1 /* 2 * Copyright (C) 2011 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 #ifndef _RENDERER_CONTEXT_H_ 17 #define _RENDERER_CONTEXT_H_ 18 19 #include "RendererObject.h" 20 #include "GLDecoderContextData.h" 21 22 #include <EGL/egl.h> 23 #define GL_API 24 #define GL_APIENTRY 25 #include <GLES/gl.h> 26 #include <string.h> 27 28 #ifdef PVR_WAR 29 #include <set> 30 struct PendingCropRect 31 { 32 GLuint texture; 33 int rect[4]; 34 }; 35 36 typedef std::set<PendingCropRect *> PendingCropRectSet; 37 #endif 38 39 class RendererContext : public RendererObject { 40 public: 41 static RendererContext *create(EGLDisplay dpy, EGLConfig config, RendererContext *shareCtx, int version); 42 EGLContext eglContext() { return m_ctx; } 43 int destroy(); 44 GLDecoderContextData & decoderContextData() { return m_contextData; } 45 #ifdef PVR_WAR 46 void setActiveTexture(GLenum texture); 47 GLenum getActiveTexture() { return GL_TEXTURE0 + m_activeTexture; } 48 void setTex2DBind(GLuint texture); 49 void setTex2DEnable(bool enable) { 50 m_tex2DEnable[m_activeTexture] = enable; 51 } 52 bool isTex2DEnable(int texunit) { return m_tex2DEnable[texunit]; } 53 GLuint getTex2DBind(); 54 void addPendingCropRect(const int *rect); 55 PendingCropRectSet &getPendingCropRects() { return m_pendingCropRects; } 56 57 void setClientActiveTexture(GLenum texture) { m_clientActiveTexture = texture - GL_TEXTURE0; } 58 GLenum getClientActiveTexture() { return m_clientActiveTexture + GL_TEXTURE0; } 59 void enableClientState(GLenum cap, bool enable) { 60 switch(cap) { 61 case GL_VERTEX_ARRAY: 62 m_clientStateEnable[0] = enable; 63 break; 64 case GL_NORMAL_ARRAY: 65 m_clientStateEnable[1] = enable; 66 break; 67 case GL_COLOR_ARRAY: 68 m_clientStateEnable[2] = enable; 69 break; 70 case GL_POINT_SIZE_ARRAY_OES: 71 m_clientStateEnable[3] = enable; 72 break; 73 case GL_TEXTURE_COORD_ARRAY: 74 m_clientStateEnable[4 + m_clientActiveTexture] = enable; 75 break; 76 } 77 } 78 79 bool getClientState(GLenum cap, int texUnit) { 80 switch(cap) { 81 case GL_VERTEX_ARRAY: 82 return m_clientStateEnable[0]; 83 case GL_NORMAL_ARRAY: 84 return m_clientStateEnable[1]; 85 case GL_COLOR_ARRAY: 86 return m_clientStateEnable[2]; 87 case GL_POINT_SIZE_ARRAY_OES: 88 return m_clientStateEnable[3]; 89 break; 90 case GL_TEXTURE_COORD_ARRAY: 91 return m_clientStateEnable[4 + texUnit]; 92 break; 93 } 94 return false; 95 } 96 #endif 97 98 private: 99 EGLDisplay m_dpy; 100 EGLContext m_ctx; 101 GLDecoderContextData m_contextData; 102 int m_version; 103 104 RendererContext(EGLDisplay dpy, EGLContext ctx, int version) : 105 m_dpy(dpy), 106 m_ctx(ctx), 107 m_version(version) 108 { 109 #ifdef PVR_WAR 110 m_activeTexture = 0; 111 m_clientActiveTexture = 0; 112 memset(m_tex2DBind, 0, 8*sizeof(GLuint)); 113 memset(m_tex2DEnable, 0, 8*sizeof(bool)); 114 memset(m_clientStateEnable, 0, 16*sizeof(bool)); 115 #endif 116 } 117 118 #ifdef PVR_WAR 119 int m_tex2DBind[8]; 120 bool m_tex2DEnable[8]; 121 int m_activeTexture; 122 int m_clientActiveTexture; 123 bool m_clientStateEnable[16]; 124 PendingCropRectSet m_pendingCropRects; 125 #endif 126 }; 127 #endif 128