Home | History | Annotate | Download | only in base
      1 // Copyright 2010 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "cc/base/tiling_data.h"
      6 
      7 #include <algorithm>
      8 
      9 #include "ui/gfx/rect.h"
     10 #include "ui/gfx/vector2d.h"
     11 
     12 namespace cc {
     13 
     14 static int ComputeNumTiles(int max_texture_size,
     15                            int total_size,
     16                            int border_texels) {
     17   if (max_texture_size - 2 * border_texels <= 0)
     18     return total_size > 0 && max_texture_size >= total_size ? 1 : 0;
     19 
     20   int num_tiles = std::max(1,
     21                            1 + (total_size - 1 - 2 * border_texels) /
     22                            (max_texture_size - 2 * border_texels));
     23   return total_size > 0 ? num_tiles : 0;
     24 }
     25 
     26 TilingData::TilingData()
     27     : border_texels_(0) {
     28   RecomputeNumTiles();
     29 }
     30 
     31 TilingData::TilingData(const gfx::Size& max_texture_size,
     32                        const gfx::Rect& tiling_rect,
     33                        bool has_border_texels)
     34     : max_texture_size_(max_texture_size),
     35       tiling_rect_(tiling_rect),
     36       border_texels_(has_border_texels ? 1 : 0) {
     37   RecomputeNumTiles();
     38 }
     39 
     40 TilingData::TilingData(const gfx::Size& max_texture_size,
     41                        const gfx::Rect& tiling_rect,
     42                        int border_texels)
     43     : max_texture_size_(max_texture_size),
     44       tiling_rect_(tiling_rect),
     45       border_texels_(border_texels) {
     46   RecomputeNumTiles();
     47 }
     48 
     49 void TilingData::SetTilingRect(const gfx::Rect& tiling_rect) {
     50   tiling_rect_ = tiling_rect;
     51   RecomputeNumTiles();
     52 }
     53 
     54 void TilingData::SetMaxTextureSize(const gfx::Size& max_texture_size) {
     55   max_texture_size_ = max_texture_size;
     56   RecomputeNumTiles();
     57 }
     58 
     59 void TilingData::SetHasBorderTexels(bool has_border_texels) {
     60   border_texels_ = has_border_texels ? 1 : 0;
     61   RecomputeNumTiles();
     62 }
     63 
     64 void TilingData::SetBorderTexels(int border_texels) {
     65   border_texels_ = border_texels;
     66   RecomputeNumTiles();
     67 }
     68 
     69 int TilingData::TileXIndexFromSrcCoord(int src_position) const {
     70   if (num_tiles_x_ <= 1)
     71     return 0;
     72 
     73   src_position -= tiling_rect_.x();
     74 
     75   DCHECK_GT(max_texture_size_.width() - 2 * border_texels_, 0);
     76   int x = (src_position - border_texels_) /
     77       (max_texture_size_.width() - 2 * border_texels_);
     78   return std::min(std::max(x, 0), num_tiles_x_ - 1);
     79 }
     80 
     81 int TilingData::TileYIndexFromSrcCoord(int src_position) const {
     82   if (num_tiles_y_ <= 1)
     83     return 0;
     84 
     85   src_position -= tiling_rect_.y();
     86 
     87   DCHECK_GT(max_texture_size_.height() - 2 * border_texels_, 0);
     88   int y = (src_position - border_texels_) /
     89       (max_texture_size_.height() - 2 * border_texels_);
     90   return std::min(std::max(y, 0), num_tiles_y_ - 1);
     91 }
     92 
     93 int TilingData::FirstBorderTileXIndexFromSrcCoord(int src_position) const {
     94   if (num_tiles_x_ <= 1)
     95     return 0;
