/sdk/emulator/opengl/shared/emugl/common/ |
sockets.h | 20 namespace emugl { namespace 55 } // namespace emugl
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scoped_pointer_vector.h | 18 namespace emugl { namespace 25 } // namespace emugl
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pod_vector_unittest.cpp | 15 #include "emugl/common/pod_vector.h" 19 namespace emugl { namespace 127 } // namespace emugl
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thread_store.h | 25 namespace emugl { namespace 108 } // namespace emugl
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id_to_object_map_unittest.cpp | 15 #include "emugl/common/id_to_object_map.h" 19 namespace emugl { namespace 116 } // namespace emugl
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lazy_instance.cpp | 15 #include "emugl/common/lazy_instance.h" 24 namespace emugl { namespace 101 } // namespace emugl
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mutex.h | 25 namespace emugl { namespace 90 } // namespace emugl
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mutex_unittest.cpp | 15 #include "emugl/common/mutex.h" 17 #include "emugl/common/testing/test_thread.h" 21 namespace emugl { namespace 41 // Wrapper class for threads. Does not use emugl::Thread intentionally. 108 } // namespace emugl
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smart_ptr.cpp | 15 #include "emugl/common/smart_ptr.h" 22 namespace emugl { namespace 113 } // namespace emugl
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smart_ptr_unittest.cpp | 15 #include "emugl/common/smart_ptr.h" 19 namespace emugl { namespace 140 } // namespace emugl
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lazy_instance.h | 25 namespace emugl { namespace 109 { ::emugl::internal::LazyInstanceState::STATE_INIT } 154 } // namespace emugl
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smart_ptr.h | 19 namespace emugl { namespace 98 class SmartPtr : public emugl::SmartPtrBase { 148 } // namespace emugl
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thread_store_unittest.cpp | 15 #include "emugl/common/thread_store.h" 17 #include "emugl/common/mutex.h" 18 #include "emugl/common/testing/test_thread.h" 22 namespace emugl { namespace 146 } // namespace emugl
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id_to_object_map.h | 20 namespace emugl { namespace 173 } // namespace emugl
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lazy_instance_unittest.cpp | 15 #include "emugl/common/lazy_instance.h" 17 #include "emugl/common/mutex.h" 18 #include "emugl/common/testing/test_thread.h" 22 namespace emugl { namespace 146 } // namespace emugl
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pod_vector.cpp | 15 #include "emugl/common/pod_vector.h" 22 namespace emugl { namespace 150 } // namespace emugl
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sockets.cpp | 15 #include "emugl/common/sockets.h" 34 namespace emugl { namespace 222 } // namespace emugl
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thread_store.cpp | 15 #include "emugl/common/thread_store.h" 18 #include "emugl/common/lazy_instance.h" 35 namespace emugl { namespace 242 } // namespace emugl
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id_to_object_map.cpp | 15 #include "emugl/common/id_to_object_map.h" 19 namespace emugl { namespace 236 } // namespace emugl
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pod_vector.h | 33 namespace emugl { namespace 52 // external/qemu/android/base/containers/PodVector.h for emugl. 263 } // namespace emugl
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/sdk/emulator/opengl/ |
common.mk | 18 # $(call emugl-begin-static-library,<name>) 21 # $(call emugl-end-module) 23 emugl-begin-host-static-library = $(call emugl-begin-module,$1,HOST_STATIC_LIBRARY,HOST) 24 emugl-begin-host-shared-library = $(call emugl-begin-module,$1,HOST_SHARED_LIBRARY,HOST) 25 emugl-begin-host-executable = $(call emugl-begin-module,$1,HOST_EXECUTABLE,HOST) 27 emugl-begin-host64-static-library = $(call emugl-begin-module64,$1,HOST_STATIC_LIBRARY,HOST [all...] |
/device/generic/goldfish/opengl/ |
common.mk | 18 # $(call emugl-begin-static-library,<name>) 21 # $(call emugl-end-module) 23 emugl-begin-static-library = $(call emugl-begin-module,$1,STATIC_LIBRARY) 24 emugl-begin-shared-library = $(call emugl-begin-module,$1,SHARED_LIBRARY) 31 emugl-begin-module = \ 43 emugl-end-module = \ 47 $(if $(EMUGL_DEBUG),$(call emugl-dump-module)) 51 # A module can 'import' another module, by calling emugl-import. This wil [all...] |
/sdk/emulator/opengl/shared/emugl/common/testing/ |
test_thread.h | 25 namespace emugl { namespace 29 // to not depend on the implementation of emugl::Thread. 76 } // namespace emugl
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