1 /* 2 * Copyright (C) 2011 Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions are 6 * met: 7 * 8 * * Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * * Redistributions in binary form must reproduce the above 11 * copyright notice, this list of conditions and the following disclaimer 12 * in the documentation and/or other materials provided with the 13 * distribution. 14 * * Neither the name of Google Inc. nor the names of its 15 * contributors may be used to endorse or promote products derived from 16 * this software without specific prior written permission. 17 * 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 */ 30 31 #include "config.h" 32 #include "core/inspector/InspectorController.h" 33 34 #include "bindings/v8/DOMWrapperWorld.h" 35 #include "core/InspectorBackendDispatcher.h" 36 #include "core/InspectorFrontend.h" 37 #include "core/inspector/IdentifiersFactory.h" 38 #include "core/inspector/InjectedScriptHost.h" 39 #include "core/inspector/InjectedScriptManager.h" 40 #include "core/inspector/InspectorApplicationCacheAgent.h" 41 #include "core/inspector/InspectorCSSAgent.h" 42 #include "core/inspector/InspectorCanvasAgent.h" 43 #include "core/inspector/InspectorClient.h" 44 #include "core/inspector/InspectorDOMAgent.h" 45 #include "core/inspector/InspectorDOMDebuggerAgent.h" 46 #include "core/inspector/InspectorDOMStorageAgent.h" 47 #include "core/inspector/InspectorDebuggerAgent.h" 48 #include "core/inspector/InspectorFrontendClient.h" 49 #include "core/inspector/InspectorHeapProfilerAgent.h" 50 #include "core/inspector/InspectorInputAgent.h" 51 #include "core/inspector/InspectorInspectorAgent.h" 52 #include "core/inspector/InspectorInstrumentation.h" 53 #include "core/inspector/InspectorLayerTreeAgent.h" 54 #include "core/inspector/InspectorMemoryAgent.h" 55 #include "core/inspector/InspectorOverlay.h" 56 #include "core/inspector/InspectorPageAgent.h" 57 #include "core/inspector/InspectorProfilerAgent.h" 58 #include "core/inspector/InspectorResourceAgent.h" 59 #include "core/inspector/InspectorState.h" 60 #include "core/inspector/InspectorTimelineAgent.h" 61 #include "core/inspector/InspectorTracingAgent.h" 62 #include "core/inspector/InspectorWorkerAgent.h" 63 #include "core/inspector/InstrumentingAgents.h" 64 #include "core/inspector/PageConsoleAgent.h" 65 #include "core/inspector/PageDebuggerAgent.h" 66 #include "core/inspector/PageRuntimeAgent.h" 67 #include "core/page/Page.h" 68 #include "core/rendering/RenderLayer.h" 69 #include "platform/PlatformMouseEvent.h" 70 71 namespace WebCore { 72 73 InspectorController::InspectorController(Page* page, InspectorClient* inspectorClient) 74 : m_instrumentingAgents(InstrumentingAgents::create()) 75 , m_injectedScriptManager(InjectedScriptManager::createForPage()) 76 , m_state(adoptPtr(new InspectorCompositeState(inspectorClient))) 77 , m_overlay(InspectorOverlay::create(page, inspectorClient)) 78 , m_layerTreeAgent(0) 79 , m_page(page) 80 , m_inspectorClient(inspectorClient) 81 , m_agents(m_instrumentingAgents.get(), m_state.get()) 82 , m_isUnderTest(false) 83 , m_deferredAgentsInitialized(false) 84 { 85 InjectedScriptManager* injectedScriptManager = m_injectedScriptManager.get(); 86 InspectorOverlay* overlay = m_overlay.get(); 87 88 m_agents.append(InspectorInspectorAgent::create(m_page, injectedScriptManager)); 89 90 OwnPtr<InspectorPageAgent> pageAgentPtr(InspectorPageAgent::create(m_page, injectedScriptManager, inspectorClient, overlay)); 91 m_pageAgent = pageAgentPtr.get(); 92 m_agents.append(pageAgentPtr.release()); 93 94 OwnPtr<InspectorDOMAgent> domAgentPtr(InspectorDOMAgent::create(m_pageAgent, injectedScriptManager, overlay)); 95 m_domAgent = domAgentPtr.get(); 96 m_agents.append(domAgentPtr.release()); 97 98 99 OwnPtr<InspectorLayerTreeAgent> layerTreeAgentPtr(InspectorLayerTreeAgent::create(m_page)); 100 m_layerTreeAgent = layerTreeAgentPtr.get(); 101 m_agents.append(layerTreeAgentPtr.release()); 102 103 OwnPtr<InspectorTracingAgent> tracingAgentPtr = InspectorTracingAgent::create(inspectorClient); 104 m_tracingAgent = tracingAgentPtr.get(); 105 m_agents.append(tracingAgentPtr.release()); 106 107 OwnPtr<InspectorTimelineAgent> timelineAgentPtr(InspectorTimelineAgent::create(m_pageAgent, m_layerTreeAgent, 108 overlay, InspectorTimelineAgent::PageInspector, inspectorClient)); 109 m_timelineAgent = timelineAgentPtr.get(); 110 m_agents.append(timelineAgentPtr.release()); 111 112 PageScriptDebugServer* pageScriptDebugServer = &PageScriptDebugServer::shared(); 113 114 m_agents.append(PageRuntimeAgent::create(injectedScriptManager, pageScriptDebugServer, m_page, m_pageAgent)); 115 116 m_agents.append(PageConsoleAgent::create(injectedScriptManager, m_domAgent, m_timelineAgent)); 117 118 m_agents.append(InspectorWorkerAgent::create()); 119 120 ASSERT_ARG(inspectorClient, inspectorClient); 121 m_injectedScriptManager->injectedScriptHost()->init(m_instrumentingAgents.get(), pageScriptDebugServer); 122 } 123 124 InspectorController::~InspectorController() 125 { 126 } 127 128 PassOwnPtr<InspectorController> InspectorController::create(Page* page, InspectorClient* client) 129 { 130 return adoptPtr(new InspectorController(page, client)); 131 } 132 133 void InspectorController::setTextAutosizingEnabled(bool enabled) 134 { 135 m_pageAgent->setTextAutosizingEnabled(enabled); 136 } 137 138 void InspectorController::setDeviceScaleAdjustment(float deviceScaleAdjustment) 139 { 140 m_pageAgent->setDeviceScaleAdjustment(deviceScaleAdjustment); 141 } 142 143 void InspectorController::initializeDeferredAgents() 144 { 145 if (m_deferredAgentsInitialized) 146 return; 147 m_deferredAgentsInitialized = true; 148 149 InjectedScriptManager* injectedScriptManager = m_injectedScriptManager.get(); 150 InspectorOverlay* overlay = m_overlay.get(); 151 152 OwnPtr<InspectorResourceAgent> resourceAgentPtr(InspectorResourceAgent::create(m_pageAgent)); 153 m_resourceAgent = resourceAgentPtr.get(); 154 m_agents.append(resourceAgentPtr.release()); 155 156 m_agents.append(InspectorCSSAgent::create(m_domAgent, m_pageAgent, m_resourceAgent)); 157 158 m_agents.append(InspectorDOMStorageAgent::create(m_pageAgent)); 159 160 m_agents.append(InspectorMemoryAgent::create()); 161 162 m_agents.append(InspectorApplicationCacheAgent::create(m_pageAgent)); 163 164 PageScriptDebugServer* pageScriptDebugServer = &PageScriptDebugServer::shared(); 165 166 OwnPtr<InspectorDebuggerAgent> debuggerAgentPtr(PageDebuggerAgent::create(pageScriptDebugServer, m_pageAgent, injectedScriptManager, overlay)); 167 InspectorDebuggerAgent* debuggerAgent = debuggerAgentPtr.get(); 168 m_agents.append(debuggerAgentPtr.release()); 169 170 m_agents.append(InspectorDOMDebuggerAgent::create(m_domAgent, debuggerAgent)); 171 172 m_agents.append(InspectorProfilerAgent::create(injectedScriptManager, overlay)); 173 174 m_agents.append(InspectorHeapProfilerAgent::create(injectedScriptManager)); 175 176 m_agents.append(InspectorCanvasAgent::create(m_pageAgent, injectedScriptManager)); 