     96 
     97   src_position -= tiling_rect_.x();
     98 
     99   DCHECK_GT(max_texture_size_.width() - 2 * border_texels_, 0);
    100   int inner_tile_size = max_texture_size_.width() - 2 * border_texels_;
    101   int x = (src_position - 2 * border_texels_) / inner_tile_size;
    102   return std::min(std::max(x, 0), num_tiles_x_ - 1);
    103 }
    104 
    105 int TilingData::FirstBorderTileYIndexFromSrcCoord(int src_position) const {
    106   if (num_tiles_y_ <= 1)
    107     return 0;
    108 
    109   src_position -= tiling_rect_.y();
    110 
    111   DCHECK_GT(max_texture_size_.height() - 2 * border_texels_, 0);
    112   int inner_tile_size = max_texture_size_.height() - 2 * border_texels_;
    113   int y = (src_position - 2 * border_texels_) / inner_tile_size;
    114   return std::min(std::max(y, 0), num_tiles_y_ - 1);
    115 }
    116 
    117 int TilingData::LastBorderTileXIndexFromSrcCoord(int src_position) const {
    118   if (num_tiles_x_ <= 1)
    119     return 0;
    120 
    121   src_position -= tiling_rect_.x();
    122 
    123   DCHECK_GT(max_texture_size_.width() - 2 * border_texels_, 0);
    124   int inner_tile_size = max_texture_size_.width() - 2 * border_texels_;
    125   int x = src_position / inner_tile_size;
    126   return std::min(std::max(x, 0), num_tiles_x_ - 1);
    127 }
    128 
    129 int TilingData::LastBorderTileYIndexFromSrcCoord(int src_position) const {
    130   if (num_tiles_y_ <= 1)
    131     return 0;
    132 
    133   src_position -= tiling_rect_.y();
    134 
    135   DCHECK_GT(max_texture_size_.height() - 2 * border_texels_, 0);
    136   int inner_tile_size = max_texture_size_.height() - 2 * border_texels_;
    137   int y = src_position / inner_tile_size;
    138   return std::min(std::max(y, 0), num_tiles_y_ - 1);
    139 }
    140 
    141 gfx::Rect TilingData::ExpandRectToTileBoundsWithBorders(
    142     const gfx::Rect& rect) const {
    143   if (!rect.Intersects(tiling_rect_) || has_empty_bounds())
    144     return gfx::Rect();
    145   int index_x = FirstBorderTileXIndexFromSrcCoord(rect.x());
    146   int index_y = FirstBorderTileYIndexFromSrcCoord(rect.y());
    147   int index_right = LastBorderTileXIndexFromSrcCoord(rect.right() - 1);
    148   int index_bottom = LastBorderTileYIndexFromSrcCoord(rect.bottom() - 1);
    149 
    150   gfx::Rect rect_top_left(TileBoundsWithBorder(index_x, index_y));
    151   gfx::Rect rect_bottom_right(TileBoundsWithBorder(index_right, index_bottom));
    152 
    153   return gfx::UnionRects(rect_top_left, rect_bottom_right);
    154 }
    155 
    156 gfx::Rect TilingData::ExpandRectToTileBounds(const gfx::Rect& rect) const {
    157   if (!rect.Intersects(tiling_rect_) || has_empty_bounds())
    158     return gfx::Rect();
    159   int index_x = FirstBorderTileXIndexFromSrcCoord(rect.x());
    160   int index_y = FirstBorderTileYIndexFromSrcCoord(rect.y());
    161   int index_right = LastBorderTileXIndexFromSrcCoord(rect.right() - 1);
    162   int index_bottom = LastBorderTileYIndexFromSrcCoord(rect.bottom() - 1);
    163 
    164   gfx::Rect rect_top_left(TileBounds(index_x, index_y));
    165   gfx::Rect rect_bottom_right(TileBounds(index_right, index_bottom));
    166 
    167   return gfx::UnionRects(rect_top_left, rect_bottom_right);
    168 }
    169 
    170 gfx::Rect TilingData::TileBounds(int i, int j) const {
    171   AssertTile(i, j);
