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      1 /*
      2  * Copyright (C) 2004, 2005, 2007, 2009 Apple Inc. All rights reserved.
      3  *           (C) 2005 Rob Buis <buis (at) kde.org>
      4  *           (C) 2006 Alexander Kellett <lypanov (at) kde.org>
      5  * Copyright (C) Research In Motion Limited 2010. All rights reserved.
      6  *
      7  * Redistribution and use in source and binary forms, with or without
      8  * modification, are permitted provided that the following conditions
      9  * are met:
     10  * 1. Redistributions of source code must retain the above copyright
     11  *    notice, this list of conditions and the following disclaimer.
     12  * 2. Redistributions in binary form must reproduce the above copyright
     13  *    notice, this list of conditions and the following disclaimer in the
     14  *    documentation and/or other materials provided with the distribution.
     15  *
     16  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
     17  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     18  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     19  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
     20  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     21  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     22  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     23  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     24  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     25  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     26  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     27  */
     28 
     29 #include "config.h"
     30 
     31 #include "core/rendering/svg/SVGRenderTreeAsText.h"
     32 
     33 #include "core/rendering/InlineTextBox.h"
     34 #include "core/rendering/RenderTreeAsText.h"
     35 #include "core/rendering/svg/RenderSVGGradientStop.h"
     36 #include "core/rendering/svg/RenderSVGImage.h"
     37 #include "core/rendering/svg/RenderSVGInlineText.h"
     38 #include "core/rendering/svg/RenderSVGResourceClipper.h"
     39 #include "core/rendering/svg/RenderSVGResourceFilter.h"
     40 #include "core/rendering/svg/RenderSVGResourceLinearGradient.h"
     41 #include "core/rendering/svg/RenderSVGResourceMarker.h"
     42 #include "core/rendering/svg/RenderSVGResourceMasker.h"
     43 #include "core/rendering/svg/RenderSVGResourcePattern.h"
     44 #include "core/rendering/svg/RenderSVGResourceRadialGradient.h"
     45 #include "core/rendering/svg/RenderSVGResourceSolidColor.h"
     46 #include "core/rendering/svg/RenderSVGRoot.h"
     47 #include "core/rendering/svg/RenderSVGShape.h"
     48 #include "core/rendering/svg/RenderSVGText.h"
     49 #include "core/rendering/svg/SVGInlineTextBox.h"
     50 #include "core/rendering/svg/SVGRootInlineBox.h"
     51 #include "core/svg/LinearGradientAttributes.h"
     52 #include "core/svg/PatternAttributes.h"
     53 #include "core/svg/RadialGradientAttributes.h"
     54 #include "core/svg/SVGCircleElement.h"
     55 #include "core/svg/SVGEllipseElement.h"
     56 #include "core/svg/SVGLineElement.h"
     57 #include "core/svg/SVGLinearGradientElement.h"
     58 #include "core/svg/SVGPathElement.h"
     59 #include "core/svg/SVGPathUtilities.h"
     60 #include "core/svg/SVGPatternElement.h"
     61 #include "core/svg/SVGPointList.h"
     62 #include "core/svg/SVGPolyElement.h"
     63 #include "core/svg/SVGRadialGradientElement.h"
     64 #include "core/svg/SVGRectElement.h"
     65 #include "core/svg/SVGStopElement.h"
     66 #include "platform/graphics/DashArray.h"
     67 #include "platform/graphics/GraphicsTypes.h"
     68 
     69 #include <math.h>
     70 #include <memory>
     71 
     72 namespace WebCore {
     73 
     74 /** class + iomanip to help streaming list separators, i.e. ", " in string "a, b, c, d"
     75  * Can be used in cases where you don't know which item in the list is the first
     76  * one to be printed, but still want to avoid strings like ", b, c".
