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    Searched refs:FL2FXCONST_SGL (Results 1 - 20 of 20) sorted by null

  /external/aac/libSBRdec/src/
sbr_rom.cpp 171 FL2FXCONST_SGL(0.5011932025f), /*!< -3 dB. Gain limit when limiterGains in frameData is 0 */
172 FL2FXCONST_SGL(0.5f), /*!< 0 dB. Gain limit when limiterGains in frameData is 1 */
173 FL2FXCONST_SGL(0.9976346258f), /*!< +3 dB. Gain limit when limiterGains in frameData is 2 */
174 FL2FXCONST_SGL(0.6776263578f) /*!< Inf. Gain limit when limiterGains in frameData is 3 */
186 FL2FXCONST_SGL(1.0f / 4.0f),
187 FL2FXCONST_SGL(1.2f / 4.0f),
188 FL2FXCONST_SGL(2.0f / 4.0f),
189 FL2FXCONST_SGL(3.0f / 4.0f)
194 FL2FXCONST_SGL(0.66666666666666f),
195 FL2FXCONST_SGL(0.36516383427084f)
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env_dec.cpp 300 FL2FXCONST_SGL(0.5f), 1, /* 1.0 */
329 FDK_add_MantExp( FL2FXCONST_SGL(0.5f), 1+tempR_e, /* tempR */
330 FL2FXCONST_SGL(0.5f), 1, /* 1.0 */
334 FDK_divide_MantExp( FL2FXCONST_SGL(0.5f), tempL_e+2, /* 2 * tempLeft */
404 target = FL2FXCONST_SGL(0.0f);
423 h_sbr_data->sbrNoiseFloorLevel[i] = FL2FXCONST_SGL(0.0f);
547 if (iEnvelope[i] < FL2FXCONST_SGL(0.0f)) {
549 /* iEnvelope[i] = FL2FXCONST_SGL(0.0f); */
557 sfb_nrg_prev[i] = fixMax(sfb_nrg_prev[i], FL2FXCONST_SGL(0.0f));
677 FL2FXCONST_SGL(0.5f * pow(2.0f, pow(0.5f, 1))), /* 0.7071 *
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sbrdec_freq_sca.cpp 295 bpo_div16 = FL2FXCONST_SGL(12.0f/16.0f);
298 bpo_div16 = FL2FXCONST_SGL(10.0f/16.0f);
301 bpo_div16 = FL2FXCONST_SGL(8.0f/16.0f);
506 num_bands_div128 = FX_DBL2FX_SGL(fMult(num_bands_div128, FL2FXCONST_SGL(25200.0/32768.0)));
510 num_bands_div128 = num_bands_div128 + FL2FXCONST_SGL( 1.0f/128.0f );
546 temp = exact + FL2FXCONST_SGL(128.0/32768.0);
779 intTemp = intTemp + (LONG)FL2FXCONST_SGL(0.5f/32.0f);
transcendent.h 217 FIXP_SGL bInv_m = FL2FXCONST_SGL(0.0f);
273 FIXP_SGL bInv_m = FL2FXCONST_SGL(0.0f);
lpp_tran.cpp 244 FIXP_SGL bw = FL2FXCONST_SGL(0.0f);
262 alphai[0] = FL2FXCONST_SGL(0.0f);
263 alphai[1] = FL2FXCONST_SGL(0.0f);
401 alphar[1] = FL2FXCONST_SGL(0.0f);
403 alphai[1] = FL2FXCONST_SGL(0.0f);
467 alphar[0] = FL2FXCONST_SGL(0.0f);
469 alphai[0] = FL2FXCONST_SGL(0.0f);
539 alphar[0] = FL2FXCONST_SGL(0.0f);
540 alphar[1] = FL2FXCONST_SGL(0.0f);
543 alphai[0] = FL2FXCONST_SGL(0.0f)
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env_calc.cpp     [all...]
