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  /external/chromium_org/third_party/WebKit/Source/core/css/
themeChromiumSkia.css 34 * font weight should always be normal, to distinguish from optgroup labels. */
36 font-weight: normal !important;
quirks.css 35 white-space: normal;
36 line-height: normal;
37 font-weight: normal;
39 font-variant: normal;
40 font-style: normal;
  /external/chromium_org/tools/gyp/test/sanitize-rule-names/
gyptest-sanitize-rule-names.py 8 Make sure rule names with non-"normal" characters in them don't cause
  /external/chromium_org/remoting/webapp/
open_sans.css 8 font-style: normal;
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
d3d11gears.hlsl 40 float3 normal : NORMAL;
46 float3 normal : NORMAL;
59 result.normal = mul((float3x3)modelview, input.normal);
67 float3 nnormal = normalize(input.normal);
  /external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
d3d11gears.hlsl 40 float3 normal : NORMAL;
46 float3 normal : NORMAL;
59 result.normal = mul((float3x3)modelview, input.normal);
67 float3 nnormal = normalize(input.normal);
  /external/libcxx/test/numerics/rand/rand.dis/rand.dist.norm/rand.dist.norm.normal/
Android.mk 17 test_makefile := external/libcxx/test/numerics/rand/rand.dis/rand.dist.norm/rand.dist.norm.normal/Android.mk
19 test_name := numerics/rand/rand.dis/rand.dist.norm/rand.dist.norm.normal/io
23 test_name := numerics/rand/rand.dis/rand.dist.norm/rand.dist.norm.normal/param_copy
27 test_name := numerics/rand/rand.dis/rand.dist.norm/rand.dist.norm.normal/eval
31 test_name := numerics/rand/rand.dis/rand.dist.norm/rand.dist.norm.normal/min
35 test_name := numerics/rand/rand.dis/rand.dist.norm/rand.dist.norm.normal/ctor_param
39 test_name := numerics/rand/rand.dis/rand.dist.norm/rand.dist.norm.normal/copy
43 test_name := numerics/rand/rand.dis/rand.dist.norm/rand.dist.norm.normal/param_types
47 test_name := numerics/rand/rand.dis/rand.dist.norm/rand.dist.norm.normal/get_param
51 test_name := numerics/rand/rand.dis/rand.dist.norm/rand.dist.norm.normal/ctor_double_doubl
    [all...]
  /external/eigen/Eigen/src/Eigen2Support/Geometry/
Hyperplane.h 29 * \f$ n \cdot x + d = 0 \f$ where \f$ n \f$ is a unit normal vector of the plane (linear part)
53 /** Construct a plane from its normal \a n and a point \a e onto the plane.
54 * \warning the vector normal is assumed to be normalized.
59 normal() = n;
63 /** Constructs a plane from its normal \a n and distance to the origin \a d
65 * \warning the vector normal is assumed to be normalized.
70 normal() = n;
80 result.normal() = (p1 - p0).unitOrthogonal();
81 result.offset() = -result.normal().eigen2_dot(p0);
92 result.normal() = (p2 - p0).cross(p1 - p0).normalized()
136 inline const NormalReturnType normal() const { return NormalReturnType(*const_cast<Coefficients*>(&m_coeffs),0,0,dim(),1); } function in class:Eigen::Hyperplane
141 inline NormalReturnType normal() { return NormalReturnType(m_coeffs,0,0,dim(),1); } function in class:Eigen::Hyperplane
    [all...]
  /external/eigen/Eigen/src/Geometry/
Hyperplane.h 30 * \f$ n \cdot x + d = 0 \f$ where \f$ n \f$ is a unit normal vector of the plane (linear part)
64 /** Construct a plane from its normal \a n and a point \a e onto the plane.
65 * \warning the vector normal is assumed to be normalized.
70 normal() = n;
74 /** Constructs a plane from its normal \a n and distance to the origin \a d
76 * \warning the vector normal is assumed to be normalized.
81 normal() = n;
91 result.normal() = (p1 - p0).unitOrthogonal();
92 result.offset() = -p0.dot(result.normal());
103 result.normal() = (p2 - p0).cross(p1 - p0).normalized()
147 inline ConstNormalReturnType normal() const { return ConstNormalReturnType(m_coeffs,0,0,dim(),1); } function in class:Eigen::Hyperplane
152 inline NormalReturnType normal() { return NormalReturnType(m_coeffs,0,0,dim(),1); } function in class:Eigen::Hyperplane
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  /external/clang/test/SemaCXX/
warn-unused-attribute.cpp 15 TestNormal normal; local
  /external/chromium_org/third_party/mesa/src/src/mesa/tnl/
t_vb_normals.c 43 GLvector4f normal; member in struct:normal_stage_data
59 /* We can only use the display list's saved normal lengths if we've
71 &store->normal ); /* resulting normals */
74 store->normal.stride = 4 * sizeof(GLfloat);
77 store->normal.stride = 0;
80 VB->AttribPtr[_TNL_ATTRIB_NORMAL] = &store->normal;
89 * to point to the appropriate normal transformation routine.