     77  */
     78 class TextStreamSeparator {
     79 public:
     80     TextStreamSeparator(const String& s)
     81         : m_separator(s)
     82         , m_needToSeparate(false)
     83     {
     84     }
     85 
     86 private:
     87     friend TextStream& operator<<(TextStream&, TextStreamSeparator&);
     88 
     89     String m_separator;
     90     bool m_needToSeparate;
     91 };
     92 
     93 TextStream& operator<<(TextStream& ts, TextStreamSeparator& sep)
     94 {
     95     if (sep.m_needToSeparate)
     96         ts << sep.m_separator;
     97     else
     98         sep.m_needToSeparate = true;
     99     return ts;
    100 }
    101 
    102 template<typename ValueType>
    103 static void writeNameValuePair(TextStream& ts, const char* name, ValueType value)
    104 {
    105     ts << " [" << name << "=" << value << "]";
    106 }
    107 
    108 template<typename ValueType>
    109 static void writeNameAndQuotedValue(TextStream& ts, const char* name, ValueType value)
    110 {
    111     ts << " [" << name << "=\"" << value << "\"]";
    112 }
    113 
    114 static void writeIfNotEmpty(TextStream& ts, const char* name, const String& value)
    115 {
    116     if (!value.isEmpty())
    117         writeNameValuePair(ts, name, value);
    118 }
    119 
    120 template<typename ValueType>
    121 static void writeIfNotDefault(TextStream& ts, const char* name, ValueType value, ValueType defaultValue)
    122 {
    123     if (value != defaultValue)
    124         writeNameValuePair(ts, name, value);
    125 }
    126 
    127 TextStream& operator<<(TextStream& ts, const AffineTransform& transform)
    128 {
    129     if (transform.isIdentity())
    130         ts << "identity";
    131     else
    132         ts << "{m=(("
    133            << transform.a() << "," << transform.b()
    134            << ")("
    135            << transform.c() << "," << transform.d()
    136            << ")) t=("
    137            << transform.e() << "," << transform.f()
    138            << ")}";
    139 
    140     return ts;
    141 }
    142 
    143 static TextStream& operator<<(TextStream& ts, const WindRule rule)
    144 {
    145     switch (rule) {
    146     case RULE_NONZERO:
    147         ts << "NON-ZERO";
    148         break;
    149     case RULE_EVENODD:
    150         ts << "EVEN-ODD";
    151         break;
    152     }
    153 
    154     return ts;
    155 }
    156 
    157 namespace {
    158 
    159 template<typename Enum>
    160 String SVGEnumerationToString(Enum value)
    161 {
    162     const SVGEnumerationStringEntries& entries = getStaticStringEntries<Enum>();
    163 
    164     SVGEnumerationStringEntries::const_iterator it = entries.begin();
    165     SVGEnumerationStringEntries::const_iterator itEnd = entries.end();
    166     for (; it != itEnd; ++it) {
    167         if (value == it->first)
    168             return it->second;
    169     }
    170 
    171     ASSERT_NOT_REACHED();
    172     return String();
    173 }
    174 
    175 }
    176 
    177 static TextStream& operator<<(TextStream& ts, const SVGUnitTypes::SVGUnitType& unitType)
    178 {
    179     ts << SVGEnumerationToString<SVGUnitTypes::SVGUnitType>(unitType);
    180     return ts;
    181 }
    182 
    183 static TextStream& operator<<(TextStream& ts, const SVGMarkerUnitsType& markerUnit)
    184 {
    185     ts << SVGEnumerationToString<SVGMarkerUnitsType>(markerUnit);
    186     return ts;
    187 }
    188 
    189 TextStream& operator<<(TextStream& ts, const Color& c)
    190 {
    191     return ts << c.nameForRenderTreeAsText();
    192 }
    193 
    194 // FIXME: Maybe this should be in KCanvasRenderingStyle.cpp
    195 static TextStream& operator<<(TextStream& ts, const DashArray& a)
    196 {
    197     ts << "{";
    198     DashArray::const_iterator end = a.end();
    199     for (DashArray::const_iterator it = a.begin(); it != end; ++it) {
    200         if (it != a.begin())
    201             ts << ", ";
    202         ts << *it;
    203     }
    204     ts << "}";
    205     return ts;
    206 }
    207 
    208 // FIXME: Maybe this should be in GraphicsTypes.cpp
