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  /external/eigen/demos/opengl/
trackball.h 21 enum Mode {Around, Local};
25 void start(Mode m = Around) { mMode = m; mLastPointOk = false; }
trackball.cpp 29 if (mMode==Around)
quaternion_demo.cpp 378 mTrackball.start(Trackball::Around);
429 // around the camera's X and Y axes.
568 but = new QRadioButton("turn around");
569 but->setToolTip("look around an object");
594 but->setToolTip("standard approach mapping the x and y displacements\nas rotations around the camera's X and Y axes");
638 std::cout << " left button: rotate around the target\n";
640 std::cout << " left button + ctrl quake rotate (rotate around camera position)\n";
  /external/libvorbis/doc/
05-comment.tex 23 Around''}, opening for Moxy Fr\"{u}vous, 1997.

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