128 * transform normal vectors (just leave them in object coordinates)
159 _mesa_vector4f_alloc( &store->normal, 0, tnl->vb.Size, 32 );
172 _mesa_vector4f_free( &store->normal );
    [all...]
  /external/mesa3d/src/mesa/tnl/
t_vb_normals.c 43 GLvector4f normal; member in struct:normal_stage_data
59 /* We can only use the display list's saved normal lengths if we've
71 &store->normal ); /* resulting normals */
74 store->normal.stride = 4 * sizeof(GLfloat);
77 store->normal.stride = 0;
80 VB->AttribPtr[_TNL_ATTRIB_NORMAL] = &store->normal;
89 * to point to the appropriate normal transformation routine.
128 * transform normal vectors (just leave them in object coordinates)
159 _mesa_vector4f_alloc( &store->normal, 0, tnl->vb.Size, 32 );
172 _mesa_vector4f_free( &store->normal );
    [all...]
  /external/replicaisland/src/com/replica/replicaisland/
SolidSurfaceComponent.java 75 public void addSurface(Vector2 startPoint, Vector2 endPoint, Vector2 normal) {
78 mNormals.add(normal);
95 Vector2 normal = mNormal; local
118 normal.set(normals.get(x));
120 normal.flipHorizontal(0);
124 normal.flipVertical(0);
127 collision.addTemporarySurface(start, end, normal, parentObject);
  /development/samples/SampleSyncAdapter/samplesyncadapter_server/static/css/
main.css 35 font-weight: normal;
66 font-weight: normal;
75 font-weight: normal;
  /build/tools/droiddoc/templates-pdk/assets/
yui-3.3.0-reset-min.css 8 html{color:#000;background:#FFF;}body,div,dl,dt,dd,ul,ol,li,h1,h2,h3,h4,h5,h6,pre,code,form,fieldset,legend,input,textarea,p,blockquote,th,td{margin:0;padding:0;}table{border-collapse:collapse;border-spacing:0;}fieldset,img{border:0;}address,caption,cite,code,dfn,em,strong,th,var{font-style:normal;font-weight:normal;}li{list-style:none;}caption,th{text-align:left;}h1,h2,h3,h4,h5,h6{font-size:100%;font-weight:normal;}q:before,q:after{content:'';}abbr,acronym{border:0;font-variant:normal;}sup{vertical-align:text-top;}sub{vertical-align:text-bottom;}input,textarea,select{font-family:in (…)
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/vega/
bezier.h 77 float *point, float *normal);
79 float *point, float *normal);
  /external/iproute2/netem/
Makefile 1 DISTGEN = maketable normal pareto paretonormal
2 DISTDATA = normal.dist pareto.dist paretonormal.dist experimental.dist
normal.c 2 * Normal distribution table generator
18 normal(double x, double mu, double sigma) function
32 i = rint(TABLESIZE * normal(x, 0.0, 1.0));
37 printf("# This is the distribution table for the normal distribution.\n");
  /external/mesa3d/src/gallium/state_trackers/vega/
bezier.h 77 float *point, float *normal);
79 float *point, float *normal);
  /sdk/templates/docs/
cssreset-min.css 7 html{color:#000;background:#FFF}body,div,dl,dt,dd,ul,ol,li,h1,h2,h3,h4,h5,h6,pre,code,form,fieldset,legend,input,textarea,p,blockquote,th,td{margin:0;padding:0}table{border-collapse:collapse;border-spacing:0}fieldset,img{border:0}address,caption,cite,code,dfn,em,strong,th,var{font-style:normal;font-weight:normal}ol,ul{list-style:none}caption,th{text-align:left}h1,h2,h3,h4,h5,h6{font-size:100%;font-weight:normal}q:before,q:after{content:''}abbr,acronym{border:0;font-variant:normal}sup{vertical-align:text-top}sub{vertical-align:text-bottom}input,textarea,select{font-family:inherit;font-size:inherit;font-weight:inherit}input,textarea,select{*font-size:100%}legend{color:#000}#yui3-css-stamp.cssreset{display:none}
  /cts/suite/cts/deviceTests/opengl/assets/fragment/
water 24 // Get normal from bump map.
27 vec3 normal = normalize((map1 * weight) + (map2 * (1.0 - weight)));
30 // Calculate the dot product of the light vector and vertex normal.
31 float diffuse = max(dot(lightVector, normal), 0.0);
  /external/chromium_org/third_party/WebKit/Source/devtools/front_end/
devicesView.css 36 font-weight: normal;
43 font-weight: normal;
  /external/chromium_org/third_party/skia/src/effects/
SkDiscretePathEffect.cpp 17 SkVector normal = tangent; local
18 normal.rotateCCW();
19 normal.setLength(scale);
20 *p += normal;
  /external/chromium_org/third_party/webrtc/modules/audio_coding/neteq/
normal_unittest.cc 11 // Unit tests for Normal class.
13 #include "webrtc/modules/audio_coding/neteq/normal.h"
26 TEST(Normal, CreateAndDestroy) {
34 Normal normal(fs, &db, bgn, &expand);
  /external/skia/src/effects/
SkDiscretePathEffect.cpp 17 SkVector normal = tangent; local
18 normal.rotateCCW();
19 normal.setLength(scale);
20 *p += normal;

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