    172   int max_texture_size_x = max_texture_size_.width() - 2 * border_texels_;
    173   int max_texture_size_y = max_texture_size_.height() - 2 * border_texels_;
    174 
    175   int lo_x = tiling_rect_.x() + max_texture_size_x * i;
    176   if (i != 0)
    177     lo_x += border_texels_;
    178 
    179   int lo_y = tiling_rect_.y() + max_texture_size_y * j;
    180   if (j != 0)
    181     lo_y += border_texels_;
    182 
    183   int hi_x = tiling_rect_.x() + max_texture_size_x * (i + 1) + border_texels_;
    184   if (i + 1 == num_tiles_x_)
    185     hi_x += border_texels_;
    186 
    187   int hi_y = tiling_rect_.y() + max_texture_size_y * (j + 1) + border_texels_;
    188   if (j + 1 == num_tiles_y_)
    189     hi_y += border_texels_;
    190 
    191   hi_x = std::min(hi_x, tiling_rect_.right());
    192   hi_y = std::min(hi_y, tiling_rect_.bottom());
    193 
    194   int x = lo_x;
    195   int y = lo_y;
    196   int width = hi_x - lo_x;
    197   int height = hi_y - lo_y;
    198   DCHECK_GE(x, tiling_rect_.x());
    199   DCHECK_GE(y, tiling_rect_.y());
    200   DCHECK_GE(width, 0);
    201   DCHECK_GE(height, 0);
    202   DCHECK_LE(x, tiling_rect_.right());
    203   DCHECK_LE(y, tiling_rect_.bottom());
    204   return gfx::Rect(x, y, width, height);
    205 }
    206 
    207 gfx::Rect TilingData::TileBoundsWithBorder(int i, int j) const {
    208   AssertTile(i, j);
    209   int max_texture_size_x = max_texture_size_.width() - 2 * border_texels_;
    210   int max_texture_size_y = max_texture_size_.height() - 2 * border_texels_;
    211 
    212   int lo_x = tiling_rect_.x() + max_texture_size_x * i;
    213   int lo_y = tiling_rect_.y() + max_texture_size_y * j;
    214 
    215   int hi_x = lo_x + max_texture_size_x + 2 * border_texels_;
    216   int hi_y = lo_y + max_texture_size_y + 2 * border_texels_;
    217 
    218   hi_x = std::min(hi_x, tiling_rect_.right());
    219   hi_y = std::min(hi_y, tiling_rect_.bottom());
    220 
    221   int x = lo_x;
    222   int y = lo_y;
    223   int width = hi_x - lo_x;
    224   int height = hi_y - lo_y;
    225   DCHECK_GE(x, tiling_rect_.x());
    226   DCHECK_GE(y, tiling_rect_.y());
    227   DCHECK_GE(width, 0);
    228   DCHECK_GE(height, 0);
    229   DCHECK_LE(x, tiling_rect_.right());
    230   DCHECK_LE(y, tiling_rect_.bottom());
    231   return gfx::Rect(x, y, width, height);
    232 }
    233 
    234 int TilingData::TilePositionX(int x_index) const {
    235   DCHECK_GE(x_index, 0);
    236   DCHECK_LT(x_index, num_tiles_x_);
    237 
    238   int pos = (max_texture_size_.width() - 2 * border_texels_) * x_index;
    239   if (x_index != 0)
    240     pos += border_texels_;
    241 
    242   pos += tiling_rect_.x();
    243 
    244   return pos;
    245 }
    246 
    247 int TilingData::TilePositionY(int y_index) const {
    248   DCHECK_GE(y_index, 0);
    249   DCHECK_LT(y_index, num_tiles_y_);
    250 
    251   int pos = (max_texture_size_.height() - 2 * border_texels_) * y_index;
    252   if (y_index != 0)
    253     pos += border_texels_;
    254 
    255   pos += tiling_rect_.y();
    256 
    257   return pos;
    258 }
    259 
    260 int TilingData::TileSizeX(int x_index) const {
    261   DCHECK_GE(x_index, 0);
    262   DCHECK_LT(x_index, num_tiles_x_);
    263 
    264   if (!x_index && num_tiles_x_ == 1)
    265     return tiling_rect_.width();
    266   if (!x_index && num_tiles_x_ > 1)