    209 static TextStream& operator<<(TextStream& ts, LineCap style)
    210 {
    211     switch (style) {
    212     case ButtCap:
    213         ts << "BUTT";
    214         break;
    215     case RoundCap:
    216         ts << "ROUND";
    217         break;
    218     case SquareCap:
    219         ts << "SQUARE";
    220         break;
    221     }
    222     return ts;
    223 }
    224 
    225 // FIXME: Maybe this should be in GraphicsTypes.cpp
    226 static TextStream& operator<<(TextStream& ts, LineJoin style)
    227 {
    228     switch (style) {
    229     case MiterJoin:
    230         ts << "MITER";
    231         break;
    232     case RoundJoin:
    233         ts << "ROUND";
    234         break;
    235     case BevelJoin:
    236         ts << "BEVEL";
    237         break;
    238     }
    239     return ts;
    240 }
    241 
    242 static TextStream& operator<<(TextStream& ts, const SVGSpreadMethodType& type)
    243 {
    244     ts << SVGEnumerationToString<SVGSpreadMethodType>(type).upper();
    245     return ts;
    246 }
    247 
    248 static void writeSVGPaintingResource(TextStream& ts, RenderSVGResource* resource)
    249 {
    250     if (resource->resourceType() == SolidColorResourceType) {
    251         ts << "[type=SOLID] [color=" << static_cast<RenderSVGResourceSolidColor*>(resource)->color() << "]";
    252         return;
    253     }
    254 
    255     // All other resources derive from RenderSVGResourceContainer
    256     RenderSVGResourceContainer* container = static_cast<RenderSVGResourceContainer*>(resource);
    257     SVGElement* element = container->element();
    258     ASSERT(element);
    259 
    260     if (resource->resourceType() == PatternResourceType)
    261         ts << "[type=PATTERN]";
    262     else if (resource->resourceType() == LinearGradientResourceType)
    263         ts << "[type=LINEAR-GRADIENT]";
    264     else if (resource->resourceType() == RadialGradientResourceType)
    265         ts << "[type=RADIAL-GRADIENT]";
    266 
    267     ts << " [id=\"" << element->getIdAttribute() << "\"]";
    268 }
    269 
    270 static void writeStyle(TextStream& ts, const RenderObject& object)
    271 {
    272     const RenderStyle* style = object.style();
    273     const SVGRenderStyle* svgStyle = style->svgStyle();
    274 
    275     if (!object.localTransform().isIdentity())
    276         writeNameValuePair(ts, "transform", object.localTransform());
    277     writeIfNotDefault(ts, "image rendering", style->imageRendering(), RenderStyle::initialImageRendering());
    278     writeIfNotDefault(ts, "opacity", style->opacity(), RenderStyle::initialOpacity());
    279     if (object.isSVGShape()) {
    280         const RenderSVGShape& shape = static_cast<const RenderSVGShape&>(object);
    281         ASSERT(shape.element());
    282 
    283         bool hasFallback;
    284         if (RenderSVGResource* strokePaintingResource = RenderSVGResource::strokePaintingResource(const_cast<RenderSVGShape*>(&shape), shape.style(), hasFallback)) {
    285             TextStreamSeparator s(" ");
    286             ts << " [stroke={" << s;
    287             writeSVGPaintingResource(ts, strokePaintingResource);
    288 
    289             SVGLengthContext lengthContext(shape.element());
    290             double dashOffset = svgStyle->strokeDashOffset()->value(lengthContext);
    291             double strokeWidth = svgStyle->strokeWidth()->value(lengthContext);
    292             RefPtr<SVGLengthList> dashes = svgStyle->strokeDashArray();
    293 
    294             DashArray dashArray;
    295             SVGLengthList::ConstIterator it = dashes->begin();
    296             SVGLengthList::ConstIterator itEnd = dashes->end();
    297             for (; it != itEnd; ++it)
    298                 dashArray.append(it->value(lengthContext));
    299 
    300             writeIfNotDefault(ts, "opacity", svgStyle->strokeOpacity(), 1.0f);
    301             writeIfNotDefault(ts, "stroke width", strokeWidth, 1.0);
    302             writeIfNotDefault(ts, "miter limit", svgStyle->strokeMiterLimit(), 4.0f);
    303             writeIfNotDefault(ts, "line cap", svgStyle->capStyle(), ButtCap);
