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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef CONTENT_PUBLIC_BROWSER_RENDER_WIDGET_HOST_VIEW_H_
      6 #define CONTENT_PUBLIC_BROWSER_RENDER_WIDGET_HOST_VIEW_H_
      7 
      8 #include "base/basictypes.h"
      9 #include "base/memory/scoped_ptr.h"
     10 #include "base/strings/string16.h"
     11 #include "content/common/content_export.h"
     12 #include "third_party/skia/include/core/SkBitmap.h"
     13 #include "third_party/skia/include/core/SkRegion.h"
     14 #include "third_party/WebKit/public/web/WebInputEvent.h"
     15 #include "ui/gfx/native_widget_types.h"
     16 
     17 class GURL;
     18 
     19 namespace gfx {
     20 class Rect;
     21 class Size;
     22 }
     23 
     24 namespace ui {
     25 class TextInputClient;
     26 }
     27 
     28 namespace content {
     29 
     30 class RenderWidgetHost;
     31 class RenderWidgetHostViewFrameSubscriber;
     32 
     33 // RenderWidgetHostView is an interface implemented by an object that acts as
     34 // the "View" portion of a RenderWidgetHost. The RenderWidgetHost and its
     35 // associated RenderProcessHost own the "Model" in this case which is the
     36 // child renderer process. The View is responsible for receiving events from
     37 // the surrounding environment and passing them to the RenderWidgetHost, and
     38 // for actually displaying the content of the RenderWidgetHost when it
     39 // changes.
     40 //
     41 // RenderWidgetHostView Class Hierarchy:
     42 //   RenderWidgetHostView - Public interface.
     43 //   RenderWidgetHostViewBase - Common implementation between platforms.
     44 //   RenderWidgetHostViewAura, ... - Platform specific implementations.
     45 class CONTENT_EXPORT RenderWidgetHostView {
     46  public:
     47   virtual ~RenderWidgetHostView() {}
     48 
     49   // Initialize this object for use as a drawing area.  |parent_view| may be
     50   // left as NULL on platforms where a parent view is not required to initialize
     51   // a child window.
     52   virtual void InitAsChild(gfx::NativeView parent_view) = 0;
     53 
     54   // Returns the associated RenderWidgetHost.
     55   virtual RenderWidgetHost* GetRenderWidgetHost() const = 0;
     56 
     57   // Tells the View to size itself to the specified size.
     58   virtual void SetSize(const gfx::Size& size) = 0;
     59 
     60   // Tells the View to size and move itself to the specified size and point in
     61   // screen space.
     62   virtual void SetBounds(const gfx::Rect& rect) = 0;
     63 
     64   // Retrieves the native view used to contain plugins and identify the
     65   // renderer in IPC messages.
     66   virtual gfx::NativeView GetNativeView() const = 0;
     67   virtual gfx::NativeViewId GetNativeViewId() const = 0;
     68   virtual gfx::NativeViewAccessible GetNativeViewAccessible() = 0;
     69 
     70   // Returns a ui::TextInputClient to support text input or NULL if this RWHV
     71   // doesn't support text input.
     72   // Note: Not all the platforms use ui::InputMethod and ui::TextInputClient for
     73   // text input.  Some platforms (Mac and Android for example) use their own
     74   // text input system.
     75   virtual ui::TextInputClient* GetTextInputClient() = 0;
     76 
     77   // Set focus to the associated View component.
     78   virtual void Focus() = 0;
     79   // Returns true if the View currently has the focus.
     80   virtual bool HasFocus() const = 0;
     81   // Returns true is the current display surface is available.
     82   virtual bool IsSurfaceAvailableForCopy() const = 0;
     83 
     84   // Shows/hides the view.  These must always be called together in pairs.
     85   // It is not legal to call Hide() multiple times in a row.
     86   virtual void Show() = 0;
     87   virtual void Hide() = 0;
     88 
     89   // Whether the view is showing.
