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      1 //===-- RuntimeDyldImpl.h - Run-time dynamic linker for MC-JIT --*- C++ -*-===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // Interface for the implementations of runtime dynamic linker facilities.
     11 //
     12 //===----------------------------------------------------------------------===//
     13 
     14 #ifndef LLVM_RUNTIME_DYLD_IMPL_H
     15 #define LLVM_RUNTIME_DYLD_IMPL_H
     16 
     17 #include "llvm/ADT/DenseMap.h"
     18 #include "llvm/ADT/SmallVector.h"
     19 #include "llvm/ADT/StringMap.h"
     20 #include "llvm/ADT/Triple.h"
     21 #include "llvm/ExecutionEngine/ObjectImage.h"
     22 #include "llvm/ExecutionEngine/RuntimeDyld.h"
     23 #include "llvm/ExecutionEngine/RuntimeDyldChecker.h"
     24 #include "llvm/Object/ObjectFile.h"
     25 #include "llvm/Support/Debug.h"
     26 #include "llvm/Support/ErrorHandling.h"
     27 #include "llvm/Support/Format.h"
     28 #include "llvm/Support/Host.h"
     29 #include "llvm/Support/Mutex.h"
     30 #include "llvm/Support/SwapByteOrder.h"
     31 #include "llvm/Support/raw_ostream.h"
     32 #include <map>
     33 #include <system_error>
     34 
     35 using namespace llvm;
     36 using namespace llvm::object;
     37 
     38 namespace llvm {
     39 
     40 class ObjectBuffer;
     41 class Twine;
     42 
     43 /// SectionEntry - represents a section emitted into memory by the dynamic
     44 /// linker.
     45 class SectionEntry {
     46 public:
     47   /// Name - section name.
     48   StringRef Name;
     49 
     50   /// Address - address in the linker's memory where the section resides.
     51   uint8_t *Address;
     52 
     53   /// Size - section size. Doesn't include the stubs.
     54   size_t Size;
     55 
     56   /// LoadAddress - the address of the section in the target process's memory.
     57   /// Used for situations in which JIT-ed code is being executed in the address
     58   /// space of a separate process.  If the code executes in the same address
     59   /// space where it was JIT-ed, this just equals Address.
     60   uint64_t LoadAddress;
     61 
     62   /// StubOffset - used for architectures with stub functions for far
     63   /// relocations (like ARM).
     64   uintptr_t StubOffset;
     65 
     66   /// ObjAddress - address of the section in the in-memory object file.  Used
     67   /// for calculating relocations in some object formats (like MachO).
     68   uintptr_t ObjAddress;
     69 
     70   SectionEntry(StringRef name, uint8_t *address, size_t size,
     71                uintptr_t objAddress)
     72       : Name(name), Address(address), Size(size),
     73         LoadAddress((uintptr_t)address), StubOffset(size),
     74         ObjAddress(objAddress) {}
     75 };
     76 
     77 /// RelocationEntry - used to represent relocations internally in the dynamic
     78 /// linker.
     79 class RelocationEntry {
     80 public:
     81   /// SectionID - the section this relocation points to.
     82   unsigned SectionID;
     83 
     84   /// Offset - offset into the section.
     85   uint64_t Offset;
     86 
     87   /// RelType - relocation type.
     88   uint32_t RelType;
     89 
     90   /// Addend - the relocation addend encoded in the instruction itself.  Also
     91   /// used to make a relocation section relative instead of symbol relative.
     92   int64_t Addend;
     93 
     94   struct SectionPair {
     95       uint32_t SectionA;
     96       uint32_t SectionB;
     97   };
     98 
     99   /// SymOffset - Section offset of the relocation entry's symbol (used for GOT
    100   /// lookup).
    101   union {
    102     uint64_t SymOffset;
    103     SectionPair Sections;
    104   };
    105 
    106   /// True if this is a PCRel relocation (MachO specific).
    107   bool IsPCRel;
    108 
    109   /// The size of this relocation (MachO specific).
