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      1 /*
      2  * libjingle
      3  * Copyright 2004--2010, Google Inc.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions are met:
      7  *
      8  *  1. Redistributions of source code must retain the above copyright notice,
      9  *     this list of conditions and the following disclaimer.
     10  *  2. Redistributions in binary form must reproduce the above copyright notice,
     11  *     this list of conditions and the following disclaimer in the documentation
     12  *     and/or other materials provided with the distribution.
     13  *  3. The name of the author may not be used to endorse or promote products
     14  *     derived from this software without specific prior written permission.
     15  *
     16  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
     17  * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
     18  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
     19  * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     20  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     21  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
     22  * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
     23  * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
     24  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
     25  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     26  */
     27 
     28 #ifndef TALK_SOUND_SOUNDINPUTSTREAMINTERFACE_H_
     29 #define TALK_SOUND_SOUNDINPUTSTREAMINTERFACE_H_
     30 
     31 #include "talk/base/constructormagic.h"
     32 #include "talk/base/sigslot.h"
     33 
     34 namespace cricket {
     35 
     36 // Interface for consuming an input stream from a recording device.
     37 // Semantics and thread-safety of StartReading()/StopReading() are the same as
     38 // for talk_base::Worker.
     39 class SoundInputStreamInterface {
     40  public:
     41   virtual ~SoundInputStreamInterface() {}
     42 
     43   // Starts the reading of samples on the current thread.
     44   virtual bool StartReading() = 0;
     45   // Stops the reading of samples.
     46   virtual bool StopReading() = 0;
     47 
     48   // Retrieves the current input volume for this stream. Nominal range is
     49   // defined by SoundSystemInterface::k(Max|Min)Volume, but values exceeding the
     50   // max may be possible in some implementations. This call retrieves the actual
     51   // volume currently in use by the OS, not a cached value from a previous
     52   // (Get|Set)Volume() call.
     53   virtual bool GetVolume(int *volume) = 0;
     54 
     55   // Changes the input volume for this stream. Nominal range is defined by
     56   // SoundSystemInterface::k(Max|Min)Volume. The effect of exceeding kMaxVolume
     57   // is implementation-defined.
     58   virtual bool SetVolume(int volume) = 0;
     59 
     60   // Closes this stream object. If currently reading then this may only be
     61   // called from the reading thread.
     62   virtual bool Close() = 0;
     63 
     64   // Get the latency of the stream.
     65   virtual int LatencyUsecs() = 0;
     66 
     67   // Notifies the consumer of new data read from the device.
     68   // The first parameter is a pointer to the data read, and is only valid for
     69   // the duration of the call.
     70   // The second parameter is the amount of data read in bytes (i.e., the valid
     71   // length of the memory pointed to).
     72   // The 3rd parameter is the stream that is issuing the callback.
     73   sigslot::signal3<const void *, size_t,
     74       SoundInputStreamInterface *> SignalSamplesRead;
     75 
     76  protected:
     77   SoundInputStreamInterface() {}
     78 
     79  private:
     80   DISALLOW_COPY_AND_ASSIGN(SoundInputStreamInterface);
     81 };
     82 
     83 }  // namespace cricket
     84 
     85 #endif  // TALK_SOUND_SOUNDOUTPUTSTREAMINTERFACE_H_
     86