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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef MEDIA_AUDIO_SIMPLE_SOURCES_H_
      6 #define MEDIA_AUDIO_SIMPLE_SOURCES_H_
      7 
      8 #include "base/synchronization/lock.h"
      9 #include "media/audio/audio_io.h"
     10 #include "media/base/seekable_buffer.h"
     11 
     12 namespace media {
     13 
     14 // An audio source that produces a pure sinusoidal tone.
     15 class MEDIA_EXPORT SineWaveAudioSource
     16     : public AudioOutputStream::AudioSourceCallback {
     17  public:
     18   // |channels| is the number of audio channels, |freq| is the frequency in
     19   // hertz and it has to be less than half of the sampling frequency
     20   // |sample_freq| or else you will get aliasing.
     21   SineWaveAudioSource(int channels, double freq, double sample_freq);
     22   virtual ~SineWaveAudioSource() {}
     23 
     24   // Return up to |cap| samples of data via OnMoreData().  Use Reset() to
     25   // allow more data to be served.
     26   void CapSamples(int cap);
     27   void Reset();
     28 
     29   // Implementation of AudioSourceCallback.
     30   virtual int OnMoreData(AudioBus* audio_bus,
     31                          AudioBuffersState audio_buffers) OVERRIDE;
     32   virtual void OnError(AudioOutputStream* stream) OVERRIDE;
     33 
     34   // The number of OnMoreData()+OnMoreIOData() and OnError() calls respectively.
     35   int callbacks() { return callbacks_; }
     36   int errors() { return errors_; }
     37 
     38  protected:
     39   int channels_;
     40   double f_;
     41   int time_state_;
     42   int cap_;
     43   int callbacks_;
     44   int errors_;
     45   base::Lock time_lock_;
     46 };
     47 
     48 }  // namespace media
     49 
     50 #endif  // MEDIA_AUDIO_SIMPLE_SOURCES_H_
     51