177 178 m_agents.append(InspectorInputAgent::create(m_page, m_inspectorClient)); 179 } 180 181 void InspectorController::willBeDestroyed() 182 { 183 disconnectFrontend(); 184 m_injectedScriptManager->disconnect(); 185 m_inspectorClient = 0; 186 m_page = 0; 187 m_instrumentingAgents->reset(); 188 m_agents.discardAgents(); 189 } 190 191 void InspectorController::registerModuleAgent(PassOwnPtr<InspectorAgent> agent) 192 { 193 m_moduleAgents.append(agent.get()); 194 m_agents.append(agent); 195 } 196 197 void InspectorController::setInspectorFrontendClient(PassOwnPtr<InspectorFrontendClient> inspectorFrontendClient) 198 { 199 m_inspectorFrontendClient = inspectorFrontendClient; 200 } 201 202 void InspectorController::didClearDocumentOfWindowObject(LocalFrame* frame) 203 { 204 // If the page is supposed to serve as InspectorFrontend notify inspector frontend 205 // client that it's cleared so that the client can expose inspector bindings. 206 if (m_inspectorFrontendClient && frame == m_page->mainFrame()) 207 m_inspectorFrontendClient->windowObjectCleared(); 208 } 209 210 void InspectorController::connectFrontend(const String& hostId, InspectorFrontendChannel* frontendChannel) 211 { 212 ASSERT(frontendChannel); 213 m_hostId = hostId; 214 215 initializeDeferredAgents(); 216 m_resourceAgent->setHostId(hostId); 217 218 m_inspectorFrontend = adoptPtr(new InspectorFrontend(frontendChannel)); 219 // We can reconnect to existing front-end -> unmute state. 220 m_state->unmute(); 221 222 m_agents.setFrontend(m_inspectorFrontend.get()); 223 224 InspectorInstrumentation::registerInstrumentingAgents(m_instrumentingAgents.get()); 225 InspectorInstrumentation::frontendCreated(); 226 227 ASSERT(m_inspectorClient); 228 m_inspectorBackendDispatcher = InspectorBackendDispatcher::create(frontendChannel); 229 230 m_agents.registerInDispatcher(m_inspectorBackendDispatcher.get()); 231 } 232 233 void InspectorController::disconnectFrontend() 234 { 235 if (!m_inspectorFrontend) 236 return; 237 m_inspectorBackendDispatcher->clearFrontend(); 238 m_inspectorBackendDispatcher.clear(); 239 240 // Destroying agents would change the state, but we don't want that. 241 // Pre-disconnect state will be used to restore inspector agents. 242 m_state->mute(); 243 244 m_agents.clearFrontend(); 245 246 m_inspectorFrontend.clear(); 247 248 // relese overlay page resources 249 m_overlay->freePage(); 250 InspectorInstrumentation::frontendDeleted(); 251 InspectorInstrumentation::unregisterInstrumentingAgents(m_instrumentingAgents.get()); 252 m_hostId = ""; 253 } 254 255 void InspectorController::reconnectFrontend() 256 { 257 if (!m_inspectorFrontend) 258 return; 259 InspectorFrontendChannel* frontendChannel = m_inspectorFrontend->channel(); 260 String hostId = m_hostId; 261 disconnectFrontend(); 262 connectFrontend(hostId, frontendChannel); 263 } 264 265 void InspectorController::reuseFrontend(const String& hostId, InspectorFrontendChannel* frontendChannel, const String& inspectorStateCookie) 266 { 267 ASSERT(!m_inspectorFrontend); 268 connectFrontend(hostId, frontendChannel); 269 m_state->loadFromCookie(inspectorStateCookie); 270 m_agents.restore(); 271 } 272 273 void InspectorController::setProcessId(long processId) 274 { 275 IdentifiersFactory::setProcessId(processId); 276 } 277 278 void InspectorController::setLayerTreeId(int id) 279 { 280 m_timelineAgent->setLayerTreeId(id); 281 m_tracingAgent->setLayerTreeId(id); 282 } 283 284 bool InspectorController::isUnderTest() 