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    Searched defs:stereoPosition (Results 1 - 3 of 3) sorted by null

  /frameworks/wilhelm/src/itf/
IVolume.c 157 static SLresult IVolume_SetStereoPosition(SLVolumeItf self, SLpermille stereoPosition)
161 if (!((-1000 <= stereoPosition) && (1000 >= stereoPosition))) {
167 if (oldStereoPosition != stereoPosition) {
168 thiz->mStereoPosition = stereoPosition;
189 SLpermille stereoPosition = thiz->mStereoPosition;
191 *pStereoPosition = stereoPosition;
IOutputMixExt.c 435 SLpermille stereoPosition = audioPlayer->mVolume.mStereoPosition;
455 if (stereoPosition > 0) {
456 gain *= (1000 - stereoPosition) / 1000.0f;
460 if (stereoPosition < 0) {
461 gain *= (1000 + stereoPosition) / 1000.0f;
  /frameworks/wilhelm/tests/sandbox/
multiplay.c 262 SLpermille stereoPosition = ((rand() & 0x7FFFFFFF) % 2001) - 1000;
263 printf("position %d\n", stereoPosition);
264 result = (*p->mPlayerVolume)->SetStereoPosition(p->mPlayerVolume, stereoPosition);

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