1 //===-- Communication.h -----------------------------------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 10 #ifndef liblldb_Communication_h_ 11 #define liblldb_Communication_h_ 12 13 // C Includes 14 // C++ Includes 15 #include <string> 16 17 // Other libraries and framework includes 18 // Project includes 19 #include "lldb/lldb-private.h" 20 #include "lldb/Core/Broadcaster.h" 21 #include "lldb/Core/Error.h" 22 #include "lldb/Host/Mutex.h" 23 #include "lldb/lldb-private.h" 24 25 namespace lldb_private { 26 27 //---------------------------------------------------------------------- 28 /// @class Communication Communication.h "lldb/Core/Communication.h" 29 /// @brief An abstract communications class. 30 /// 31 /// Communication is an class that handles data communication 32 /// between two data sources. It uses a Connection class to do the 33 /// real communication. This approach has a couple of advantages: it 34 /// allows a single instance of this class to be used even though its 35 /// connection can change. Connections could negotiate for different 36 /// connections based on abilities like starting with Bluetooth and 37 /// negotiating up to WiFi if available. It also allows this class to be 38 /// subclassed by any interfaces that don't want to give bytes but want 39 /// to validate and give out packets. This can be done by overriding: 40 /// 41 /// AppendBytesToCache (const uint8_t *src, size_t src_len, bool broadcast); 42 /// 43 /// Communication inherits from Broadcaster which means it can be 44 /// used in conjunction with Listener to wait for multiple broadcaster 45 /// objects and multiple events from each of those objects. 46 /// Communication defines a set of pre-defined event bits (see 47 /// enumerations definitions that start with "eBroadcastBit" below). 48 /// 49 /// There are two modes in which communications can occur: 50 /// @li single-threaded 51 /// @li multi-threaded 52 /// 53 /// In single-threaded mode, all reads and writes happen synchronously 54 /// on the calling thread. 55 /// 56 /// In multi-threaded mode, a read thread is spawned that continually 57 /// reads data and caches any received bytes. To start the read thread 58 /// clients call: 59 /// 60 /// bool Communication::StartReadThread (Error *); 61 /// 62 /// If true is returned a read thead has been spawned that will 63 /// continually execute a call to the pure virtual DoRead function: 64 /// 65 /// size_t Communication::ReadFromConnection (void *, size_t, uint32_t); 66 /// 67 /// When bytes are received the data gets cached in \a m_bytes and this 68 /// class will broadcast a \b eBroadcastBitReadThreadGotBytes event. 69 /// Clients that want packet based communication should override 70 /// AppendBytesToCache. The subclasses can choose to call the 71 /// built in AppendBytesToCache with the \a broadcast parameter set to 72 /// false. This will cause the \b eBroadcastBitReadThreadGotBytes event 73 /// not get broadcast, and then the subclass can post a \b 74 /// eBroadcastBitPacketAvailable event when a full packet of data has 75 /// been received. 76 /// 77 /// If the connection is disconnected a \b eBroadcastBitDisconnected 78 /// event gets broadcast. If the read thread exits a \b 79 /// eBroadcastBitReadThreadDidExit event will be broadcast. Clients 80 /// can also post a \b eBroadcastBitReadThreadShouldExit event to this 81 /// object which will cause the read thread to exit. 82 //---------------------------------------------------------------------- 83 class Communication : public Broadcaster 84 { 85 public: 86 enum { 87 eBroadcastBitDisconnected = (1 << 0), ///< Sent when the communications connection is lost. 88 eBroadcastBitReadThreadGotBytes = (1 << 1), ///< Sent by the read thread when bytes become available. 89 eBroadcastBitReadThreadDidExit = (1 << 2), ///< Sent by the read thread when it exits to inform clients. 90 eBroadcastBitReadThreadShouldExit = (1 << 3), ///< Sent by clients that need to cancel the read thread. 91 eBroadcastBitPacketAvailable = (1 << 4), ///< Sent when data received makes a complete packet. 92 kLoUserBroadcastBit = (1 << 16),///< Subclasses can used bits 31:16 for any needed events. 93 kHiUserBroadcastBit = (1 << 31), 94 eAllEventBits = 0xffffffff 95 }; 96 97 typedef void (*ReadThreadBytesReceived) (void *baton, const void *src, size_t src_len); 98 99 100 //------------------------------------------------------------------ 101 /// Construct the Communication object with the specified name for 102 /// the Broadcaster that this object inherits from. 103 /// 104 /// @param[in] broadcaster_name 105 /// The name of the broadcaster object. This name should be as 106 /// complete as possible to uniquely identify this object. The 107 /// broadcaster name can be updated after the connect function 108 /// is called. 109 //------------------------------------------------------------------ 110 Communication(const char * broadcaster_name); 111 112 //------------------------------------------------------------------ 113 /// Destructor. 114 /// 115 /// The destructor is virtual since this class gets subclassed. 116 //------------------------------------------------------------------ 117 virtual 118 ~Communication(); 119 120 void 121 Clear (); 122 123 //------------------------------------------------------------------ 124 /// Connect using the current connection by passing \a url to its 125 /// connect function. 