/frameworks/av/services/camera/libcameraservice/device3/ |
Camera3InputStream.cpp | 62 int fenceFd; 77 fenceFd = bufferItem.mFence->dup(); 80 * FenceFD now owned by HAL except in case of error, 83 handoutBufferLocked(*buffer, &(anb->handle), /*acquireFence*/fenceFd,
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Camera3OutputStream.cpp | 95 int fenceFd; 111 res = currentConsumer->dequeueBuffer(currentConsumer.get(), &anb, &fenceFd); 120 * FenceFD now owned by HAL except in case of error, 123 handoutBufferLocked(*buffer, &(anb->handle), /*acquireFence*/fenceFd,
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Camera3ZslStream.cpp | 150 int fenceFd; 172 fenceFd = bufferItem->getBufferItem().mFence->dup(); 175 * FenceFD now owned by HAL except in case of error, 178 handoutBufferLocked(*buffer, &(anb->handle), /*acquireFence*/fenceFd,
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/frameworks/native/libs/ui/ |
FramebufferNativeWindow.cpp | 223 int fenceFd = -1; 224 int result = dequeueBuffer(window, buffer, &fenceFd); 225 sp<Fence> fence(new Fence(fenceFd)); 236 ANativeWindowBuffer** buffer, int* fenceFd) 257 *fenceFd = -1; 275 ANativeWindowBuffer* buffer, int fenceFd) 282 sp<Fence> fence(new Fence(fenceFd));
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/frameworks/native/libs/gui/ |
GLConsumer.cpp | 651 int fenceFd = eglDupNativeFenceFDANDROID(dpy, sync); 653 if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) { 658 sp<Fence> fence(new Fence(fenceFd)); 944 int fenceFd = mCurrentFence->dup(); 945 if (fenceFd == -1) { 950 EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd, 956 close(fenceFd); [all...] |
Surface.cpp | 109 ANativeWindowBuffer** buffer, int* fenceFd) { 111 return c->dequeueBuffer(buffer, fenceFd); 115 ANativeWindowBuffer* buffer, int fenceFd) { 117 return c->cancelBuffer(buffer, fenceFd); 121 ANativeWindowBuffer* buffer, int fenceFd) { 123 return c->queueBuffer(buffer, fenceFd); 130 int fenceFd = -1; 131 int result = c->dequeueBuffer(&buf, &fenceFd); 132 sp<Fence> fence(new Fence(fenceFd)); 192 int Surface::dequeueBuffer(android_native_buffer_t** buffer, int* fenceFd) { [all...] |
/frameworks/native/services/surfaceflinger/ |
Layer.cpp | 481 int fenceFd = -1; 489 fenceFd = fence->dup(); 490 if (fenceFd == -1) { 495 layer.setAcquireFenceFd(fenceFd); [all...] |
/frameworks/native/opengl/libagl/ |
egl.cpp | 377 int fenceFd = -1; 379 &fenceFd) != NO_ERROR) { 384 sp<Fence> fence(new Fence(fenceFd)); 386 nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd); 532 int fenceFd = -1; 533 if (nativeWindow->dequeueBuffer(nativeWindow, &buffer, &fenceFd) == NO_ERROR) { 534 sp<Fence> fence(new Fence(fenceFd)); 536 nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd); [all...] |
/frameworks/av/media/libstagefright/ |
ACodec.cpp | 925 int fenceFd = -1; [all...] |
OMXCodec.cpp | [all...] |