    304             writeIfNotDefault(ts, "line join", svgStyle->joinStyle(), MiterJoin);
    305             writeIfNotDefault(ts, "dash offset", dashOffset, 0.0);
    306             if (!dashArray.isEmpty())
    307                 writeNameValuePair(ts, "dash array", dashArray);
    308 
    309             ts << "}]";
    310         }
    311 
    312         if (RenderSVGResource* fillPaintingResource = RenderSVGResource::fillPaintingResource(const_cast<RenderSVGShape*>(&shape), shape.style(), hasFallback)) {
    313             TextStreamSeparator s(" ");
    314             ts << " [fill={" << s;
    315             writeSVGPaintingResource(ts, fillPaintingResource);
    316 
    317             writeIfNotDefault(ts, "opacity", svgStyle->fillOpacity(), 1.0f);
    318             writeIfNotDefault(ts, "fill rule", svgStyle->fillRule(), RULE_NONZERO);
    319             ts << "}]";
    320         }
    321         writeIfNotDefault(ts, "clip rule", svgStyle->clipRule(), RULE_NONZERO);
    322     }
    323 
    324     writeIfNotEmpty(ts, "start marker", svgStyle->markerStartResource());
    325     writeIfNotEmpty(ts, "middle marker", svgStyle->markerMidResource());
    326     writeIfNotEmpty(ts, "end marker", svgStyle->markerEndResource());
    327 }
    328 
    329 static TextStream& writePositionAndStyle(TextStream& ts, const RenderObject& object)
    330 {
    331     ts << " " << enclosingIntRect(const_cast<RenderObject&>(object).absoluteClippedOverflowRect());
    332     writeStyle(ts, object);
    333     return ts;
    334 }
    335 
    336 static TextStream& operator<<(TextStream& ts, const RenderSVGShape& shape)
    337 {
    338     writePositionAndStyle(ts, shape);
    339 
    340     SVGElement* svgElement = shape.element();
    341     ASSERT(svgElement);
    342     SVGLengthContext lengthContext(svgElement);
    343 
    344     if (isSVGRectElement(*svgElement)) {
    345         SVGRectElement& element = toSVGRectElement(*svgElement);
    346         writeNameValuePair(ts, "x", element.x()->currentValue()->value(lengthContext));
    347         writeNameValuePair(ts, "y", element.y()->currentValue()->value(lengthContext));
    348         writeNameValuePair(ts, "width", element.width()->currentValue()->value(lengthContext));
    349         writeNameValuePair(ts, "height", element.height()->currentValue()->value(lengthContext));
    350     } else if (isSVGLineElement(*svgElement)) {
    351         SVGLineElement& element = toSVGLineElement(*svgElement);
    352         writeNameValuePair(ts, "x1", element.x1()->currentValue()->value(lengthContext));
    353         writeNameValuePair(ts, "y1", element.y1()->currentValue()->value(lengthContext));
    354         writeNameValuePair(ts, "x2", element.x2()->currentValue()->value(lengthContext));
    355         writeNameValuePair(ts, "y2", element.y2()->currentValue()->value(lengthContext));
    356     } else if (isSVGEllipseElement(*svgElement)) {
    357         SVGEllipseElement& element = toSVGEllipseElement(*svgElement);
    358         writeNameValuePair(ts, "cx", element.cx()->currentValue()->value(lengthContext));
    359         writeNameValuePair(ts, "cy", element.cy()->currentValue()->value(lengthContext));
    360         writeNameValuePair(ts, "rx", element.rx()->currentValue()->value(lengthContext));
    361         writeNameValuePair(ts, "ry", element.ry()->currentValue()->value(lengthContext));
    362     } else if (isSVGCircleElement(*svgElement)) {
    363         SVGCircleElement& element = toSVGCircleElement(*svgElement);
    364         writeNameValuePair(ts, "cx", element.cx()->currentValue()->value(lengthContext));
    365         writeNameValuePair(ts, "cy", element.cy()->currentValue()->value(lengthContext));
    366         writeNameValuePair(ts, "r", element.r()->currentValue()->value(lengthContext));
    367     } else if (isSVGPolyElement(*svgElement)) {
    368         writeNameAndQuotedValue(ts, "points", toSVGPolyElement(*svgElement).points()->currentValue()->valueAsString());
    369     } else if (isSVGPathElement(*svgElement)) {
    370         String pathString;
    371         // FIXME: We should switch to UnalteredParsing here - this will affect the path dumping output of dozens of tests.
