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      1 /**
      2  * Copyright (C) 2004 Allan Sandfeld Jensen (kde (at) carewolf.com)
      3  * Copyright (C) 2006, 2007 Apple Inc. All rights reserved.
      4  *
      5  * This library is free software; you can redistribute it and/or
      6  * modify it under the terms of the GNU Library General Public
      7  * License as published by the Free Software Foundation; either
      8  * version 2 of the License, or (at your option) any later version.
      9  *
     10  * This library is distributed in the hope that it will be useful,
     11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     13  * Library General Public License for more details.
     14  *
     15  * You should have received a copy of the GNU Library General Public License
     16  * along with this library; see the file COPYING.LIB.  If not, write to
     17  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
     18  * Boston, MA 02110-1301, USA.
     19  *
     20  */
     21 
     22 #include "config.h"
     23 #include "core/rendering/RenderCounter.h"
     24 
     25 #include "core/HTMLNames.h"
     26 #include "core/dom/Document.h"
     27 #include "core/dom/Element.h"
     28 #include "core/dom/ElementTraversal.h"
     29 #include "core/html/HTMLOListElement.h"
     30 #include "core/rendering/CounterNode.h"
     31 #include "core/rendering/RenderListItem.h"
     32 #include "core/rendering/RenderListMarker.h"
     33 #include "core/rendering/RenderView.h"
     34 #include "core/rendering/style/RenderStyle.h"
     35 #include "wtf/StdLibExtras.h"
     36 
     37 #ifndef NDEBUG
     38 #include <stdio.h>
     39 #endif
     40 
     41 namespace WebCore {
     42 
     43 using namespace HTMLNames;
     44 
     45 typedef HashMap<AtomicString, RefPtr<CounterNode> > CounterMap;
     46 typedef HashMap<const RenderObject*, OwnPtr<CounterMap> > CounterMaps;
     47 
     48 static CounterNode* makeCounterNode(RenderObject&, const AtomicString& identifier, bool alwaysCreateCounter);
     49 
     50 static CounterMaps& counterMaps()
     51 {
     52     DEFINE_STATIC_LOCAL(CounterMaps, staticCounterMaps, ());
     53     return staticCounterMaps;
     54 }
     55 
     56 // This function processes the renderer tree in the order of the DOM tree
     57 // including pseudo elements as defined in CSS 2.1.
     58 static RenderObject* previousInPreOrder(const RenderObject& object)
     59 {
     60     Element* self = toElement(object.node());
     61     ASSERT(self);
     62     Element* previous = ElementTraversal::previousIncludingPseudo(*self);
     63     while (previous && !previous->renderer())
     64         previous = ElementTraversal::previousIncludingPseudo(*previous);
     65     return previous ? previous->renderer() : 0;
     66 }
     67 
     68 // This function processes the renderer tree in the order of the DOM tree
     69 // including pseudo elements as defined in CSS 2.1.
     70 static RenderObject* previousSiblingOrParent(const RenderObject& object)
     71 {
     72     Element* self = toElement(object.node());
     73     ASSERT(self);
     74     Element* previous = ElementTraversal::pseudoAwarePreviousSibling(*self);
     75     while (previous && !previous->renderer())
     76         previous = ElementTraversal::pseudoAwarePreviousSibling(*previous);
     77     if (previous)
     78         return previous->renderer();
     79     previous = self->parentElement();
     80     return previous ? previous->renderer() : 0;
     81 }
     82 
     83 static inline Element* parentElement(RenderObject& object)
     84 {
     85     return toElement(object.node())->parentElement();
     86 }
     87 
     88 static inline bool areRenderersElementsSiblings(RenderObject& first, RenderObject& second)
     89 {
     90     return parentElement(first) == parentElement(second);
     91 }
     92 
     93 // This function processes the renderer tree in the order of the DOM tree
     94 // including pseudo elements as defined in CSS 2.1.
