/external/chromium_org/gpu/command_buffer/service/ |
gpu_state_tracer.h | 18 struct ContextState; 23 static scoped_ptr<GPUStateTracer> Create(const ContextState* state); 30 explicit GPUStateTracer(const ContextState* state); 32 const ContextState* state_;
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context_state.cc | 90 ContextState::ContextState(FeatureInfo* feature_info, 102 ContextState::~ContextState() { 105 void ContextState::RestoreTextureUnitBindings( 106 GLuint unit, const ContextState* prev_state) const { 150 void ContextState::RestoreBufferBindings() const { 161 void ContextState::RestoreRenderbufferBindings() const { 168 void ContextState::RestoreProgramBindings() const { 172 void ContextState::RestoreActiveTexture() const [all...] |
gl_state_restorer_impl.h | 18 struct ContextState; 34 const gles2::ContextState* GetContextState() const;
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gpu_state_tracer.cc | 21 static scoped_refptr<Snapshot> Create(const ContextState* state); 30 explicit Snapshot(const ContextState* state); 33 const ContextState* state_; 43 Snapshot::Snapshot(const ContextState* state) : state_(state) {} 45 scoped_refptr<Snapshot> Snapshot::Create(const ContextState* state) { 100 scoped_ptr<GPUStateTracer> GPUStateTracer::Create(const ContextState* state) { 104 GPUStateTracer::GPUStateTracer(const ContextState* state) : state_(state) {
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context_state.h | 5 // This file contains the ContextState class. 96 struct GPU_EXPORT ContextState { 97 ContextState(FeatureInfo* feature_info, 100 ~ContextState(); 108 void RestoreState(const ContextState* prev_state) const; 109 void InitCapabilities(const ContextState* prev_state) const; 110 void InitState(const ContextState* prev_state) const; 113 void RestoreAllTextureUnitBindings(const ContextState* prev_state) const; 120 void RestoreGlobalState(const ContextState* prev_state) const; 124 GLuint unit, const ContextState* prev_state) const [all...] |
gles2_cmd_decoder.h | 41 struct ContextState; 138 virtual void RestoreState(const ContextState* prev_state) const = 0; 143 const ContextState* prev_state) const = 0; 235 virtual const ContextState* GetContextState() = 0;
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gles2_cmd_decoder_mock.h | 29 struct ContextState; 53 MOCK_METHOD0(GetContextState, const ContextState*()); 58 MOCK_CONST_METHOD1(RestoreState, void(const ContextState* prev_state)); 61 RestoreAllTextureUnitBindings, void(const ContextState* state));
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buffer_manager.h | 22 struct ContextState; 199 ContextState* context_state, GLenum target, GLintptr offset, 205 ContextState* context_state, GLenum target, GLsizeiptr size, 211 ContextState* context_state, GLenum target, GLenum pname, GLint* params); 238 Buffer* GetBufferInfoForTarget(ContextState* state, GLenum target);
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gles2_cmd_decoder_unittest_context_state.cc | 64 void InitializeContextState(ContextState* state, 84 ContextState* state, 162 // Construct a previous ContextState with all texture bindings 164 ContextState prev_state(NULL, NULL, NULL); 186 // Construct a previous ContextState with all texture bindings 188 ContextState prev_state(NULL, NULL, NULL); 217 // Construct a previous ContextState with all texture bindings 219 ContextState prev_state(NULL, NULL, NULL); 250 // Construct a previous ContextState with GL_TEXTURE_2D target in 253 ContextState prev_state(NULL, NULL, NULL) [all...] |
gl_state_restorer_impl.cc | 47 const gles2::ContextState* GLStateRestorerImpl::GetContextState() const {
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buffer_manager.cc | 263 ContextState* context_state, GLenum target, GLsizeiptr size, 329 ContextState* context_state, GLenum target, GLintptr offset, GLsizeiptr size, 360 ContextState* context_state, GLenum target, GLenum pname, GLint* params) { 392 // Since one BufferManager can be shared by multiple decoders, ContextState is 395 ContextState* state, GLenum target) {
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context_state_impl_autogen.h | 15 ContextState::EnableFlags::EnableFlags() 36 void ContextState::Initialize() { 103 void ContextState::InitCapabilities(const ContextState* prev_state) const { 147 void ContextState::InitState(const ContextState* prev_state) const { 307 bool ContextState::GetEnabled(GLenum cap) const { 333 bool ContextState::GetStateAsGLint(GLenum pname, 658 bool ContextState::GetStateAsGLfloat(GLenum pname, [all...] |
texture_manager.h | 26 struct ContextState; 718 ContextState* state, 727 ContextState* state, 733 TextureRef* GetTextureInfoForTarget(ContextState* state, GLenum target); 735 ContextState* state, GLenum target);
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texture_manager.cc | [all...] |
gles2_cmd_decoder.cc | 301 explicit ScopedTextureBinder(ContextState* state, GLuint id, GLenum target); 305 ContextState* state_; 314 explicit ScopedRenderBufferBinder(ContextState* state, GLuint id); 318 ContextState* state_; 393 explicit BackTexture(MemoryTracker* memory_tracker, ContextState* state); 423 ContextState* state_; 436 ContextState* state); 463 ContextState* state_; 593 virtual void RestoreState(const ContextState* prev_state) const OVERRIDE; 599 const ContextState* prev_state) const OVERRIDE [all...] |
/bionic/libc/kernel/uapi/drm/ |
i810_drm.h | 151 unsigned int ContextState[I810_CTX_SETUP_SIZE];
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/external/chromium_org/content/common/gpu/ |
stream_texture_android.cc | 129 const gpu::gles2::ContextState* state =
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/external/kernel-headers/original/uapi/drm/ |
i810_drm.h | 150 unsigned int ContextState[I810_CTX_SETUP_SIZE];
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.6/sysroot/usr/include/drm/ |
i810_drm.h | 150 unsigned int ContextState[I810_CTX_SETUP_SIZE];
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i830_drm.h | 185 unsigned int ContextState[I830_CTX_SETUP_SIZE];
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/drm/ |
i810_drm.h | 150 unsigned int ContextState[I810_CTX_SETUP_SIZE];
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i830_drm.h | 185 unsigned int ContextState[I830_CTX_SETUP_SIZE];
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