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      1 /*
      2  * Copyright (C) 2009-2012 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #include "rsContext.h"
     18 #include "rsScriptC.h"
     19 #include "rsMatrix4x4.h"
     20 #include "rsMatrix3x3.h"
     21 #include "rsMatrix2x2.h"
     22 #include "rsgApiStructs.h"
     23 
     24 #if !defined(RS_SERVER) && !defined(RS_COMPATIBILITY_LIB)
     25 #include "utils/Timers.h"
     26 #endif
     27 
     28 #include <time.h>
     29 
     30 using namespace android;
     31 using namespace android::renderscript;
     32 
     33 
     34 namespace android {
     35 namespace renderscript {
     36 
     37 
     38 //////////////////////////////////////////////////////////////////////////////
     39 // Math routines
     40 //////////////////////////////////////////////////////////////////////////////
     41 
     42 #if 0
     43 static float SC_sinf_fast(float x) {
     44     const float A =   1.0f / (2.0f * M_PI);
     45     const float B = -16.0f;
     46     const float C =   8.0f;
     47 
     48     // scale angle for easy argument reduction
     49     x *= A;
     50 
     51     if (fabsf(x) >= 0.5f) {
     52         // argument reduction
     53         x = x - ceilf(x + 0.5f) + 1.0f;
     54     }
     55 
     56     const float y = B * x * fabsf(x) + C * x;
     57     return 0.2215f * (y * fabsf(y) - y) + y;
     58 }
     59 
     60 static float SC_cosf_fast(float x) {
     61     x += float(M_PI / 2);
     62 
     63     const float A =   1.0f / (2.0f * M_PI);
     64     const float B = -16.0f;
     65     const float C =   8.0f;
     66 
     67     // scale angle for easy argument reduction
     68     x *= A;
     69 
     70     if (fabsf(x) >= 0.5f) {
     71         // argument reduction
     72         x = x - ceilf(x + 0.5f) + 1.0f;
     73     }
     74 
     75     const float y = B * x * fabsf(x) + C * x;
     76     return 0.2215f * (y * fabsf(y) - y) + y;
     77 }
     78 #endif
     79 
     80 //////////////////////////////////////////////////////////////////////////////
     81 // Time routines
     82 //////////////////////////////////////////////////////////////////////////////
     83 
     84 time_t rsrTime(Context *rsc, time_t *timer) {
     85     return time(timer);
     86 }
     87 
     88 tm* rsrLocalTime(Context *rsc, tm *local, time_t *timer) {
     89     if (!local) {
     90       return NULL;
     91     }
     92 
     93     // The native localtime function is not thread-safe, so we
     94     // have to apply locking for proper behavior in RenderScript.
     95     pthread_mutex_lock(&rsc->gLibMutex);
     96     tm *tmp = localtime(timer);
     97 #ifndef RS_COMPATIBILITY_LIB
     98     memcpy(local, tmp, sizeof(*tmp));
     99 #else
    100     // WORKAROUND to struct rs_tm != struct tm
    101     memcpy(local, tmp, sizeof(int)*9);
    102 #endif
    103     pthread_mutex_unlock(&rsc->gLibMutex);
    104     return local;
    105 }
    106 
    107 int64_t rsrUptimeMillis(Context *rsc) {
    108 #ifndef RS_SERVER
    109     return nanoseconds_to_milliseconds(systemTime(SYSTEM_TIME_MONOTONIC));
    110 #else
    111     return 0;
    112 #endif
    113 }
    114 
    115 int64_t rsrUptimeNanos(Context *rsc) {
    116 #ifndef RS_SERVER
    117     return systemTime(SYSTEM_TIME_MONOTONIC);
    118 #else
    119     return 0;
    120 #endif
    121 }
    122 
    123 float rsrGetDt(Context *rsc, const Script *sc) {
    124 #ifndef RS_SERVER
    125     int64_t l = sc->mEnviroment.mLastDtTime;
    126     sc->mEnviroment.mLastDtTime = systemTime(SYSTEM_TIME_MONOTONIC);
    127     return ((float)(sc->mEnviroment.mLastDtTime - l)) / 1.0e9;
    128 #else
    129     return 0.f;
    130 #endif
    131 }
    132 
    133 //////////////////////////////////////////////////////////////////////////////
    134 //
    135 //////////////////////////////////////////////////////////////////////////////
    136 
    137 static void SetObjectRef(const Context *rsc, const ObjectBase *dst, const ObjectBase *src) {
    138     //ALOGE("setObjectRef  %p,%p  %p", rsc, dst, src);
    139     if (src) {
    140         CHECK_OBJ(src);
    141         src->incSysRef();
    142     }
    143     if (dst) {
    144         CHECK_OBJ(dst);
    145         dst->decSysRef();
    146     }
    147 }
    148 
    149 // Legacy, remove when drivers are updated
    150 void rsrSetObject(const Context *rsc, void *dst, ObjectBase *src) {
    151     ObjectBase **odst = (ObjectBase **)dst;
    152     //ALOGE("rsrSetObject (base) %p,%p  %p", dst, *odst, src);
