/external/clang/test/CXX/dcl.dcl/dcl.spec/dcl.stc/ |
p2.cpp | 24 register int rbo; local
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/external/chromium_org/third_party/angle/tests/angle_tests/ |
ClearTest.cpp | 76 GLuint rbo; local 77 glGenRenderbuffers(1, &rbo); 78 glBindRenderbuffer(GL_RENDERBUFFER, rbo); 83 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo);
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv30/ |
nv30_state_validate.c | 122 struct nouveau_bo *rbo, *zbo; local 126 rbo = nv30_miptree(rsf->base.texture)->base.bo; 138 PUSH_MTHDl(push, NV30_3D(COLOR0_OFFSET), BUFCTX_FB, rbo, rsf->offset & ~63,
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/external/deqp/modules/gles2/functional/ |
es2fFboApiTest.cpp | 248 deUint32 rbo = 3; local 249 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); 252 context.framebufferRenderbuffer(GL_FRAMEBUFFER, attachmentPoints[pointNdx], GL_RENDERBUFFER, rbo); 268 deUint32 rbo = 1; local 269 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); 270 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, rbo); 312 deUint32 rbo = 3; local 313 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); 314 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER, rbo); 318 context.deleteRenderbuffers(1, &rbo); 464 deUint32 rbo = 1; local 522 deUint32 rbo = 1; local [all...] |
es2fFboCompletenessTests.cpp | 195 const bool rbo = (flags & RENDERBUFFER_VALID) != 0; local 197 DE_ASSERT(rbo != ((flags & TEXTURE_VALID) != 0)); 199 return rbo ? GL_RENDERBUFFER : GL_TEXTURE;
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/external/deqp/modules/gles3/functional/ |
es3fFboApiTests.cpp | 224 deUint32 rbo = 3; local 225 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); 228 context.framebufferRenderbuffer(GL_FRAMEBUFFER, attachmentPoints[pointNdx], GL_RENDERBUFFER, rbo); 244 deUint32 rbo = 1; local 245 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); 246 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, rbo); 288 deUint32 rbo = 3; local 289 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); 290 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER, rbo); 294 context.deleteRenderbuffers(1, &rbo); 440 deUint32 rbo = 1; local 498 deUint32 rbo = 1; local [all...] |
es3fFboCompletenessTests.cpp | 133 // These are already texture-valid in ES3, the extension just adds RBO 138 // Note: es3 RBO tests actually cover the first two requirements 313 os << "rbo" << *ns; 389 const GLuint rbo = builder.glCreateRbo(rboCfg); local 395 att.imageName = rbo;
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es3fShaderFragDataTests.cpp | 286 const deUint32 rbo = ndx == 0 ? *colorBuf0 : *colorBuf1; local 288 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo); 290 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0+ndx, GL_RENDERBUFFER, rbo);
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es3fFboColorbufferTests.cpp | 124 deUint32 rbo = 0; local 127 glGenRenderbuffers(1, &rbo); 129 glBindRenderbuffer(GL_RENDERBUFFER, rbo); 134 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo); 752 deUint32 rbo = 0; local 759 glGenRenderbuffers(1, &rbo); 761 glBindRenderbuffer(GL_RENDERBUFFER, rbo); 766 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo);
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es3fFramebufferBlitTests.cpp | 91 deUint32& rbo = ndx ? dstRbo : srcRbo; local 95 glGenRenderbuffers(1, &rbo); 97 glBindRenderbuffer(GL_RENDERBUFFER, rbo); 101 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo); 380 deUint32& rbo = ndx ? dstRbo : srcRbo; local 384 glGenRenderbuffers(1, &rbo); 386 glBindRenderbuffer(GL_RENDERBUFFER, rbo); 390 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo); [all...] |
es3fFragmentOutputTests.cpp | 279 deUint32 rbo = m_renderbuffers[bufNdx]; local 283 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo); 285 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, attachment, GL_RENDERBUFFER, rbo); [all...] |
/external/mesa3d/src/gallium/drivers/nv30/ |
nv30_state_validate.c | 122 struct nouveau_bo *rbo, *zbo; local 126 rbo = nv30_miptree(rsf->base.texture)->base.bo; 138 PUSH_MTHDl(push, NV30_3D(COLOR0_OFFSET), BUFCTX_FB, rbo, rsf->offset & ~63,
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/external/deqp/modules/egl/ |
teglImageTests.cpp | 510 deUint32 rbo = 1; local 511 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, rbo)); 517 EGLImageKHR image = CHECK_EXT_CALL_ERR(eglCreateImageKHR(context.getEglDisplay(), context.getEglContext(), EGL_GL_RENDERBUFFER_KHR, (EGLClientBuffer)(deUintptr)rbo, DE_NULL), EGL_SUCCESS); 530 GLU_CHECK_CALL(glDeleteRenderbuffers(1, &rbo));
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/external/deqp/modules/gles31/functional/ |
es31fNegativeBufferApiTests.cpp | 274 deUint32 rbo = 0x1234; local 276 ctx.glGenRenderbuffers(1, &rbo); 277 ctx.glBindRenderbuffer(GL_RENDERBUFFER, rbo); 279 ctx.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo); 306 ctx.glDeleteRenderbuffers (1, &rbo); 968 GLuint rbo = 0x1234; local 1066 deUint32 rbo = 0x1234; local 1117 deUint32 rbo[2]; local 1209 deUint32 rbo[2]; local 1397 deUint32 rbo = 0x1234; local [all...] |
es31fNegativeStateApiTests.cpp | 883 GLuint rbo[2]; local 886 ctx.glGenRenderbuffers (2, rbo); 889 ctx.glBindRenderbuffer (GL_RENDERBUFFER, rbo[0]); 891 ctx.glFramebufferRenderbuffer (GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, rbo[0]); 892 ctx.glBindRenderbuffer (GL_RENDERBUFFER, rbo[1]) 938 GLuint rbo; local [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrReferenceContext.cpp | 811 Renderbuffer* rbo = DE_NULL; local 817 rbo = m_renderbuffers.find(name); 818 if (!rbo) 820 rbo = new Renderbuffer(name); 821 m_renderbuffers.insert(rbo); 830 if (rbo) 831 m_renderbuffers.acquireReference(rbo); 833 m_renderbufferBinding = rbo; [all...] |
sglrGLContext.cpp | 80 deUint32 rbo = *i; local 81 gl.deleteRenderbuffers(1, &rbo);
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