    267     return max_texture_size_.width() - border_texels_;
    268   if (x_index < num_tiles_x_ - 1)
    269     return max_texture_size_.width() - 2 * border_texels_;
    270   if (x_index == num_tiles_x_ - 1)
    271     return tiling_rect_.right() - TilePositionX(x_index);
    272 
    273   NOTREACHED();
    274   return 0;
    275 }
    276 
    277 int TilingData::TileSizeY(int y_index) const {
    278   DCHECK_GE(y_index, 0);
    279   DCHECK_LT(y_index, num_tiles_y_);
    280 
    281   if (!y_index && num_tiles_y_ == 1)
    282     return tiling_rect_.height();
    283   if (!y_index && num_tiles_y_ > 1)
    284     return max_texture_size_.height() - border_texels_;
    285   if (y_index < num_tiles_y_ - 1)
    286     return max_texture_size_.height() - 2 * border_texels_;
    287   if (y_index == num_tiles_y_ - 1)
    288     return tiling_rect_.bottom() - TilePositionY(y_index);
    289 
    290   NOTREACHED();
    291   return 0;
    292 }
    293 
    294 gfx::Vector2d TilingData::TextureOffset(int x_index, int y_index) const {
    295   int left = (!x_index || num_tiles_x_ == 1) ? 0 : border_texels_;
    296   int top = (!y_index || num_tiles_y_ == 1) ? 0 : border_texels_;
    297 
    298   return gfx::Vector2d(left, top);
    299 }
    300 
    301 void TilingData::RecomputeNumTiles() {
    302   num_tiles_x_ = ComputeNumTiles(
    303       max_texture_size_.width(), tiling_rect_.width(), border_texels_);
    304   num_tiles_y_ = ComputeNumTiles(
    305       max_texture_size_.height(), tiling_rect_.height(), border_texels_);
    306 }
    307 
    308 TilingData::BaseIterator::BaseIterator(const TilingData* tiling_data)
    309     : tiling_data_(tiling_data),
    310       index_x_(-1),
    311       index_y_(-1) {
    312 }
    313 
    314 TilingData::Iterator::Iterator() : BaseIterator(NULL) { done(); }
    315 
    316 TilingData::Iterator::Iterator(const TilingData* tiling_data,
    317                                const gfx::Rect& tiling_rect,
    318                                bool include_borders)
    319     : BaseIterator(tiling_data), left_(-1), right_(-1), bottom_(-1) {
    320   if (tiling_data_->num_tiles_x() <= 0 || tiling_data_->num_tiles_y() <= 0) {
    321     done();
    322     return;
    323   }
    324 
    325   gfx::Rect rect(tiling_rect);
    326   rect.Intersect(tiling_data_->tiling_rect());
    327 
    328   gfx::Rect top_left_tile;
    329   if (include_borders) {
    330     index_x_ = tiling_data_->FirstBorderTileXIndexFromSrcCoord(rect.x());
    331     index_y_ = tiling_data_->FirstBorderTileYIndexFromSrcCoord(rect.y());
    332     right_ = tiling_data_->LastBorderTileXIndexFromSrcCoord(rect.right() - 1);
    333     bottom_ = tiling_data_->LastBorderTileYIndexFromSrcCoord(rect.bottom() - 1);
    334     top_left_tile = tiling_data_->TileBoundsWithBorder(index_x_, index_y_);
    335   } else {
    336     index_x_ = tiling_data_->TileXIndexFromSrcCoord(rect.x());
    337     index_y_ = tiling_data_->TileYIndexFromSrcCoord(rect.y());
    338     right_ = tiling_data_->TileXIndexFromSrcCoord(rect.right() - 1);
    339     bottom_ = tiling_data_->TileYIndexFromSrcCoord(rect.bottom() - 1);
    340     top_left_tile = tiling_data_->TileBounds(index_x_, index_y_);
    341   }
    342   left_ = index_x_;
    343 
    344   // Index functions always return valid indices, so explicitly check
    345   // for non-intersecting rects.
