HomeSort by relevance Sort by last modified time
    Searched defs:minVal (Results 1 - 25 of 27) sorted by null

1 2

  /external/chromium_org/third_party/skia/src/utils/
SkTextureCompressor.cpp 80 uint8_t minVal = 255;
83 minVal = SkMin32(minVal, block[i]);
91 palettes[0][1] = minVal;
93 palettes[0][i+1] = ((7-i)*maxVal + i*minVal) / 7;
97 palettes[1][0] = minVal;
100 palettes[1][i+1] = ((5-i)*maxVal + i*minVal) / 5;
  /external/aac/libAACenc/src/
noisedet.cpp 170 FIXP_DBL fhelp1, fhelp2, fhelp3, fhelp4, maxVal, minVal;
190 minVal = fixMin(fhelp1, fhelp2);
191 minVal = fixMin(minVal, fhelp3);
192 minVal = fixMin(minVal, fhelp4);
197 refVal = minVal << leadingBits;
  /external/chromium_org/third_party/libvpx/source/libvpx/third_party/libmkv/
EbmlWriter.c 26 int64_t minVal = 0xff;
29 if (val < minVal)
32 minVal = (minVal << 7);
87 unsigned long minVal;
90 minVal = 0x7fLU; /* mask to compare for byte size */
93 if (ui < minVal) {
97 minVal <<= 7;
  /external/chromium_org/third_party/skia/src/core/
SkTileGrid.h 107 T* minVal = NULL;
116 if (NULL == minVal || (*candidate) < (*minVal)) {
117 minVal = candidate;
120 } else if (!((*minVal) < (*candidate))) {
121 // We don't require operator==; if !(candidate<minVal) && !(minVal<candidate),
122 // candidate==minVal and we have to add this tile to the range searched.
128 if (minVal != NULL) {
131 if (pos != SkTileGrid::kTileFinished && (*tileData[tile])[pos] == minVal) {
    [all...]
  /external/libvpx/libvpx/third_party/libmkv/
EbmlWriter.c 26 int64_t minVal = 0xff;
29 if (val < minVal)
32 minVal = (minVal << 7);
87 unsigned long minVal;
90 minVal = 0x7fLU; /* mask to compare for byte size */
93 if (ui < minVal) {
97 minVal <<= 7;
  /external/skia/src/core/
SkTileGrid.h 107 T* minVal = NULL;
116 if (NULL == minVal || (*candidate) < (*minVal)) {
117 minVal = candidate;
120 } else if (!((*minVal) < (*candidate))) {
121 // We don't require operator==; if !(candidate<minVal) && !(minVal<candidate),
122 // candidate==minVal and we have to add this tile to the range searched.
128 if (minVal != NULL) {
131 if (pos != SkTileGrid::kTileFinished && (*tileData[tile])[pos] == minVal) {
    [all...]
  /hardware/intel/common/omx-components/videocodec/libvpx_internal/libvpx/third_party/libmkv/
EbmlWriter.c 26 int64_t minVal = 0xff;
29 if (val < minVal)
32 minVal = (minVal << 7);
87 unsigned long minVal;
90 minVal = 0x7fLU; /* mask to compare for byte size */
93 if (ui < minVal) {
97 minVal <<= 7;
  /libcore/luni/src/test/java/libcore/java/util/
OldAndroidTreeMapTest.java 45 int minVal = Integer.MAX_VALUE;
51 if (val < minVal) {
52 minVal = val;
67 if (SPEW) System.out.println("minVal = " + minVal);
70 assertEquals(minVal, tm.firstKey().intValue());
  /external/skia/src/utils/
SkTextureCompressor.cpp 82 uint8_t minVal = 255;
85 minVal = SkTMin(pixels[i], minVal);
89 SkASSERT(!is_extremal(minVal));
93 generate_palette(palette, maxVal, minVal);
116 (static_cast<uint64_t>(minVal) << 8) |
124 uint8_t minVal = 255;
131 minVal = SkTMin(pixels[i], minVal);
135 SkASSERT(!is_extremal(minVal));
    [all...]
