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    Searched defs:setBufferCount (Results 1 - 5 of 5) sorted by null

  /frameworks/native/services/surfaceflinger/
MonitoredProducer.cpp 59 status_t MonitoredProducer::setBufferCount(int bufferCount) {
60 return mProducer->setBufferCount(bufferCount);
  /frameworks/native/libs/gui/
IGraphicBufferProducer.cpp 80 virtual status_t setBufferCount(int bufferCount)
296 int result = setBufferCount(bufferCount);
BufferQueueProducer.cpp 70 status_t BufferQueueProducer::setBufferCount(int bufferCount) {
72 BQ_LOGV("setBufferCount: count = %d", bufferCount);
80 BQ_LOGE("setBufferCount: BufferQueue has been abandoned");
85 BQ_LOGE("setBufferCount: bufferCount %d too large (max %d)",
93 BQ_LOGE("setBufferCount: buffer owned by producer");
106 BQ_LOGE("setBufferCount: requested buffer count %d is less than "
194 // setBufferCount so we know whether to perform the min undequeued
    [all...]
Surface.cpp 480 return setBufferCount(bufferCount);
625 int Surface::setBufferCount(int bufferCount)
628 ALOGV("Surface::setBufferCount");
631 status_t err = mGraphicBufferProducer->setBufferCount(bufferCount);
632 ALOGE_IF(err, "IGraphicBufferProducer::setBufferCount(%d) returned %s",
  /frameworks/native/services/surfaceflinger/DisplayHardware/
VirtualDisplaySurface.cpp 282 status_t VirtualDisplaySurface::setBufferCount(int bufferCount) {
283 return mSource[SOURCE_SINK]->setBufferCount(bufferCount);

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