    110   unsigned Size;
    111 
    112   RelocationEntry(unsigned id, uint64_t offset, uint32_t type, int64_t addend)
    113       : SectionID(id), Offset(offset), RelType(type), Addend(addend),
    114         SymOffset(0), IsPCRel(false), Size(0) {}
    115 
    116   RelocationEntry(unsigned id, uint64_t offset, uint32_t type, int64_t addend,
    117                   uint64_t symoffset)
    118       : SectionID(id), Offset(offset), RelType(type), Addend(addend),
    119         SymOffset(symoffset), IsPCRel(false), Size(0) {}
    120 
    121   RelocationEntry(unsigned id, uint64_t offset, uint32_t type, int64_t addend,
    122                   bool IsPCRel, unsigned Size)
    123       : SectionID(id), Offset(offset), RelType(type), Addend(addend),
    124         SymOffset(0), IsPCRel(IsPCRel), Size(Size) {}
    125 
    126   RelocationEntry(unsigned id, uint64_t offset, uint32_t type, int64_t addend,
    127                   unsigned SectionA, uint64_t SectionAOffset, unsigned SectionB,
    128                   uint64_t SectionBOffset, bool IsPCRel, unsigned Size)
    129       : SectionID(id), Offset(offset), RelType(type),
    130         Addend(SectionAOffset - SectionBOffset + addend), IsPCRel(IsPCRel),
    131         Size(Size) {
    132     Sections.SectionA = SectionA;
    133     Sections.SectionB = SectionB;
    134   }
    135 };
    136 
    137 class RelocationValueRef {
    138 public:
    139   unsigned SectionID;
    140   uint64_t Offset;
    141   int64_t Addend;
    142   const char *SymbolName;
    143   RelocationValueRef() : SectionID(0), Offset(0), Addend(0),
    144                          SymbolName(nullptr) {}
    145 
    146   inline bool operator==(const RelocationValueRef &Other) const {
    147     return SectionID == Other.SectionID && Offset == Other.Offset &&
    148            Addend == Other.Addend && SymbolName == Other.SymbolName;
    149   }
    150   inline bool operator<(const RelocationValueRef &Other) const {
    151     if (SectionID != Other.SectionID)
    152       return SectionID < Other.SectionID;
    153     if (Offset != Other.Offset)
    154       return Offset < Other.Offset;
    155     if (Addend != Other.Addend)
    156       return Addend < Other.Addend;
    157     return SymbolName < Other.SymbolName;
    158   }
    159 };
    160 
    161 class RuntimeDyldImpl {
    162   friend class RuntimeDyldChecker;
    163 private:
    164 
    165   uint64_t getAnySymbolRemoteAddress(StringRef Symbol) {
    166     if (uint64_t InternalSymbolAddr = getSymbolLoadAddress(Symbol))
    167       return InternalSymbolAddr;
    168     return MemMgr->getSymbolAddress(Symbol);
    169   }
    170 
    171 protected:
    172   // The MemoryManager to load objects into.
    173   RTDyldMemoryManager *MemMgr;
    174 
    175   // A list of all sections emitted by the dynamic linker.  These sections are
    176   // referenced in the code by means of their index in this list - SectionID.
    177   typedef SmallVector<SectionEntry, 64> SectionList;
    178   SectionList Sections;
    179 
    180   typedef unsigned SID; // Type for SectionIDs
    181 #define RTDYLD_INVALID_SECTION_ID ((SID)(-1))
    182 
    183   // Keep a map of sections from object file to the SectionID which
    184   // references it.
    185   typedef std::map<SectionRef, unsigned> ObjSectionToIDMap;
    186 
    187   // A global symbol table for symbols from all loaded modules.  Maps the
    188   // symbol name to a (SectionID, offset in section) pair.
    189   typedef std::pair<unsigned, uintptr_t> SymbolLoc;
    190   typedef StringMap<SymbolLoc> SymbolTableMap;
    191   SymbolTableMap GlobalSymbolTable;
    192 
    193   // Pair representing the size and alignment requirement for a common symbol.
    194   typedef std::pair<unsigned, unsigned> CommonSymbolInfo;
    195   // Keep a map of common symbols to their info pairs
    196   typedef std::map<SymbolRef, CommonSymbolInfo> CommonSymbolMap;
    197 
    198   // For each symbol, keep a list of relocations based on it. Anytime
    199   // its address is reassigned (the JIT re-compiled the function, e.g.),
    200   // the relocations get re-resolved.
    201   // The symbol (or section) the relocation is sourced from is the Key
    202   // in the relocation list where it's stored.
    203   typedef SmallVector<RelocationEntry, 64> RelocationList;
    204   // Relocations to sections already loaded. Indexed by SectionID which is the
    205   // source of the address. The target where the address will be written is
    206   // SectionID/Offset in the relocation itself.
    207   DenseMap<unsigned, RelocationList> Relocations;
    208 
    209   // Relocations to external symbols that are not yet resolved.  Symbols are
    210   // external when they aren't found in the global symbol table of all loaded
    211   // modules.  This map is indexed by symbol name.