    346   if (!top_left_tile.Intersects(rect))
    347     done();
    348 }
    349 
    350 TilingData::Iterator& TilingData::Iterator::operator++() {
    351   if (!*this)
    352     return *this;
    353 
    354   index_x_++;
    355   if (index_x_ > right_) {
    356     index_x_ = left_;
    357     index_y_++;
    358     if (index_y_ > bottom_)
    359       done();
    360   }
    361 
    362   return *this;
    363 }
    364 
    365 TilingData::DifferenceIterator::DifferenceIterator(
    366     const TilingData* tiling_data,
    367     const gfx::Rect& consider_rect,
    368     const gfx::Rect& ignore_rect)
    369     : BaseIterator(tiling_data),
    370       consider_left_(-1),
    371       consider_top_(-1),
    372       consider_right_(-1),
    373       consider_bottom_(-1),
    374       ignore_left_(-1),
    375       ignore_top_(-1),
    376       ignore_right_(-1),
    377       ignore_bottom_(-1) {
    378   if (tiling_data_->num_tiles_x() <= 0 || tiling_data_->num_tiles_y() <= 0) {
    379     done();
    380     return;
    381   }
    382 
    383   gfx::Rect consider(consider_rect);
    384   gfx::Rect ignore(ignore_rect);
    385   consider.Intersect(tiling_data_->tiling_rect());
    386   ignore.Intersect(tiling_data_->tiling_rect());
    387   if (consider.IsEmpty()) {
    388     done();
    389     return;
    390   }
    391 
    392   consider_left_ =
    393       tiling_data_->FirstBorderTileXIndexFromSrcCoord(consider.x());
    394   consider_top_ =
    395       tiling_data_->FirstBorderTileYIndexFromSrcCoord(consider.y());
    396   consider_right_ =
    397       tiling_data_->LastBorderTileXIndexFromSrcCoord(consider.right() - 1);
    398   consider_bottom_ =
    399       tiling_data_->LastBorderTileYIndexFromSrcCoord(consider.bottom() - 1);
    400 
    401   if (!ignore.IsEmpty()) {
    402     ignore_left_ =
    403         tiling_data_->FirstBorderTileXIndexFromSrcCoord(ignore.x());
    404     ignore_top_ =
    405         tiling_data_->FirstBorderTileYIndexFromSrcCoord(ignore.y());
    406     ignore_right_ =
    407         tiling_data_->LastBorderTileXIndexFromSrcCoord(ignore.right() - 1);
    408     ignore_bottom_ =
    409         tiling_data_->LastBorderTileYIndexFromSrcCoord(ignore.bottom() - 1);
    410 
    411     // Clamp ignore indices to consider indices.
    412     ignore_left_ = std::max(ignore_left_, consider_left_);
    413     ignore_top_ = std::max(ignore_top_, consider_top_);
    414     ignore_right_ = std::min(ignore_right_, consider_right_);
    415     ignore_bottom_ = std::min(ignore_bottom_, consider_bottom_);
    416   }
    417 
    418   if (ignore_left_ == consider_left_ && ignore_right_ == consider_right_ &&
    419       ignore_top_ == consider_top_ && ignore_bottom_ == consider_bottom_) {
    420     done();
    421     return;
    422   }
    423 
    424   index_x_ = consider_left_;
    425   index_y_ = consider_top_;
    426 
    427   if (in_ignore_rect())
    428     ++(*this);
    429 }
    430 
    431 TilingData::DifferenceIterator& TilingData::DifferenceIterator::operator++() {
    432   if (!*this)
    433     return *this;
    434 
    435   index_x_++;
    436   if (in_ignore_rect())
    437     index_x_ = ignore_right_ + 1;
    438 
    439   if (index_x_ > consider_right_) {
    440     index_x_ = consider_left_;
    441     index_y_++;
    442 
    443     if (in_ignore_rect()) {
    444       index_x_ = ignore_right_ + 1;
    445       // If the ignore rect spans the whole consider rect horizontally, then
    446       // ignore_right + 1 will be out of bounds.
    447       if (in_ignore_rect() || index_x_ > consider_right_) {
    448         index_y_ = ignore_bottom_ + 1;
    449         index_x_ = consider_left_;
    450       }
    451     }
    452 
    453     if (index_y_ > consider_bottom_)
    454       done();
    455   }
    456 
    457   return *this;
    458 }
    459 
    460 TilingData::SpiralDifferenceIterator::SpiralDifferenceIterator()
    461     : BaseIterator(NULL) {
    462   done();
    463 }
    464 
    465 TilingData::SpiralDifferenceIterator::SpiralDifferenceIterator(
    466     const TilingData* tiling_data,
    467     const gfx::Rect& consider_rect,
    468     const gfx::Rect& ignore_rect,
    469     const gfx::Rect& center_rect)
    470     : BaseIterator(tiling_data),
    471       consider_left_(-1),
    472       consider_top_(-1),
    473       consider_right_(-1),
    474       consider_bottom_(-1),
    475       ignore_left_(-1),
    476       ignore_top_(-1),
    477       ignore_right_(-1),