  /external/aac/libAACenc/src/
pnsparam.cpp 142 /*1*/ { 4000, FL2FXCONST_SGL(0.04), FL2FXCONST_SGL(0.06), 1150, 1200, FL2FXCONST_SGL(0.02), 8,
144 /*2*/ { 4000, FL2FXCONST_SGL(0.04), FL2FXCONST_SGL(0.07), 1130, 1300, FL2FXCONST_SGL(0.05), 8,
146 /*3*/ { 4100, FL2FXCONST_SGL(0.04), FL2FXCONST_SGL(0.07), 1100, 1400, FL2FXCONST_SGL(0.10), 8,
148 /*4*/ { 4100, FL2FXCONST_SGL(0.03), FL2FXCONST_SGL(0.10), 1100, 1400, FL2FXCONST_SGL(0.15), 8
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noisedet.cpp 114 return( FL2FXCONST_SGL(0.0f) );
116 return( FL2FXCONST_SGL(0.0f) );
165 noiseFuzzyMeasure[sfb] = FL2FXCONST_SGL(0.0f);
169 if ( (np->detectionAlgorithmFlags & USE_POWER_DISTRIBUTION) && (fuzzyTotal > FL2FXCONST_SGL(0.5f)) ) {
210 if ( (np->detectionAlgorithmFlags & USE_PSYCH_TONALITY) && (fuzzyTotal > FL2FXCONST_SGL(0.5f)) ) {
tonality.cpp 115 FIXP_SGL alpha_0 = FL2FXCONST_SGL(0.25f); /* used in smooth ChaosMeasure */
116 FIXP_SGL alpha_1 = FL2FXCONST_SGL(1.0f-0.25f); /* used in smooth ChaosMeasure */
196 sfbTonality[i] = FL2FXCONST_SGL(0.0);
block_switch.cpp 136 FL2FXCONST_SGL(-0.5095),FL2FXCONST_SGL(0.7548)
140 static const FIXP_SGL oneMinusAccWindowNrgFac = FL2FXCONST_SGL(0.7f);
142 static const FIXP_SGL invAttackRatio = FL2FXCONST_SGL(0.1f); /* inverted lower ratio limit for attacks */
aacenc_pns.cpp 261 if((pnsData->noiseFuzzyMeasure[sfb] > FL2FXCONST_SGL(0.5)) &&
279 if((pnsData->noiseFuzzyMeasure[0]>FL2FXCONST_SGL(0.5f)) && (pnsData->pnsFlag[1])) {
psy_main.cpp     [all...]
  /external/aac/libFDK/src/
fixpoint_math.cpp 115 FL2FXCONST_SGL(-1.0),
116 FL2FXCONST_SGL(-1.0/2.0),
117 FL2FXCONST_SGL(-1.0/3.0),
118 FL2FXCONST_SGL(-1.0/4.0),
119 FL2FXCONST_SGL(-1.0/5.0),
120 FL2FXCONST_SGL(-1.0/6.0),
121 FL2FXCONST_SGL(-1.0/7.0),
122 FL2FXCONST_SGL(-1.0/8.0),
123 FL2FXCONST_SGL(-1.0/9.0),
124 FL2FXCONST_SGL(-1.0/10.0
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FDK_hybrid.cpp 121 #define FL2FXCONST_HTB FL2FXCONST_SGL
FDK_tools_rom.cpp     [all...]
  /external/aac/libPCMutils/src/
limiter.cpp 262 static const FIXP_SGL b[] = { FL2FXCONST_SGL(0.015466*2.0), FL2FXCONST_SGL( 0.015466*2.0) };
263 static const FIXP_SGL a[] = { FL2FXCONST_SGL(1.000000), FL2FXCONST_SGL(-0.96907) };
265 //static const FIXP_SGL b[] = { FL2FXCONST_SGL(0.0015683*2.0), FL2FXCONST_SGL( 0.0015683*2.0) };
266 //static const FIXP_SGL a[] = { FL2FXCONST_SGL(1.0000000), FL2FXCONST_SGL(-0.99686) };
328 cor = fMin(cor, fMultDiv2((gain - fMultDiv2(FL2FXCONST_SGL(0.1f*(1<<1)),smoothState0)), FL2FXCONST_SGL(1.11111111f/(1<<1)))<<2)
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pcmutils_lib.cpp 201 #define FL2FXCONST_DMX(x) FL2FXCONST_SGL(x)
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  /external/aac/libAACdec/src/
conceal.cpp 174 FL2FXCONST_SGL(0.500000000f), /* FIXP_SGL(0x4000), 2^-(1-0,00) */
175 FL2FXCONST_SGL(0.594603558f), /* FIXP_SGL(0x4c1b), 2^-(1-0,25) */
176 FL2FXCONST_SGL(0.707106781f), /* FIXP_SGL(0x5a82), 2^-(1-0,50) */
177 FL2FXCONST_SGL(0.840896415f) /* FIXP_SGL(0x6ba2) 2^-(1-0,75) */
279 pConcealCommonData->fadeOutFactor[0] = FL2FXCONST_SGL( CONCEAL_DFLT_FADE_FACTOR );
283 pConcealCommonData->fadeOutFactor[i] = FX_DBL2FX_SGL(fMult(pConcealCommonData->fadeOutFactor[i-1],FL2FXCONST_SGL(CONCEAL_DFLT_FADE_FACTOR)));
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  /external/aac/libSBRenc/src/
resampler.cpp 104 #define BQC(x) FL2FXCONST_SGL(x/2)
  /external/aac/libFDK/include/
common_fix.h 157 #define FL2FXCONST_SGL(val) \

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