Home | History | Annotate | Download | only in system
      1 // Copyright 2013 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef MOJO_SYSTEM_WAITER_H_
      6 #define MOJO_SYSTEM_WAITER_H_
      7 
      8 #include <stdint.h>
      9 
     10 #include "base/macros.h"
     11 #include "base/synchronization/condition_variable.h"
     12 #include "base/synchronization/lock.h"
     13 #include "mojo/public/c/system/types.h"
     14 #include "mojo/system/system_impl_export.h"
     15 
     16 namespace mojo {
     17 namespace system {
     18 
     19 // IMPORTANT (all-caps gets your attention, right?): |Waiter| methods are called
     20 // under other locks, in particular, |Dispatcher::lock_|s, so |Waiter| methods
     21 // must never call out to other objects (in particular, |Dispatcher|s). This
     22 // class is thread-safe.
     23 class MOJO_SYSTEM_IMPL_EXPORT Waiter {
     24  public:
     25   Waiter();
     26   ~Waiter();
     27 
     28   // A |Waiter| can be used multiple times; |Init()| should be called before
     29   // each time it's used.
     30   void Init();
     31 
     32   // Waits until a suitable |Awake()| is called. (|context| may be null, in
     33   // which case, obviously no context is ever returned.)
     34   // Returns:
     35   //   - The result given to the first call to |Awake()| (possibly before this
     36   //     call to |Wait()|); in this case, |*context| is set to the value passed
     37   //     to that call to |Awake()|.
     38   //   - |MOJO_RESULT_DEADLINE_EXCEEDED| if the deadline was exceeded; in this
     39   //     case |*context| is not modified.
     40   //
     41   // Usually, the context passed to |Awake()| will be the value passed to
     42   // |Dispatcher::AddWaiter()|, which is usually the index to the array of
     43   // handles passed to |MojoWaitMany()| (or 0 for |MojoWait()|).
     44   //
     45   // Typical |Awake()| results are:
     46   //   - |MOJO_RESULT_OK| if one of the flags passed to
     47   //     |MojoWait()|/|MojoWaitMany()| (hence |Dispatcher::AddWaiter()|) was
     48   //     satisfied;
     49   //   - |MOJO_RESULT_CANCELLED| if a handle (on which
     50   //     |MojoWait()|/|MojoWaitMany()| was called) was closed (hence the
     51   //     dispatcher closed); and
     52   //   - |MOJO_RESULT_FAILED_PRECONDITION| if one of the set of flags passed to
     53   //     |MojoWait()|/|MojoWaitMany()| cannot or can no longer be satisfied by
     54   //     the corresponding handle (e.g., if the other end of a message or data
     55   //     pipe is closed).
     56   MojoResult Wait(MojoDeadline deadline, uint32_t* context);
     57 
     58   // Wake the waiter up with the given result and context (or no-op if it's been
     59   // woken up already).
     60   void Awake(MojoResult result, uint32_t context);
     61 
     62  private:
     63   base::ConditionVariable cv_;  // Associated to |lock_|.
     64   base::Lock lock_;  // Protects the following members.
     65 #ifndef NDEBUG
     66   bool initialized_;
     67 #endif
     68   bool awoken_;
     69   MojoResult awake_result_;
     70   // This is a |uint32_t| because we really only need to store an index (for
     71   // |MojoWaitMany()|). But in tests, it's convenient to use this for other
     72   // purposes (e.g., to distinguish between different wake-up reasons).
     73   uint32_t awake_context_;
     74 
     75   DISALLOW_COPY_AND_ASSIGN(Waiter);
     76 };
     77 
     78 }  // namespace system
     79 }  // namespace mojo
     80 
     81 #endif  // MOJO_SYSTEM_WAITER_H_
     82