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    Searched refs:DisplayListOp (Results 1 - 6 of 6) sorted by null

  /frameworks/base/libs/hwui/
DisplayList.h 54 class DisplayListOp;
137 Vector<DisplayListOp*> displayListOps;
139 // index of DisplayListOp restore, after which projected descendents should be drawn
DisplayListRenderer.h 48 class DisplayListOp;
176 size_t addOpAndUpdateChunk(DisplayListOp* op);
178 size_t flushAndAddOp(DisplayListOp* op);
RenderNode.h 52 class DisplayListOp;
RenderNode.cpp 32 #include "DisplayListOp.h"
110 int flags = DisplayListOp::kOpLogFlag_Recurse;
566 inline void operator()(DisplayListOp* operation, int saveCount, bool clipToBounds) {
590 inline void operator()(DisplayListOp* operation, int saveCount, bool clipToBounds) {
671 DisplayListOp* shadowOp = new (handler.allocator()) DrawShadowOp(
764 const DisplayListOp* op =
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DisplayListRenderer.cpp 27 #include "DisplayListOp.h"
471 size_t DisplayListRenderer::addOpAndUpdateChunk(DisplayListOp* op) {
491 size_t DisplayListRenderer::flushAndAddOp(DisplayListOp* op) {
DisplayListOp.h 55 * LinearAllocator's managed memory buffers. Each pointer held by a DisplayListOp is either a
57 * references a externally refcounted object (Sk... and Skia... objects). ~DisplayListOp() is
61 class DisplayListOp {
65 virtual ~DisplayListOp() { CRASH(); }
90 class StateOp : public DisplayListOp {
114 class DrawOp : public DisplayListOp {
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