/cts/tests/tests/opengl/src/android/opengl/cts/ |
RendererFiveShaderTest.java | 42 GLES20.glGetAttachedShaders(mProgram, 10, mShaderCount, 0, shaders, 0);
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RendererFourShaderTest.java | 39 GLES20.glGetAttachedShaders(mProgram, 10, mShaderCount, 0, shaders, 0);
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RendererSixShaderTest.java | 40 GLES20.glGetAttachedShaders(mProgram, 10, mShaderCount, 0, shaders, 0);
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RendererOneShaderTest.java | 56 GLES20.glGetAttachedShaders(mProgram, 10, mShaderCount, 0, shaders, 0);
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RendererThreeShaderTest.java | 55 GLES20.glGetAttachedShaders(mProgram, 10, mShaderCount, 0, shaders, 0);
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/device/generic/goldfish/opengl/system/GLESv2_enc/ |
gl2_entry.cpp | 65 void glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); 570 void glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) 573 ctx->glGetAttachedShaders(ctx, program, maxcount, count, shaders); [all...] |
gl2_client_context.h | 67 glGetAttachedShaders_client_proc_t glGetAttachedShaders; 276 virtual glGetAttachedShaders_client_proc_t set_glGetAttachedShaders(glGetAttachedShaders_client_proc_t f) { glGetAttachedShaders_client_proc_t retval = glGetAttachedShaders; glGetAttachedShaders = f; return retval;} [all...] |
/external/chromium_org/gpu/GLES2/ |
gl2chromium_autogen.h | 72 #define glGetAttachedShaders GLES2_GET_FUN(GetAttachedShaders)
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/sdk/emulator/opengl/host/libs/Translator/GLES_V2/ |
GLESv2Imp.cpp | 805 GL_APICALL void GL_APIENTRY glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders){ 810 ctx->dispatcher().glGetAttachedShaders(globalProgramName,maxcount,count,shaders); [all...] |
/sdk/emulator/opengl/host/libs/Translator/GLcommon/ |
GLDispatch.cpp | 283 void (GL_APIENTRY *GLDispatch::glGetAttachedShaders)(GLuint,GLsizei,GLsizei*,GLuint*) = NULL; 521 LOAD_GL_FUNC(glGetAttachedShaders);
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/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/ |
GLDispatch.h | 247 static void (GL_APIENTRY *glGetAttachedShaders)(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
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/external/chromium_org/ppapi/lib/gl/gles2/ |
gles2.c | 382 void GL_APIENTRY glGetAttachedShaders(GLuint program, [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/ |
libGLESv2.cpp | [all...] |
/frameworks/base/opengl/java/android/opengl/ |
GLES20.java | [all...] |
/external/chromium_org/ppapi/lib/gl/include/GLES2/ |
gl2.h | 546 #define glGetAttachedShaders GLES2_GET_FUN(GetAttachedShaders) 695 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); [all...] |
/frameworks/native/opengl/libs/GLES_trace/src/ |
gltrace.pb.cpp | 980 const GLMessage_Function GLMessage::glGetAttachedShaders; [all...] |
gltrace.pb.h | [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/ |
GLProtoBuf.java | 179 glGetAttachedShaders(148, 148), 776 case 148: return glGetAttachedShaders; [all...] |
/external/chromium_org/third_party/mesa/src/include/GL/ |
gl_mangle.h | 596 #define glGetAttachedShaders MANGLE(GetAttachedShaders) [all...] |
/external/mesa3d/include/GL/ |
gl_mangle.h | 596 #define glGetAttachedShaders MANGLE(GetAttachedShaders) [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.6/sysroot/usr/include/GL/ |
gl_mangle.h | 549 #define glGetAttachedShaders MANGLE(GetAttachedShaders) [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/GL/ |
gl_mangle.h | 549 #define glGetAttachedShaders MANGLE(GetAttachedShaders) [all...] |
/external/robolectric/lib/main/ |
android.jar | |
/prebuilts/sdk/12/ |
android.jar | |
/prebuilts/sdk/14/ |
android.jar | |