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    Searched refs:ContextState (Results 1 - 22 of 22) sorted by null

  /external/chromium_org/gpu/command_buffer/service/
gpu_state_tracer.h 18 struct ContextState;
23 static scoped_ptr<GPUStateTracer> Create(const ContextState* state);
30 explicit GPUStateTracer(const ContextState* state);
32 const ContextState* state_;
context_state.cc 90 ContextState::ContextState(FeatureInfo* feature_info,
102 ContextState::~ContextState() {
105 void ContextState::RestoreTextureUnitBindings(
106 GLuint unit, const ContextState* prev_state) const {
150 void ContextState::RestoreBufferBindings() const {
161 void ContextState::RestoreRenderbufferBindings() const {
168 void ContextState::RestoreProgramBindings() const {
172 void ContextState::RestoreActiveTexture() const
    [all...]
gl_state_restorer_impl.h 18 struct ContextState;
34 const gles2::ContextState* GetContextState() const;
gpu_state_tracer.cc 21 static scoped_refptr<Snapshot> Create(const ContextState* state);
30 explicit Snapshot(const ContextState* state);
33 const ContextState* state_;
43 Snapshot::Snapshot(const ContextState* state) : state_(state) {}
45 scoped_refptr<Snapshot> Snapshot::Create(const ContextState* state) {
100 scoped_ptr<GPUStateTracer> GPUStateTracer::Create(const ContextState* state) {
104 GPUStateTracer::GPUStateTracer(const ContextState* state) : state_(state) {
context_state.h 5 // This file contains the ContextState class.
96 struct GPU_EXPORT ContextState {
97 ContextState(FeatureInfo* feature_info,
100 ~ContextState();
108 void RestoreState(const ContextState* prev_state) const;
109 void InitCapabilities(const ContextState* prev_state) const;
110 void InitState(const ContextState* prev_state) const;
113 void RestoreAllTextureUnitBindings(const ContextState* prev_state) const;
120 void RestoreGlobalState(const ContextState* prev_state) const;
124 GLuint unit, const ContextState* prev_state) const
    [all...]
gles2_cmd_decoder.h 41 struct ContextState;
138 virtual void RestoreState(const ContextState* prev_state) const = 0;
143 const ContextState* prev_state) const = 0;
235 virtual const ContextState* GetContextState() = 0;
gles2_cmd_decoder_mock.h 29 struct ContextState;
53 MOCK_METHOD0(GetContextState, const ContextState*());
58 MOCK_CONST_METHOD1(RestoreState, void(const ContextState* prev_state));
61 RestoreAllTextureUnitBindings, void(const ContextState* state));
buffer_manager.h 22 struct ContextState;
199 ContextState* context_state, GLenum target, GLintptr offset,
205 ContextState* context_state, GLenum target, GLsizeiptr size,
211 ContextState* context_state, GLenum target, GLenum pname, GLint* params);
238 Buffer* GetBufferInfoForTarget(ContextState* state, GLenum target);
gles2_cmd_decoder_unittest_context_state.cc 64 void InitializeContextState(ContextState* state,
84 ContextState* state,
162 // Construct a previous ContextState with all texture bindings
164 ContextState prev_state(NULL, NULL, NULL);
186 // Construct a previous ContextState with all texture bindings
188 ContextState prev_state(NULL, NULL, NULL);
217 // Construct a previous ContextState with all texture bindings
219 ContextState prev_state(NULL, NULL, NULL);
250 // Construct a previous ContextState with GL_TEXTURE_2D target in
253 ContextState prev_state(NULL, NULL, NULL)
    [all...]
gl_state_restorer_impl.cc 47 const gles2::ContextState* GLStateRestorerImpl::GetContextState() const {
buffer_manager.cc 263 ContextState* context_state, GLenum target, GLsizeiptr size,
329 ContextState* context_state, GLenum target, GLintptr offset, GLsizeiptr size,
360 ContextState* context_state, GLenum target, GLenum pname, GLint* params) {
392 // Since one BufferManager can be shared by multiple decoders, ContextState is
395 ContextState* state, GLenum target) {
context_state_impl_autogen.h 15 ContextState::EnableFlags::EnableFlags()
36 void ContextState::Initialize() {
103 void ContextState::InitCapabilities(const ContextState* prev_state) const {
147 void ContextState::InitState(const ContextState* prev_state) const {
307 bool ContextState::GetEnabled(GLenum cap) const {
333 bool ContextState::GetStateAsGLint(GLenum pname,
658 bool ContextState::GetStateAsGLfloat(GLenum pname,
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texture_manager.h 26 struct ContextState;
718 ContextState* state,
727 ContextState* state,
733 TextureRef* GetTextureInfoForTarget(ContextState* state, GLenum target);
735 ContextState* state, GLenum target);
texture_manager.cc     [all...]
gles2_cmd_decoder.cc 301 explicit ScopedTextureBinder(ContextState* state, GLuint id, GLenum target);
305 ContextState* state_;
314 explicit ScopedRenderBufferBinder(ContextState* state, GLuint id);
318 ContextState* state_;
393 explicit BackTexture(MemoryTracker* memory_tracker, ContextState* state);
423 ContextState* state_;
436 ContextState* state);
463 ContextState* state_;
593 virtual void RestoreState(const ContextState* prev_state) const OVERRIDE;
599 const ContextState* prev_state) const OVERRIDE
    [all...]
  /bionic/libc/kernel/uapi/drm/
i810_drm.h 151 unsigned int ContextState[I810_CTX_SETUP_SIZE];
  /external/chromium_org/content/common/gpu/
stream_texture_android.cc 129 const gpu::gles2::ContextState* state =
  /external/kernel-headers/original/uapi/drm/
i810_drm.h 150 unsigned int ContextState[I810_CTX_SETUP_SIZE];
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.6/sysroot/usr/include/drm/
i810_drm.h 150 unsigned int ContextState[I810_CTX_SETUP_SIZE];
i830_drm.h 185 unsigned int ContextState[I830_CTX_SETUP_SIZE];
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/drm/
i810_drm.h 150 unsigned int ContextState[I810_CTX_SETUP_SIZE];
i830_drm.h 185 unsigned int ContextState[I830_CTX_SETUP_SIZE];

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