    478       ignore_bottom_(-1),
    479       direction_(RIGHT),
    480       delta_x_(1),
    481       delta_y_(0),
    482       current_step_(0),
    483       horizontal_step_count_(0),
    484       vertical_step_count_(0) {
    485   if (tiling_data_->num_tiles_x() <= 0 || tiling_data_->num_tiles_y() <= 0) {
    486     done();
    487     return;
    488   }
    489 
    490   gfx::Rect consider(consider_rect);
    491   gfx::Rect ignore(ignore_rect);
    492   gfx::Rect center(center_rect);
    493   consider.Intersect(tiling_data_->tiling_rect());
    494   ignore.Intersect(tiling_data_->tiling_rect());
    495   if (consider.IsEmpty()) {
    496     done();
    497     return;
    498   }
    499 
    500   consider_left_ =
    501       tiling_data_->FirstBorderTileXIndexFromSrcCoord(consider.x());
    502   consider_top_ = tiling_data_->FirstBorderTileYIndexFromSrcCoord(consider.y());
    503   consider_right_ =
    504       tiling_data_->LastBorderTileXIndexFromSrcCoord(consider.right() - 1);
    505   consider_bottom_ =
    506       tiling_data_->LastBorderTileYIndexFromSrcCoord(consider.bottom() - 1);
    507 
    508   if (!ignore.IsEmpty()) {
    509     ignore_left_ = tiling_data_->FirstBorderTileXIndexFromSrcCoord(ignore.x());
    510     ignore_top_ = tiling_data_->FirstBorderTileYIndexFromSrcCoord(ignore.y());
    511     ignore_right_ =
    512         tiling_data_->LastBorderTileXIndexFromSrcCoord(ignore.right() - 1);
    513     ignore_bottom_ =
    514         tiling_data_->LastBorderTileYIndexFromSrcCoord(ignore.bottom() - 1);
    515 
    516     // Clamp ignore indices to consider indices.
    517     ignore_left_ = std::max(ignore_left_, consider_left_);
    518     ignore_top_ = std::max(ignore_top_, consider_top_);
    519     ignore_right_ = std::min(ignore_right_, consider_right_);
    520     ignore_bottom_ = std::min(ignore_bottom_, consider_bottom_);
    521   }
    522 
    523   if (ignore_left_ == consider_left_ && ignore_right_ == consider_right_ &&
    524       ignore_top_ == consider_top_ && ignore_bottom_ == consider_bottom_) {
    525     done();
    526     return;
    527   }
    528 
    529   // Determine around left, such that it is between -1 and num_tiles_x.
    530   int around_left = 0;
    531   if (center.x() < tiling_data->tiling_rect().x() || center.IsEmpty())
    532     around_left = -1;
    533   else if (center.x() > tiling_data->tiling_rect().right())
    534     around_left = tiling_data->num_tiles_x();
    535   else
    536     around_left = tiling_data->FirstBorderTileXIndexFromSrcCoord(center.x());
    537 
    538   // Determine around top, such that it is between -1 and num_tiles_y.
    539   int around_top = 0;
    540   if (center.y() < tiling_data->tiling_rect().y() || center.IsEmpty())
    541     around_top = -1;
    542   else if (center.y() > tiling_data->tiling_rect().bottom())
    543     around_top = tiling_data->num_tiles_y();
    544   else
    545     around_top = tiling_data->FirstBorderTileYIndexFromSrcCoord(center.y());
    546 
    547   // Determine around right, such that it is between -1 and num_tiles_x.
    548   int right_src_coord = center.right() - 1;
    549   int around_right = 0;
    550   if (right_src_coord < tiling_data->tiling_rect().x() || center.IsEmpty()) {
    551     around_right = -1;
    552   } else if (right_src_coord > tiling_data->tiling_rect().right()) {
    553     around_right = tiling_data->num_tiles_x();
    554   } else {
    555     around_right =
    556         tiling_data->LastBorderTileXIndexFromSrcCoord(right_src_coord);
    557   }
    558 
    559   // Determine around bottom, such that it is between -1 and num_tiles_y.
    560   int bottom_src_coord = center.bottom() - 1;
    561   int around_bottom = 0;
    562   if (bottom_src_coord < tiling_data->tiling_rect().y() || center.IsEmpty()) {
    563     around_bottom = -1;
    564   } else if (bottom_src_coord > tiling_data->tiling_rect().bottom()) {
    565     around_bottom = tiling_data->num_tiles_y();
    566   } else {
    567     around_bottom =
    568         tiling_data->LastBorderTileYIndexFromSrcCoord(bottom_src_coord);
    569   }
    570 
    571   vertical_step_count_ = around_bottom - around_top + 1;
    572   horizontal_step_count_ = around_right - around_left + 1;
    573   current_step_ = horizontal_step_count_ - 1;
    574 
    575   index_x_ = around_right;
    576   index_y_ = around_bottom;
    577 
    578   // The current index is the bottom right of the around rect, which is also
    579   // ignored. So we have to advance.