     95 static RenderObject* nextInPreOrder(const RenderObject& object, const Element* stayWithin, bool skipDescendants = false)
     96 {
     97     Element* self = toElement(object.node());
     98     ASSERT(self);
     99     Element* next = skipDescendants ? ElementTraversal::nextIncludingPseudoSkippingChildren(*self, stayWithin) : ElementTraversal::nextIncludingPseudo(*self, stayWithin);
    100     while (next && !next->renderer())
    101         next = skipDescendants ? ElementTraversal::nextIncludingPseudoSkippingChildren(*next, stayWithin) : ElementTraversal::nextIncludingPseudo(*next, stayWithin);
    102     return next ? next->renderer() : 0;
    103 }
    104 
    105 static bool planCounter(RenderObject& object, const AtomicString& identifier, bool& isReset, int& value)
    106 {
    107     // Real text nodes don't have their own style so they can't have counters.
    108     // We can't even look at their styles or we'll see extra resets and increments!
    109     if (object.isText() && !object.isBR())
    110         return false;
    111     Node* generatingNode = object.generatingNode();
    112     // We must have a generating node or else we cannot have a counter.
    113     if (!generatingNode)
    114         return false;
    115     RenderStyle* style = object.style();
    116     ASSERT(style);
    117 
    118     switch (style->styleType()) {
    119     case NOPSEUDO:
    120         // Sometimes nodes have more then one renderer. Only the first one gets the counter
    121         // LayoutTests/http/tests/css/counter-crash.html
    122         if (generatingNode->renderer() != &object)
    123             return false;
    124         break;
    125     case BEFORE:
    126     case AFTER:
    127         break;
    128     default:
    129         return false; // Counters are forbidden from all other pseudo elements.
    130     }
    131 
    132     const CounterDirectives directives = style->getCounterDirectives(identifier);
    133     if (directives.isDefined()) {
    134         value = directives.combinedValue();
    135         isReset = directives.isReset();
    136         return true;
    137     }
    138 
    139     if (identifier == "list-item") {
    140         if (object.isListItem()) {
    141             if (toRenderListItem(object).hasExplicitValue()) {
    142                 value = toRenderListItem(object).explicitValue();
    143                 isReset = true;
    144                 return true;
    145             }
    146             value = 1;
    147             isReset = false;
    148             return true;
    149         }
    150         if (Node* e = object.node()) {
    151             if (isHTMLOListElement(*e)) {
    152                 value = toHTMLOListElement(e)->start();
    153                 isReset = true;
    154                 return true;
    155             }
    156             if (isHTMLUListElement(*e) || isHTMLMenuElement(*e) || isHTMLDirectoryElement(*e)) {
    157                 value = 0;
    158                 isReset = true;
    159                 return true;
    160             }
    161         }
    162     }
    163 
    164     return false;
    165 }
    166 
    167 // - Finds the insertion point for the counter described by counterOwner, isReset and
    168 // identifier in the CounterNode tree for identifier and sets parent and
    169 // previousSibling accordingly.
    170 // - The function returns true if the counter whose insertion point is searched is NOT
    171 // the root of the tree.
    172 // - The root of the tree is a counter reference that is not in the scope of any other
    173 // counter with the same identifier.
    174 // - All the counter references with the same identifier as this one that are in
    175 // children or subsequent siblings of the renderer that owns the root of the tree
    176 // form the rest of of the nodes of the tree.
    177 // - The root of the tree is always a reset type reference.
    178 // - A subtree rooted at any reset node in the tree is equivalent to all counter
    179 // references that are in the scope of the counter or nested counter defined by that
    180 // reset node.
    181 // - Non-reset CounterNodes cannot have descendants.
    182 
    183 static bool findPlaceForCounter(RenderObject& counterOwner, const AtomicString& identifier, bool isReset, RefPtr<CounterNode>& parent, RefPtr<CounterNode>& previousSibling)
    184 {
    185     // We cannot stop searching for counters with the same identifier before we also
    186     // check this renderer, because it may affect the positioning in the tree of our counter.
