/external/arduino/hardware/arduino/cores/arduino/ |
WInterrupts.c | 189 SIGNAL(INT0_vect) { 194 SIGNAL(INT1_vect) { 199 SIGNAL(INT2_vect) { 204 SIGNAL(INT3_vect) { 209 SIGNAL(INT4_vect) { 214 SIGNAL(INT5_vect) { 219 SIGNAL(INT6_vect) { 224 SIGNAL(INT7_vect) { 231 SIGNAL(INT0_vect) { 236 SIGNAL(INT1_vect) [all...] |
wiring.c | 44 SIGNAL(TIMER0_OVF_vect)
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HardwareSerial.cpp | 81 SIGNAL(USART_RX_vect) 93 SIGNAL(SIG_USART0_RECV) 99 SIGNAL(SIG_UART0_RECV) 107 //SIGNAL(SIG_USART_RECV) 108 SIGNAL(USART0_RX_vect) 121 SIGNAL(SIG_UART_RECV) 139 //SIGNAL(SIG_USART1_RECV) 140 SIGNAL(USART1_RX_vect) 150 SIGNAL(USART2_RX_vect) 160 SIGNAL(USART3_RX_vect [all...] |
/external/arduino/libraries/Wire/utility/ |
twi.c | 288 // transmit master read ready signal, with or without ack 332 SIGNAL(TWI_vect)
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/frameworks/av/media/libmedia/ |
IAudioTrack.cpp | 44 SIGNAL, 193 virtual void signal() { function in class:android::BpAudioTrack 196 remote()->transact(SIGNAL, data, &reply); 285 case SIGNAL: { 287 signal();
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/libcore/luni/src/main/java/java/util/concurrent/ |
ForkJoinTask.java | 202 * undergoing blocking waits by other threads have the SIGNAL bit 203 * set. Completion of a stolen task with SIGNAL set awakens any 224 static final int SIGNAL = 0x00010000; // must be >= 1 << 16 268 * Tries to set SIGNAL status unless already completed. Used by 276 return s >= 0 && U.compareAndSwapInt(this, STATUS, s, s | SIGNAL); 296 if (U.compareAndSwapInt(this, STATUS, s, s | SIGNAL)) { 332 if (U.compareAndSwapInt(this, STATUS, s, s | SIGNAL)) { [all...] |
/libcore/luni/src/main/java/java/util/concurrent/locks/ |
AbstractQueuedLongSynchronizer.java | 120 * inserted into a condition queue. Upon signal, the node is 138 static final int SIGNAL = -1; 149 * SIGNAL: The successor of this node is (or will soon be) 153 * first indicate they need a signal, 174 * signal. So, most code doesn't need to check for particular 389 * If status is negative (i.e., possibly needing signal) try 417 * to calling unparkSuccessor of head if it needs signal.) 424 * signal. But if it does not, status is set to PROPAGATE to 435 if (ws == Node.SIGNAL) { 436 if (!compareAndSetWaitStatus(h, Node.SIGNAL, 0) 1686 public final void signal() { method in class:AbstractQueuedLongSynchronizer.ConditionObject [all...] |
AbstractQueuedSynchronizer.java | 237 * except that it only requires a single {@code signal} to 259 * public void signal() { sync.releaseShared(1); } 350 * inserted into a condition queue. Upon signal, the node is 368 static final int SIGNAL = -1; 379 * SIGNAL: The successor of this node is (or will soon be) 383 * first indicate they need a signal, 404 * signal. So, most code doesn't need to check for particular 619 * If status is negative (i.e., possibly needing signal) try 647 * to calling unparkSuccessor of head if it needs signal.) 654 * signal. But if it does not, status is set to PROPAGATE t 1914 public final void signal() { method in class:AbstractQueuedSynchronizer.ConditionObject [all...] |
/external/chromium_org/third_party/usrsctp/usrsctplib/ |
user_socketvar.h | 108 SIGNAL = 0,
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/external/ppp/pppd/ |
main.c | 76 #include <signal.h> 615 new_phase(PHASE_DORMANT); /* allow signal to end holdoff */ 673 info("Terminating on signal %d", got_sigterm); 691 * setup_signals - initialize signal handling. 699 * Compute mask of all interesting signals and install signal handlers 700 * for each. Only one signal handler may be active at a time. Therefore, 710 #define SIGNAL(s, handler) do { \ 713 fatal("Couldn't establish signal handler (%d): %m", s); \ 718 SIGNAL(SIGHUP, hup); /* Hangup */ 719 SIGNAL(SIGINT, term); /* Interrupt * [all...] |