    212   StringMap<RelocationList> ExternalSymbolRelocations;
    213 
    214   typedef std::map<RelocationValueRef, uintptr_t> StubMap;
    215 
    216   Triple::ArchType Arch;
    217   bool IsTargetLittleEndian;
    218 
    219   // True if all sections should be passed to the memory manager, false if only
    220   // sections containing relocations should be. Defaults to 'false'.
    221   bool ProcessAllSections;
    222 
    223   // This mutex prevents simultaneously loading objects from two different
    224   // threads.  This keeps us from having to protect individual data structures
    225   // and guarantees that section allocation requests to the memory manager
    226   // won't be interleaved between modules.  It is also used in mapSectionAddress
    227   // and resolveRelocations to protect write access to internal data structures.
    228   //
    229   // loadObject may be called on the same thread during the handling of of
    230   // processRelocations, and that's OK.  The handling of the relocation lists
    231   // is written in such a way as to work correctly if new elements are added to
    232   // the end of the list while the list is being processed.
    233   sys::Mutex lock;
    234 
    235   virtual unsigned getMaxStubSize() = 0;
    236   virtual unsigned getStubAlignment() = 0;
    237 
    238   bool HasError;
    239   std::string ErrorStr;
    240 
    241   // Set the error state and record an error string.
    242   bool Error(const Twine &Msg) {
    243     ErrorStr = Msg.str();
    244     HasError = true;
    245     return true;
    246   }
    247 
    248   uint64_t getSectionLoadAddress(unsigned SectionID) {
    249     return Sections[SectionID].LoadAddress;
    250   }
    251 
    252   uint8_t *getSectionAddress(unsigned SectionID) {
    253     return (uint8_t *)Sections[SectionID].Address;
    254   }
    255 
    256   void writeInt16BE(uint8_t *Addr, uint16_t Value) {
    257     if (IsTargetLittleEndian)
    258       sys::swapByteOrder(Value);
    259     *Addr       = (Value >> 8) & 0xFF;
    260     *(Addr + 1) = Value & 0xFF;
    261   }
    262 
    263   void writeInt32BE(uint8_t *Addr, uint32_t Value) {
    264     if (IsTargetLittleEndian)
    265       sys::swapByteOrder(Value);
    266     *Addr       = (Value >> 24) & 0xFF;
    267     *(Addr + 1) = (Value >> 16) & 0xFF;
    268     *(Addr + 2) = (Value >> 8) & 0xFF;
    269     *(Addr + 3) = Value & 0xFF;
    270   }
    271 
    272   void writeInt64BE(uint8_t *Addr, uint64_t Value) {
    273     if (IsTargetLittleEndian)
    274       sys::swapByteOrder(Value);
    275     *Addr       = (Value >> 56) & 0xFF;
    276     *(Addr + 1) = (Value >> 48) & 0xFF;
    277     *(Addr + 2) = (Value >> 40) & 0xFF;
    278     *(Addr + 3) = (Value >> 32) & 0xFF;
    279     *(Addr + 4) = (Value >> 24) & 0xFF;
    280     *(Addr + 5) = (Value >> 16) & 0xFF;
    281     *(Addr + 6) = (Value >> 8) & 0xFF;
    282     *(Addr + 7) = Value & 0xFF;
    283   }
    284 
    285   /// \brief Given the common symbols discovered in the object file, emit a
    286   /// new section for them and update the symbol mappings in the object and
    287   /// symbol table.
    288   void emitCommonSymbols(ObjectImage &Obj, const CommonSymbolMap &CommonSymbols,
    289                          uint64_t TotalSize, SymbolTableMap &SymbolTable);
    290 
    291   /// \brief Emits section data from the object file to the MemoryManager.
    292   /// \param IsCode if it's true then allocateCodeSection() will be
    293   ///        used for emits, else allocateDataSection() will be used.
    294   /// \return SectionID.
    295   unsigned emitSection(ObjectImage &Obj, const SectionRef &Section,
    296                        bool IsCode);
    297 
    298   /// \brief Find Section in LocalSections. If the secton is not found - emit
    299   ///        it and store in LocalSections.
    300   /// \param IsCode if it's true then allocateCodeSection() will be
    301   ///        used for emmits, else allocateDataSection() will be used.
    302   /// \return SectionID.
    303   unsigned findOrEmitSection(ObjectImage &Obj, const SectionRef &Section,
    304                              bool IsCode, ObjSectionToIDMap &LocalSections);
    305 
    306   // \brief Add a relocation entry that uses the given section.
    307   void addRelocationForSection(const RelocationEntry &RE, unsigned SectionID);
    308 
    309   // \brief Add a relocation entry that uses the given symbol.  This symbol may
    310   // be found in the global symbol table, or it may be external.