    580   ++(*this);
    581 }
    582 
    583 TilingData::SpiralDifferenceIterator& TilingData::SpiralDifferenceIterator::
    584 operator++() {
    585   int cannot_hit_consider_count = 0;
    586   while (cannot_hit_consider_count < 4) {
    587     if (needs_direction_switch())
    588       switch_direction();
    589 
    590     index_x_ += delta_x_;
    591     index_y_ += delta_y_;
    592     ++current_step_;
    593 
    594     if (in_consider_rect()) {
    595       cannot_hit_consider_count = 0;
    596 
    597       if (!in_ignore_rect())
    598         break;
    599 
    600       // Steps needed to reach the very edge of the ignore rect, while remaining
    601       // inside (so that the continue would take us outside).
    602       int steps_to_edge = 0;
    603       switch (direction_) {
    604         case UP:
    605           steps_to_edge = index_y_ - ignore_top_;
    606           break;
    607         case LEFT:
    608           steps_to_edge = index_x_ - ignore_left_;
    609           break;
    610         case DOWN:
    611           steps_to_edge = ignore_bottom_ - index_y_;
    612           break;
    613         case RIGHT:
    614           steps_to_edge = ignore_right_ - index_x_;
    615           break;
    616       }
    617 
    618       // We need to switch directions in |max_steps|.
    619       int max_steps = current_step_count() - current_step_;
    620 
    621       int steps_to_take = std::min(steps_to_edge, max_steps);
    622       DCHECK_GE(steps_to_take, 0);
    623 
    624       index_x_ += steps_to_take * delta_x_;
    625       index_y_ += steps_to_take * delta_y_;
    626       current_step_ += steps_to_take;
    627     } else {
    628       int max_steps = current_step_count() - current_step_;
    629       int steps_to_take = max_steps;
    630       bool can_hit_consider_rect = false;
    631       switch (direction_) {
    632         case UP:
    633           if (valid_column() && consider_bottom_ < index_y_)
    634             steps_to_take = index_y_ - consider_bottom_ - 1;
    635           can_hit_consider_rect |= consider_right_ >= index_x_;
    636           break;
    637         case LEFT:
    638           if (valid_row() && consider_right_ < index_x_)
    639             steps_to_take = index_x_ - consider_right_ - 1;
    640           can_hit_consider_rect |= consider_top_ <= index_y_;
    641           break;
    642         case DOWN:
    643           if (valid_column() && consider_top_ > index_y_)
    644             steps_to_take = consider_top_ - index_y_ - 1;
    645           can_hit_consider_rect |= consider_left_ <= index_x_;
    646           break;
    647         case RIGHT:
    648           if (valid_row() && consider_left_ > index_x_)
    649             steps_to_take = consider_left_ - index_x_ - 1;
    650           can_hit_consider_rect |= consider_bottom_ >= index_y_;
    651           break;
    652       }
    653       steps_to_take = std::min(steps_to_take, max_steps);
    654       DCHECK_GE(steps_to_take, 0);
    655 
    656       index_x_ += steps_to_take * delta_x_;
    657       index_y_ += steps_to_take * delta_y_;
    658       current_step_ += steps_to_take;
    659 
    660       if (can_hit_consider_rect)
    661         cannot_hit_consider_count = 0;
    662       else
    663         ++cannot_hit_consider_count;
    664     }
    665   }
    666 
    667   if (cannot_hit_consider_count >= 4)
    668     done();
    669   return *this;
    670 }
    671 
    672 bool TilingData::SpiralDifferenceIterator::needs_direction_switch() const {
    673   return current_step_ >= current_step_count();
    674 }
    675 
    676 void TilingData::SpiralDifferenceIterator::switch_direction() {
    677   int new_delta_x_ = delta_y_;
    678   delta_y_ = -delta_x_;
    679   delta_x_ = new_delta_x_;
    680 
    681   current_step_ = 0;
    682   direction_ = static_cast<Direction>((direction_ + 1) % 4);
    683 
    684   if (direction_ == RIGHT || direction_ == LEFT) {
    685     ++vertical_step_count_;
    686     ++horizontal_step_count_;
    687   }
    688 }
    689 
    690 }  // namespace cc
    691