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      1 /*
      2 *******************************************************************************
      3 * Copyright (C) 2010-2014, International Business Machines
      4 * Corporation and others.  All Rights Reserved.
      5 *******************************************************************************
      6 * collationiterator.h
      7 *
      8 * created on: 2010oct27
      9 * created by: Markus W. Scherer
     10 */
     11 
     12 #ifndef __COLLATIONITERATOR_H__
     13 #define __COLLATIONITERATOR_H__
     14 
     15 #include "unicode/utypes.h"
     16 
     17 #if !UCONFIG_NO_COLLATION
     18 
     19 #include "cmemory.h"
     20 #include "collation.h"
     21 #include "collationdata.h"
     22 
     23 U_NAMESPACE_BEGIN
     24 
     25 class SkippedState;
     26 class UCharsTrie;
     27 class UVector32;
     28 
     29 /**
     30  * Collation element iterator and abstract character iterator.
     31  *
     32  * When a method returns a code point value, it must be in 0..10FFFF,
     33  * except it can be negative as a sentinel value.
     34  */
     35 class U_I18N_API CollationIterator : public UObject {
     36 private:
     37     class CEBuffer {
     38     private:
     39         /** Large enough for CEs of most short strings. */
     40         static const int32_t INITIAL_CAPACITY = 40;
     41     public:
     42         CEBuffer() : length(0) {}
     43         ~CEBuffer();
     44 
     45         inline void append(int64_t ce, UErrorCode &errorCode) {
     46             if(length < INITIAL_CAPACITY || ensureAppendCapacity(1, errorCode)) {
     47                 buffer[length++] = ce;
     48             }
     49         }
     50 
     51         inline void appendUnsafe(int64_t ce) {
     52             buffer[length++] = ce;
     53         }
     54 
     55         UBool ensureAppendCapacity(int32_t appCap, UErrorCode &errorCode);
     56 
     57         inline UBool incLength(UErrorCode &errorCode) {
     58             // Use INITIAL_CAPACITY for a very simple fastpath.
     59             // (Rather than buffer.getCapacity().)
     60             if(length < INITIAL_CAPACITY || ensureAppendCapacity(1, errorCode)) {
     61                 ++length;
     62                 return TRUE;
     63             } else {
     64                 return FALSE;
     65             }
     66         }
     67 
     68         inline int64_t set(int32_t i, int64_t ce) {
     69             return buffer[i] = ce;
     70         }
     71         inline int64_t get(int32_t i) const { return buffer[i]; }
     72 
     73         const int64_t *getCEs() const { return buffer.getAlias(); }
     74 
     75         int32_t length;
     76 
     77     private:
     78         CEBuffer(const CEBuffer &);
     79         void operator=(const CEBuffer &);
     80 
     81         MaybeStackArray<int64_t, INITIAL_CAPACITY> buffer;
     82     };
     83 
     84 public:
     85     CollationIterator(const CollationData *d, UBool numeric)
     86             : trie(d->trie),
     87               data(d),
     88               cesIndex(0),
     89               skipped(NULL),
     90               numCpFwd(-1),
     91               isNumeric(numeric) {}
     92 
     93     virtual ~CollationIterator();
     94 
     95     virtual UBool operator==(const CollationIterator &other) const;
     96     inline UBool operator!=(const CollationIterator &other) const {
     97         return !operator==(other);
     98     }
     99 
    100     /**
    101      * Resets the iterator state and sets the position to the specified offset.
    102      * Subclasses must implement, and must call the parent class method,
    103      * or CollationIterator::reset().
    104      */
    105     virtual void resetToOffset(int32_t newOffset) = 0;
    106 
    107     virtual int32_t getOffset() const = 0;
    108 
    109     /**
    110      * Returns the next collation element.
    111      */
    112     inline int64_t nextCE(UErrorCode &errorCode) {
    113         if(cesIndex < ceBuffer.length) {
    114             // Return the next buffered CE.
    115             return ceBuffer.get(cesIndex++);
    116         }
    117         // assert cesIndex == ceBuffer.length;
    118         if(!ceBuffer.incLength(errorCode)) {
    119             return Collation::NO_CE;
    120         }
    121         UChar32 c;
    122         uint32_t ce32 = handleNextCE32(c, errorCode);
    123         uint32_t t = ce32 & 0xff;
    124         if(t < Collation::SPECIAL_CE32_LOW_BYTE) {  // Forced-inline of isSpecialCE32(ce32).