126 /// string. 127 /// 128 /// @param[in] url 129 /// A string that contains all information needed by the 130 /// subclass to connect to another client. 131 /// 132 /// @return 133 /// \b True if the connect succeeded, \b false otherwise. The 134 /// internal error object should be filled in with an 135 /// appropriate value based on the result of this function. 136 /// 137 /// @see Error& Communication::GetError (); 138 /// @see bool Connection::Connect (const char *url); 139 //------------------------------------------------------------------ 140 lldb::ConnectionStatus 141 Connect (const char *url, Error *error_ptr); 142 143 //------------------------------------------------------------------ 144 /// Disconnect the communications connection if one is currently 145 /// connected. 146 /// 147 /// @return 148 /// \b True if the disconnect succeeded, \b false otherwise. The 149 /// internal error object should be filled in with an 150 /// appropriate value based on the result of this function. 151 /// 152 /// @see Error& Communication::GetError (); 153 /// @see bool Connection::Disconnect (); 154 //------------------------------------------------------------------ 155 lldb::ConnectionStatus 156 Disconnect (Error *error_ptr = NULL); 157 158 //------------------------------------------------------------------ 159 /// Check if the connection is valid. 160 /// 161 /// @return 162 /// \b True if this object is currently connected, \b false 163 /// otherwise. 164 //------------------------------------------------------------------ 165 bool 166 IsConnected () const; 167 168 bool 169 HasConnection () const; 170 171 lldb_private::Connection * 172 GetConnection () 173 { 174 return m_connection_sp.get(); 175 } 176 //------------------------------------------------------------------ 177 /// Read bytes from the current connection. 178 /// 179 /// If no read thread is running, this function call the 180 /// connection's Connection::Read(...) function to get any available. 181 /// 182 /// If a read thread has been started, this function will check for 183 /// any cached bytes that have already been read and return any 184 /// currently available bytes. If no bytes are cached, it will wait 185 /// for the bytes to become available by listening for the \a 186 /// eBroadcastBitReadThreadGotBytes event. If this function consumes 187 /// all of the bytes in the cache, it will reset the 188 /// \a eBroadcastBitReadThreadGotBytes event bit. 189 /// 190 /// @param[in] dst 191 /// A destination buffer that must be at least \a dst_len bytes 192 /// long. 193 /// 194 /// @param[in] dst_len 195 /// The number of bytes to attempt to read, and also the max 196 /// number of bytes that can be placed into \a dst. 197 /// 198 /// @param[in] timeout_usec 199 /// A timeout value in micro-seconds. 200 /// 201 /// @return 202 /// The number of bytes actually read. 203 /// 204 /// @see size_t Connection::Read (void *, size_t); 205 //------------------------------------------------------------------ 206 size_t 207 Read (void *dst, 208 size_t dst_len, 209 uint32_t timeout_usec, 210 lldb::ConnectionStatus &status, 211 Error *error_ptr); 212 213 //------------------------------------------------------------------ 214 /// The actual write function that attempts to write to the 215 /// communications protocol. 216 /// 217 /// Subclasses must override this function. 218 /// 219 /// @param[in] src 220 /// A source buffer that must be at least \a src_len bytes 221 /// long. 222 /// 223 /// @param[in] src_len 224 /// The number of bytes to attempt to write, and also the 225 /// number of bytes are currently available in \a src. 226 /// 227 /// @return 228 /// The number of bytes actually Written. 229 //------------------------------------------------------------------ 230 size_t 231 Write (const void *src, 232 size_t src_len, 233 lldb::ConnectionStatus &status, 234 Error *error_ptr); 235 236 //------------------------------------------------------------------ 237 /// Sets the connection that it to be used by this class. 238 /// 239 /// By making a communication class that uses different connections 240 /// it allows a single communication interface to negotiate and 241 /// change its connection without any interruption to the client. 242 /// It also allows the Communication class to be subclassed for 243 /// packet based communication. 244 /// 245 /// @param[in] connection 246 /// A connection that this class will own and destroy. 247 /// 248 /// @see 249 /// class Connection 250 //------------------------------------------------------------------ 251 void 252 SetConnection (Connection *connection); 253 254 //------------------------------------------------------------------ 255 /// Starts a read thread whose sole purpose it to read bytes from 256 /// the current connection. This function will call connection's 257 /// read function: 258 /// 259 /// size_t Connection::Read (void *, size_t); 260 /// 261 /// When bytes are read and cached, this function will call: 262 /// 263 /// Communication::AppendBytesToCache (const uint8_t * bytes, size_t len, bool broadcast); 264 /// 265 /// Subclasses should override this function if they wish to override 266 /// the default action of caching the bytes and broadcasting a \b 267 /// eBroadcastBitReadThreadGotBytes event. 