    187     RenderObject* searchEndRenderer = previousSiblingOrParent(counterOwner);
    188     // We check renderers in preOrder from the renderer that our counter is attached to
    189     // towards the begining of the document for counters with the same identifier as the one
    190     // we are trying to find a place for. This is the next renderer to be checked.
    191     RenderObject* currentRenderer = previousInPreOrder(counterOwner);
    192     previousSibling = nullptr;
    193     RefPtr<CounterNode> previousSiblingProtector = nullptr;
    194 
    195     while (currentRenderer) {
    196         CounterNode* currentCounter = makeCounterNode(*currentRenderer, identifier, false);
    197         if (searchEndRenderer == currentRenderer) {
    198             // We may be at the end of our search.
    199             if (currentCounter) {
    200                 // We have a suitable counter on the EndSearchRenderer.
    201                 if (previousSiblingProtector) { // But we already found another counter that we come after.
    202                     if (currentCounter->actsAsReset()) {
    203                         // We found a reset counter that is on a renderer that is a sibling of ours or a parent.
    204                         if (isReset && areRenderersElementsSiblings(*currentRenderer, counterOwner)) {
    205                             // We are also a reset counter and the previous reset was on a sibling renderer
    206                             // hence we are the next sibling of that counter if that reset is not a root or
    207                             // we are a root node if that reset is a root.
    208                             parent = currentCounter->parent();
    209                             previousSibling = parent ? currentCounter : 0;
    210                             return parent;
    211                         }
    212                         // We are not a reset node or the previous reset must be on an ancestor of our owner renderer
    213                         // hence we must be a child of that reset counter.
    214                         parent = currentCounter;
    215                         // In some cases renders can be reparented (ex. nodes inside a table but not in a column or row).
    216                         // In these cases the identified previousSibling will be invalid as its parent is different from
    217                         // our identified parent.
    218                         if (previousSiblingProtector->parent() != currentCounter)
    219                             previousSiblingProtector = nullptr;
    220 
    221                         previousSibling = previousSiblingProtector.get();
    222                         return true;
    223                     }
    224                     // CurrentCounter, the counter at the EndSearchRenderer, is not reset.
    225                     if (!isReset || !areRenderersElementsSiblings(*currentRenderer, counterOwner)) {
    226                         // If the node we are placing is not reset or we have found a counter that is attached
    227                         // to an ancestor of the placed counter's owner renderer we know we are a sibling of that node.
    228                         if (currentCounter->parent() != previousSiblingProtector->parent())
    229                             return false;
    230 
    231                         parent = currentCounter->parent();
    232                         previousSibling = previousSiblingProtector.get();
    233                         return true;
    234                     }
    235                 } else {
    236                     // We are at the potential end of the search, but we had no previous sibling candidate
    237                     // In this case we follow pretty much the same logic as above but no ASSERTs about
    238                     // previousSibling, and when we are a sibling of the end counter we must set previousSibling
    239                     // to currentCounter.
    240                     if (currentCounter->actsAsReset()) {
    241                         if (isReset && areRenderersElementsSiblings(*currentRenderer, counterOwner)) {
    242                             parent = currentCounter->parent();
    243                             previousSibling = currentCounter;
    244                             return parent;
    245                         }
    246                         parent = currentCounter;
    247                         previousSibling = previousSiblingProtector.get();
    248                         return true;
    249                     }
    250                     if (!isReset || !areRenderersElementsSiblings(*currentRenderer, counterOwner)) {
    251                         parent = currentCounter->parent();
    252                         previousSibling = currentCounter;
    253                         return true;
    254                     }
    255                     previousSiblingProtector = currentCounter;
    256                 }
    257             }
    258             // We come here if the previous sibling or parent of our owner renderer had no
    259             // good counter, or we are a reset node and the counter on the previous sibling
    260             // of our owner renderer was not a reset counter.
    261             // Set a new goal for the end of the search.
    262             searchEndRenderer = previousSiblingOrParent(*currentRenderer);
    263         } else {
    264             // We are searching descendants of a previous sibling of the renderer that the
    265             // counter being placed is attached to.
