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    Searched defs:loadShader (Results 1 - 25 of 47) sorted by null

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  /cts/tests/tests/opengl/libopengltest/
common.cpp 23 GLuint loadShader(GLenum shaderType, const char* pSource) {
  /cts/tests/tests/opengl/src/android/opengl/cts/
RendererBase.java 51 public int loadShader(int type, String shaderCode) {
  /developers/build/prebuilts/gradle/MediaEffects/MediaEffectsSample/src/main/java/com/example/android/mediaeffects/
GLToolbox.java 23 public static int loadShader(int shaderType, String source) {
40 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
44 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
  /developers/samples/android/media/MediaEffects/MediaEffectsSample/src/main/java/com/example/android/mediaeffects/
GLToolbox.java 23 public static int loadShader(int shaderType, String source) {
40 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
44 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
  /development/ndk/platforms/android-5/samples/hello-gl2/jni/
gl_code.cpp 57 GLuint loadShader(GLenum shaderType, const char* pSource) {
84 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource);
89 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource);
  /development/perftests/panorama/feature_mos/src/mosaic_renderer/
Renderer.cpp 38 GLuint Renderer::loadShader(GLenum shaderType, const char* pSource) {
66 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource);
72 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource);
  /development/samples/HelloEffects/src/com/example/android/mediafx/
GLToolbox.java 23 public static int loadShader(int shaderType, String source) {
43 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
47 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
  /frameworks/native/opengl/tests/gl2_jni/jni/
gl_code.cpp 37 GLuint loadShader(GLenum shaderType, const char* pSource) {
64 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource);
69 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource);
  /frameworks/native/opengl/tests/gldual/jni/
gl_code.cpp 37 GLuint loadShader(GLenum shaderType, const char* pSource) {
64 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource);
69 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource);
  /packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
Renderer.cpp 38 GLuint Renderer::loadShader(GLenum shaderType, const char* pSource) {
66 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource);
72 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource);
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
Renderer.cpp 38 GLuint Renderer::loadShader(GLenum shaderType, const char* pSource) {
66 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource);
72 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource);
  /development/samples/OpenGL/HelloOpenGLES20/src/com/example/android/opengl/
MyGLRenderer.java 117 public static int loadShader(int type, String shaderCode){
  /external/chromium_org/third_party/webrtc/modules/video_render/android/
video_render_opengles20.cc 241 GLuint VideoRenderOpenGles20::loadShader(GLenum shaderType,
271 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource);
276 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource);
  /frameworks/native/libs/gui/tests/
GLTest.cpp 252 void GLTest::loadShader(GLenum shaderType, const char* pSource,
298 ASSERT_NO_FATAL_FAILURE(loadShader(GL_VERTEX_SHADER, pVertexSource,
303 ASSERT_NO_FATAL_FAILURE(loadShader(GL_FRAGMENT_SHADER, pFragmentSource,
  /frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/
GL2JavaView.java 95 private int loadShader(int shaderType, String source) {
113 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
118 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
  /cts/suite/cts/deviceTests/opengl/jni/graphics/
GLUtils.cpp 131 static GLuint loadShader(GLenum shaderType, const char** source) {
155 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, vertexSource);
160 GLuint fragmentShader = loadShader(GL_FRAGMENT_SHADER, fragmentSource);
  /cts/tests/tests/graphics/src/android/opengl/cts/
EglConfigGLSurfaceView.java 162 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
167 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
191 private int loadShader(int shaderType, String source) {
  /frameworks/native/opengl/tests/gl2_basic/
gl2_basic.cpp 76 GLuint loadShader(GLenum shaderType, const char* pSource) {
103 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource);
108 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource);
  /frameworks/native/opengl/tests/gl2_copyTexImage/
gl2_copyTexImage.cpp 76 GLuint loadShader(GLenum shaderType, const char* pSource) {
103 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource);
108 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource);
  /frameworks/native/opengl/tests/gl_perf/
fill_common.cpp 33 GLuint loadShader(GLenum shaderType, const char* pSource) {
66 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource);
71 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource);
  /frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/
TestLatencyView.java 169 private int loadShader(int shaderType, String source) {
187 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
192 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
  /frameworks/rs/driver/
rsdShader.cpp 113 loadShader(rsc);
230 bool RsdShader::loadShader(const Context *rsc) {
  /cts/tests/tests/media/src/android/media/cts/
TextureRender.java 194 private int loadShader(int shaderType, String source) {
211 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
215 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
GLES20TriangleRenderer.java 157 private int loadShader(int shaderType, String source) {
175 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
180 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
  /development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/
GLES20TriangleRenderer.java 155 private int loadShader(int shaderType, String source) {
173 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
178 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);

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