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    Searched defs:paintingData (Results 1 - 6 of 6) sorted by null

  /external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/
FEMorphology.h 55 struct PaintingData {
70 PaintingData* paintingData;
FEConvolveMatrix.h 80 struct PaintingData {
94 ALWAYS_INLINE void fastSetInteriorPixels(PaintingData&, int clipRight, int clipBottom, int yStart, int yEnd);
96 ALWAYS_INLINE int getPixelValue(PaintingData&, int x, int y);
99 void fastSetOuterPixels(PaintingData&, int x1, int y1, int x2, int y2);
102 ALWAYS_INLINE void setInteriorPixels(PaintingData&, int clipRight, int clipBottom, int yStart, int yEnd);
103 ALWAYS_INLINE void setOuterPixels(PaintingData&, int x1, int y1, int x2, int y2);
113 PaintingData* paintingData;
FELighting.h 81 LightSource::PaintingData paintingData;
94 inline void inlineSetPixel(int offset, LightingData&, LightSource::PaintingData&,
98 void setPixel(int offset, LightingData&, LightSource::PaintingData&,
101 inline void platformApply(LightingData&, LightSource::PaintingData&);
103 inline void platformApplyGenericPaint(LightingData&, LightSource::PaintingData&, int startX, int startY);
104 inline void platformApplyGeneric(LightingData&, LightSource::PaintingData&);
FETurbulence.h 71 struct PaintingData {
72 PaintingData(long paintingSeed, const IntSize& paintingSize)
107 PaintingData* paintingData;
122 inline void initPaint(PaintingData&);
123 float noise2D(int channel, PaintingData&, StitchData&, const FloatPoint&);
124 unsigned char calculateTurbulenceValueForPoint(int channel, PaintingData&, StitchData&, const FloatPoint&, float, float);
125 inline void fillRegion(Uint8ClampedArray*, PaintingData&, int, int, float, float);
FEConvolveMatrix.cpp 262 ALWAYS_INLINE void FEConvolveMatrix::fastSetInteriorPixels(PaintingData& paintingData, int clipRight, int clipBottom, int yStart, int yEnd)
265 int pixel = (m_targetOffset.y() * paintingData.width + m_targetOffset.x()) * 4;
291 totals[0] += m_kernelMatrix[kernelValue] * static_cast<float>(paintingData.srcPixelArray->item(kernelPixel++));
292 totals[1] += m_kernelMatrix[kernelValue] * static_cast<float>(paintingData.srcPixelArray->item(kernelPixel++));
293 totals[2] += m_kernelMatrix[kernelValue] * static_cast<float>(paintingData.srcPixelArray->item(kernelPixel++));
295 totals[3] += m_kernelMatrix[kernelValue] * static_cast<float>(paintingData.srcPixelArray->item(kernelPixel));
304 setDestinationPixels<preserveAlphaValues>(paintingData.dstPixelArray, pixel, totals, m_divisor, paintingData.bias, paintingData.srcPixelArray)
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FELighting.cpp 186 inline void FELighting::inlineSetPixel(int offset, LightingData& data, LightSource::PaintingData& paintingData,
189 data.lightSource->updatePaintingData(paintingData, lightX, lightY, static_cast<float>(data.pixels->item(offset + cAlphaChannelOffset)) * data.surfaceScale);
195 lightStrength = m_diffuseConstant * paintingData.lightVector.z() / paintingData.lightVectorLength;
197 FloatPoint3D halfwayVector = paintingData.lightVector;
198 halfwayVector.setZ(halfwayVector.z() + paintingData.lightVectorLength);
213 lightStrength = m_diffuseConstant * (normalVector * paintingData.lightVector) / (normalVectorLength * paintingData.lightVectorLength);
215 FloatPoint3D halfwayVector = paintingData.lightVector
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