    372         buildStringFromByteStream(toSVGPathElement(*svgElement).pathByteStream(), pathString, NormalizedParsing);
    373         writeNameAndQuotedValue(ts, "data", pathString);
    374     } else
    375         ASSERT_NOT_REACHED();
    376     return ts;
    377 }
    378 
    379 static TextStream& operator<<(TextStream& ts, const RenderSVGRoot& root)
    380 {
    381     return writePositionAndStyle(ts, root);
    382 }
    383 
    384 static void writeRenderSVGTextBox(TextStream& ts, const RenderSVGText& text)
    385 {
    386     SVGRootInlineBox* box = toSVGRootInlineBox(text.firstRootBox());
    387     if (!box)
    388         return;
    389 
    390     ts << " " << enclosingIntRect(FloatRect(text.location(), FloatSize(box->logicalWidth(), box->logicalHeight())));
    391 
    392     // FIXME: Remove this hack, once the new text layout engine is completly landed. We want to preserve the old layout test results for now.
    393     ts << " contains 1 chunk(s)";
    394 
    395     if (text.parent() && (text.parent()->style()->visitedDependentColor(CSSPropertyColor) != text.style()->visitedDependentColor(CSSPropertyColor)))
    396         writeNameValuePair(ts, "color", text.resolveColor(CSSPropertyColor).nameForRenderTreeAsText());
    397 }
    398 
    399 static inline void writeSVGInlineTextBox(TextStream& ts, SVGInlineTextBox* textBox, int indent)
    400 {
    401     Vector<SVGTextFragment>& fragments = textBox->textFragments();
    402     if (fragments.isEmpty())
    403         return;
    404 
    405     RenderSVGInlineText& textRenderer = toRenderSVGInlineText(textBox->textRenderer());
    406 
    407     const SVGRenderStyle* svgStyle = textRenderer.style()->svgStyle();
    408     String text = textBox->textRenderer().text();
    409 
    410     unsigned fragmentsSize = fragments.size();
    411     for (unsigned i = 0; i < fragmentsSize; ++i) {
    412         SVGTextFragment& fragment = fragments.at(i);
    413         writeIndent(ts, indent + 1);
    414 
    415         unsigned startOffset = fragment.characterOffset;
    416         unsigned endOffset = fragment.characterOffset + fragment.length;
    417 
    418         // FIXME: Remove this hack, once the new text layout engine is completly landed. We want to preserve the old layout test results for now.
    419         ts << "chunk 1 ";
    420         ETextAnchor anchor = svgStyle->textAnchor();
    421         bool isVerticalText = svgStyle->isVerticalWritingMode();
    422         if (anchor == TA_MIDDLE) {
    423             ts << "(middle anchor";
    424             if (isVerticalText)
    425                 ts << ", vertical";
    426             ts << ") ";
    427         } else if (anchor == TA_END) {
    428             ts << "(end anchor";
    429             if (isVerticalText)
    430                 ts << ", vertical";
    431             ts << ") ";
    432         } else if (isVerticalText)
    433             ts << "(vertical) ";
    434         startOffset -= textBox->start();
    435         endOffset -= textBox->start();
    436         // </hack>
    437 
    438         ts << "text run " << i + 1 << " at (" << fragment.x << "," << fragment.y << ")";
    439         ts << " startOffset " << startOffset << " endOffset " << endOffset;
    440         if (isVerticalText)