  /external/deqp/framework/common/
tcuImageCompare.cpp 45 Vec4 minVal;
54 minVal = refMin;
64 minVal[0] = de::min(minVal[0], resMin[0]);
65 minVal[1] = de::min(minVal[1], resMin[1]);
66 minVal[2] = de::min(minVal[2], resMin[2]);
67 minVal[3] = de::min(minVal[3], resMin[3])
    [all...]
tcuTextureUtil.cpp 427 static inline float linearInterpolate (float t, float minVal, float maxVal)
429 return minVal + (maxVal - minVal) * t;
584 static void fillWithComponentGradients1D (const PixelBufferAccess& access, const Vec4& minVal, const Vec4& maxVal)
591 float r = linearInterpolate(s, minVal.x(), maxVal.x());
592 float g = linearInterpolate(s, minVal.y(), maxVal.y());
593 float b = linearInterpolate(s, minVal.z(), maxVal.z());
594 float a = linearInterpolate(s, minVal.w(), maxVal.w());
600 static void fillWithComponentGradients2D (const PixelBufferAccess& access, const Vec4& minVal, const Vec4& maxVal)
609 float r = linearInterpolate(( s + t) *0.5f, minVal.x(), maxVal.x())
    [all...]
tcuTexLookupVerifier.cpp 129 T minVal = vec[0];
131 minVal = de::min(minVal, vec[ndx]);
132 return minVal;
220 const tcu::Vec4 minVal = min(quad) - prec.colorThreshold;
222 return boolAll(logicalOr(logicalAnd(greaterThanEqual(result, minVal), lessThanEqual(result, maxVal)), logicalNot(prec.colorMask)));
227 const tcu::Vec4 minVal = min(min(quad0), min(quad1)) - prec.colorThreshold;
229 return boolAll(logicalOr(logicalAnd(greaterThanEqual(result, minVal), lessThanEqual(result, maxVal)), logicalNot(prec.colorMask)));
234 const tcu::Vec4 minVal = min(min(line0), min(line1)) - prec.colorThreshold;
236 return boolAll(logicalOr(logicalAnd(greaterThanEqual(result, minVal), lessThanEqual(result, maxVal)), logicalNot(prec.colorMask)))
    [all...]
tcuTexture.cpp 107 deInt64 minVal = std::numeric_limits<T>::min();
123 intVal = de::max(minVal, de::min(maxVal, intVal));
    [all...]
  /external/deqp/framework/randomshaders/
rsgUtils.cpp 67 float minVal = valueRange.component(ndx).getMin().asFloat();
69 dst.component(ndx).asFloat() = getQuantizedFloat(rnd, minVal, maxVal, quantizeStep);
76 int minVal = valueRange.component(ndx).getMin().asBool() ? 1 : 0;
78 dst.component(ndx).asBool() = rnd.getInt(minVal, maxVal) == 1;
87 int minVal = valueRange.component(ndx).getMin().asInt();
89 dst.component(ndx).asInt() = rnd.getInt(minVal, maxVal);
195 bool minVal = rnd.getBool();
196 bool maxVal = minVal ? true : rnd.getBool();
197 valueRange.getMin().component(ndx).asBool() = minVal;
210 int minVal = minIntVal + rnd.getInt(0, maxRangeLen-rangeLen)
    [all...]
rsgExpression.cpp 187 int minVal = minIntVal + rnd.getInt(0, maxRangeLen-rangeLen);
188 int maxVal = minVal + rangeLen;
190 valueRange.getMin().component(ndx).asInt() = minVal;
209 float minVal = minFloatVal + step*minStep;
210 float maxVal = minVal + step*rangeLen;
212 valueRange.getMin().component(ndx).asFloat() = minVal;
362 float minVal = -10.0f;
368 minVal = valueRange.getMin().component(0).asFloat();
371 if (Scalar::min<float>() == minVal)
372 minVal = -10.0f
    [all...]
