1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef DBUS_OBJECT_PROXY_H_ 6 #define DBUS_OBJECT_PROXY_H_ 7 8 #include <dbus/dbus.h> 9 10 #include <map> 11 #include <set> 12 #include <string> 13 #include <vector> 14 15 #include "base/callback.h" 16 #include "base/memory/ref_counted.h" 17 #include "base/strings/string_piece.h" 18 #include "base/time/time.h" 19 #include "dbus/dbus_export.h" 20 #include "dbus/object_path.h" 21 22 namespace dbus { 23 24 class Bus; 25 class ErrorResponse; 26 class MethodCall; 27 class Response; 28 class Signal; 29 30 // ObjectProxy is used to communicate with remote objects, mainly for 31 // calling methods of these objects. 32 // 33 // ObjectProxy is a ref counted object, to ensure that |this| of the 34 // object is is alive when callbacks referencing |this| are called; the 35 // bus always holds at least one of those references so object proxies 36 // always last as long as the bus that created them. 37 class CHROME_DBUS_EXPORT ObjectProxy 38 : public base::RefCountedThreadSafe<ObjectProxy> { 39 public: 40 // Client code should use Bus::GetObjectProxy() or 41 // Bus::GetObjectProxyWithOptions() instead of this constructor. 42 ObjectProxy(Bus* bus, 43 const std::string& service_name, 44 const ObjectPath& object_path, 45 int options); 46 47 // Options to be OR-ed together when calling Bus::GetObjectProxyWithOptions(). 48 // Set the IGNORE_SERVICE_UNKNOWN_ERRORS option to silence logging of 49 // org.freedesktop.DBus.Error.ServiceUnknown errors. 50 enum Options { 51 DEFAULT_OPTIONS = 0, 52 IGNORE_SERVICE_UNKNOWN_ERRORS = 1 << 0 53 }; 54 55 // Special timeout constants. 56 // 57 // The constants correspond to DBUS_TIMEOUT_USE_DEFAULT and 58 // DBUS_TIMEOUT_INFINITE. Here we use literal numbers instead of these 59 // macros as these aren't defined with D-Bus earlier than 1.4.12. 60 enum { 61 TIMEOUT_USE_DEFAULT = -1, 62 TIMEOUT_INFINITE = 0x7fffffff, 63 }; 64 65 // Called when an error response is returned or no response is returned. 66 // Used for CallMethodWithErrorCallback(). 67 typedef base::Callback<void(ErrorResponse*)> ErrorCallback; 68 69 // Called when the response is returned. Used for CallMethod(). 70 typedef base::Callback<void(Response*)> ResponseCallback; 71 72 // Called when a signal is received. Signal* is the incoming signal. 73 typedef base::Callback<void (Signal*)> SignalCallback; 74 75 // Called when NameOwnerChanged signal is received. 76 typedef base::Callback<void( 77 const std::string& old_owner, 78 const std::string& new_owner)> NameOwnerChangedCallback; 79 80 // Called when the service becomes available. 81 typedef base::Callback<void( 82 bool service_is_available)> WaitForServiceToBeAvailableCallback; 83 84 // Called when the object proxy is connected to the signal. 85 // Parameters: 86 // - the interface name. 87 // - the signal name. 88 // - whether it was successful or not. 89 typedef base::Callback<void (const std::string&, const std::string&, bool)> 90 OnConnectedCallback; 91 92 // Calls the method of the remote object and blocks until the response 93 // is returned. Returns NULL on error. 94 // 95 // BLOCKING CALL. 96 virtual scoped_ptr<Response> CallMethodAndBlock(MethodCall* method_call, 97 int timeout_ms); 98 99 // Requests to call the method of the remote object. 100 // 101 // |callback| will be called in the origin thread, once the method call 102 // is complete. As it's called in the origin thread, |callback| can 103 // safely reference objects in the origin thread (i.e. UI thread in most 104 // cases). If the caller is not interested in the response from the 105 // method (i.e. calling a method that does not return a value), 106 // EmptyResponseCallback() can be passed to the |callback| parameter. 107 // 108 // If the method call is successful, a pointer to Response object will 109 // be passed to the callback. If unsuccessful, NULL will be passed to 110 // the callback. 111 // 112 // Must be called in the origin thread. 