    441             ts << " height " << fragment.height;
    442         else
    443             ts << " width " << fragment.width;
    444 
    445         if (!textBox->isLeftToRightDirection() || textBox->dirOverride()) {
    446             ts << (textBox->isLeftToRightDirection() ? " LTR" : " RTL");
    447             if (textBox->dirOverride())
    448                 ts << " override";
    449         }
    450 
    451         ts << ": " << quoteAndEscapeNonPrintables(text.substring(fragment.characterOffset, fragment.length)) << "\n";
    452     }
    453 }
    454 
    455 static inline void writeSVGInlineTextBoxes(TextStream& ts, const RenderText& text, int indent)
    456 {
    457     for (InlineTextBox* box = text.firstTextBox(); box; box = box->nextTextBox()) {
    458         if (!box->isSVGInlineTextBox())
    459             continue;
    460 
    461         writeSVGInlineTextBox(ts, toSVGInlineTextBox(box), indent);
    462     }
    463 }
    464 
    465 static void writeStandardPrefix(TextStream& ts, const RenderObject& object, int indent)
    466 {
    467     writeIndent(ts, indent);
    468     ts << object.renderName();
    469 
    470     if (object.node())
    471         ts << " {" << object.node()->nodeName() << "}";
    472 }
    473 
    474 static void writeChildren(TextStream& ts, const RenderObject& object, int indent)
    475 {
    476     for (RenderObject* child = object.slowFirstChild(); child; child = child->nextSibling())
    477         write(ts, *child, indent + 1);
    478 }
    479 
    480 static inline void writeCommonGradientProperties(TextStream& ts, SVGSpreadMethodType spreadMethod, const AffineTransform& gradientTransform, SVGUnitTypes::SVGUnitType gradientUnits)
    481 {
    482     writeNameValuePair(ts, "gradientUnits", gradientUnits);
    483 
    484     if (spreadMethod != SVGSpreadMethodPad)
    485         ts << " [spreadMethod=" << spreadMethod << "]";
    486 
    487     if (!gradientTransform.isIdentity())
    488         ts << " [gradientTransform=" << gradientTransform << "]";
    489 }
    490 
    491 void writeSVGResourceContainer(TextStream& ts, const RenderObject& object, int indent)
    492 {
    493     writeStandardPrefix(ts, object, indent);
    494 
    495     Element* element = toElement(object.node());
    496     const AtomicString& id = element->getIdAttribute();
    497     writeNameAndQuotedValue(ts, "id", id);
    498 
    499     RenderSVGResourceContainer* resource = toRenderSVGResourceContainer(const_cast<RenderObject*>(&object));
    500     ASSERT(resource);
    501 
    502     if (resource->resourceType() == MaskerResourceType) {
    503         RenderSVGResourceMasker* masker = toRenderSVGResourceMasker(resource);
    504         writeNameValuePair(ts, "maskUnits", masker->maskUnits());
    505         writeNameValuePair(ts, "maskContentUnits", masker->maskContentUnits());
    506         ts << "\n";
    507     } else if (resource->resourceType() == FilterResourceType) {
    508         RenderSVGResourceFilter* filter = toRenderSVGResourceFilter(resource);
    509         writeNameValuePair(ts, "filterUnits", filter->filterUnits());
    510         writeNameValuePair(ts, "primitiveUnits", filter->primitiveUnits());
    511         ts << "\n";
    512         // Creating a placeholder filter which is passed to the builder.
