/external/chromium_org/chrome/common/extensions/docs/examples/api/downloads/download_manager/ |
background.js | 8 var colors = { 42 ((seg % 2) == 0) ? colors.progressColor : colors.background); 48 ctx.fillStyle = ctx.strokeStyle = colors.progressColor; 57 ctx.strokeStyle = ctx.fillStyle = colors.arrow; 77 ctx.fillStyle = colors.danger; 78 ctx.strokeStyle = colors.background; 94 ctx.strokeStyle = colors.background; 97 ctx.fillStyle = colors.paused; 109 ctx.fillStyle = colors.complete [all...] |
/packages/apps/Settings/src/com/android/settings/applications/ |
LinearColorPreference.java | 67 LinearColorBar colors = (LinearColorBar)view.findViewById( local 69 colors.setShowIndicator(false); 70 colors.setColors(mRedColor, mYellowColor, mGreenColor); 71 colors.setRatios(mRedRatio, mYellowRatio, mGreenRatio); 72 colors.setColoredRegions(mColoredRegions); 73 colors.setOnRegionTappedListener(mOnRegionTappedListener);
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/cts/suite/cts/utils/ |
grapher.py | 29 colors = { variable 68 clr = colors.get(name, "#%06X" % (hash(name) % 0xFFFFFF))
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/external/chromium_org/third_party/skia/samplecode/ |
SampleBigGradient.cpp | 14 SkColor colors[] = { 0xFF000000, 0xFF333333 }; local 16 return SkGradientShader::CreateLinear(pts, colors, NULL, 2,
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Sample2PtRadial.cpp | 31 SkColor colors[] = { SK_ColorRED, SK_ColorBLUE }; local 36 SkShader* s = SkGradientShader::CreateTwoPointRadial(c0, r0, c1, r1, colors,
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SampleClamp.cpp | 18 SkColor colors[] = { SK_ColorRED, SK_ColorBLUE }; local 19 return SkGradientShader::CreateLinear(pts, colors, NULL, 2,
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SampleRepeatTile.cpp | 23 const SkColor colors[] = { local 29 paint.setColor(colors[ix & 3]);
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/external/skia/samplecode/ |
SampleBigGradient.cpp | 14 SkColor colors[] = { 0xFF000000, 0xFF333333 }; local 16 return SkGradientShader::CreateLinear(pts, colors, NULL, 2,
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Sample2PtRadial.cpp | 31 SkColor colors[] = { SK_ColorRED, SK_ColorBLUE }; local 36 SkShader* s = SkGradientShader::CreateTwoPointRadial(c0, r0, c1, r1, colors,
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/external/chromium_org/third_party/skia/gm/ |
alphagradients.cpp | 27 SkColor colors[] = { c0, c1 }; local 31 SkShader* s = SkGradientShader::CreateLinear(pts, colors, NULL, 2,
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blurquickreject.cpp | 44 SkColor colors[] = { variable 50 SkASSERT(SK_ARRAY_COUNT(colors) == SK_ARRAY_COUNT(blurRects)); 69 blurPaint.setColor(colors[i]);
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colortype.cpp | 16 const SkColor colors[] = { local 22 SkShader* s = SkGradientShader::CreateSweep(0,0, colors, NULL, 23 SK_ARRAY_COUNT(colors), 0, &local);
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composeshader.cpp | 20 SkColor colors[2]; local 24 colors[0] = SK_ColorRED; 25 colors[1] = SK_ColorBLUE; 26 SkAutoTUnref<SkShader> shaderA(SkGradientShader::CreateLinear(pts, colors, NULL, 2, 31 colors[0] = SK_ColorBLACK; 32 colors[1] = SkColorSetARGB(0x80, 0, 0, 0); 33 SkAutoTUnref<SkShader> shaderB(SkGradientShader::CreateLinear(pts, colors, NULL, 2,
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shallowgradient.cpp | 13 static SkShader* shader_linear(const SkColor colors[], int count, const SkSize& size) { 15 return SkGradientShader::CreateLinear(pts, colors, NULL, count, 19 static SkShader* shader_radial(const SkColor colors[], int count, const SkSize& size) { 21 return SkGradientShader::CreateRadial(center, size.width()/2, colors, NULL, count, 25 static SkShader* shader_conical(const SkColor colors[], int count, const SkSize& size) { 29 colors, NULL, count, 33 static SkShader* shader_sweep(const SkColor colors[], int count, const SkSize& size) { 35 colors, NULL, count); 61 const SkColor colors[] = { 0xFF555555, 0xFF444444 }; variable 62 const int colorCount = SK_ARRAY_COUNT(colors); [all...] |
