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    Searched defs:canvasHeight (Results 1 - 5 of 5) sorted by null

  /external/chromium_org/tools/perf/page_sets/tough_canvas_cases/canvas2d_balls_common/
bouncing_balls.js 21 var canvasHeight;
62 canvasHeight = window.innerHeight;
64 canvas.setAttribute('height', canvasHeight);
66 borderY = ballDiameter/canvasHeight;
170 drawBall(x * canvasWidth, y * canvasHeight, angle); // externally defined
  /external/chromium_org/third_party/WebKit/Source/platform/image-decoders/webp/
WEBPImageDecoderTest.cpp 294 const int canvasHeight = 29;
311 EXPECT_EQ(canvasHeight, frame->getSkBitmap().height());
336 const int canvasHeight = 87;
354 EXPECT_EQ(canvasHeight, frame->getSkBitmap().height());
379 const int canvasHeight = 87;
397 EXPECT_EQ(canvasHeight, frame->getSkBitmap().height());
  /frameworks/ex/framesequence/jni/
FrameSequence_webp.cpp 36 static bool isFullFrame(const WebPIterator& frame, int canvasWidth, int canvasHeight) {
37 return (frame.width == canvasWidth && frame.height == canvasHeight);
54 const int canvasHeight = getHeight();
69 isFullFrame(curr, canvasWidth, canvasHeight)) {
73 (isFullFrame(prev, canvasWidth, canvasHeight) || mIsKeyFrame[i - 1]);
176 const int canvasHeight = mFrameSequence.getHeight();
177 mPreservedBuffer = new Color8888[canvasWidth * canvasHeight];
187 const int canvasHeight = mFrameSequence.getHeight();
191 for (int y = 0; y < canvasHeight; y++) {
197 copyFrame(prevBuffer, prevStride, currBuffer, currStride, canvasWidth, canvasHeight);
    [all...]
  /cts/apps/CtsVerifier/src/com/android/cts/verifier/camera/fov/
DetermineFovActivity.java 190 int canvasHeight = canvas.getHeight();
198 if (scaledHeight < canvasHeight) {
201 int pad = (canvasHeight - scaledHeight) / 2;
205 scale = (float) canvasHeight / photoHeight;
208 drawRect.set(pad, 0, pad + scaledWidth - 1, canvasHeight);
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/
LayoutCanvas.java 859 int canvasHeight = canvasSize.height;
866 canvasHeight -= 4;
890 int vDelta = canvasHeight - sceneHeight;
899 double vScale = (canvasHeight - 2 * vMargin) / (double) sceneHeight;
    [all...]

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