headers are addressed to a different IP.
    756   // We do not support connection migration when the self IP changed.
    757   bool self_ip_changed_;
    758 
    759   // Set to true if the UDP packet headers are addressed to a different port.
    760   // We do not support connection migration when the self port changed.
    761   bool self_port_changed_;
    762 
    763   // If non-empty this contains the set of versions received in a
    764   // version negotiation packet.
    765   QuicVersionVector server_supported_versions_;
    766 
    767   DISALLOW_COPY_AND_ASSIGN(QuicConnection);
    768 };
    769 
    770 }  // namespace net
    771 
    772 #endif  // NET_QUIC_QUIC_CONNECTION_H_
    773