/external/chromium_org/third_party/skia/src/lazy/ |
SkDiscardablePixelRef.cpp | 64 SkPMColor colors[256]; local 70 if (!fGenerator->getPixels(info, pixels, fRowBytes, colors, &colorCount)) { 84 fCTable.reset(SkNEW_ARGS(SkColorTable, (colors, colorCount)));
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/external/chromium_org/third_party/skia/src/views/ |
SkParsePaint.cpp | 23 SkColor colors[2]; local 26 colors[0] = colors[1] = SK_ColorBLACK; // need to initialized the alpha to opaque, since FindColor doesn't set it 28 SkParse::FindColor(str, &colors[0]) && 30 SkParse::FindColor(str, &colors[1]) && 39 return SkGradientShader::CreateLinear(pts, colors, NULL, 2, mode);
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/external/chromium_org/third_party/skia/tests/ |
FlatDataTest.cpp | 55 SkColor colors[2]; local 56 colors[0] = SK_ColorRED; 57 colors[1] = SK_ColorBLUE; 59 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateLinear(points, colors, NULL, 2,
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ShaderImageFilterTest.cpp | 29 SkColor colors[] = {SK_ColorBLUE, SK_ColorRED, SK_ColorGREEN}; local 36 center, radius, colors, pos, SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode); 47 center, radius, colors, pos, SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode);
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ShaderOpacityTest.cpp | 59 SkColor colors[2]; local 65 colors[0] = SkColorSetARGB(0xFF, 0, 0, 0); 66 colors[1] = SkColorSetARGB(0xFF, 0, 0, 0); 67 SkShader* grad = SkGradientShader::CreateLinear(pts, colors, pos, count, 74 colors[0] = SkColorSetARGB(0, 0, 0, 0); 75 colors[1] = SkColorSetARGB(0, 0, 0, 0); 76 grad = SkGradientShader::CreateLinear(pts, colors, pos, count, mode); 82 colors[0] = SkColorSetARGB(0xFF, 0, 0, 0); 83 colors[1] = SkColorSetARGB(0x40, 0, 0, 0); 84 grad = SkGradientShader::CreateLinear(pts, colors, pos, count, mode) [all...] |
/external/chromium_org/ui/views/examples/ |
bubble_example.cc | 21 SkColor colors[] = { SK_ColorWHITE, SK_ColorGRAY, SK_ColorCYAN, 0xFFC1B1E1 }; member in namespace:views::examples::__anon20929 99 bubble->set_color(colors[(color_index++) % arraysize(colors)]);
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/external/skia/gm/ |
alphagradients.cpp | 27 SkColor colors[] = { c0, c1 }; local 31 SkShader* s = SkGradientShader::CreateLinear(pts, colors, NULL, 2,
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blurquickreject.cpp | 44 SkColor colors[] = { variable 50 SkASSERT(SK_ARRAY_COUNT(colors) == SK_ARRAY_COUNT(blurRects)); 69 blurPaint.setColor(colors[i]);
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colortype.cpp | 16 const SkColor colors[] = { local 22 SkShader* s = SkGradientShader::CreateSweep(0,0, colors, NULL, 23 SK_ARRAY_COUNT(colors), 0, &local);
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composeshader.cpp | 20 SkColor colors[2]; local 24 colors[0] = SK_ColorRED; 25 colors[1] = SK_ColorBLUE; 26 SkAutoTUnref<SkShader> shaderA(SkGradientShader::CreateLinear(pts, colors, NULL, 2, 31 colors[0] = SK_ColorBLACK; 32 colors[1] = SkColorSetARGB(0x80, 0, 0, 0); 33 SkAutoTUnref<SkShader> shaderB(SkGradientShader::CreateLinear(pts, colors, NULL, 2,
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shallowgradient.cpp | 13 static SkShader* shader_linear(const SkColor colors[], int count, const SkSize& size) { 15 return SkGradientShader::CreateLinear(pts, colors, NULL, count, 19 static SkShader* shader_radial(const SkColor colors[], int count, const SkSize& size) { 21 return SkGradientShader::CreateRadial(center, size.width()/2, colors, NULL, count, 25 static SkShader* shader_conical(const SkColor colors[], int count, const SkSize& size) { 29 colors, NULL, count, 33 static SkShader* shader_sweep(const SkColor colors[], int count, const SkSize& size) { 35 colors, NULL, count); 61 const SkColor colors[] = { 0xFF555555, 0xFF444444 }; variable 62 const int colorCount = SK_ARRAY_COUNT(colors); [all...] |