113 virtual void CallMethod(MethodCall* method_call, 114 int timeout_ms, 115 ResponseCallback callback); 116 117 // Requests to call the method of the remote object. 118 // 119 // |callback| and |error_callback| will be called in the origin thread, once 120 // the method call is complete. As it's called in the origin thread, 121 // |callback| can safely reference objects in the origin thread (i.e. 122 // UI thread in most cases). If the caller is not interested in the response 123 // from the method (i.e. calling a method that does not return a value), 124 // EmptyResponseCallback() can be passed to the |callback| parameter. 125 // 126 // If the method call is successful, a pointer to Response object will 127 // be passed to the callback. If unsuccessful, the error callback will be 128 // called and a pointer to ErrorResponse object will be passed to the error 129 // callback if available, otherwise NULL will be passed. 130 // 131 // Must be called in the origin thread. 132 virtual void CallMethodWithErrorCallback(MethodCall* method_call, 133 int timeout_ms, 134 ResponseCallback callback, 135 ErrorCallback error_callback); 136 137 // Requests to connect to the signal from the remote object, replacing 138 // any previous |signal_callback| connected to that signal. 139 // 140 // |signal_callback| will be called in the origin thread, when the 141 // signal is received from the remote object. As it's called in the 142 // origin thread, |signal_callback| can safely reference objects in the 143 // origin thread (i.e. UI thread in most cases). 144 // 145 // |on_connected_callback| is called when the object proxy is connected 146 // to the signal, or failed to be connected, in the origin thread. 147 // 148 // Must be called in the origin thread. 149 virtual void ConnectToSignal(const std::string& interface_name, 150 const std::string& signal_name, 151 SignalCallback signal_callback, 152 OnConnectedCallback on_connected_callback); 153 154 // Sets a callback for "NameOwnerChanged" signal. The callback is called on 155 // the origin thread when D-Bus system sends "NameOwnerChanged" for the name 156 // represented by |service_name_|. 157 virtual void SetNameOwnerChangedCallback(NameOwnerChangedCallback callback); 158 159 // Runs the callback as soon as the service becomes available. 160 virtual void WaitForServiceToBeAvailable( 161 WaitForServiceToBeAvailableCallback callback); 162 163 // Detaches from the remote object. The Bus object will take care of 164 // detaching so you don't have to do this manually. 165 // 166 // BLOCKING CALL. 167 virtual void Detach(); 168 169 const ObjectPath& object_path() const { return object_path_; } 170 171 // Returns an empty callback that does nothing. Can be used for 172 // CallMethod(). 173 static ResponseCallback EmptyResponseCallback(); 174 175 protected: 176 // This is protected, so we can define sub classes. 177 virtual ~ObjectProxy(); 178 179 private: 180 friend class base::RefCountedThreadSafe<ObjectProxy>; 181 182 // Struct of data we'll be passing from StartAsyncMethodCall() to 183 // OnPendingCallIsCompleteThunk(). 184 struct OnPendingCallIsCompleteData { 185 OnPendingCallIsCompleteData(ObjectProxy* in_object_proxy, 186 ResponseCallback in_response_callback, 187 ErrorCallback error_callback, 188 base::TimeTicks start_time); 189 ~OnPendingCallIsCompleteData(); 190 191 ObjectProxy* object_proxy; 192 ResponseCallback response_callback; 193 ErrorCallback error_callback; 194 base::TimeTicks start_time; 195 }; 196 197 // Starts the async method call. This is a helper function to implement 198 // CallMethod(). 199 void StartAsyncMethodCall(int timeout_ms, 200 DBusMessage* request_message, 201 ResponseCallback response_callback, 202 ErrorCallback error_callback, 203 base::TimeTicks start_time); 204 205 // Called when the pending call is complete. 206 void OnPendingCallIsComplete(DBusPendingCall* pending_call, 207 ResponseCallback response_callback, 208 ErrorCallback error_callback, 209 base::TimeTicks start_time); 210 211 // Runs the response callback with the given response object. 