    266             if (currentCounter) {
    267                 // We found a suitable counter.
    268                 if (previousSiblingProtector) {
    269                     // Since we had a suitable previous counter before, we should only consider this one as our
    270                     // previousSibling if it is a reset counter and hence the current previousSibling is its child.
    271                     if (currentCounter->actsAsReset()) {
    272                         previousSiblingProtector = currentCounter;
    273                         // We are no longer interested in previous siblings of the currentRenderer or their children
    274                         // as counters they may have attached cannot be the previous sibling of the counter we are placing.
    275                         currentRenderer = parentElement(*currentRenderer)->renderer();
    276                         continue;
    277                     }
    278                 } else
    279                     previousSiblingProtector = currentCounter;
    280                 currentRenderer = previousSiblingOrParent(*currentRenderer);
    281                 continue;
    282             }
    283         }
    284         // This function is designed so that the same test is not done twice in an iteration, except for this one
    285         // which may be done twice in some cases. Rearranging the decision points though, to accommodate this
    286         // performance improvement would create more code duplication than is worthwhile in my oppinion and may further
    287         // impede the readability of this already complex algorithm.
    288         if (previousSiblingProtector)
    289             currentRenderer = previousSiblingOrParent(*currentRenderer);
    290         else
    291             currentRenderer = previousInPreOrder(*currentRenderer);
    292     }
    293     return false;
    294 }
    295 
    296 static CounterNode* makeCounterNode(RenderObject& object, const AtomicString& identifier, bool alwaysCreateCounter)
    297 {
    298     if (object.hasCounterNodeMap()) {
    299         if (CounterMap* nodeMap = counterMaps().get(&object)) {
    300             if (CounterNode* node = nodeMap->get(identifier))
    301                 return node;
    302         }
    303     }
    304 
    305     bool isReset = false;
    306     int value = 0;
    307     if (!planCounter(object, identifier, isReset, value) && !alwaysCreateCounter)
    308         return 0;
    309 
    310     RefPtr<CounterNode> newParent = nullptr;
    311     RefPtr<CounterNode> newPreviousSibling = nullptr;
    312     RefPtr<CounterNode> newNode = CounterNode::create(object, isReset, value);
    313     if (findPlaceForCounter(object, identifier, isReset, newParent, newPreviousSibling))
    314         newParent->insertAfter(newNode.get(), newPreviousSibling.get(), identifier);
    315     CounterMap* nodeMap;
    316     if (object.hasCounterNodeMap())
    317         nodeMap = counterMaps().get(&object);
    318     else {
    319         nodeMap = new CounterMap;
    320         counterMaps().set(&object, adoptPtr(nodeMap));
    321         object.setHasCounterNodeMap(true);
    322     }
    323     nodeMap->set(identifier, newNode);
    324     if (newNode->parent())
    325         return newNode.get();
    326     // Checking if some nodes that were previously counter tree root nodes
    327     // should become children of this node now.