     90   virtual bool IsShowing() = 0;
     91 
     92   // Retrieve the bounds of the View, in screen coordinates.
     93   virtual gfx::Rect GetViewBounds() const = 0;
     94 
     95   // Returns true if the View's context menu is showing.
     96   virtual bool IsShowingContextMenu() const = 0;
     97 
     98   // Tells the View whether the context menu is showing.
     99   virtual void SetShowingContextMenu(bool showing) = 0;
    100 
    101   // Returns the currently selected text.
    102   virtual base::string16 GetSelectedText() const = 0;
    103 
    104   // Subclasses should override this method to do what is appropriate to set
    105   // the background to be transparent or opaque.
    106   virtual void SetBackgroundOpaque(bool opaque) = 0;
    107   virtual bool GetBackgroundOpaque() = 0;
    108 
    109   // Return value indicates whether the mouse is locked successfully or not.
    110   virtual bool LockMouse() = 0;
    111   virtual void UnlockMouse() = 0;
    112   // Returns true if the mouse pointer is currently locked.
    113   virtual bool IsMouseLocked() = 0;
    114 
    115   // Retrives the size of the viewport for the visible region. May be smaller
    116   // than the view size if a portion of the view is obstructed (e.g. by a
    117   // virtual keyboard).
    118   virtual gfx::Size GetVisibleViewportSize() const = 0;
    119 
    120   // Set insets for the visible region of the root window. Used to compute the
    121   // visible viewport.
    122   virtual void SetInsets(const gfx::Insets& insets) = 0;
    123 
    124   // Begin subscribing for presentation events and captured frames.
    125   // |subscriber| is now owned by this object, it will be called only on the
    126   // UI thread.
    127   virtual void BeginFrameSubscription(
    128       scoped_ptr<RenderWidgetHostViewFrameSubscriber> subscriber) = 0;
    129 
    130   // End subscribing for frame presentation events. FrameSubscriber will be
    131   // deleted after this call.
    132   virtual void EndFrameSubscription() = 0;
    133 
    134 #if defined(OS_MACOSX)
    135   // Set the view's active state (i.e., tint state of controls).
    136   virtual void SetActive(bool active) = 0;
    137 
    138   // Tells the view whether or not to accept first responder status.  If |flag|
    139   // is true, the view does not accept first responder status and instead
    140   // manually becomes first responder when it receives a mouse down event.  If
    141   // |flag| is false, the view participates in the key-view chain as normal.
    142   virtual void SetTakesFocusOnlyOnMouseDown(bool flag) = 0;
    143 
    144   // Notifies the view that its enclosing window has changed visibility
    145   // (minimized/unminimized, app hidden/unhidden, etc).
    146   // TODO(stuartmorgan): This is a temporary plugin-specific workaround for
    147   // <http://crbug.com/34266>. Once that is fixed, this (and the corresponding
    148   // message and renderer-side handling) can be removed in favor of using
    149   // WasHidden/WasShown.
    150   virtual void SetWindowVisibility(bool visible) = 0;
    151 
    152   // Informs the view that its containing window's frame changed.
    153   virtual void WindowFrameChanged() = 0;
    154 
    155   // Brings up the dictionary showing a definition for the selected text.
    156   virtual void ShowDefinitionForSelection() = 0;
    157 
    158   // Returns |true| if Mac OS X text to speech is supported.
    159   virtual bool SupportsSpeech() const = 0;
    160   // Tells the view to speak the currently selected text.
    161   virtual void SpeakSelection() = 0;
    162   // Returns |true| if text is currently being spoken by Mac OS X.
    163   virtual bool IsSpeaking() const = 0;
    164   // Stops speaking, if it is currently in progress.
    165   virtual void StopSpeaking() = 0;
    166 #endif  // defined(OS_MACOSX)
    167 };
    168 
    169 }  // namespace content
    170 
    171 #endif  // CONTENT_PUBLIC_BROWSER_RENDER_WIDGET_HOST_VIEW_H_
    172