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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef DBUS_OBJECT_PROXY_H_
      6 #define DBUS_OBJECT_PROXY_H_
      7 
      8 #include <dbus/dbus.h>
      9 
     10 #include <map>
     11 #include <set>
     12 #include <string>
     13 #include <vector>
     14 
     15 #include "base/callback.h"
     16 #include "base/memory/ref_counted.h"
     17 #include "base/strings/string_piece.h"
     18 #include "base/time/time.h"
     19 #include "dbus/dbus_export.h"
     20 #include "dbus/object_path.h"
     21 
     22 namespace dbus {
     23 
     24 class Bus;
     25 class ErrorResponse;
     26 class MethodCall;
     27 class Response;
     28 class Signal;
     29 
     30 // ObjectProxy is used to communicate with remote objects, mainly for
     31 // calling methods of these objects.
     32 //
     33 // ObjectProxy is a ref counted object, to ensure that |this| of the
     34 // object is is alive when callbacks referencing |this| are called; the
     35 // bus always holds at least one of those references so object proxies
     36 // always last as long as the bus that created them.
     37 class CHROME_DBUS_EXPORT ObjectProxy
     38     : public base::RefCountedThreadSafe<ObjectProxy> {
     39  public:
     40   // Client code should use Bus::GetObjectProxy() or
     41   // Bus::GetObjectProxyWithOptions() instead of this constructor.
     42   ObjectProxy(Bus* bus,
     43               const std::string& service_name,
     44               const ObjectPath& object_path,
     45               int options);
     46 
     47   // Options to be OR-ed together when calling Bus::GetObjectProxyWithOptions().
     48   // Set the IGNORE_SERVICE_UNKNOWN_ERRORS option to silence logging of
     49   // org.freedesktop.DBus.Error.ServiceUnknown errors.
     50   enum Options {
     51     DEFAULT_OPTIONS = 0,
     52     IGNORE_SERVICE_UNKNOWN_ERRORS = 1 << 0
     53   };
     54 
     55   // Special timeout constants.
     56   //
     57   // The constants correspond to DBUS_TIMEOUT_USE_DEFAULT and
     58   // DBUS_TIMEOUT_INFINITE. Here we use literal numbers instead of these
     59   // macros as these aren't defined with D-Bus earlier than 1.4.12.
     60   enum {
     61     TIMEOUT_USE_DEFAULT = -1,
     62     TIMEOUT_INFINITE = 0x7fffffff,
     63   };
     64 
     65   // Called when an error response is returned or no response is returned.
     66   // Used for CallMethodWithErrorCallback().
     67   typedef base::Callback<void(ErrorResponse*)> ErrorCallback;
     68 
     69   // Called when the response is returned. Used for CallMethod().
     70   typedef base::Callback<void(Response*)> ResponseCallback;
     71 
     72   // Called when a signal is received. Signal* is the incoming signal.
     73   typedef base::Callback<void (Signal*)> SignalCallback;
     74 
     75   // Called when NameOwnerChanged signal is received.
     76   typedef base::Callback<void(
     77       const std::string& old_owner,
     78       const std::string& new_owner)> NameOwnerChangedCallback;
     79 
     80   // Called when the service becomes available.
     81   typedef base::Callback<void(
     82       bool service_is_available)> WaitForServiceToBeAvailableCallback;
     83 
     84   // Called when the object proxy is connected to the signal.
     85   // Parameters:
     86   // - the interface name.
     87   // - the signal name.
     88   // - whether it was successful or not.
     89   typedef base::Callback<void (const std::string&, const std::string&, bool)>
     90       OnConnectedCallback;
     91 
     92   // Calls the method of the remote object and blocks until the response
     93   // is returned. Returns NULL on error.
     94   //
     95   // BLOCKING CALL.
     96   virtual scoped_ptr<Response> CallMethodAndBlock(MethodCall* method_call,
     97                                                   int timeout_ms);
     98 
     99   // Requests to call the method of the remote object.
    100   //
    101   // |callback| will be called in the origin thread, once the method call
    102   // is complete. As it's called in the origin thread, |callback| can
    103   // safely reference objects in the origin thread (i.e. UI thread in most
    104   // cases). If the caller is not interested in the response from the
    105   // method (i.e. calling a method that does not return a value),
    106   // EmptyResponseCallback() can be passed to the |callback| parameter.
    107   //
    108   // If the method call is successful, a pointer to Response object will
    109   // be passed to the callback. If unsuccessful, NULL will be passed to
    110   // the callback.
