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    Searched defs:textShadow (Results 1 - 5 of 5) sorted by null

  /external/chromium_org/third_party/WebKit/Source/core/rendering/style/
StyleRareInheritedData.h 90 RefPtr<ShadowList> textShadow; // Our text shadow information for shadowed text drawing.
RenderStyle.h     [all...]
  /external/chromium_org/third_party/WebKit/Source/core/rendering/
InlineTextBox.cpp 551 const ShadowList* textShadow = (context->printing() || paintInfo.forceBlackText()) ? 0 : styleToUse->textShadow();
592 const ShadowList* selectionShadow = textShadow;
611 const ShadowList* shadow = (context->printing() || paintInfo.forceBlackText()) ? 0 : pseudoStyle->textShadow();
700 paintTextWithShadows(context, rendererToUse, font, textRun, nullAtom, 0, 0, length, length, textOrigin, boxRect, textShadow, textStrokeWidth > 0, isHorizontal());
702 paintTextWithShadows(context, rendererToUse, font, textRun, nullAtom, 0, ePos, sPos, length, textOrigin, boxRect, textShadow, textStrokeWidth > 0, isHorizontal());
726 paintTextWithShadows(context, rendererToUse, combinedText ? combinedText->originalFont() : font, emphasisMarkTextRun, emphasisMark, emphasisMarkOffset, startOffset, endOffset, paintRunLength, emphasisMarkTextOrigin, boxRect, textShadow, textStrokeWidth > 0, isHorizontal());
    [all...]
  /frameworks/base/libs/hwui/
DisplayListOp.h 261 OpenGLRenderer::TextShadow textShadow;
262 if (OpenGLRenderer::getTextShadow(mPaint, &textShadow)) {
264 shadow.translate(textShadow.dx, textShadow.dx);
265 shadow.outset(textShadow.radius);
    [all...]
OpenGLRenderer.cpp     [all...]

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