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Searched
defs:dequeueBuffer
(Results
1 - 12
of
12
) sorted by null
/frameworks/native/services/surfaceflinger/
MonitoredProducer.cpp
63
status_t MonitoredProducer::
dequeueBuffer
(int* slot, sp<Fence>* fence,
65
return mProducer->
dequeueBuffer
(slot, fence, async, w, h, format, usage);
/hardware/qcom/display/msm8974/liboverlay/
overlayWriteback.cpp
159
bool Writeback::
dequeueBuffer
() {
163
ALOGE("%s:
dequeuebuffer
failed", __func__);
176
if(!
dequeueBuffer
()) {
/frameworks/native/libs/ui/
FramebufferNativeWindow.cpp
153
ANativeWindow::
dequeueBuffer
=
dequeueBuffer
;
224
int result =
dequeueBuffer
(window, buffer, &fenceFd);
235
int FramebufferNativeWindow::
dequeueBuffer
(ANativeWindow* window,
/hardware/qcom/display/msm8084/liboverlay/
overlayWriteback.cpp
161
bool Writeback::
dequeueBuffer
() {
165
ALOGE("%s:
dequeuebuffer
failed", __func__);
178
if(!
dequeueBuffer
()) {
/hardware/qcom/display/msm8226/liboverlay/
overlayWriteback.cpp
161
bool Writeback::
dequeueBuffer
() {
165
ALOGE("%s:
dequeuebuffer
failed", __func__);
178
if(!
dequeueBuffer
()) {
/frameworks/native/libs/gui/
IGraphicBufferProducer.cpp
93
virtual status_t
dequeueBuffer
(int *buf, sp<Fence>* fence, bool async,
309
int result =
dequeueBuffer
(&buf, &fence, async, w, h, format, usage);
BufferQueueProducer.cpp
246
status_t BufferQueueProducer::
dequeueBuffer
(int *outSlot,
255
BQ_LOGV("
dequeueBuffer
: async=%s w=%u h=%u format=%#x, usage=%#x",
259
BQ_LOGE("
dequeueBuffer
: invalid size: w=%u h=%u", width, height);
280
status_t status = waitForFreeSlotThenRelock("
dequeueBuffer
", async,
288
BQ_LOGE("
dequeueBuffer
: no available buffer slots");
323
BQ_LOGE("
dequeueBuffer
: about to return a NULL fence - "
337
BQ_LOGV("
dequeueBuffer
: allocating a new buffer for slot %d", *outSlot);
341
BQ_LOGE("
dequeueBuffer
: createGraphicBuffer failed");
349
BQ_LOGE("
dequeueBuffer
: BufferQueue has been abandoned");
369
BQ_LOGE("
dequeueBuffer
: error %#x waiting for fence"
[
all
...]
Surface.cpp
48
ANativeWindow::
dequeueBuffer
= hook_dequeueBuffer;
111
return c->
dequeueBuffer
(buffer, fenceFd);
131
int result = c->
dequeueBuffer
(&buf, &fenceFd);
192
int Surface::
dequeueBuffer
(android_native_buffer_t** buffer, int* fenceFd) {
194
ALOGV("Surface::
dequeueBuffer
");
211
} // Drop the lock so that we can still touch the Surface while blocking in IGBP::
dequeueBuffer
215
status_t result = mGraphicBufferProducer->
dequeueBuffer
(&buf, &fence, swapIntervalZero,
219
ALOGV("
dequeueBuffer
: IGraphicBufferProducer::
dequeueBuffer
(%d, %d, %d, %d, %d)"
230
ALOGE_IF(fence == NULL, "Surface::
dequeueBuffer
: received null Fence! buf=%d", buf)
[
all
...]
/frameworks/native/libs/gui/tests/
IGraphicBufferProducer_test.cpp
192
// To easily store
dequeueBuffer
results into containers
198
status_t
dequeueBuffer
(bool async, uint32_t w, uint32_t h, uint32_t format, uint32_t usage, DequeueBufferResult* result) {
199
return mProducer->
dequeueBuffer
(&result->slot, &result->fence, async, w, h, format, usage);
333
mProducer->
dequeueBuffer
(&dequeuedSlot, &dequeuedFence,
398
mProducer->
dequeueBuffer
(&dequeuedSlot, &dequeuedFence,
468
mProducer->
dequeueBuffer
(&dequeuedSlot, &dequeuedFence,
499
dequeueBuffer
(QUEUE_BUFFER_INPUT_ASYNC,
521
mProducer->
dequeueBuffer
(&dequeuedSlot, &dequeuedFence,
548
mProducer->
dequeueBuffer
(&dequeuedSlot, &dequeuedFence,
/frameworks/native/services/surfaceflinger/DisplayHardware/
VirtualDisplaySurface.cpp
151
//
dequeueBuffer
().
182
// in a GLES configuration, if the sink disappears then
dequeueBuffer
286
status_t VirtualDisplaySurface::
dequeueBuffer
(Source source,
292
status_t result = mSource[source]->
dequeueBuffer
(sslot, fence, async,
297
VDS_LOGV("
dequeueBuffer
(%s): sslot=%d pslot=%d result=%d",
322
VDS_LOGV("
dequeueBuffer
(%s): buffers[%d]=%p fmt=%d usage=%#x",
331
status_t VirtualDisplaySurface::
dequeueBuffer
(int* pslot, sp<Fence>* fence, bool async,
334
return mSource[SOURCE_SINK]->
dequeueBuffer
(pslot, fence, async, w, h, format, usage);
337
"Unexpected
dequeueBuffer
() in %s state", dbgStateStr());
340
VDS_LOGW_IF(!async, "EGL called
dequeueBuffer
with !async despite eglSwapInterval(0)")
[
all
...]
/external/chromium_org/third_party/hwcplus/include/system/
window.h
394
* The window holds a reference to the buffer between
dequeueBuffer
and
403
* time for binary compatibility, but the new
dequeueBuffer
function that
412
*
dequeueBuffer
first.
427
* The window holds a reference to the buffer between
dequeueBuffer
and
494
* The window holds a reference to the buffer between
dequeueBuffer
and
512
* The window holds a reference to the buffer between
dequeueBuffer
and
527
int (*
dequeueBuffer
)(struct ANativeWindow* window,
534
* The window holds a reference to the buffer between
dequeueBuffer
and
558
* The window holds a reference to the buffer between
dequeueBuffer
and
569
* from
dequeueBuffer
, that same fence should be passed to cancelBuffer t
[
all
...]
/system/core/include/system/
window.h
422
* The window holds a reference to the buffer between
dequeueBuffer
and
431
* time for binary compatibility, but the new
dequeueBuffer
function that
440
*
dequeueBuffer
first.
455
* The window holds a reference to the buffer between
dequeueBuffer
and
522
* The window holds a reference to the buffer between
dequeueBuffer
and
540
* The window holds a reference to the buffer between
dequeueBuffer
and
555
int (*
dequeueBuffer
)(struct ANativeWindow* window,
562
* The window holds a reference to the buffer between
dequeueBuffer
and
586
* The window holds a reference to the buffer between
dequeueBuffer
and
597
* from
dequeueBuffer
, that same fence should be passed to cancelBuffer t
[
all
...]
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