    513         FloatRect dummyRect;
    514         IntRect dummyIntRect;
    515         RefPtr<SVGFilter> dummyFilter = SVGFilter::create(AffineTransform(), dummyIntRect, dummyRect, dummyRect, true);
    516         if (RefPtr<SVGFilterBuilder> builder = filter->buildPrimitives(dummyFilter.get())) {
    517             if (FilterEffect* lastEffect = builder->lastEffect())
    518                 lastEffect->externalRepresentation(ts, indent + 1);
    519         }
    520     } else if (resource->resourceType() == ClipperResourceType) {
    521         writeNameValuePair(ts, "clipPathUnits", toRenderSVGResourceClipper(resource)->clipPathUnits());
    522         ts << "\n";
    523     } else if (resource->resourceType() == MarkerResourceType) {
    524         RenderSVGResourceMarker* marker = toRenderSVGResourceMarker(resource);
    525         writeNameValuePair(ts, "markerUnits", marker->markerUnits());
    526         ts << " [ref at " << marker->referencePoint() << "]";
    527         ts << " [angle=";
    528         if (marker->angle() == -1)
    529             ts << "auto" << "]\n";
    530         else
    531             ts << marker->angle() << "]\n";
    532     } else if (resource->resourceType() == PatternResourceType) {
    533         RenderSVGResourcePattern* pattern = static_cast<RenderSVGResourcePattern*>(resource);
    534 
    535         // Dump final results that are used for rendering. No use in asking SVGPatternElement for its patternUnits(), as it may
    536         // link to other patterns using xlink:href, we need to build the full inheritance chain, aka. collectPatternProperties()
    537         PatternAttributes attributes;
    538         toSVGPatternElement(pattern->element())->collectPatternAttributes(attributes);
    539 
    540         writeNameValuePair(ts, "patternUnits", attributes.patternUnits());
    541         writeNameValuePair(ts, "patternContentUnits", attributes.patternContentUnits());
    542 
    543         AffineTransform transform = attributes.patternTransform();
    544         if (!transform.isIdentity())
    545             ts << " [patternTransform=" << transform << "]";
    546         ts << "\n";
    547     } else if (resource->resourceType() == LinearGradientResourceType) {
    548         RenderSVGResourceLinearGradient* gradient = static_cast<RenderSVGResourceLinearGradient*>(resource);
    549 
    550         // Dump final results that are used for rendering. No use in asking SVGGradientElement for its gradientUnits(), as it may
    551         // link to other gradients using xlink:href, we need to build the full inheritance chain, aka. collectGradientProperties()
    552         LinearGradientAttributes attributes;
    553         toSVGLinearGradientElement(gradient->element())->collectGradientAttributes(attributes);
    554         writeCommonGradientProperties(ts, attributes.spreadMethod(), attributes.gradientTransform(), attributes.gradientUnits());
    555 
    556         ts << " [start=" << gradient->startPoint(attributes) << "] [end=" << gradient->endPoint(attributes) << "]\n";
    557     }  else if (resource->resourceType() == RadialGradientResourceType) {
    558         RenderSVGResourceRadialGradient* gradient = toRenderSVGResourceRadialGradient(resource);
    559 
    560         // Dump final results that are used for rendering. No use in asking SVGGradientElement for its gradientUnits(), as it may
    561         // link to other gradients using xlink:href, we need to build the full inheritance chain, aka. collectGradientProperties()
    562         RadialGradientAttributes attributes;
    563         toSVGRadialGradientElement(gradient->element())->collectGradientAttributes(attributes);
    564         writeCommonGradientProperties(ts, attributes.spreadMethod(), attributes.gradientTransform(), attributes.gradientUnits());
    565 
    566         FloatPoint focalPoint = gradient->focalPoint(attributes);
    567         FloatPoint centerPoint = gradient->centerPoint(attributes);
    568         float radius = gradient->radius(attributes);
    569         float focalRadius = gradient->focalRadius(attributes);
    570 
    571         ts << " [center=" << centerPoint << "] [focal=" << focalPoint << "] [radius=" << radius << "] [focalRadius=" << focalRadius << "]\n";
    572     } else
    573         ts << "\n";
    574     writeChildren(ts, object, indent);
    575 }
    576 
    577 void writeSVGContainer(TextStream& ts, const RenderObject& container, int indent)
    578 {
    579     // Currently RenderSVGResourceFilterPrimitive has no meaningful output.
