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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "ui/views/animation/bounds_animator.h"
      6 
      7 #include "base/memory/scoped_ptr.h"
      8 #include "ui/gfx/animation/animation_container.h"
      9 #include "ui/gfx/animation/slide_animation.h"
     10 #include "ui/views/animation/bounds_animator_observer.h"
     11 #include "ui/views/view.h"
     12 
     13 // Duration in milliseconds for animations.
     14 static const int kDefaultAnimationDuration = 200;
     15 
     16 using gfx::Animation;
     17 using gfx::AnimationContainer;
     18 using gfx::SlideAnimation;
     19 using gfx::Tween;
     20 
     21 namespace views {
     22 
     23 BoundsAnimator::BoundsAnimator(View* parent)
     24     : parent_(parent),
     25       container_(new AnimationContainer()),
     26       animation_duration_ms_(kDefaultAnimationDuration),
     27       tween_type_(Tween::EASE_OUT) {
     28   container_->set_observer(this);
     29 }
     30 
     31 BoundsAnimator::~BoundsAnimator() {
     32   // Reset the delegate so that we don't attempt to notify our observer from
     33   // the destructor.
     34   container_->set_observer(NULL);
     35 
     36   // Delete all the animations, but don't remove any child views. We assume the
     37   // view owns us and is going to be deleted anyway.
     38   for (ViewToDataMap::iterator i = data_.begin(); i != data_.end(); ++i)
     39     CleanupData(false, &(i->second), i->first);
     40 }
     41 
     42 void BoundsAnimator::AnimateViewTo(View* view, const gfx::Rect& target) {
     43   DCHECK(view);
     44   DCHECK_EQ(view->parent(), parent_);
     45 
     46   Data existing_data;
     47 
     48   if (IsAnimating(view)) {
     49     // Don't immediatly delete the animation, that might trigger a callback from
     50     // the animationcontainer.
     51     existing_data = data_[view];
     52 
     53     RemoveFromMaps(view);
     54   }
     55 
     56   // NOTE: we don't check if the view is already at the target location. Doing
     57   // so leads to odd cases where no animations may be present after invoking
     58   // AnimateViewTo. AnimationProgressed does nothing when the bounds of the
     59   // view don't change.
     60 
     61   Data& data = data_[view];
     62   data.start_bounds = view->bounds();
     63   data.target_bounds = target;
     64   data.animation = CreateAnimation();
     65 
     66   animation_to_view_[data.animation] = view;
     67 
     68   data.animation->Show();
     69 
     70   CleanupData(true, &existing_data, NULL);
     71 }
     72 
     73 void BoundsAnimator::SetTargetBounds(View* view, const gfx::Rect& target) {
     74   if (!IsAnimating(view)) {
     75     AnimateViewTo(view, target);
     76     return;
     77   }
     78 
     79   data_[view].target_bounds = target;
     80 }
     81 
     82 gfx::Rect BoundsAnimator::GetTargetBounds(View* view) {
     83   if (!IsAnimating(view))
     84     return view->bounds();
     85   return data_[view].target_bounds;
     86 }
     87 
     88 void BoundsAnimator::SetAnimationForView(View* view,
     89                                          SlideAnimation* animation) {
     90   DCHECK(animation);
     91 
     92   scoped_ptr<SlideAnimation> animation_wrapper(animation);
     93 
     94   if (!IsAnimating(view))
     95     return;
     96 
     97   // We delay deleting the animation until the end so that we don't prematurely
     98   // send out notification that we're done.
     99   scoped_ptr<Animation> old_animation(ResetAnimationForView(view));
    100 
    101   data_[view].animation = animation_wrapper.release();
    102   animation_to_view_[animation] = view;
    103 
    104   animation->set_delegate(this);
    105   animation->SetContainer(container_.get());
    106   animation->Show();
    107 }
    108 
    109 const SlideAnimation* BoundsAnimator::GetAnimationForView(View* view) {
    110   return !IsAnimating(view) ? NULL : data_[view].animation;
    111 }
    112 
    113 void BoundsAnimator::SetAnimationDelegate(
    114     View* view,
    115     scoped_ptr<AnimationDelegate> delegate) {
    116   DCHECK(IsAnimating(view));
    117 
    118   data_[view].delegate = delegate.release();
    119 }
    120 
    121 void BoundsAnimator::StopAnimatingView(View* view) {
    122   if (!IsAnimating(view))
    123     return;
    124 
    125   data_[view].animation->Stop();
    126 }
    127 
    128 bool BoundsAnimator::IsAnimating(View* view) const {
    129   return data_.find(view) != data_.end();
    130 }
    131 
    132 bool BoundsAnimator::IsAnimating() const {
    133   return !data_.empty();
    134 }
    135 
    136 void BoundsAnimator::Cancel() {
    137   if (data_.empty())
    138     return;
    139 
    140   while (!data_.empty())
    141     data_.begin()->second.animation->Stop();
    142 
    143   // Invoke AnimationContainerProgressed to force a repaint and notify delegate.