    328     CounterMaps& maps = counterMaps();
    329     Element* stayWithin = parentElement(object);
    330     bool skipDescendants;
    331     for (RenderObject* currentRenderer = nextInPreOrder(object, stayWithin); currentRenderer; currentRenderer = nextInPreOrder(*currentRenderer, stayWithin, skipDescendants)) {
    332         skipDescendants = false;
    333         if (!currentRenderer->hasCounterNodeMap())
    334             continue;
    335         CounterNode* currentCounter = maps.get(currentRenderer)->get(identifier);
    336         if (!currentCounter)
    337             continue;
    338         skipDescendants = true;
    339         if (currentCounter->parent())
    340             continue;
    341         if (stayWithin == parentElement(*currentRenderer) && currentCounter->hasResetType())
    342             break;
    343         newNode->insertAfter(currentCounter, newNode->lastChild(), identifier);
    344     }
    345     return newNode.get();
    346 }
    347 
    348 RenderCounter::RenderCounter(Document* node, const CounterContent& counter)
    349     : RenderText(node, StringImpl::empty())
    350     , m_counter(counter)
    351     , m_counterNode(0)
    352     , m_nextForSameCounter(0)
    353 {
    354     view()->addRenderCounter();
    355 }
    356 
    357 RenderCounter::~RenderCounter()
    358 {
    359     if (m_counterNode) {
    360         m_counterNode->removeRenderer(this);
    361         ASSERT(!m_counterNode);
    362     }
    363 }
    364 
    365 void RenderCounter::willBeDestroyed()
    366 {
    367     if (view())
    368         view()->removeRenderCounter();
    369     RenderText::willBeDestroyed();
    370 }
    371 
    372 const char* RenderCounter::renderName() const
    373 {
    374     return "RenderCounter";
    375 }
    376 
    377 bool RenderCounter::isCounter() const
    378 {
    379     return true;
    380 }
    381 
    382 PassRefPtr<StringImpl> RenderCounter::originalText() const
    383 {
    384     if (!m_counterNode) {
    385         RenderObject* beforeAfterContainer = parent();
    386         while (true) {
    387             if (!beforeAfterContainer)
    388                 return nullptr;
    389             if (!beforeAfterContainer->isAnonymous() && !beforeAfterContainer->isPseudoElement())
    390                 return nullptr; // RenderCounters are restricted to before and after pseudo elements
    391             PseudoId containerStyle = beforeAfterContainer->style()->styleType();
    392             if ((containerStyle == BEFORE) || (containerStyle == AFTER))
    393                 break;
    394             beforeAfterContainer = beforeAfterContainer->parent();
    395         }
    396         makeCounterNode(*beforeAfterContainer, m_counter.identifier(), true)->addRenderer(const_cast<RenderCounter*>(this));
    397         ASSERT(m_counterNode);
    398     }
    399     CounterNode* child = m_counterNode;
    400     int value = child->actsAsReset() ? child->value() : child->countInParent();
    401 
    402     String text = listMarkerText(m_counter.listStyle(), value);
    403 
    404     if (!m_counter.separator().isNull()) {
    405         if (!child->actsAsReset())
    406             child = child->parent();
    407         while (CounterNode* parent = child->parent()) {
    408             text = listMarkerText(m_counter.listStyle(), child->countInParent())
    409                 + m_counter.separator() + text;
    410             child = parent;
    411         }
    412     }
    413 
    414     return text.impl();
    415 }
    416 
    417 void RenderCounter::updateCounter()
    418 {
    419     setTextInternal(originalText());
    420 }
    421 
    422 void RenderCounter::invalidate()
    423 {
    424     m_counterNode->removeRenderer(this);
    425     ASSERT(!m_counterNode);
    426     if (documentBeingDestroyed())
    427         return;
    428     setNeedsLayoutAndPrefWidthsRecalcAndFullPaintInvalidation();
    429 }
    430 
    431 static void destroyCounterNodeWithoutMapRemoval(const AtomicString& identifier, CounterNode* node)
    432 {
    433     CounterNode* previous;
    434     for (RefPtr<CounterNode> child = node->lastDescendant(); child && child != node; child = previous) {
    435         previous = child->previousInPreOrder();
    436         child->parent()->removeChild(child.get());
    437         ASSERT(counterMaps().get(&child->owner())->get(identifier) == child);
    438         counterMaps().get(&child->owner())->remove(identifier);
    439     }
    440     if (CounterNode* parent = node->parent())
    441         parent->removeChild(node);
    442 }
    443 
    444 void RenderCounter::destroyCounterNodes(RenderObject& owner)
    445 {
    446     CounterMaps& maps = counterMaps();
    447     CounterMaps::iterator mapsIterator = maps.find(&owner);
    448     if (mapsIterator == maps.end())
    449         return;
    450     CounterMap* map = mapsIterator->value.get();
    451     CounterMap::const_iterator end = map->end();
    452     for (CounterMap::const_iterator it = map->begin(); it != end; ++it) {
    453         destroyCounterNodeWithoutMapRemoval(it->key, it->value.get());
    454     }
    455     maps.remove(mapsIterator);
    456     owner.setHasCounterNodeMap(false);
    457 }
    458 
    459 void RenderCounter::destroyCounterNode(RenderObject& owner, const AtomicString& identifier)
    460 {
    461     CounterMap* map = counterMaps().get(&owner);
    462     if (!map)
    463         return;
    464     CounterMap::iterator mapIterator = map->find(identifier);
    465     if (mapIterator == map->end())
    466         return;
    467     destroyCounterNodeWithoutMapRemoval(identifier, mapIterator->value.get());
    468     map->remove(mapIterator);
    469     // We do not delete "map" here even if empty because we expect to reuse
    470     // it soon. In order for a renderer to lose all its counters permanently,
    471     // a style change for the renderer involving removal of all counter
    472     // directives must occur, in which case, RenderCounter::destroyCounterNodes()
    473     // must be called.
