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    Searched defs:swizzleRequired (Results 1 - 2 of 2) sorted by null

  /external/chromium_org/third_party/angle/src/libGLESv2/
angletypes.cpp 17 bool SamplerState::swizzleRequired() const
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/
TextureStorage11.cpp 196 bool swizzleRequired = samplerState.swizzleRequired();
203 if (swizzleRequired)
208 SRVKey key(samplerState.baseLevel, mipLevels, swizzleRequired);
216 DXGI_FORMAT format = (swizzleRequired ? mSwizzleShaderResourceFormat : mShaderResourceFormat);
217 ID3D11Resource *texture = swizzleRequired ? getSwizzleTexture() : getResource();
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