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Searched
refs:ANIMATE_NO
(Results
1 - 6
of
6
) sorted by null
/external/chromium_org/ash/frame/caption_buttons/
frame_size_button_delegate.h
25
ANIMATE_NO
frame_caption_button.h
26
ANIMATE_NO
36
// currently used by the button and |animate| is
ANIMATE_NO
the crossfade
frame_caption_button_container_view.cc
90
FrameCaptionButton::
ANIMATE_NO
,
106
SetButtonsToNormal(
ANIMATE_NO
);
162
// SetButtonIcon() with
ANIMATE_NO
to progress |button|'s crossfade animation
170
FrameCaptionButton::ANIMATE_YES : FrameCaptionButton::
ANIMATE_NO
;
195
SetButtonsToNormal(
ANIMATE_NO
);
frame_size_button.cc
199
SetButtonsToSnapMode(FrameSizeButtonDelegate::
ANIMATE_NO
);
268
SetButtonsToNormalMode(FrameSizeButtonDelegate::
ANIMATE_NO
);
/external/chromium_org/ash/wm/
immersive_fullscreen_controller.cc
293
MaybeStartReveal(
ANIMATE_NO
);
521
ANIMATE_FAST :
ANIMATE_NO
;
783
case
ANIMATE_NO
:
799
animate =
ANIMATE_NO
;
801
// Callers with
ANIMATE_NO
expect this function to synchronously reveal the
804
(reveal_state_ == SLIDING_OPEN && animate !=
ANIMATE_NO
)) {
819
if (animate ==
ANIMATE_NO
) {
843
animate =
ANIMATE_NO
;
845
// Callers with
ANIMATE_NO
expect this function to synchronously close the
848
(reveal_state_ == SLIDING_CLOSED && animate !=
ANIMATE_NO
)) {
[
all
...]
immersive_fullscreen_controller.h
162
ANIMATE_NO
,
209
// is not
ANIMATE_NO
, slides in the view, otherwise shows it immediately.
Completed in 66 milliseconds