268 /// 269 /// @return 270 /// \b True if the read thread was successfully started, \b 271 /// false otherwise. 272 /// 273 /// @see size_t Connection::Read (void *, size_t); 274 /// @see void Communication::AppendBytesToCache (const uint8_t * bytes, size_t len, bool broadcast); 275 //------------------------------------------------------------------ 276 virtual bool 277 StartReadThread (Error *error_ptr = NULL); 278 279 //------------------------------------------------------------------ 280 /// Stops the read thread by cancelling it. 281 /// 282 /// @return 283 /// \b True if the read thread was successfully canceled, \b 284 /// false otherwise. 285 //------------------------------------------------------------------ 286 virtual bool 287 StopReadThread (Error *error_ptr = NULL); 288 289 //------------------------------------------------------------------ 290 /// Checks if there is a currently running read thread. 291 /// 292 /// @return 293 /// \b True if the read thread is running, \b false otherwise. 294 //------------------------------------------------------------------ 295 bool 296 ReadThreadIsRunning (); 297 298 //------------------------------------------------------------------ 299 /// The static read thread function. This function will call 300 /// the "DoRead" function continuously and wait for data to become 301 /// avaialble. When data is received it will append the available 302 /// data to the internal cache and broadcast a 303 /// \b eBroadcastBitReadThreadGotBytes event. 304 /// 305 /// @param[in] comm_ptr 306 /// A pointer to an instance of this class. 307 /// 308 /// @return 309 /// \b NULL. 310 /// 311 /// @see void Communication::ReadThreadGotBytes (const uint8_t *, size_t); 312 //------------------------------------------------------------------ 313 static lldb::thread_result_t 314 ReadThread (lldb::thread_arg_t comm_ptr); 315 316 void 317 SetReadThreadBytesReceivedCallback (ReadThreadBytesReceived callback, 318 void *callback_baton); 319 320 static const char * 321 ConnectionStatusAsCString (lldb::ConnectionStatus status); 322 323 bool 324 GetCloseOnEOF () const 325 { 326 return m_close_on_eof; 327 } 328 329 void 330 SetCloseOnEOF (bool b) 331 { 332 m_close_on_eof = b; 333 } 334 335 static ConstString &GetStaticBroadcasterClass (); 336 337 virtual ConstString &GetBroadcasterClass() const 338 { 339 return GetStaticBroadcasterClass(); 340 } 341 342 private: 343 //------------------------------------------------------------------ 344 // For Communication only 345 //------------------------------------------------------------------ 346 DISALLOW_COPY_AND_ASSIGN (Communication); 347 348 349 protected: 350 lldb::ConnectionSP m_connection_sp; ///< The connection that is current in use by this communications class. 351 lldb::thread_t m_read_thread; ///< The read thread handle in case we need to cancel the thread. 352 bool m_read_thread_enabled; 353 std::string m_bytes; ///< A buffer to cache bytes read in the ReadThread function. 354 Mutex m_bytes_mutex; ///< A mutex to protect multi-threaded access to the cached bytes. 355 Mutex m_write_mutex; ///< Don't let multiple threads write at the same time... 356 ReadThreadBytesReceived m_callback; 357 void *m_callback_baton; 358 bool m_close_on_eof; 359 360 size_t 361 ReadFromConnection (void *dst, 362 size_t dst_len, 363 uint32_t timeout_usec, 364 lldb::ConnectionStatus &status, 365 Error *error_ptr); 366 //------------------------------------------------------------------ 367 /// Append new bytes that get read from the read thread into the 368 /// internal object byte cache. This will cause a \b 369 /// eBroadcastBitReadThreadGotBytes event to be broadcast if \a 370 /// broadcast is true. 371 /// 372 /// Subclasses can override this function in order to inspect the 373 /// received data and check if a packet is available. 374 /// 375 /// Subclasses can also still call this function from the 376 /// overridden method to allow the caching to correctly happen and 377 /// suppress the broadcasting of the \a eBroadcastBitReadThreadGotBytes 378 /// event by setting \a broadcast to false. 379 /// 380 /// @param[in] src 381 /// A source buffer that must be at least \a src_len bytes 382 /// long. 383 /// 384 /// @param[in] src_len 385 /// The number of bytes to append to the cache. 386 //------------------------------------------------------------------ 387 virtual void 388 AppendBytesToCache (const uint8_t *src, size_t src_len, bool broadcast, lldb::ConnectionStatus status); 389 390 //------------------------------------------------------------------ 391 /// Get any available bytes from our data cache. If this call 392 /// empties the data cache, the \b eBroadcastBitReadThreadGotBytes event 393 /// will be reset to signify no more bytes are available. 394 /// 395 /// @param[in] dst 396 /// A destination buffer that must be at least \a dst_len bytes 397 /// long. 398 /// 399 /// @param[in] dst_len 400 /// The number of bytes to attempt to read from the cache, 401 /// and also the max number of bytes that can be placed into 402 /// \a dst. 403 /// 404 /// @return 405 /// The number of bytes extracted from the data cache. 406 //------------------------------------------------------------------ 407 size_t 408 GetCachedBytes (void *dst, size_t dst_len); 409 }; 410 411 } // namespace lldb_private 412 413 #endif // liblldb_Communication_h_ 414