    111   //
    112   // Must be called in the origin thread.
    113   virtual void CallMethod(MethodCall* method_call,
    114                           int timeout_ms,
    115                           ResponseCallback callback);
    116 
    117   // Requests to call the method of the remote object.
    118   //
    119   // |callback| and |error_callback| will be called in the origin thread, once
    120   // the method call is complete. As it's called in the origin thread,
    121   // |callback| can safely reference objects in the origin thread (i.e.
    122   // UI thread in most cases). If the caller is not interested in the response
    123   // from the method (i.e. calling a method that does not return a value),
    124   // EmptyResponseCallback() can be passed to the |callback| parameter.
    125   //
    126   // If the method call is successful, a pointer to Response object will
    127   // be passed to the callback. If unsuccessful, the error callback will be
    128   // called and a pointer to ErrorResponse object will be passed to the error
    129   // callback if available, otherwise NULL will be passed.
    130   //
    131   // Must be called in the origin thread.
    132   virtual void CallMethodWithErrorCallback(MethodCall* method_call,
    133                                            int timeout_ms,
    134                                            ResponseCallback callback,
    135                                            ErrorCallback error_callback);
    136 
    137   // Requests to connect to the signal from the remote object, replacing
    138   // any previous |signal_callback| connected to that signal.
    139   //
    140   // |signal_callback| will be called in the origin thread, when the
    141   // signal is received from the remote object. As it's called in the
    142   // origin thread, |signal_callback| can safely reference objects in the
    143   // origin thread (i.e. UI thread in most cases).
    144   //
    145   // |on_connected_callback| is called when the object proxy is connected
    146   // to the signal, or failed to be connected, in the origin thread.
    147   //
    148   // Must be called in the origin thread.
    149   virtual void ConnectToSignal(const std::string& interface_name,
    150                                const std::string& signal_name,
    151                                SignalCallback signal_callback,
    152                                OnConnectedCallback on_connected_callback);
    153 
    154   // Sets a callback for "NameOwnerChanged" signal. The callback is called on
    155   // the origin thread when D-Bus system sends "NameOwnerChanged" for the name
    156   // represented by |service_name_|.
    157   virtual void SetNameOwnerChangedCallback(NameOwnerChangedCallback callback);
    158 
    159   // Runs the callback as soon as the service becomes available.
    160   virtual void WaitForServiceToBeAvailable(
    161       WaitForServiceToBeAvailableCallback callback);
    162 
    163   // Detaches from the remote object. The Bus object will take care of
    164   // detaching so you don't have to do this manually.
    165   //
    166   // BLOCKING CALL.
    167   virtual void Detach();
    168 
    169   const ObjectPath& object_path() const { return object_path_; }
    170 
    171   // Returns an empty callback that does nothing. Can be used for
    172   // CallMethod().
    173   static ResponseCallback EmptyResponseCallback();
    174 
    175  protected:
    176   // This is protected, so we can define sub classes.
    177   virtual ~ObjectProxy();
    178 
    179  private:
    180   friend class base::RefCountedThreadSafe<ObjectProxy>;
    181 
    182   // Struct of data we'll be passing from StartAsyncMethodCall() to
    183   // OnPendingCallIsCompleteThunk().
    184   struct OnPendingCallIsCompleteData {
    185     OnPendingCallIsCompleteData(ObjectProxy* in_object_proxy,
    186                                 ResponseCallback in_response_callback,
    187                                 ErrorCallback error_callback,
    188                                 base::TimeTicks start_time);
    189     ~OnPendingCallIsCompleteData();
    190 
    191     ObjectProxy* object_proxy;
    192     ResponseCallback response_callback;
    193     ErrorCallback error_callback;
    194     base::TimeTicks start_time;
    195   };
    196 
    197   // Starts the async method call. This is a helper function to implement
    198   // CallMethod().
    199   void StartAsyncMethodCall(int timeout_ms,
    200                             DBusMessage* request_message,
    201                             ResponseCallback response_callback,
    202                             ErrorCallback error_callback,
    203                             base::TimeTicks start_time);
    204 
    205   // Called when the pending call is complete.
    206   void OnPendingCallIsComplete(DBusPendingCall* pending_call,
    207                                ResponseCallback response_callback,
    208                                ErrorCallback error_callback,
    209                                base::TimeTicks start_time);
    210 
    211   // Runs the response callback with the given response object.
