HomeSort by relevance Sort by last modified time
    Searched defs:emugl (Results 1 - 23 of 23) sorted by null

  /sdk/emulator/opengl/shared/emugl/common/
sockets.h 20 namespace emugl { namespace
55 } // namespace emugl
scoped_pointer_vector.h 18 namespace emugl { namespace
25 } // namespace emugl
pod_vector_unittest.cpp 15 #include "emugl/common/pod_vector.h"
19 namespace emugl { namespace
127 } // namespace emugl
thread_store.h 25 namespace emugl { namespace
108 } // namespace emugl
id_to_object_map_unittest.cpp 15 #include "emugl/common/id_to_object_map.h"
19 namespace emugl { namespace
116 } // namespace emugl
lazy_instance.cpp 15 #include "emugl/common/lazy_instance.h"
24 namespace emugl { namespace
101 } // namespace emugl
mutex.h 25 namespace emugl { namespace
90 } // namespace emugl
mutex_unittest.cpp 15 #include "emugl/common/mutex.h"
17 #include "emugl/common/testing/test_thread.h"
21 namespace emugl { namespace
41 // Wrapper class for threads. Does not use emugl::Thread intentionally.
108 } // namespace emugl
smart_ptr.cpp 15 #include "emugl/common/smart_ptr.h"
22 namespace emugl { namespace
113 } // namespace emugl
smart_ptr_unittest.cpp 15 #include "emugl/common/smart_ptr.h"
19 namespace emugl { namespace
140 } // namespace emugl
lazy_instance.h 25 namespace emugl { namespace
109 { ::emugl::internal::LazyInstanceState::STATE_INIT }
154 } // namespace emugl
smart_ptr.h 19 namespace emugl { namespace
98 class SmartPtr : public emugl::SmartPtrBase {
148 } // namespace emugl
thread_store_unittest.cpp 15 #include "emugl/common/thread_store.h"
17 #include "emugl/common/mutex.h"
18 #include "emugl/common/testing/test_thread.h"
22 namespace emugl { namespace
146 } // namespace emugl
id_to_object_map.h 20 namespace emugl { namespace
173 } // namespace emugl
lazy_instance_unittest.cpp 15 #include "emugl/common/lazy_instance.h"
17 #include "emugl/common/mutex.h"
18 #include "emugl/common/testing/test_thread.h"
22 namespace emugl { namespace
146 } // namespace emugl
pod_vector.cpp 15 #include "emugl/common/pod_vector.h"
22 namespace emugl { namespace
150 } // namespace emugl
sockets.cpp 15 #include "emugl/common/sockets.h"
34 namespace emugl { namespace
222 } // namespace emugl
thread_store.cpp 15 #include "emugl/common/thread_store.h"
18 #include "emugl/common/lazy_instance.h"
35 namespace emugl { namespace
242 } // namespace emugl
id_to_object_map.cpp 15 #include "emugl/common/id_to_object_map.h"
19 namespace emugl { namespace
236 } // namespace emugl
pod_vector.h 33 namespace emugl { namespace
52 // external/qemu/android/base/containers/PodVector.h for emugl.
263 } // namespace emugl
  /sdk/emulator/opengl/
common.mk 18 # $(call emugl-begin-static-library,<name>)
21 # $(call emugl-end-module)
23 emugl-begin-host-static-library = $(call emugl-begin-module,$1,HOST_STATIC_LIBRARY,HOST)
24 emugl-begin-host-shared-library = $(call emugl-begin-module,$1,HOST_SHARED_LIBRARY,HOST)
25 emugl-begin-host-executable = $(call emugl-begin-module,$1,HOST_EXECUTABLE,HOST)
27 emugl-begin-host64-static-library = $(call emugl-begin-module64,$1,HOST_STATIC_LIBRARY,HOST
    [all...]
  /device/generic/goldfish/opengl/
common.mk 18 # $(call emugl-begin-static-library,<name>)
21 # $(call emugl-end-module)
23 emugl-begin-static-library = $(call emugl-begin-module,$1,STATIC_LIBRARY)
24 emugl-begin-shared-library = $(call emugl-begin-module,$1,SHARED_LIBRARY)
31 emugl-begin-module = \
43 emugl-end-module = \
47 $(if $(EMUGL_DEBUG),$(call emugl-dump-module))
51 # A module can 'import' another module, by calling emugl-import. This wil
    [all...]
  /sdk/emulator/opengl/shared/emugl/common/testing/
test_thread.h 25 namespace emugl { namespace
29 // to not depend on the implementation of emugl::Thread.
76 } // namespace emugl

Completed in 91 milliseconds