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    Searched defs:SIGNAL (Results 1 - 10 of 10) sorted by null

  /external/arduino/hardware/arduino/cores/arduino/
WInterrupts.c 189 SIGNAL(INT0_vect) {
194 SIGNAL(INT1_vect) {
199 SIGNAL(INT2_vect) {
204 SIGNAL(INT3_vect) {
209 SIGNAL(INT4_vect) {
214 SIGNAL(INT5_vect) {
219 SIGNAL(INT6_vect) {
224 SIGNAL(INT7_vect) {
231 SIGNAL(INT0_vect) {
236 SIGNAL(INT1_vect)
    [all...]
wiring.c 44 SIGNAL(TIMER0_OVF_vect)
HardwareSerial.cpp 81 SIGNAL(USART_RX_vect)
93 SIGNAL(SIG_USART0_RECV)
99 SIGNAL(SIG_UART0_RECV)
107 //SIGNAL(SIG_USART_RECV)
108 SIGNAL(USART0_RX_vect)
121 SIGNAL(SIG_UART_RECV)
139 //SIGNAL(SIG_USART1_RECV)
140 SIGNAL(USART1_RX_vect)
150 SIGNAL(USART2_RX_vect)
160 SIGNAL(USART3_RX_vect
    [all...]
  /external/arduino/libraries/Wire/utility/
twi.c 288 // transmit master read ready signal, with or without ack
332 SIGNAL(TWI_vect)
  /frameworks/av/media/libmedia/
IAudioTrack.cpp 44 SIGNAL,
193 virtual void signal() { function in class:android::BpAudioTrack
196 remote()->transact(SIGNAL, data, &reply);
285 case SIGNAL: {
287 signal();
  /libcore/luni/src/main/java/java/util/concurrent/
ForkJoinTask.java 202 * undergoing blocking waits by other threads have the SIGNAL bit
203 * set. Completion of a stolen task with SIGNAL set awakens any
224 static final int SIGNAL = 0x00010000; // must be >= 1 << 16
268 * Tries to set SIGNAL status unless already completed. Used by
276 return s >= 0 && U.compareAndSwapInt(this, STATUS, s, s | SIGNAL);
296 if (U.compareAndSwapInt(this, STATUS, s, s | SIGNAL)) {
332 if (U.compareAndSwapInt(this, STATUS, s, s | SIGNAL)) {
    [all...]
  /libcore/luni/src/main/java/java/util/concurrent/locks/
AbstractQueuedLongSynchronizer.java 120 * inserted into a condition queue. Upon signal, the node is
138 static final int SIGNAL = -1;
149 * SIGNAL: The successor of this node is (or will soon be)
153 * first indicate they need a signal,
174 * signal. So, most code doesn't need to check for particular
389 * If status is negative (i.e., possibly needing signal) try
417 * to calling unparkSuccessor of head if it needs signal.)
424 * signal. But if it does not, status is set to PROPAGATE to
435 if (ws == Node.SIGNAL) {
436 if (!compareAndSetWaitStatus(h, Node.SIGNAL, 0)
1686 public final void signal() { method in class:AbstractQueuedLongSynchronizer.ConditionObject
    [all...]
AbstractQueuedSynchronizer.java 237 * except that it only requires a single {@code signal} to
259 * public void signal() { sync.releaseShared(1); }
350 * inserted into a condition queue. Upon signal, the node is
368 static final int SIGNAL = -1;
379 * SIGNAL: The successor of this node is (or will soon be)
383 * first indicate they need a signal,
404 * signal. So, most code doesn't need to check for particular
619 * If status is negative (i.e., possibly needing signal) try
647 * to calling unparkSuccessor of head if it needs signal.)
654 * signal. But if it does not, status is set to PROPAGATE t
1914 public final void signal() { method in class:AbstractQueuedSynchronizer.ConditionObject
    [all...]
  /external/chromium_org/third_party/usrsctp/usrsctplib/
user_socketvar.h 108 SIGNAL = 0,
  /external/ppp/pppd/
main.c 76 #include <signal.h>
615 new_phase(PHASE_DORMANT); /* allow signal to end holdoff */
673 info("Terminating on signal %d", got_sigterm);
691 * setup_signals - initialize signal handling.
699 * Compute mask of all interesting signals and install signal handlers
700 * for each. Only one signal handler may be active at a time. Therefore,
710 #define SIGNAL(s, handler) do { \
713 fatal("Couldn't establish signal handler (%d): %m", s); \
718 SIGNAL(SIGHUP, hup); /* Hangup */
719 SIGNAL(SIGINT, term); /* Interrupt *
    [all...]

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