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    Searched refs:GLCONTEXT_LOG_CALLS (Results 1 - 20 of 20) sorted by null

  /external/deqp/framework/opengl/simplereference/
sglrGLContext.cpp 58 m_wrapper->enableLogging((logFlags & GLCONTEXT_LOG_CALLS) != 0);
119 m_wrapper->enableLogging((logFlags & GLCONTEXT_LOG_CALLS) != 0);
169 if ((m_logFlags & GLCONTEXT_LOG_CALLS) != 0)
298 if ((m_logFlags & GLCONTEXT_LOG_CALLS) != 0)
314 if ((m_logFlags & GLCONTEXT_LOG_CALLS) != 0)
330 if ((m_logFlags & GLCONTEXT_LOG_CALLS) != 0)
345 if ((m_logFlags & GLCONTEXT_LOG_CALLS) != 0)
360 if ((m_logFlags & GLCONTEXT_LOG_CALLS) != 0)
488 if ((m_logFlags & GLCONTEXT_LOG_CALLS) != 0)
605 if ((m_logFlags & GLCONTEXT_LOG_CALLS) != 0
    [all...]
sglrGLContext.hpp 46 GLCONTEXT_LOG_CALLS = (1 << 0),
  /external/deqp/modules/gles2/functional/
es2fDepthTests.cpp 144 sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height));
es2fFboApiTest.cpp 577 sglr::GLContext context(m_context.getRenderContext(), m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(0, 0, m_context.getRenderTarget().getWidth(), m_context.getRenderTarget().getHeight()));
es2fTextureUnitTests.cpp 794 sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS|sglr::GLCONTEXT_LOG_PROGRAMS, tcu::IVec4(viewportX, viewportY, viewportWidth, viewportHeight));
    [all...]
es2fFboRenderTest.cpp 585 sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height));
    [all...]
es2fTextureSpecificationTests.cpp 431 sglr::GLContext gles2Context (renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height));
    [all...]
  /external/deqp/modules/gles3/functional/
es3fDepthTests.cpp 147 sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height));
es3fFboTestCase.cpp 83 sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height));
es3fFboApiTests.cpp 554 sglr::GLContext context(m_context.getRenderContext(), log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(0, 0, m_context.getRenderContext().getRenderTarget().getWidth(), m_context.getRenderContext().getRenderTarget().getHeight()));
es3fDrawTests.cpp 663 sglr::GLContext ctx (m_context.getRenderContext(), m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALLS | sglr::GLCONTEXT_LOG_PROGRAMS, tcu::IVec4(0, 0, renderTargetWidth, renderTargetHeight));
    [all...]
es3fTextureUnitTests.cpp     [all...]
es3fFboRenderTest.cpp 447 sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height));
    [all...]
es3fTextureSpecificationTests.cpp 185 sglr::GLContext gles3Context (renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height));
    [all...]
  /external/deqp/modules/gles31/functional/
es31fDrawTests.cpp 792 sglr::GLContext ctx (m_context.getRenderContext(), m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALLS | sglr::GLCONTEXT_LOG_PROGRAMS, tcu::IVec4(0, 0, renderTargetWidth, renderTargetHeight));
    [all...]
es31fTextureSpecificationTests.cpp 154 sglr::GLContext gles31Context (renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height));
    [all...]
es31fGeometryShaderTests.cpp     [all...]
  /external/deqp/modules/glshared/
glsFragOpInteractionCase.cpp 435 m_glCtx = new sglr::GLContext(m_renderCtx, m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALLS|sglr::GLCONTEXT_LOG_PROGRAMS, IVec4(viewportX, viewportY, viewportW, viewportH));
glsVertexArrayTests.cpp     [all...]
glsDrawTest.cpp     [all...]

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