    311   void addRelocationForSymbol(const RelocationEntry &RE, StringRef SymbolName);
    312 
    313   /// \brief Emits long jump instruction to Addr.
    314   /// \return Pointer to the memory area for emitting target address.
    315   uint8_t *createStubFunction(uint8_t *Addr);
    316 
    317   /// \brief Resolves relocations from Relocs list with address from Value.
    318   void resolveRelocationList(const RelocationList &Relocs, uint64_t Value);
    319 
    320   /// \brief A object file specific relocation resolver
    321   /// \param RE The relocation to be resolved
    322   /// \param Value Target symbol address to apply the relocation action
    323   virtual void resolveRelocation(const RelocationEntry &RE, uint64_t Value) = 0;
    324 
    325   /// \brief Parses one or more object file relocations (some object files use
    326   ///        relocation pairs) and stores it to Relocations or SymbolRelocations
    327   ///        (this depends on the object file type).
    328   /// \return Iterator to the next relocation that needs to be parsed.
    329   virtual relocation_iterator
    330   processRelocationRef(unsigned SectionID, relocation_iterator RelI,
    331                        ObjectImage &Obj, ObjSectionToIDMap &ObjSectionToID,
    332                        const SymbolTableMap &Symbols, StubMap &Stubs) = 0;
    333 
    334   /// \brief Resolve relocations to external symbols.
    335   void resolveExternalSymbols();
    336 
    337   /// \brief Update GOT entries for external symbols.
    338   // The base class does nothing.  ELF overrides this.
    339   virtual void updateGOTEntries(StringRef Name, uint64_t Addr) {}
    340 
    341   // \brief Compute an upper bound of the memory that is required to load all
    342   // sections
    343   void computeTotalAllocSize(ObjectImage &Obj, uint64_t &CodeSize,
    344                              uint64_t &DataSizeRO, uint64_t &DataSizeRW);
    345 
    346   // \brief Compute the stub buffer size required for a section
    347   unsigned computeSectionStubBufSize(ObjectImage &Obj,
    348                                      const SectionRef &Section);
    349 
    350 public:
    351   RuntimeDyldImpl(RTDyldMemoryManager *mm)
    352       : MemMgr(mm), ProcessAllSections(false), HasError(false) {
    353   }
    354 
    355   virtual ~RuntimeDyldImpl();
    356 
    357   void setProcessAllSections(bool ProcessAllSections) {
    358     this->ProcessAllSections = ProcessAllSections;
    359   }
    360 
    361   ObjectImage *loadObject(ObjectImage *InputObject);
    362 
    363   uint8_t* getSymbolAddress(StringRef Name) {
    364     // FIXME: Just look up as a function for now. Overly simple of course.
    365     // Work in progress.
    366     SymbolTableMap::const_iterator pos = GlobalSymbolTable.find(Name);
    367     if (pos == GlobalSymbolTable.end())
    368       return nullptr;
    369     SymbolLoc Loc = pos->second;
    370     return getSectionAddress(Loc.first) + Loc.second;
    371   }
    372 
    373   uint64_t getSymbolLoadAddress(StringRef Name) {
    374     // FIXME: Just look up as a function for now. Overly simple of course.
    375     // Work in progress.
    376     SymbolTableMap::const_iterator pos = GlobalSymbolTable.find(Name);
    377     if (pos == GlobalSymbolTable.end())
    378       return 0;
    379     SymbolLoc Loc = pos->second;
    380     return getSectionLoadAddress(Loc.first) + Loc.second;
    381   }
    382 
    383   void resolveRelocations();
    384 
    385   void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
    386 
    387   void mapSectionAddress(const void *LocalAddress, uint64_t TargetAddress);
    388 
    389   // Is the linker in an error state?
    390   bool hasError() { return HasError; }
    391 
    392   // Mark the error condition as handled and continue.
    393   void clearError() { HasError = false; }
    394 
    395   // Get the error message.
    396   StringRef getErrorString() { return ErrorStr; }
    397 
    398   virtual bool isCompatibleFormat(const ObjectBuffer *Buffer) const = 0;
    399   virtual bool isCompatibleFile(const ObjectFile *Obj) const = 0;
    400 
    401   virtual void registerEHFrames();
    402 
    403   virtual void deregisterEHFrames();
    404 
    405   virtual void finalizeLoad(ObjectImage &ObjImg, ObjSectionToIDMap &SectionMap) {}
    406 };
    407 
    408 } // end namespace llvm
    409 
    410 #endif
    411