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Searched
defs:loadTexture
(Results
1 - 25
of
28
) sorted by null
1
2
/external/chromium_org/native_client_sdk/src/examples/demo/earth/
example.js
43
function
loadTexture
(name) {
85
loadTexture
(names[i]);
/external/chromium_org/native_client_sdk/src/examples/demo/earth_simd/
example.js
43
function
loadTexture
(name) {
85
loadTexture
(names[i]);
/external/chromium_org/native_client_sdk/src/gonacl_appengine/static/cube/
example.js
202
function
loadTexture
(name) {
/external/chromium_org/native_client_sdk/src/gonacl_appengine/static/earth/
example.js
212
function
loadTexture
(name) {
253
loadTexture
(names[i]);
/external/chromium_org/third_party/angle/samples/angle/multi_texture/
MultiTexture.cpp
29
GLuint
loadTexture
(const std::string &path)
86
mBaseMapTexID =
loadTexture
(GetExecutableDirectory() + "/basemap.tga");
87
mLightMapTexID =
loadTexture
(GetExecutableDirectory() + "/lightmap.tga");
/development/ndk/platforms/android-17/samples/Teapot/src/com/sample/helper/
NDKHelper.java
75
public boolean
loadTexture
(String path)
/development/ndk/platforms/android-18/samples/MoreTeapots/src/com/sample/helper/
NDKHelper.java
75
public boolean
loadTexture
(String path)
/cts/suite/cts/deviceTests/opengl/jni/graphics/
GLUtils.cpp
60
GLuint GLUtils::
loadTexture
(const char* path) {
67
jmethodID
loadTexture
= sEnv->GetStaticMethodID(activityClass, "
loadTexture
",
69
if (
loadTexture
== NULL) {
70
ALOGE("Couldn't find
loadTexture
method");
74
textureId = sEnv->CallStaticIntMethod(activityClass,
loadTexture
, sAssetManager, pathStr);
/cts/suite/cts/deviceTests/opengl/src/com/android/cts/opengl/reference/
GLGameActivity.java
144
public static int
loadTexture
(AssetManager manager, String path) {
/development/samples/ApiDemos/src/com/example/android/apis/graphics/
CompressedTextureActivity.java
94
ETC1Util.
loadTexture
(GLES10.GL_TEXTURE_2D, 0, 0,
123
ETC1Util.
loadTexture
(GLES10.GL_TEXTURE_2D, 0, 0,
129
ETC1Util.
loadTexture
(GLES10.GL_TEXTURE_2D, 0, 0,
/external/replicaisland/src/com/replica/replicaisland/
TextureLibrary.java
36
* a call to
loadTexture
() or loadAllTextures(). This allows Texture objects to be dispersed to
82
public Texture
loadTexture
(Context context, GL10 gl, int resourceID) {
/frameworks/base/opengl/java/android/opengl/
ETC1Util.java
45
public static void
loadTexture
(int target, int level, int border,
48
loadTexture
(target, level, border, fallbackFormat, fallbackType, createTexture(input));
64
public static void
loadTexture
(int target, int level, int border,
/frameworks/rs/java/tests/Balls/src/com/example/android/rs/balls/
BallsRS.java
72
private Allocation
loadTexture
(int id) {
104
mPFPoints.bindTexture(
loadTexture
(R.drawable.flares), 0);
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
GLTextureViewActivity.java
188
int texture =
loadTexture
(R.drawable.large_photo);
253
private int
loadTexture
(int resource) {
/packages/wallpapers/Galaxy4/src/com/android/galaxy4/
GalaxyRS.java
108
private Allocation
loadTexture
(int id) {
116
mStaticStarAllocation =
loadTexture
(R.drawable.staticstar);
117
mStaticStar2Allocation =
loadTexture
(R.drawable.staticstar2);
118
mCloudAllocation =
loadTexture
(R.drawable.cloud);
119
mBgAllocation =
loadTexture
(R.drawable.bg);
/packages/wallpapers/NoiseField/src/com/android/noisefield/
NoiseFieldRS.java
163
private Allocation
loadTexture
(int id) {
171
mDotAllocation =
loadTexture
(R.drawable.dot);
/packages/wallpapers/PhaseBeam/src/com/android/phasebeam/
PhaseBeamRS.java
178
private Allocation
loadTexture
(int id) {
186
mDotAllocation =
loadTexture
(R.drawable.dot);
187
mBeamAllocation =
loadTexture
(R.drawable.beam);
/frameworks/base/packages/SystemUI/src/com/android/systemui/
ImageWallpaper.java
519
final int texture =
loadTexture
(mBackground);
580
private int
loadTexture
(Bitmap bitmap) {
/external/robolectric/lib/main/
android.jar
/prebuilts/sdk/12/
android.jar
/prebuilts/sdk/14/
android.jar
/prebuilts/sdk/15/
android.jar
/prebuilts/sdk/16/
android.jar
/prebuilts/sdk/18/
android.jar
/prebuilts/sdk/19/
android.jar
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