    474     // The destruction of the Renderer (possibly caused by the removal of its
    475     // associated DOM node) is the other case that leads to the permanent
    476     // destruction of all counters attached to a Renderer. In this case
    477     // RenderCounter::destroyCounterNodes() must be and is now called, too.
    478     // RenderCounter::destroyCounterNodes() handles destruction of the counter
    479     // map associated with a renderer, so there is no risk in leaking the map.
    480 }
    481 
    482 void RenderCounter::rendererRemovedFromTree(RenderObject* renderer)
    483 {
    484     ASSERT(renderer->view());
    485     if (!renderer->view()->hasRenderCounters())
    486         return;
    487     RenderObject* currentRenderer = renderer->lastLeafChild();
    488     if (!currentRenderer)
    489         currentRenderer = renderer;
    490     while (true) {
    491         destroyCounterNodes(*currentRenderer);
    492         if (currentRenderer == renderer)
    493             break;
    494         currentRenderer = currentRenderer->previousInPreOrder();
    495     }
    496 }
    497 
    498 static void updateCounters(RenderObject& renderer)
    499 {
    500     ASSERT(renderer.style());
    501     const CounterDirectiveMap* directiveMap = renderer.style()->counterDirectives();
    502     if (!directiveMap)
    503         return;
    504     CounterDirectiveMap::const_iterator end = directiveMap->end();
    505     if (!renderer.hasCounterNodeMap()) {
    506         for (CounterDirectiveMap::const_iterator it = directiveMap->begin(); it != end; ++it)
    507             makeCounterNode(renderer, it->key, false);
    508         return;
    509     }
    510     CounterMap* counterMap = counterMaps().get(&renderer);
    511     ASSERT(counterMap);
    512     for (CounterDirectiveMap::const_iterator it = directiveMap->begin(); it != end; ++it) {
    513         RefPtr<CounterNode> node = counterMap->get(it->key);
    514         if (!node) {
    515             makeCounterNode(renderer, it->key, false);
    516             continue;
    517         }
    518         RefPtr<CounterNode> newParent = nullptr;
    519         RefPtr<CounterNode> newPreviousSibling = nullptr;
    520 
    521         findPlaceForCounter(renderer, it->key, node->hasResetType(), newParent, newPreviousSibling);
    522         if (node != counterMap->get(it->key))
    523             continue;
    524         CounterNode* parent = node->parent();
    525         if (newParent == parent && newPreviousSibling == node->previousSibling())
    526             continue;
    527         if (parent)
    528             parent->removeChild(node.get());
    529         if (newParent)
    530             newParent->insertAfter(node.get(), newPreviousSibling.get(), it->key);
    531     }
    532 }
    533 
    534 void RenderCounter::rendererSubtreeAttached(RenderObject* renderer)
    535 {
    536     ASSERT(renderer->view());
    537     if (!renderer->view()->hasRenderCounters())
    538         return;
    539     Node* node = renderer->node();
    540     if (node)
    541         node = node->parentNode();
    542     else
    543         node = renderer->generatingNode();
    544     if (node && node->needsAttach())
    545         return; // No need to update if the parent is not attached yet
    546     for (RenderObject* descendant = renderer; descendant; descendant = descendant->nextInPreOrder(renderer))
    547         updateCounters(*descendant);
    548 }
    549 
    550 void RenderCounter::rendererStyleChanged(RenderObject& renderer, const RenderStyle* oldStyle, const RenderStyle* newStyle)
    551 {
    552     Node* node = renderer.generatingNode();
    553     if (!node || node->needsAttach())
    554         return; // cannot have generated content or if it can have, it will be handled during attaching
