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    Searched refs:DepthCompareCase (Results 1 - 2 of 2) sorted by null

  /external/deqp/modules/gles2/functional/
es2fDepthTests.cpp 191 class DepthCompareCase : public DepthCase
194 DepthCompareCase (Context& context, const char* name, const char* description, deUint32 compareOp)
265 addChild(new DepthCompareCase(m_context, "cmp_always", "Always pass depth test", GL_ALWAYS));
266 addChild(new DepthCompareCase(m_context, "cmp_never", "Never pass depth test", GL_NEVER));
267 addChild(new DepthCompareCase(m_context, "cmp_equal", "Depth compare: equal", GL_EQUAL));
268 addChild(new DepthCompareCase(m_context, "cmp_not_equal", "Depth compare: not equal", GL_NOTEQUAL));
269 addChild(new DepthCompareCase(m_context, "cmp_less_than", "Depth compare: less than", GL_LESS));
270 addChild(new DepthCompareCase(m_context, "cmp_less_or_equal", "Depth compare: less than or equal", GL_LEQUAL));
271 addChild(new DepthCompareCase(m_context, "cmp_greater_than", "Depth compare: greater than", GL_GREATER));
272 addChild(new DepthCompareCase(m_context, "cmp_greater_or_equal", "Depth compare: greater than or equal", GL_GEQUAL))
    [all...]
  /external/deqp/modules/gles3/functional/
es3fDepthTests.cpp 194 class DepthCompareCase : public DepthCase
197 DepthCompareCase (Context& context, const char* name, const char* description, deUint32 compareOp)
268 addChild(new DepthCompareCase(m_context, "cmp_always", "Always pass depth test", GL_ALWAYS));
269 addChild(new DepthCompareCase(m_context, "cmp_never", "Never pass depth test", GL_NEVER));
270 addChild(new DepthCompareCase(m_context, "cmp_equal", "Depth compare: equal", GL_EQUAL));
271 addChild(new DepthCompareCase(m_context, "cmp_not_equal", "Depth compare: not equal", GL_NOTEQUAL));
272 addChild(new DepthCompareCase(m_context, "cmp_less_than", "Depth compare: less than", GL_LESS));
273 addChild(new DepthCompareCase(m_context, "cmp_less_or_equal", "Depth compare: less than or equal", GL_LEQUAL));
274 addChild(new DepthCompareCase(m_context, "cmp_greater_than", "Depth compare: greater than", GL_GREATER));
275 addChild(new DepthCompareCase(m_context, "cmp_greater_or_equal", "Depth compare: greater than or equal", GL_GEQUAL))
    [all...]

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