    125             // Normal CE from the main data.
    126             // Forced-inline of ceFromSimpleCE32(ce32).
    127             return ceBuffer.set(cesIndex++,
    128                     ((int64_t)(ce32 & 0xffff0000) << 32) | ((ce32 & 0xff00) << 16) | (t << 8));
    129         }
    130         const CollationData *d;
    131         // The compiler should be able to optimize the previous and the following
    132         // comparisons of t with the same constant.
    133         if(t == Collation::SPECIAL_CE32_LOW_BYTE) {
    134             if(c < 0) {
    135                 return ceBuffer.set(cesIndex++, Collation::NO_CE);
    136             }
    137             d = data->base;
    138             ce32 = d->getCE32(c);
    139             t = ce32 & 0xff;
    140             if(t < Collation::SPECIAL_CE32_LOW_BYTE) {
    141                 // Normal CE from the base data.
    142                 return ceBuffer.set(cesIndex++,
    143                         ((int64_t)(ce32 & 0xffff0000) << 32) | ((ce32 & 0xff00) << 16) | (t << 8));
    144             }
    145         } else {
    146             d = data;
    147         }
    148         if(t == Collation::LONG_PRIMARY_CE32_LOW_BYTE) {
    149             // Forced-inline of ceFromLongPrimaryCE32(ce32).
    150             return ceBuffer.set(cesIndex++,
    151                     ((int64_t)(ce32 - t) << 32) | Collation::COMMON_SEC_AND_TER_CE);
    152         }
    153         return nextCEFromCE32(d, c, ce32, errorCode);
    154     }
    155 
    156     /**
    157      * Fetches all CEs.
    158      * @return getCEsLength()
    159      */
    160     int32_t fetchCEs(UErrorCode &errorCode);
    161 
    162     /**
    163      * Overwrites the current CE (the last one returned by nextCE()).
    164      */
    165     void setCurrentCE(int64_t ce) {
    166         // assert cesIndex > 0;
    167         ceBuffer.set(cesIndex - 1, ce);
    168     }
    169 
    170     /**
    171      * Returns the previous collation element.
    172      */
    173     int64_t previousCE(UVector32 &offsets, UErrorCode &errorCode);
    174 
    175     inline int32_t getCEsLength() const {
    176         return ceBuffer.length;
    177     }
    178 
    179     inline int64_t getCE(int32_t i) const {
    180         return ceBuffer.get(i);
    181     }
    182 
    183     const int64_t *getCEs() const {
    184         return ceBuffer.getCEs();
    185     }
    186 
    187     void clearCEs() {
    188         cesIndex = ceBuffer.length = 0;
    189     }
    190 
    191     void clearCEsIfNoneRemaining() {
    192         if(cesIndex == ceBuffer.length) { clearCEs(); }
    193     }
    194 
    195     /**
    196      * Returns the next code point (with post-increment).
    197      * Public for identical-level comparison and for testing.
    198      */
    199     virtual UChar32 nextCodePoint(UErrorCode &errorCode) = 0;
    200 
    201     /**
    202      * Returns the previous code point (with pre-decrement).
    203      * Public for identical-level comparison and for testing.
    204      */
    205     virtual UChar32 previousCodePoint(UErrorCode &errorCode) = 0;
    206 
    207 protected:
    208     CollationIterator(const CollationIterator &other);
    209 
    210     void reset();
    211 
    212     /**
    213      * Returns the next code point and its local CE32 value.
    214      * Returns Collation::FALLBACK_CE32 at the end of the text (c<0)
    215      * or when c's CE32 value is to be looked up in the base data (fallback).
    216      *
    217      * The code point is used for fallbacks, context and implicit weights.
    218      * It is ignored when the returned CE32 is not special (e.g., FFFD_CE32).
    219      */
    220     virtual uint32_t handleNextCE32(UChar32 &c, UErrorCode &errorCode);
    221 
    222     /**
    223      * Called when handleNextCE32() returns a LEAD_SURROGATE_TAG for a lead surrogate code unit.