285 { 286 return m_isUnderTest; 287 } 288 289 void InspectorController::evaluateForTestInFrontend(long callId, const String& script) 290 { 291 m_isUnderTest = true; 292 if (InspectorInspectorAgent* inspectorAgent = m_instrumentingAgents->inspectorInspectorAgent()) 293 inspectorAgent->evaluateForTestInFrontend(callId, script); 294 } 295 296 void InspectorController::drawHighlight(GraphicsContext& context) const 297 { 298 m_overlay->paint(context); 299 } 300 301 void InspectorController::inspect(Node* node) 302 { 303 if (!node) 304 return; 305 Document* document = node->ownerDocument(); 306 if (!document) 307 return; 308 LocalFrame* frame = document->frame(); 309 if (!frame) 310 return; 311 312 if (!node->isElementNode() && !node->isDocumentNode()) 313 node = node->parentNode(); 314 315 InjectedScript injectedScript = m_injectedScriptManager->injectedScriptFor(ScriptState::forMainWorld(frame)); 316 if (injectedScript.isEmpty()) 317 return; 318 injectedScript.inspectNode(node); 319 } 320 321 void InspectorController::setInjectedScriptForOrigin(const String& origin, const String& source) 322 { 323 if (InspectorInspectorAgent* inspectorAgent = m_instrumentingAgents->inspectorInspectorAgent()) 324 inspectorAgent->setInjectedScriptForOrigin(origin, source); 325 } 326 327 void InspectorController::dispatchMessageFromFrontend(const String& message) 328 { 329 if (m_inspectorBackendDispatcher) 330 m_inspectorBackendDispatcher->dispatch(message); 331 } 332 333 bool InspectorController::handleGestureEvent(LocalFrame* frame, const PlatformGestureEvent& event) 334 { 335 // Overlay should not consume events. 336 m_overlay->handleGestureEvent(event); 337 if (InspectorDOMAgent* domAgent = m_instrumentingAgents->inspectorDOMAgent()) 338 return domAgent->handleGestureEvent(frame, event); 339 return false; 340 } 341 342 bool InspectorController::handleMouseEvent(LocalFrame* frame, const PlatformMouseEvent& event) 343 { 344 // Overlay should not consume events. 345 m_overlay->handleMouseEvent(event); 346 347 if (event.type() == PlatformEvent::MouseMoved) { 348 if (InspectorDOMAgent* domAgent = m_instrumentingAgents->inspectorDOMAgent()) 349 domAgent->handleMouseMove(frame, event); 350 return false; 351 } 352 if (event.type() == PlatformEvent::MousePressed) { 353 if (InspectorDOMAgent* domAgent = m_instrumentingAgents->inspectorDOMAgent()) 354 return domAgent->handleMousePress(); 355 } 356 return false; 357 } 358 359 bool InspectorController::handleTouchEvent(LocalFrame* frame, const PlatformTouchEvent& event) 360 { 361 // Overlay should not consume events. 362 m_overlay->handleTouchEvent(event); 363 if (InspectorDOMAgent* domAgent = m_instrumentingAgents->inspectorDOMAgent()) 364 return domAgent->handleTouchEvent(frame, event); 365 return false; 366 } 367 368 bool InspectorController::handleKeyboardEvent(LocalFrame* frame, const PlatformKeyboardEvent& event) 369 { 370 // Overlay should not consume events. 371 m_overlay->handleKeyboardEvent(event); 372 return false; 373 } 374 375 void InspectorController::requestPageScaleFactor(float scale, const IntPoint& origin) 376 { 377 m_inspectorClient->requestPageScaleFactor(scale, origin); 378 } 379 380 bool InspectorController::deviceEmulationEnabled() 381 { 382 if (InspectorPageAgent* pageAgent = m_instrumentingAgents->inspectorPageAgent()) 383 return pageAgent->deviceMetricsOverrideEnabled(); 384 return false; 385 } 386 387 void InspectorController::resume() 388 { 389 if (InspectorDebuggerAgent* debuggerAgent = m_instrumentingAgents->inspectorDebuggerAgent()) { 390 ErrorString error; 391 debuggerAgent->resume(&error); 392 } 393 } 394 395 void InspectorController::setResourcesDataSizeLimitsFromInternals(int maximumResourcesContentSize, int maximumSingleResourceContentSize) 396 { 397 if (m_resourceAgent) 398 m_resourceAgent->setResourcesDataSizeLimitsFromInternals(maximumResourcesContentSize, maximumSingleResourceContentSize); 399 } 400 401 void InspectorController::willProcessTask() 402 { 403 if (InspectorTimelineAgent* timelineAgent = m_instrumentingAgents->inspectorTimelineAgent()) 404 timelineAgent->willProcessTask(); 405 if (InspectorProfilerAgent* profilerAgent = m_instrumentingAgents->inspectorProfilerAgent()) 406 profilerAgent->willProcessTask(); 407 } 408 409 void InspectorController::didProcessTask() 410 { 411 if (InspectorTimelineAgent* timelineAgent = m_instrumentingAgents->inspectorTimelineAgent()) 412 timelineAgent->didProcessTask(); 413 if (InspectorProfilerAgent* profilerAgent = m_instrumentingAgents->inspectorProfilerAgent()) 414 profilerAgent->didProcessTask(); 415 if (InspectorDOMDebuggerAgent* domDebuggerAgent = m_instrumentingAgents->inspectorDOMDebuggerAgent()) 416 domDebuggerAgent->didProcessTask(); 417 } 418 419 void InspectorController::flushPendingFrontendMessages() 420 { 421 m_agents.flushPendingFrontendMessages(); 422 } 423 424 void InspectorController::didCommitLoadForMainFrame() 425 { 426 Vector<InspectorAgent*> agents = m_moduleAgents; 427 for (size_t i = 0; i < agents.size(); i++) 428 agents[i]->didCommitLoadForMainFrame(); 429 } 430 431 void InspectorController::didBeginFrame(int frameId) 432 { 433 if (InspectorTimelineAgent* timelineAgent = m_instrumentingAgents->inspectorTimelineAgent()) 434 timelineAgent->didBeginFrame(frameId); 435 if (InspectorCanvasAgent* canvasAgent = m_instrumentingAgents->inspectorCanvasAgent()) 436 canvasAgent->didBeginFrame(); 437 } 438 439 void InspectorController::didCancelFrame() 440 { 441 if (InspectorTimelineAgent* timelineAgent = m_instrumentingAgents->inspectorTimelineAgent()) 442 timelineAgent->didCancelFrame(); 443 } 444 445 void InspectorController::willComposite() 446 { 447 if (InspectorTimelineAgent* timelineAgent = m_instrumentingAgents->inspectorTimelineAgent()) 448 timelineAgent->willComposite(); 449 } 450 451 void InspectorController::didComposite() 452 { 453 if (InspectorTimelineAgent* timelineAgent = m_instrumentingAgents->inspectorTimelineAgent()) 454 timelineAgent->didComposite(); 455 } 456 457 void InspectorController::processGPUEvent(double timestamp, int phase, bool foreign, uint64_t usedGPUMemoryBytes, uint64_t limitGPUMemoryBytes) 458 { 459 if (InspectorTimelineAgent* timelineAgent = m_instrumentingAgents->inspectorTimelineAgent()) 460 timelineAgent->processGPUEvent(InspectorTimelineAgent::GPUEvent(timestamp, phase, foreign, usedGPUMemoryBytes, limitGPUMemoryBytes)); 461 } 462 463 void InspectorController::scriptsEnabled(bool enabled) 464 { 465 if (InspectorPageAgent* pageAgent = m_instrumentingAgents->inspectorPageAgent()) 466 pageAgent->scriptsEnabled(enabled); 467 } 468 469 void InspectorController::willAddPageOverlay(const GraphicsLayer* layer) 470 { 471 if (m_layerTreeAgent) 472 m_layerTreeAgent->willAddPageOverlay(layer); 473 } 474 475 void InspectorController::didRemovePageOverlay(const GraphicsLayer* layer) 476 { 477 if (m_layerTreeAgent) 478 m_layerTreeAgent->didRemovePageOverlay(layer); 479 } 480 481 } // namespace WebCore 482