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    Searched defs:m_program (Results 1 - 25 of 66) sorted by null

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  /external/chromium_org/third_party/WebKit/Source/core/html/canvas/
WebGLUniformLocation.h 49 RefPtr<WebGLProgram> m_program; member in class:WebCore::FINAL
  /external/deqp/modules/glshared/
glsFragOpInteractionCase.hpp 74 gls::RandomShaderProgram* m_program; member in class:deqp::gls::FragOpInteractionCase
glsFragmentOpUtil.hpp 78 glu::ShaderProgram* m_program; member in class:deqp::gls::FragmentOpUtil::QuadRenderer
glsShaderPerformanceCase.hpp 81 glu::ShaderProgram* m_program; member in class:deqp::gls::ShaderPerformanceCase
glsSamplerObjectTest.hpp 89 glu::ShaderProgram* m_program; member in class:deqp::gls::TextureSamplerTest
148 glu::ShaderProgram* m_program; member in class:deqp::gls::MultiTextureSamplerTest
glsShaderPerformanceCase.cpp 45 , m_program (DE_NULL)
143 m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(m_vertShaderSource, m_fragShaderSource));
145 if (m_program->isOk())
149 m_measurer.init(m_program->getProgram(), m_attributes, initialCallCount);
151 log << *m_program; local
155 log << *m_program; local
160 setupProgram(m_program->getProgram());
166 delete m_program;
167 m_program = DE_NULL;
183 DE_ASSERT(m_program);
    [all...]
glsBufferTestUtil.hpp 254 glu::ShaderProgram* m_program; member in class:deqp::gls::BufferTestUtil::VertexArrayVerifier
274 glu::ShaderProgram* m_program; member in class:deqp::gls::BufferTestUtil::IndexArrayVerifier
glsSamplerObjectTest.cpp 75 , m_program (NULL)
239 DE_ASSERT(!m_program);
240 m_program = new glu::ShaderProgram(m_renderCtx,
244 if (!m_program->isOk())
247 log << *m_program; local
254 delete m_program;
255 m_program = NULL;
300 gl.useProgram(m_program->getProgram());
301 GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram(m_program->getProgram())");
303 samplerLoc = gl.getUniformLocation(m_program->getProgram(), "u_sampler")
767 log << *m_program; local
    [all...]
  /external/deqp/modules/gles2/functional/
es2fBufferTestUtil.hpp 152 glu::ShaderProgram* m_program; member in class:deqp::gles2::Functional::BufferTestUtil::VertexArrayVerifier
168 glu::ShaderProgram* m_program; member in class:deqp::gles2::Functional::BufferTestUtil::IndexArrayVerifier
es2fDefaultVertexAttributeTests.cpp 187 glu::ShaderProgram* m_program; member in class:deqp::gles2::Functional::__anon23678::AttributeCase
205 , m_program (DE_NULL)
252 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(s_passThroughFragmentShaderSource));
253 m_testCtx.getLog() << *m_program;
254 if (!m_program->isOk())
280 delete m_program;
281 m_program = DE_NULL;
371 const int positionIndex = gl.glGetAttribLocation(m_program->getProgram(), "a_position");
372 const int valueIndex = gl.glGetAttribLocation(m_program->getProgram(), "a_value");
390 gl.glUseProgram(m_program->getProgram())
    [all...]
es2fFlushFinishTests.cpp 153 glu::ShaderProgram* m_program; member in class:deqp::gles2::Functional::__anon23690::FlushFinishCase
162 , m_program (DE_NULL)
173 DE_ASSERT(!m_program);
175 m_program = new glu::ShaderProgram(m_context.getRenderContext(),
196 if (!m_program->isOk())
198 m_testCtx.getLog() << *m_program;
199 delete m_program;
200 m_program = DE_NULL;
207 delete m_program;
208 m_program = DE_NULL
    [all...]
  /external/deqp/modules/gles3/functional/
es3fSyncTests.cpp 83 glu::ShaderProgram* m_program; member in class:deqp::gles3::Functional::FenceSyncCase
97 , m_program (DE_NULL)
143 DE_ASSERT(!m_program);
144 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertShaderSource, fragShaderSource));
146 if (!m_program->isOk())
148 m_testCtx.getLog() << *m_program;
158 if (m_program)
160 delete m_program;
161 m_program = DE_NULL;
182 DE_ASSERT (m_program);
    [all...]
es3fIndexedStateQueryTests.cpp 247 , m_program (0)
279 m_program = glCreateProgram();
280 glAttachShader(m_program, shaderVert);
281 glAttachShader(m_program, shaderFrag);
282 glLinkProgram(m_program);
283 glUseProgram(m_program);
291 glDeleteProgram(m_program);
296 GLuint m_program; member in class:deqp::gles3::Functional::__anon23834::UniformBufferCase
315 glGetUniformIndices(m_program, 2, uniformNames, uniformIndices);
358 glGetUniformIndices(m_program, 2, uniformNames, uniformIndices)
    [all...]
es3fRasterizerDiscardTests.cpp 99 glu::ShaderProgram* m_program; member in class:deqp::gles3::Functional::RasterizerDiscardCase
113 , m_program (DE_NULL)
226 DE_ASSERT(!m_program);
227 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertShaderSource, fragShaderSource));
229 if (!m_program->isOk())
231 m_testCtx.getLog() << *m_program;
242 delete m_program;
243 m_program = DE_NULL;
250 deUint32 colorUnif = glGetUniformLocation(m_program->getProgram(), "u_color");
258 DE_ASSERT (m_program);
    [all...]
