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Searched
defs:VertexShader
(Results
1 - 6
of
6
) sorted by null
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
VertexShader.java
29
public class
VertexShader
extends Shader {
34
VertexShader
mShader;
38
mShader = new
VertexShader
();
67
public
VertexShader
create() {
/external/deqp/framework/referencerenderer/
rrShaders.hpp
99
class
VertexShader
102
VertexShader
(size_t numInputs, size_t numOutputs) : m_inputs(numInputs), m_outputs(numOutputs) {}
110
~
VertexShader
() {}; // \note Renderer will not delete any objects passed in.
203
class VertexShaderLoop : public
VertexShader
/external/chromium_org/third_party/angle/src/libGLESv2/
Shader.h
8
// classes
VertexShader
and FragmentShader. Implements GL shader objects and
143
class
VertexShader
: public Shader
148
VertexShader
(ResourceManager *manager, const rx::Renderer *renderer, GLuint handle);
150
~
VertexShader
();
160
DISALLOW_COPY_AND_ASSIGN(
VertexShader
);
Shader.cpp
9
//
VertexShader
and FragmentShader. Implements GL shader objects and related
480
VertexShader
::
VertexShader
(ResourceManager *manager, const rx::Renderer *renderer, GLuint handle)
485
VertexShader
::~
VertexShader
()
489
GLenum
VertexShader
::getType()
494
void
VertexShader
::uncompile()
502
void
VertexShader
::compile()
511
int
VertexShader
::getSemanticIndex(const std::string &attributeName)
532
void
VertexShader
::parseAttributes(
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/common/
meta.c
137
struct gl_shader_program *
VertexShader
;
636
_mesa_reference_shader_program(ctx, &save->
VertexShader
,
957
_mesa_use_shader_program(ctx, GL_VERTEX_SHADER, save->
VertexShader
);
970
_mesa_reference_shader_program(ctx, &save->
VertexShader
, NULL);
[
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...]
/external/mesa3d/src/mesa/drivers/common/
meta.c
137
struct gl_shader_program *
VertexShader
;
636
_mesa_reference_shader_program(ctx, &save->
VertexShader
,
957
_mesa_use_shader_program(ctx, GL_VERTEX_SHADER, save->
VertexShader
);
970
_mesa_reference_shader_program(ctx, &save->
VertexShader
, NULL);
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