    144   AnimationContainerProgressed(container_.get());
    145 }
    146 
    147 void BoundsAnimator::SetAnimationDuration(int duration_ms) {
    148   animation_duration_ms_ = duration_ms;
    149 }
    150 
    151 void BoundsAnimator::AddObserver(BoundsAnimatorObserver* observer) {
    152   observers_.AddObserver(observer);
    153 }
    154 
    155 void BoundsAnimator::RemoveObserver(BoundsAnimatorObserver* observer) {
    156   observers_.RemoveObserver(observer);
    157 }
    158 
    159 SlideAnimation* BoundsAnimator::CreateAnimation() {
    160   SlideAnimation* animation = new SlideAnimation(this);
    161   animation->SetContainer(container_.get());
    162   animation->SetSlideDuration(animation_duration_ms_);
    163   animation->SetTweenType(tween_type_);
    164   return animation;
    165 }
    166 
    167 void BoundsAnimator::RemoveFromMaps(View* view) {
    168   DCHECK(data_.count(view) > 0);
    169   DCHECK(animation_to_view_.count(data_[view].animation) > 0);
    170 
    171   animation_to_view_.erase(data_[view].animation);
    172   data_.erase(view);
    173 }
    174 
    175 void BoundsAnimator::CleanupData(bool send_cancel, Data* data, View* view) {
    176   if (send_cancel && data->delegate)
    177     data->delegate->AnimationCanceled(data->animation);
    178 
    179   delete data->delegate;
    180   data->delegate = NULL;
    181 
    182   if (data->animation) {
    183     data->animation->set_delegate(NULL);
    184     delete data->animation;
    185     data->animation = NULL;
    186   }
    187 }
    188 
    189 Animation* BoundsAnimator::ResetAnimationForView(View* view) {
    190   if (!IsAnimating(view))
    191     return NULL;
    192 
    193   Animation* old_animation = data_[view].animation;
    194   animation_to_view_.erase(old_animation);
    195   data_[view].animation = NULL;
    196   // Reset the delegate so that we don't attempt any processing when the
    197   // animation calls us back.
    198   old_animation->set_delegate(NULL);
    199   return old_animation;
    200 }
    201 
    202 void BoundsAnimator::AnimationEndedOrCanceled(const Animation* animation,
    203                                               AnimationEndType type) {
    204   DCHECK(animation_to_view_.find(animation) != animation_to_view_.end());
    205 
    206   View* view = animation_to_view_[animation];
    207   DCHECK(view);
    208 
    209   // Make a copy of the data as Remove empties out the maps.
    210   Data data = data_[view];
    211 
    212   RemoveFromMaps(view);
    213 
    214   if (data.delegate) {
    215     if (type == ANIMATION_ENDED) {
    216       data.delegate->AnimationEnded(animation);
    217     } else {
    218       DCHECK_EQ(ANIMATION_CANCELED, type);
    219       data.delegate->AnimationCanceled(animation);
    220     }
    221   }
    222 
    223   CleanupData(false, &data, view);
    224 }
    225 
    226 void BoundsAnimator::AnimationProgressed(const Animation* animation) {
    227   DCHECK(animation_to_view_.find(animation) != animation_to_view_.end());
    228 
    229   View* view = animation_to_view_[animation];
    230   DCHECK(view);
    231   const Data& data = data_[view];
    232   gfx::Rect new_bounds =
    233       animation->CurrentValueBetween(data.start_bounds, data.target_bounds);
    234   if (new_bounds != view->bounds()) {
    235     gfx::Rect total_bounds = gfx::UnionRects(new_bounds, view->bounds());
    236 
    237     // Build up the region to repaint in repaint_bounds_. We'll do the repaint
    238     // when all animations complete (in AnimationContainerProgressed).
    239     repaint_bounds_.Union(total_bounds);
    240 
    241     view->SetBoundsRect(new_bounds);
    242   }
    243 
    244   if (data.delegate)
    245     data.delegate->AnimationProgressed(animation);
    246 }
    247 
    248 void BoundsAnimator::AnimationEnded(const Animation* animation) {
    249   AnimationEndedOrCanceled(animation, ANIMATION_ENDED);
    250 }
    251 
    252 void BoundsAnimator::AnimationCanceled(const Animation* animation) {
    253   AnimationEndedOrCanceled(animation, ANIMATION_CANCELED);
    254 }
    255 
    256 void BoundsAnimator::AnimationContainerProgressed(
    257     AnimationContainer* container) {
    258   if (!repaint_bounds_.IsEmpty()) {
    259     // Adjust for rtl.
    260     repaint_bounds_.set_x(parent_->GetMirroredXWithWidthInView(
    261         repaint_bounds_.x(), repaint_bounds_.width()));
    262     parent_->SchedulePaintInRect(repaint_bounds_);
    263     repaint_bounds_.SetRect(0, 0, 0, 0);
    264   }
    265 
    266   FOR_EACH_OBSERVER(BoundsAnimatorObserver,
    267                     observers_,
    268                     OnBoundsAnimatorProgressed(this));
    269 
    270   if (!IsAnimating()) {
    271     // Notify here rather than from AnimationXXX to avoid deleting the animation
    272     // while the animation is calling us.
    273     FOR_EACH_OBSERVER(BoundsAnimatorObserver,
    274                       observers_,
    275                       OnBoundsAnimatorDone(this));
    276   }
    277 }
    278 
    279 void BoundsAnimator::AnimationContainerEmpty(AnimationContainer* container) {
    280 }
    281 
    282 }  // namespace views
    283