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    Searched defs:fenceFd (Results 1 - 10 of 10) sorted by null

  /frameworks/av/services/camera/libcameraservice/device3/
Camera3InputStream.cpp 62 int fenceFd;
77 fenceFd = bufferItem.mFence->dup();
80 * FenceFD now owned by HAL except in case of error,
83 handoutBufferLocked(*buffer, &(anb->handle), /*acquireFence*/fenceFd,
Camera3OutputStream.cpp 95 int fenceFd;
111 res = currentConsumer->dequeueBuffer(currentConsumer.get(), &anb, &fenceFd);
120 * FenceFD now owned by HAL except in case of error,
123 handoutBufferLocked(*buffer, &(anb->handle), /*acquireFence*/fenceFd,
Camera3ZslStream.cpp 150 int fenceFd;
172 fenceFd = bufferItem->getBufferItem().mFence->dup();
175 * FenceFD now owned by HAL except in case of error,
178 handoutBufferLocked(*buffer, &(anb->handle), /*acquireFence*/fenceFd,
  /frameworks/native/libs/ui/
FramebufferNativeWindow.cpp 223 int fenceFd = -1;
224 int result = dequeueBuffer(window, buffer, &fenceFd);
225 sp<Fence> fence(new Fence(fenceFd));
236 ANativeWindowBuffer** buffer, int* fenceFd)
257 *fenceFd = -1;
275 ANativeWindowBuffer* buffer, int fenceFd)
282 sp<Fence> fence(new Fence(fenceFd));
  /frameworks/native/libs/gui/
GLConsumer.cpp 651 int fenceFd = eglDupNativeFenceFDANDROID(dpy, sync);
653 if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
658 sp<Fence> fence(new Fence(fenceFd));
944 int fenceFd = mCurrentFence->dup();
945 if (fenceFd == -1) {
950 EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd,
956 close(fenceFd);
    [all...]
Surface.cpp 109 ANativeWindowBuffer** buffer, int* fenceFd) {
111 return c->dequeueBuffer(buffer, fenceFd);
115 ANativeWindowBuffer* buffer, int fenceFd) {
117 return c->cancelBuffer(buffer, fenceFd);
121 ANativeWindowBuffer* buffer, int fenceFd) {
123 return c->queueBuffer(buffer, fenceFd);
130 int fenceFd = -1;
131 int result = c->dequeueBuffer(&buf, &fenceFd);
132 sp<Fence> fence(new Fence(fenceFd));
192 int Surface::dequeueBuffer(android_native_buffer_t** buffer, int* fenceFd) {
    [all...]
  /frameworks/native/services/surfaceflinger/
Layer.cpp 481 int fenceFd = -1;
489 fenceFd = fence->dup();
490 if (fenceFd == -1) {
495 layer.setAcquireFenceFd(fenceFd);
    [all...]
  /frameworks/native/opengl/libagl/
egl.cpp 377 int fenceFd = -1;
379 &fenceFd) != NO_ERROR) {
384 sp<Fence> fence(new Fence(fenceFd));
386 nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd);
532 int fenceFd = -1;
533 if (nativeWindow->dequeueBuffer(nativeWindow, &buffer, &fenceFd) == NO_ERROR) {
534 sp<Fence> fence(new Fence(fenceFd));
536 nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd);
    [all...]
  /frameworks/av/media/libstagefright/
ACodec.cpp 925 int fenceFd = -1;
    [all...]
OMXCodec.cpp     [all...]

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