    580     if (container.isSVGResourceFilterPrimitive())
    581         return;
    582     writeStandardPrefix(ts, container, indent);
    583     writePositionAndStyle(ts, container);
    584     ts << "\n";
    585     writeResources(ts, container, indent);
    586     writeChildren(ts, container, indent);
    587 }
    588 
    589 void write(TextStream& ts, const RenderSVGRoot& root, int indent)
    590 {
    591     writeStandardPrefix(ts, root, indent);
    592     ts << root << "\n";
    593     writeChildren(ts, root, indent);
    594 }
    595 
    596 void writeSVGText(TextStream& ts, const RenderSVGText& text, int indent)
    597 {
    598     writeStandardPrefix(ts, text, indent);
    599     writeRenderSVGTextBox(ts, text);
    600     ts << "\n";
    601     writeResources(ts, text, indent);
    602     writeChildren(ts, text, indent);
    603 }
    604 
    605 void writeSVGInlineText(TextStream& ts, const RenderSVGInlineText& text, int indent)
    606 {
    607     writeStandardPrefix(ts, text, indent);
    608     ts << " " << enclosingIntRect(FloatRect(text.firstRunOrigin(), text.floatLinesBoundingBox().size())) << "\n";
    609     writeResources(ts, text, indent);
    610     writeSVGInlineTextBoxes(ts, text, indent);
    611 }
    612 
    613 void writeSVGImage(TextStream& ts, const RenderSVGImage& image, int indent)
    614 {
    615     writeStandardPrefix(ts, image, indent);
    616     writePositionAndStyle(ts, image);
    617     ts << "\n";
    618     writeResources(ts, image, indent);
    619 }
    620 
    621 void write(TextStream& ts, const RenderSVGShape& shape, int indent)
    622 {
    623     writeStandardPrefix(ts, shape, indent);
    624     ts << shape << "\n";
    625     writeResources(ts, shape, indent);
    626 }
    627 
    628 void writeSVGGradientStop(TextStream& ts, const RenderSVGGradientStop& stop, int indent)
    629 {
    630     writeStandardPrefix(ts, stop, indent);
    631 
    632     SVGStopElement* stopElement = toSVGStopElement(stop.node());
    633     ASSERT(stopElement);
    634 
    635     RenderStyle* style = stop.style();
    636     if (!style)
    637         return;
    638 
    639     ts << " [offset=" << stopElement->offset()->currentValue()->value() << "] [color=" << stopElement->stopColorIncludingOpacity() << "]\n";
    640 }
    641 
    642 void writeResources(TextStream& ts, const RenderObject& object, int indent)
    643 {
    644     const RenderStyle* style = object.style();
    645     const SVGRenderStyle* svgStyle = style->svgStyle();
    646 
    647     // FIXME: We want to use SVGResourcesCache to determine which resources are present, instead of quering the resource <-> id cache.
    648     // For now leave the DRT output as is, but later on we should change this so cycles are properly ignored in the DRT output.
    649     RenderObject& renderer = const_cast<RenderObject&>(object);
    650     if (!svgStyle->maskerResource().isEmpty()) {
    651         if (RenderSVGResourceMasker* masker = getRenderSVGResourceById<RenderSVGResourceMasker>(object.document(), svgStyle->maskerResource())) {
    652             writeIndent(ts, indent);
    653             ts << " ";
    654             writeNameAndQuotedValue(ts, "masker", svgStyle->maskerResource());
    655             ts << " ";
    656             writeStandardPrefix(ts, *masker, 0);
    657             ts << " " << masker->resourceBoundingBox(&renderer) << "\n";
    658         }
    659     }
    660     if (!svgStyle->clipperResource().isEmpty()) {
    661         if (RenderSVGResourceClipper* clipper = getRenderSVGResourceById<RenderSVGResourceClipper>(object.document(), svgStyle->clipperResource())) {
    662             writeIndent(ts, indent);
    663             ts << " ";
    664             writeNameAndQuotedValue(ts, "clipPath", svgStyle->clipperResource());
    665             ts << " ";
    666             writeStandardPrefix(ts, *clipper, 0);
    667             ts << " " << clipper->resourceBoundingBox(&renderer) << "\n";
    668         }
    669     }
    670     if (!svgStyle->filterResource().isEmpty()) {
    671         if (RenderSVGResourceFilter* filter = getRenderSVGResourceById<RenderSVGResourceFilter>(object.document(), svgStyle->filterResource())) {
    672             writeIndent(ts, indent);
    673             ts << " ";
    674             writeNameAndQuotedValue(ts, "filter", svgStyle->filterResource());
    675             ts << " ";
    676             writeStandardPrefix(ts, *filter, 0);
    677             ts << " " << filter->resourceBoundingBox(&renderer) << "\n";
    678         }
    679     }
    680 }
    681 
    682 } // namespace WebCore
    683