    153     SetObjectRef(rsc, odst[0], src);
    154     if (src != NULL) {
    155         src->callUpdateCacheObject(rsc, dst);
    156     }
    157 }
    158 
    159 void rsrSetObject(const Context *rsc, rs_object_base *dst, const ObjectBase *src) {
    160     ObjectBase **odst = (ObjectBase **)dst;
    161     //ALOGE("rsrSetObject (base) %p,%p  %p", dst, *odst, src);
    162     SetObjectRef(rsc, odst[0], src);
    163     if (src != NULL) {
    164         src->callUpdateCacheObject(rsc, dst);
    165     }
    166 }
    167 
    168 // Legacy, remove when drivers are updated
    169 void rsrClearObject(const Context *rsc, void *dst) {
    170     ObjectBase **odst = (ObjectBase **)dst;
    171     //ALOGE("rsrClearObject  %p,%p", odst, *odst);
    172     if (odst[0]) {
    173         CHECK_OBJ(odst[0]);
    174         odst[0]->decSysRef();
    175     }
    176     *odst = NULL;
    177 }
    178 
    179 void rsrClearObject(const Context *rsc, rs_object_base *dst) {
    180     //ALOGE("rsrClearObject  %p,%p", odst, *odst);
    181     if (dst->p) {
    182         CHECK_OBJ(dst->p);
    183         dst->p->decSysRef();
    184     }
    185     dst->p = NULL;
    186 }
    187 
    188 // Legacy, remove when drivers are updated
    189 bool rsrIsObject(const Context *, ObjectBase* src) {
    190     ObjectBase **osrc = (ObjectBase **)src;
    191     return osrc != NULL;
    192 }
    193 
    194 bool rsrIsObject(const Context *rsc, rs_object_base o) {
    195     return o.p != NULL;
    196 }
    197 
    198 
    199 
    200 uint32_t rsrToClient(Context *rsc, int cmdID, const void *data, int len) {
    201     //ALOGE("SC_toClient %i %i %i", cmdID, len);
    202     return rsc->sendMessageToClient(data, RS_MESSAGE_TO_CLIENT_USER, cmdID, len, false);
    203 }
    204 
    205 uint32_t rsrToClientBlocking(Context *rsc, int cmdID, const void *data, int len) {
    206     //ALOGE("SC_toClientBlocking %i %i", cmdID, len);
    207     return rsc->sendMessageToClient(data, RS_MESSAGE_TO_CLIENT_USER, cmdID, len, true);
    208 }
    209 
    210 // Keep these two routines (using non-const void pointers) so that we can
    211 // still use existing GPU drivers.
    212 uint32_t rsrToClient(Context *rsc, int cmdID, void *data, int len) {
    213     return rsrToClient(rsc, cmdID, (const void *)data, len);
    214 }
    215 
    216 uint32_t rsrToClientBlocking(Context *rsc, int cmdID, void *data, int len) {
    217     return rsrToClientBlocking(rsc, cmdID, (const void *)data, len);
    218 }
    219 
    220 void rsrAllocationIoSend(Context *rsc, Allocation *src) {
    221     src->ioSend(rsc);
    222 }
    223 
    224 void rsrAllocationIoReceive(Context *rsc, Allocation *src) {
    225     src->ioReceive(rsc);
    226 }
    227 
    228 void rsrForEach(Context *rsc,
    229                 Script *target,
    230                 Allocation *in, Allocation *out,
    231                 const void *usr, uint32_t usrBytes,
    232                 const RsScriptCall *call) {
    233     target->runForEach(rsc, /* root slot */ 0, in, out, usr, usrBytes, call);
    234 }
    235 
    236 void rsrAllocationSyncAll(Context *rsc, Allocation *a, RsAllocationUsageType usage) {
    237     a->syncAll(rsc, usage);
    238 }
    239 
    240 void rsrAllocationCopy1DRange(Context *rsc, Allocation *dstAlloc,
    241                               uint32_t dstOff,
    242                               uint32_t dstMip,
    243                               uint32_t count,
    244                               Allocation *srcAlloc,
    245                               uint32_t srcOff, uint32_t srcMip) {
    246     rsi_AllocationCopy2DRange(rsc, dstAlloc, dstOff, 0,
    247                               dstMip, 0, count, 1,
    248                               srcAlloc, srcOff, 0, srcMip, 0);
    249 }
    250 
    251 void rsrAllocationCopy2DRange(Context *rsc, Allocation *dstAlloc,
    252                               uint32_t dstXoff, uint32_t dstYoff,
    253                               uint32_t dstMip, uint32_t dstFace,
    254                               uint32_t width, uint32_t height,
    255                               Allocation *srcAlloc,
    256                               uint32_t srcXoff, uint32_t srcYoff,
    257                               uint32_t srcMip, uint32_t srcFace) {
    258     rsi_AllocationCopy2DRange(rsc, dstAlloc, dstXoff, dstYoff,
    259                               dstMip, dstFace, width, height,
    260                               srcAlloc, srcXoff, srcYoff, srcMip, srcFace);
    261 }
    262 
    263 
    264 }
    265 }
    266