    555     const CounterDirectiveMap* newCounterDirectives;
    556     const CounterDirectiveMap* oldCounterDirectives;
    557     if (oldStyle && (oldCounterDirectives = oldStyle->counterDirectives())) {
    558         if (newStyle && (newCounterDirectives = newStyle->counterDirectives())) {
    559             CounterDirectiveMap::const_iterator newMapEnd = newCounterDirectives->end();
    560             CounterDirectiveMap::const_iterator oldMapEnd = oldCounterDirectives->end();
    561             for (CounterDirectiveMap::const_iterator it = newCounterDirectives->begin(); it != newMapEnd; ++it) {
    562                 CounterDirectiveMap::const_iterator oldMapIt = oldCounterDirectives->find(it->key);
    563                 if (oldMapIt != oldMapEnd) {
    564                     if (oldMapIt->value == it->value)
    565                         continue;
    566                     RenderCounter::destroyCounterNode(renderer, it->key);
    567                 }
    568                 // We must create this node here, because the changed node may be a node with no display such as
    569                 // as those created by the increment or reset directives and the re-layout that will happen will
    570                 // not catch the change if the node had no children.
    571                 makeCounterNode(renderer, it->key, false);
    572             }
    573             // Destroying old counters that do not exist in the new counterDirective map.
    574             for (CounterDirectiveMap::const_iterator it = oldCounterDirectives->begin(); it !=oldMapEnd; ++it) {
    575                 if (!newCounterDirectives->contains(it->key))
    576                     RenderCounter::destroyCounterNode(renderer, it->key);
    577             }
    578         } else {
    579             if (renderer.hasCounterNodeMap())
    580                 RenderCounter::destroyCounterNodes(renderer);
    581         }
    582     } else if (newStyle && (newCounterDirectives = newStyle->counterDirectives())) {
    583         CounterDirectiveMap::const_iterator newMapEnd = newCounterDirectives->end();
    584         for (CounterDirectiveMap::const_iterator it = newCounterDirectives->begin(); it != newMapEnd; ++it) {
    585             // We must create this node here, because the added node may be a node with no display such as
    586             // as those created by the increment or reset directives and the re-layout that will happen will
    587             // not catch the change if the node had no children.
    588             makeCounterNode(renderer, it->key, false);
    589         }
    590     }
    591 }
    592 
    593 } // namespace WebCore
    594 
    595 #ifndef NDEBUG
    596 
    597 void showCounterRendererTree(const WebCore::RenderObject* renderer, const char* counterName)
    598 {
    599     if (!renderer)
    600         return;
    601     const WebCore::RenderObject* root = renderer;
    602     while (root->parent())
    603         root = root->parent();
    604 
    605     AtomicString identifier(counterName);
    606     for (const WebCore::RenderObject* current = root; current; current = current->nextInPreOrder()) {
    607         fprintf(stderr, "%c", (current == renderer) ? '*' : ' ');
    608         for (const WebCore::RenderObject* parent = current; parent && parent != root; parent = parent->parent())
    609             fprintf(stderr, "    ");
    610         fprintf(stderr, "%p N:%p P:%p PS:%p NS:%p C:%p\n",
    611             current, current->node(), current->parent(), current->previousSibling(),
    612             current->nextSibling(), current->hasCounterNodeMap() ?
    613             counterName ? WebCore::counterMaps().get(current)->get(identifier) : (WebCore::CounterNode*)1 : (WebCore::CounterNode*)0);
    614     }
    615     fflush(stderr);
    616 }
    617 
    618 #endif // NDEBUG
    619