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    Searched refs:CompositingState (Results 1 - 6 of 6) sorted by null

  /external/chromium_org/third_party/WebKit/Source/core/rendering/compositing/
CompositingState.h 10 enum CompositingState {
GraphicsLayerUpdater.cpp 43 CompositingState compositingState = layer.compositingState();
44 if (compositingState != NotComposited && compositingState != PaintsIntoGroupedBacking) {
  /external/chromium_org/third_party/WebKit/Source/core/rendering/
RenderLayer.h 312 CompositingState compositingState() const;
323 // then you may have incorrect logic. Use compositingState() instead.
352 return isTransparent() && ((paintBehavior & PaintBehaviorFlattenCompositingLayers) || compositingState() != PaintsIntoOwnBacking);
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RenderObject.h 34 #include "core/rendering/compositing/CompositingState.h"
690 CompositingState compositingState() const;
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RenderLayer.cpp 228 || compositingState() != PaintsIntoOwnBacking
791 if (child->compositingState() == NotComposited) {
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RenderObject.cpp     [all...]

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