    212   void RunResponseCallback(ResponseCallback response_callback,
    213                            ErrorCallback error_callback,
    214                            base::TimeTicks start_time,
    215                            DBusMessage* response_message);
    216 
    217   // Redirects the function call to OnPendingCallIsComplete().
    218   static void OnPendingCallIsCompleteThunk(DBusPendingCall* pending_call,
    219                                            void* user_data);
    220 
    221   // Connects to NameOwnerChanged signal.
    222   bool ConnectToNameOwnerChangedSignal();
    223 
    224   // Helper function for ConnectToSignal().
    225   bool ConnectToSignalInternal(const std::string& interface_name,
    226                                const std::string& signal_name,
    227                                SignalCallback signal_callback);
    228 
    229   // Helper function for WaitForServiceToBeAvailable().
    230   void WaitForServiceToBeAvailableInternal();
    231 
    232   // Handles the incoming request messages and dispatches to the signal
    233   // callbacks.
    234   DBusHandlerResult HandleMessage(DBusConnection* connection,
    235                                   DBusMessage* raw_message);
    236 
    237   // Runs the method. Helper function for HandleMessage().
    238   void RunMethod(base::TimeTicks start_time,
    239                  std::vector<SignalCallback> signal_callbacks,
    240                  Signal* signal);
    241 
    242   // Redirects the function call to HandleMessage().
    243   static DBusHandlerResult HandleMessageThunk(DBusConnection* connection,
    244                                               DBusMessage* raw_message,
    245                                               void* user_data);
    246 
    247   // Helper method for logging response errors appropriately.
    248   void LogMethodCallFailure(const base::StringPiece& interface_name,
    249                             const base::StringPiece& method_name,
    250                             const base::StringPiece& error_name,
    251                             const base::StringPiece& error_message) const;
    252 
    253   // Used as ErrorCallback by CallMethod().
    254   void OnCallMethodError(const std::string& interface_name,
    255                          const std::string& method_name,
    256                          ResponseCallback response_callback,
    257                          ErrorResponse* error_response);
    258 
    259   // Adds the match rule to the bus and associate the callback with the signal.
    260   bool AddMatchRuleWithCallback(const std::string& match_rule,
    261                                 const std::string& absolute_signal_name,
    262                                 SignalCallback signal_callback);
    263 
    264   // Adds the match rule to the bus so that HandleMessage can see the signal.
    265   bool AddMatchRuleWithoutCallback(const std::string& match_rule,
    266                                    const std::string& absolute_signal_name);
    267 
    268   // Calls D-Bus's GetNameOwner method synchronously to update
    269   // |service_name_owner_| with the current owner of |service_name_|.
    270   //
    271   // BLOCKING CALL.
    272   void UpdateNameOwnerAndBlock();
    273 
    274   // Handles NameOwnerChanged signal from D-Bus's special message bus.
    275   DBusHandlerResult HandleNameOwnerChanged(scoped_ptr<dbus::Signal> signal);
    276 
    277   // Runs |name_owner_changed_callback_|.
    278   void RunNameOwnerChangedCallback(const std::string& old_owner,
    279                                    const std::string& new_owner);
    280 
    281   // Runs |wait_for_service_to_be_available_callbacks_|.
    282   void RunWaitForServiceToBeAvailableCallbacks(bool service_is_available);
    283 
    284   scoped_refptr<Bus> bus_;
    285   std::string service_name_;
    286   ObjectPath object_path_;
    287 
    288   // True if the message filter was added.
    289   bool filter_added_;
    290 
    291   // The method table where keys are absolute signal names (i.e. interface
    292   // name + signal name), and values are lists of the corresponding callbacks.
    293   typedef std::map<std::string, std::vector<SignalCallback> > MethodTable;
    294   MethodTable method_table_;
    295 
    296   // The callback called when NameOwnerChanged signal is received.
    297   NameOwnerChangedCallback name_owner_changed_callback_;
    298 
    299   // Called when the service becomes available.
    300   std::vector<WaitForServiceToBeAvailableCallback>
    301       wait_for_service_to_be_available_callbacks_;
    302 
    303   std::set<std::string> match_rules_;
    304 
    305   const bool ignore_service_unknown_errors_;
    306 
    307   // Known name owner of the well-known bus name represnted by |service_name_|.
    308   std::string service_name_owner_;
    309 
    310   DISALLOW_COPY_AND_ASSIGN(ObjectProxy);
    311 };
    312 
    313 }  // namespace dbus
    314 
    315 #endif  // DBUS_OBJECT_PROXY_H_
    316