    224      * Returns the trail surrogate in that case and advances past it,
    225      * if a trail surrogate follows the lead surrogate.
    226      * Otherwise returns any other code unit and does not advance.
    227      */
    228     virtual UChar handleGetTrailSurrogate();
    229 
    230     /**
    231      * Called when handleNextCE32() returns with c==0, to see whether it is a NUL terminator.
    232      * (Not needed in Java.)
    233      */
    234     virtual UBool foundNULTerminator();
    235 
    236     /**
    237      * @return FALSE if surrogate code points U+D800..U+DFFF
    238      *         map to their own implicit primary weights (for UTF-16),
    239      *         or TRUE if they map to CE(U+FFFD) (for UTF-8)
    240      */
    241     virtual UBool forbidSurrogateCodePoints() const;
    242 
    243     virtual void forwardNumCodePoints(int32_t num, UErrorCode &errorCode) = 0;
    244 
    245     virtual void backwardNumCodePoints(int32_t num, UErrorCode &errorCode) = 0;
    246 
    247     /**
    248      * Returns the CE32 from the data trie.
    249      * Normally the same as data->getCE32(), but overridden in the builder.
    250      * Call this only when the faster data->getCE32() cannot be used.
    251      */
    252     virtual uint32_t getDataCE32(UChar32 c) const;
    253 
    254     virtual uint32_t getCE32FromBuilderData(uint32_t ce32, UErrorCode &errorCode);
    255 
    256     void appendCEsFromCE32(const CollationData *d, UChar32 c, uint32_t ce32,
    257                            UBool forward, UErrorCode &errorCode);
    258 
    259     // Main lookup trie of the data object.
    260     const UTrie2 *trie;
    261     const CollationData *data;
    262 
    263 private:
    264     int64_t nextCEFromCE32(const CollationData *d, UChar32 c, uint32_t ce32,
    265                            UErrorCode &errorCode);
    266 
    267     uint32_t getCE32FromPrefix(const CollationData *d, uint32_t ce32,
    268                                UErrorCode &errorCode);
    269 
    270     UChar32 nextSkippedCodePoint(UErrorCode &errorCode);
    271 
    272     void backwardNumSkipped(int32_t n, UErrorCode &errorCode);
    273 
    274     uint32_t nextCE32FromContraction(
    275             const CollationData *d, uint32_t contractionCE32,
    276             const UChar *p, uint32_t ce32, UChar32 c,
    277             UErrorCode &errorCode);
    278 
    279     uint32_t nextCE32FromDiscontiguousContraction(
    280             const CollationData *d, UCharsTrie &suffixes, uint32_t ce32,
    281             int32_t lookAhead, UChar32 c,
    282             UErrorCode &errorCode);
    283 
    284     /**
    285      * Returns the previous CE when data->isUnsafeBackward(c, isNumeric).
    286      */
    287     int64_t previousCEUnsafe(UChar32 c, UVector32 &offsets, UErrorCode &errorCode);
    288 
    289     /**
    290      * Turns a string of digits (bytes 0..9)
    291      * into a sequence of CEs that will sort in numeric order.
    292      *
    293      * Starts from this ce32's digit value and consumes the following/preceding digits.
    294      * The digits string must not be empty and must not have leading zeros.
    295      */
    296     void appendNumericCEs(uint32_t ce32, UBool forward, UErrorCode &errorCode);
    297 
    298     /**
    299      * Turns 1..254 digits into a sequence of CEs.
    300      * Called by appendNumericCEs() for each segment of at most 254 digits.
    301      */
    302     void appendNumericSegmentCEs(const char *digits, int32_t length, UErrorCode &errorCode);
    303 
    304     CEBuffer ceBuffer;
    305     int32_t cesIndex;
    306 
    307     SkippedState *skipped;
    308 
    309     // Number of code points to read forward, or -1.
    310     // Used as a forward iteration limit in previousCEUnsafe().
    311     int32_t numCpFwd;
    312     // Numeric collation (CollationSettings::NUMERIC).
    313     UBool isNumeric;
    314 };
    315 
    316 U_NAMESPACE_END
    317 
    318 #endif  // !UCONFIG_NO_COLLATION
    319 #endif  // __COLLATIONITERATOR_H__
    320