  /external/deqp/modules/gles2/accuracy/
es2aVaryingInterpolationTests.cpp 100 InterpolationCase (Context& context, const char* name, const char* desc, glu::Precision precision, const tcu::Vec3& minVal, const tcu::Vec3& maxVal, bool projective);
112 InterpolationCase::InterpolationCase (Context& context, const char* name, const char* desc, glu::Precision precision, const tcu::Vec3& minVal, const tcu::Vec3& maxVal, bool projective)
115 , m_min (minVal)
300 Vec3 minVal;
323 addChild(new InterpolationCase(m_context, baseName.c_str(), "", (glu::Precision)precision, coordRanges[coordNdx].minVal, coordRanges[coordNdx].maxVal, false));
324 addChild(new InterpolationCase(m_context, (baseName + "_proj").c_str(), "", (glu::Precision)precision, coordRanges[coordNdx].minVal, coordRanges[coordNdx].maxVal, true));
  /external/deqp/modules/gles3/accuracy/
es3aVaryingInterpolationTests.cpp 103 InterpolationCase (Context& context, const char* name, const char* desc, glu::Precision precision, const tcu::Vec3& minVal, const tcu::Vec3& maxVal, bool projective);
115 InterpolationCase::InterpolationCase (Context& context, const char* name, const char* desc, glu::Precision precision, const tcu::Vec3& minVal, const tcu::Vec3& maxVal, bool projective)
118 , m_min (minVal)
307 Vec3 minVal;
330 addChild(new InterpolationCase(m_context, baseName.c_str(), "", (glu::Precision)precision, coordRanges[coordNdx].minVal, coordRanges[coordNdx].maxVal, false));
331 addChild(new InterpolationCase(m_context, (baseName + "_proj").c_str(), "", (glu::Precision)precision, coordRanges[coordNdx].minVal, coordRanges[coordNdx].maxVal, true));
  /external/deqp/modules/glshared/
glsRandomShaderCase.cpp 180 float minVal = valueRange.getMin().component(compNdx).asFloat();
188 dst[compNdx] = minVal + f * (maxVal-minVal);
glsTextureTestUtil.cpp 150 inline float linearInterpolate (float t, float minVal, float maxVal)
152 return minVal + (maxVal - minVal) * t;
    [all...]
  /external/deqp/modules/gles31/functional/
es31fShaderAtomicOpTests.cpp 260 const int minVal = 1;
265 *(int*)((deUint8*)inputs + stride*valNdx) = rnd.getInt(minVal, maxVal);
352 const int minVal = isSigned ? -maxVal : 0;
355 *(int*)((deUint8*)inputs + stride*valNdx) = rnd.getInt(minVal, maxVal);
426 const int minVal = isSigned ? -maxVal : 0;
429 *(int*)((deUint8*)inputs + stride*valNdx) = rnd.getInt(minVal, maxVal);
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
texcompress_fxt1.c 1078 GLint minVal;
1086 minVal = 2000; /* big enough */
1090 if (minVal > t) {
1091 minVal = t;
1099 minVal = 2000; /* big enough */
1103 if (minVal > t) {
1104 minVal = t;
    [all...]
  /external/mesa3d/src/mesa/main/
texcompress_fxt1.c 1078 GLint minVal;
1086 minVal = 2000; /* big enough */
1090 if (minVal > t) {
1091 minVal = t;
1099 minVal = 2000; /* big enough */
1103 if (minVal > t) {
1104 minVal = t;
    [all...]
  /external/opencv/cv/src/
cvhistogram.cpp 277 double minVal, maxVal;
296 CV_CALL( cvMinMaxLoc( &mat, &minVal, &maxVal, &minPt, &maxPt ));
370 m.i = CV_TOGGLE_FLT(minv); minVal = m.f;
375 minVal = maxVal = 0;
388 *value_min = (float)minVal;
    [all...]
  /external/opencv/ml/src/
ml_inner_functions.cpp 275 double minVal, maxVal;
307 CV_CALL(cvMinMaxLoc (&data_comp, &minVal, &maxVal, &minLoc, &maxLoc));
309 CV_CALL(cvRandArr (&rng, &centers_comp, CV_RAND_UNI, cvScalarAll(minVal), cvScalarAll(maxVal)));
    [all...]
  /libcore/luni/src/test/java/libcore/java/sql/
OldResultSetGetterTests.java 653 long minVal = Long.MIN_VALUE;
656 assertEquals(minVal, res.getLong(28));
672 long minVal = Long.MIN_VALUE;
674 assertEquals(minVal, res.getLong("MinLongVal"));
    [all...]

Completed in 485 milliseconds

1 2