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Searched
refs:DisplayListOp
(Results
1 - 6
of
6
) sorted by null
/frameworks/base/libs/hwui/
DisplayList.h
54
class
DisplayListOp
;
137
Vector<
DisplayListOp
*> displayListOps;
139
// index of
DisplayListOp
restore, after which projected descendents should be drawn
DisplayListRenderer.h
48
class
DisplayListOp
;
176
size_t addOpAndUpdateChunk(
DisplayListOp
* op);
178
size_t flushAndAddOp(
DisplayListOp
* op);
RenderNode.h
52
class
DisplayListOp
;
RenderNode.cpp
32
#include "
DisplayListOp
.h"
110
int flags =
DisplayListOp
::kOpLogFlag_Recurse;
566
inline void operator()(
DisplayListOp
* operation, int saveCount, bool clipToBounds) {
590
inline void operator()(
DisplayListOp
* operation, int saveCount, bool clipToBounds) {
671
DisplayListOp
* shadowOp = new (handler.allocator()) DrawShadowOp(
764
const
DisplayListOp
* op =
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DisplayListRenderer.cpp
27
#include "
DisplayListOp
.h"
471
size_t DisplayListRenderer::addOpAndUpdateChunk(
DisplayListOp
* op) {
491
size_t DisplayListRenderer::flushAndAddOp(
DisplayListOp
* op) {
DisplayListOp.h
55
* LinearAllocator's managed memory buffers. Each pointer held by a
DisplayListOp
is either a
57
* references a externally refcounted object (Sk... and Skia... objects). ~
DisplayListOp
() is
61
class
DisplayListOp
{
65
virtual ~
DisplayListOp
() { CRASH(); }
90
class StateOp : public
DisplayListOp
{
114
class DrawOp : public
DisplayListOp
{
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