  /external/deqp/modules/gles3/stress/
es3sOcclusionQueryTests.cpp 77 glu::ShaderProgram* m_program; member in class:deqp::gles3::Stress::OcclusionQueryStressCase
92 , m_program (DE_NULL)
126 DE_ASSERT(!m_program);
127 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertShaderSource, fragShaderSource));
129 if (!m_program->isOk())
131 m_testCtx.getLog() << *m_program;
141 delete m_program;
142 m_program = DE_NULL;
149 deUint32 colorUnif = glGetUniformLocation(m_program->getProgram(), "u_color");
206 TCU_CHECK(m_program);
    [all...]
es3sSyncTests.cpp 74 glu::ShaderProgram* m_program; member in class:deqp::gles3::Stress::FenceSyncCase
85 , m_program (DE_NULL)
131 DE_ASSERT(!m_program);
132 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertShaderSource, fragShaderSource));
134 if (!m_program->isOk())
136 m_testCtx.getLog() << *m_program;
146 if (m_program)
148 delete m_program;
149 m_program = DE_NULL;
170 TCU_CHECK (m_program);
    [all...]
es3sLongRunningShaderTests.cpp 105 glu::ShaderProgram* m_program; member in class:deqp::gles3::Stress::__anon24062::LongRunningShaderCase
113 , m_program (DE_NULL)
211 DE_ASSERT(!m_program);
212 m_program = new glu::ShaderProgram(m_context.getRenderContext(), genSources(*m_params));
214 m_testCtx.getLog() << *m_program;
216 if (!m_program->isOk())
238 delete m_program;
239 m_program = DE_NULL;
290 gl.useProgram(m_program->getProgram());
293 gl.uniform1i(gl.getUniformLocation(m_program->getProgram(), "u_iterCount"), iterCounts[0])
    [all...]
es3sSpecialFloatTests.cpp 122 const glu::ShaderProgram* m_program; member in class:deqp::gles3::Stress::__anon24064::RenderCase
128 , m_program (DE_NULL)
164 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(genFragmentSource()));
165 m_testCtx.getLog() << *m_program;
167 if (!m_program->isOk())
173 if (m_program)
175 delete m_program;
176 m_program = DE_NULL;
653 const GLint positionLoc = gl.getAttribLocation(m_program->getProgram(), "a_pos");
654 const GLint attribLoc = gl.getAttribLocation(m_program->getProgram(), "a_attr")
    [all...]
  /external/deqp/modules/gles31/functional/
es31fSynchronizationTests.cpp 161 glu::ShaderProgram* m_program; member in class:deqp::gles31::Functional::__anon24146::InterInvocationTestCase
178 , m_program (DE_NULL)
200 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::ComputeSource(genShaderSource()));
201 m_testCtx.getLog() << *m_program;
202 if (!m_program->isOk())
282 delete m_program;
283 m_program = DE_NULL;
317 gl.useProgram(m_program->getProgram());
    [all...]
es31fMultisampleShaderRenderCase.hpp 116 glu::ShaderProgram* m_program; member in class:deqp::gles31::Functional::MultisampleShaderRenderUtil::MultisampleRenderCase
es31fShaderSharedVarTests.cpp 88 ShaderProgram* m_program; member in class:deqp::gles31::Functional::SharedBasicVarCase
105 , m_program (DE_NULL)
155 DE_ASSERT(!m_program);
156 m_program = new ShaderProgram(m_context.getRenderContext(), ProgramSources() << ComputeSource(src.str()));
158 m_testCtx.getLog() << *m_program;
160 if (!m_program->isOk())
162 delete m_program;
163 m_program = DE_NULL;
170 delete m_program;
171 m_program = DE_NULL
    [all...]
  /external/deqp/framework/opengl/
gluShaderProgram.hpp 118 deUint32 getProgram (void) const { return m_program; }
136 deUint32 m_program; member in class:glu::Program
177 bool isOk (void) const { return m_program.getLinkStatus(); }
178 deUint32 getProgram (void) const { return m_program.getProgram(); }
183 const ProgramInfo& getProgramInfo (void) const { return m_program.getInfo(); }
190 Program m_program; member in class:glu::ShaderProgram
  /external/deqp/modules/gles2/stress/
es2sSpecialFloatTests.cpp 119 const glu::ShaderProgram* m_program; member in class:deqp::gles2::Stress::__anon23781::RenderCase
125 , m_program (DE_NULL)
161 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(genFragmentSource()));
162 m_testCtx.getLog() << *m_program;
164 if (!m_program->isOk())
170 if (m_program)
172 delete m_program;
173 m_program = DE_NULL;
641 const GLint positionLoc = gl.getAttribLocation(m_program->getProgram(), "a_pos");
642 const GLint attribLoc = gl.getAttribLocation(m_program->getProgram(), "a_attr")
    [all...]
  /external/deqp/modules/gles31/stress/
es31sTessellationGeometryInteractionTests.cpp 94 glu::ShaderProgram* m_program; member in class:deqp::gles31::Stress::__anon24191::GridRenderCase
101 , m_program (DE_NULL)
282 m_program = new glu::ShaderProgram(m_context.getRenderContext(), sources);
283 m_testCtx.getLog() << *m_program;
284 if (!m_program->isOk())
291 delete m_program;
292 m_program = DE_NULL;
335 const int positionLocation = gl.getAttribLocation(m_program->getProgram(), "a_position");
348 gl.useProgram(m_program->getProgram());
  /external/deqp/modules/gles2/performance/
es2pTextureUploadTests.cpp 96 glu::ShaderProgram* m_program; member in class:deqp::gles2::Performance::TextureUploadCase
112 , m_program (DE_NULL)
128 if (m_program)
130 delete m_program;
131 m_program = DE_NULL;
176 DE_ASSERT(!m_program);
177 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
179 if (!m_program->isOk())
181 m_log << *m_program; local
185 gl.useProgram (m_program->getProgram())
    [all...]

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