/external/chromium_org/gpu/command_buffer/service/ |
shader_translator_cache.h | 35 ShShaderType shader_type, 48 ShShaderType shader_type; member in struct:gpu::gles2::ShaderTranslatorCache::ShaderTranslatorInitParams 56 ShShaderType shader_type, 62 : shader_type(shader_type),
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shader_manager.h | 42 GLenum shader_type() const { function in class:gpu::gles2::Shader 130 Shader(GLuint service_id, GLenum shader_type); 184 GLenum shader_type);
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gles2_cmd_validation_autogen.h | 52 ValueValidator<GLenum> shader_type; variable
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gles2_cmd_decoder.cc | 100 static void GetShaderPrecisionFormatImpl(GLenum shader_type, 133 glGetShaderPrecisionFormat(shader_type, precision_type, 8880 GLenum shader_type = static_cast<GLenum>(c.shadertype); local [all...] |
/external/chromium_org/third_party/mesa/src/src/glsl/ |
test_optpass.cpp | 169 int shader_type = GL_VERTEX_SHADER; local 176 { "vertex-shader", no_argument, &shader_type, GL_VERTEX_SHADER }, 177 { "fragment-shader", no_argument, &shader_type, GL_FRAGMENT_SHADER }, 205 shader->Type = shader_type;
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/external/mesa3d/src/glsl/ |
test_optpass.cpp | 169 int shader_type = GL_VERTEX_SHADER; local 176 { "vertex-shader", no_argument, &shader_type, GL_VERTEX_SHADER }, 177 { "fragment-shader", no_argument, &shader_type, GL_FRAGMENT_SHADER }, 205 shader->Type = shader_type;
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/bionic/libc/kernel/uapi/drm/ |
vmwgfx_drm.h | 292 enum drm_vmw_shader_type shader_type; member in struct:drm_vmw_shader_create_arg
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/external/kernel-headers/original/uapi/drm/ |
vmwgfx_drm.h | 825 * @shader_type: Shader type of the shader to create. 837 enum drm_vmw_shader_type shader_type; member in struct:drm_vmw_shader_create_arg
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