212 void RunResponseCallback(ResponseCallback response_callback, 213 ErrorCallback error_callback, 214 base::TimeTicks start_time, 215 DBusMessage* response_message); 216 217 // Redirects the function call to OnPendingCallIsComplete(). 218 static void OnPendingCallIsCompleteThunk(DBusPendingCall* pending_call, 219 void* user_data); 220 221 // Connects to NameOwnerChanged signal. 222 bool ConnectToNameOwnerChangedSignal(); 223 224 // Helper function for ConnectToSignal(). 225 bool ConnectToSignalInternal(const std::string& interface_name, 226 const std::string& signal_name, 227 SignalCallback signal_callback); 228 229 // Helper function for WaitForServiceToBeAvailable(). 230 void WaitForServiceToBeAvailableInternal(); 231 232 // Handles the incoming request messages and dispatches to the signal 233 // callbacks. 234 DBusHandlerResult HandleMessage(DBusConnection* connection, 235 DBusMessage* raw_message); 236 237 // Runs the method. Helper function for HandleMessage(). 238 void RunMethod(base::TimeTicks start_time, 239 std::vector<SignalCallback> signal_callbacks, 240 Signal* signal); 241 242 // Redirects the function call to HandleMessage(). 243 static DBusHandlerResult HandleMessageThunk(DBusConnection* connection, 244 DBusMessage* raw_message, 245 void* user_data); 246 247 // Helper method for logging response errors appropriately. 248 void LogMethodCallFailure(const base::StringPiece& interface_name, 249 const base::StringPiece& method_name, 250 const base::StringPiece& error_name, 251 const base::StringPiece& error_message) const; 252 253 // Used as ErrorCallback by CallMethod(). 254 void OnCallMethodError(const std::string& interface_name, 255 const std::string& method_name, 256 ResponseCallback response_callback, 257 ErrorResponse* error_response); 258 259 // Adds the match rule to the bus and associate the callback with the signal. 260 bool AddMatchRuleWithCallback(const std::string& match_rule, 261 const std::string& absolute_signal_name, 262 SignalCallback signal_callback); 263 264 // Adds the match rule to the bus so that HandleMessage can see the signal. 265 bool AddMatchRuleWithoutCallback(const std::string& match_rule, 266 const std::string& absolute_signal_name); 267 268 // Calls D-Bus's GetNameOwner method synchronously to update 269 // |service_name_owner_| with the current owner of |service_name_|. 270 // 271 // BLOCKING CALL. 272 void UpdateNameOwnerAndBlock(); 273 274 // Handles NameOwnerChanged signal from D-Bus's special message bus. 275 DBusHandlerResult HandleNameOwnerChanged(scoped_ptr<dbus::Signal> signal); 276 277 // Runs |name_owner_changed_callback_|. 278 void RunNameOwnerChangedCallback(const std::string& old_owner, 279 const std::string& new_owner); 280 281 // Runs |wait_for_service_to_be_available_callbacks_|. 282 void RunWaitForServiceToBeAvailableCallbacks(bool service_is_available); 283 284 scoped_refptr<Bus> bus_; 285 std::string service_name_; 286 ObjectPath object_path_; 287 288 // True if the message filter was added. 289 bool filter_added_; 290 291 // The method table where keys are absolute signal names (i.e. interface 292 // name + signal name), and values are lists of the corresponding callbacks. 293 typedef std::map<std::string, std::vector<SignalCallback> > MethodTable; 294 MethodTable method_table_; 295 296 // The callback called when NameOwnerChanged signal is received. 297 NameOwnerChangedCallback name_owner_changed_callback_; 298 299 // Called when the service becomes available. 300 std::vector<WaitForServiceToBeAvailableCallback> 301 wait_for_service_to_be_available_callbacks_; 302 303 std::set<std::string> match_rules_; 304 305 const bool ignore_service_unknown_errors_; 306 307 // Known name owner of the well-known bus name represnted by |service_name_|. 308 std::string service_name_owner_; 309 310 DISALLOW_COPY_AND_ASSIGN(ObjectProxy); 311 }; 312 313 } // namespace dbus 314 315 #endif // DBUS_OBJECT_PROXY_H_ 316